sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.11, sos.create-precompue-files=true}

Connecting fire brigade 0...FireBrigade[1135543229] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,0s,14ms]MapRecognition[TimePassed= 0h,0m,0s,13ms]
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,0s,113ms]messagePrecompute[TimePassed= 0h,0m,0s,98ms]
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,0s,400ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,286ms]
FireBrigade[1135543229] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,1s,407ms]setReachablityPrecomputes[TimePassed= 0h,0m,1s,7ms]
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,1s,517ms]setNeighbours[TimePassed= 0h,0m,0s,110ms]
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,1s,768ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,250ms]
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,1s,770ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,1s,790ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,19ms]
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,1s,793ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,1s,806ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,1s,820ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,14ms]
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,1s,879ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,59ms]
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,1s,913ms]movePrecompute[TimePassed= 0h,0m,0s,34ms]
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,1s,916ms]updatePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1135543229] #t0 [TimePassed= 0h,0m,2s,63ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,147ms]
FireBrigade[1135543229] #t0 Start of Fire PreCompute...
FireBrigade[1135543229] #t0 setFireBuildings got: 1ms
FireBrigade[1135543229] #t0 setExtinguishableArea: 1079ms
FireBrigade[1135543229] #t0 makeBuildingBlocks got: 57ms
FireBrigade[1135543229] #t0 makeIslands got: 29ms
FireBrigade[1135543229] #t0 Fire PreComput Time: 1170ms ------------------------

:success FireBrigade[1135543229]

Connecting fire brigade 1...FireBrigade[885936406] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,4ms]
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,0s,41ms]messagePrecompute[TimePassed= 0h,0m,0s,37ms]
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,0s,269ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,228ms]
FireBrigade[885936406] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,1s,471ms]setReachablityPrecomputes[TimePassed= 0h,0m,1s,202ms]
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,1s,572ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,1s,791ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,219ms]
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,1s,793ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,1s,808ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,15ms]
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,1s,811ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,1s,821ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,1s,828ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,1s,882ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,54ms]
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,1s,900ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,1s,901ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[885936406] #t0 [TimePassed= 0h,0m,2s,8ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,107ms]
FireBrigade[885936406] #t0 Start of Fire PreCompute...
FireBrigade[885936406] #t0 setFireBuildings got: 0ms
FireBrigade[885936406] #t0 setExtinguishableArea: 563ms
FireBrigade[885936406] #t0 makeBuildingBlocks got: 27ms
FireBrigade[885936406] #t0 makeIslands got: 23ms
FireBrigade[885936406] #t0 Fire PreComput Time: 613ms ------------------------

:success FireBrigade[885936406]

Connecting fire brigade 2...FireBrigade[313112609] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,0s,6ms]MapRecognition[TimePassed= 0h,0m,0s,5ms]
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,0s,55ms]messagePrecompute[TimePassed= 0h,0m,0s,49ms]
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,0s,304ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,249ms]
FireBrigade[313112609] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,1s,615ms]setReachablityPrecomputes[TimePassed= 0h,0m,1s,311ms]
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,1s,711ms]setNeighbours[TimePassed= 0h,0m,0s,95ms]
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,1s,918ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,207ms]
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,1s,920ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,1s,934ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,14ms]
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,1s,938ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,1s,950ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,12ms]
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,1s,959ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,2s,36ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,76ms]
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,2s,53ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,2s,53ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[313112609] #t0 [TimePassed= 0h,0m,2s,201ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,148ms]
FireBrigade[313112609] #t0 Start of Fire PreCompute...
FireBrigade[313112609] #t0 setFireBuildings got: 1ms
FireBrigade[313112609] #t0 setExtinguishableArea: 626ms
FireBrigade[313112609] #t0 makeBuildingBlocks got: 23ms
FireBrigade[313112609] #t0 makeIslands got: 22ms
FireBrigade[313112609] #t0 Fire PreComput Time: 672ms ------------------------

:success FireBrigade[313112609]

Connecting fire brigade 3...FireBrigade[1543655545] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,0s,251ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,217ms]
FireBrigade[1543655545] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,0s,868ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,617ms]
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,0s,990ms]setNeighbours[TimePassed= 0h,0m,0s,122ms]
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,1s,196ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,205ms]
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,1s,198ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,1s,208ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,1s,210ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,1s,216ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,1s,221ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,1s,283ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,1s,295ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,1s,295ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1543655545] #t0 [TimePassed= 0h,0m,1s,398ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,102ms]
FireBrigade[1543655545] #t0 Start of Fire PreCompute...
FireBrigade[1543655545] #t0 setFireBuildings got: 1ms
FireBrigade[1543655545] #t0 setExtinguishableArea: 538ms
FireBrigade[1543655545] #t0 makeBuildingBlocks got: 24ms
FireBrigade[1543655545] #t0 makeIslands got: 23ms
FireBrigade[1543655545] #t0 Fire PreComput Time: 586ms ------------------------

:success FireBrigade[1543655545]

Connecting fire brigade 4...FireBrigade[1319378072] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,0s,5ms]MapRecognition[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,0s,37ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,0s,254ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,217ms]
FireBrigade[1319378072] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,0s,970ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,716ms]
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,1s,150ms]setNeighbours[TimePassed= 0h,0m,0s,180ms]
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,1s,355ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,204ms]
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,1s,356ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,1s,364ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,1s,367ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,1s,372ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,1s,375ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,1s,428ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,1s,435ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,1s,436ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1319378072] #t0 [TimePassed= 0h,0m,1s,534ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]
FireBrigade[1319378072] #t0 Start of Fire PreCompute...
FireBrigade[1319378072] #t0 setFireBuildings got: 0ms
FireBrigade[1319378072] #t0 setExtinguishableArea: 515ms
FireBrigade[1319378072] #t0 makeBuildingBlocks got: 23ms
FireBrigade[1319378072] #t0 makeIslands got: 19ms
FireBrigade[1319378072] #t0 Fire PreComput Time: 557ms ------------------------

:success FireBrigade[1319378072]

Connecting fire brigade 5...FireBrigade[708853145] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,0s,247ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
FireBrigade[708853145] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,0s,857ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,609ms]
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,0s,946ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,1s,151ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,205ms]
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,1s,152ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,1s,162ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,1s,164ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,1s,170ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,1s,173ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,1s,226ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,1s,232ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,1s,232ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[708853145] #t0 [TimePassed= 0h,0m,1s,330ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]
FireBrigade[708853145] #t0 Start of Fire PreCompute...
FireBrigade[708853145] #t0 setFireBuildings got: 1ms
FireBrigade[708853145] #t0 setExtinguishableArea: 627ms
FireBrigade[708853145] #t0 makeBuildingBlocks got: 25ms
FireBrigade[708853145] #t0 makeIslands got: 19ms
FireBrigade[708853145] #t0 Fire PreComput Time: 672ms ------------------------

:success FireBrigade[708853145]

Connecting fire brigade 6...FireBrigade[1342270227] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,0s,248ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
FireBrigade[1342270227] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,0s,861ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,613ms]
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,0s,950ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,1s,157ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,206ms]
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,1s,158ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,1s,166ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,1s,167ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,1s,172ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,1s,175ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,1s,227ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,1s,231ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,1s,231ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1342270227] #t0 [TimePassed= 0h,0m,1s,329ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]
FireBrigade[1342270227] #t0 Start of Fire PreCompute...
FireBrigade[1342270227] #t0 setFireBuildings got: 0ms
FireBrigade[1342270227] #t0 setExtinguishableArea: 520ms
FireBrigade[1342270227] #t0 makeBuildingBlocks got: 23ms
FireBrigade[1342270227] #t0 makeIslands got: 19ms
FireBrigade[1342270227] #t0 Fire PreComput Time: 562ms ------------------------

:success FireBrigade[1342270227]

Connecting fire brigade 7...FireBrigade[1354886730] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,0s,248ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
FireBrigade[1354886730] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,0s,852ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,604ms]
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,0s,942ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,1s,148ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,206ms]
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,1s,149ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,1s,158ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,1s,159ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,1s,163ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,1s,166ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,1s,219ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,1s,222ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,1s,223ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1354886730] #t0 [TimePassed= 0h,0m,1s,320ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
FireBrigade[1354886730] #t0 Start of Fire PreCompute...
FireBrigade[1354886730] #t0 setFireBuildings got: 1ms
FireBrigade[1354886730] #t0 setExtinguishableArea: 636ms
FireBrigade[1354886730] #t0 makeBuildingBlocks got: 22ms
FireBrigade[1354886730] #t0 makeIslands got: 17ms
FireBrigade[1354886730] #t0 Fire PreComput Time: 676ms ------------------------

:success FireBrigade[1354886730]

Connecting fire brigade 8...FireBrigade[1114480100] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,0s,5ms]MapRecognition[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,0s,40ms]messagePrecompute[TimePassed= 0h,0m,0s,35ms]
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,0s,261ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,221ms]
FireBrigade[1114480100] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,0s,879ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,618ms]
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,0s,968ms]setNeighbours[TimePassed= 0h,0m,0s,88ms]
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,1s,173ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,205ms]
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,1s,173ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,1s,182ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,1s,184ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,1s,190ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,1s,195ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,1s,247ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,1s,251ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,1s,251ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1114480100] #t0 [TimePassed= 0h,0m,1s,348ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
FireBrigade[1114480100] #t0 Start of Fire PreCompute...
FireBrigade[1114480100] #t0 setFireBuildings got: 0ms
FireBrigade[1114480100] #t0 setExtinguishableArea: 518ms
FireBrigade[1114480100] #t0 makeBuildingBlocks got: 23ms
FireBrigade[1114480100] #t0 makeIslands got: 27ms
FireBrigade[1114480100] #t0 Fire PreComput Time: 568ms ------------------------

:success FireBrigade[1114480100]

Connecting fire brigade 9...
Connecting ambulance team 9...AmbulanceTeam[82814403] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,0s,35ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,0s,398ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,363ms]
AmbulanceTeam[82814403] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,1s,5ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,607ms]
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,1s,97ms]setNeighbours[TimePassed= 0h,0m,0s,92ms]
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,1s,314ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,217ms]
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,1s,314ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,1s,323ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,1s,325ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,1s,333ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,1s,347ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,1s,423ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,76ms]
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,1s,429ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,1s,429ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[82814403] #t0 [TimePassed= 0h,0m,1s,526ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[82814403]

Connecting ambulance team 10...AmbulanceTeam[920909228] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,0s,46ms]messagePrecompute[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,0s,260ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,214ms]
AmbulanceTeam[920909228] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,0s,867ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,607ms]
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,0s,957ms]setNeighbours[TimePassed= 0h,0m,0s,90ms]
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,1s,162ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,205ms]
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,1s,163ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,1s,172ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,1s,173ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,1s,180ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,1s,184ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,1s,236ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,1s,239ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,1s,239ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[920909228] #t0 [TimePassed= 0h,0m,1s,336ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[920909228]

Connecting ambulance team 11...AmbulanceTeam[180186289] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,0s,36ms]messagePrecompute[TimePassed= 0h,0m,0s,33ms]
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,0s,252ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,216ms]
AmbulanceTeam[180186289] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,0s,858ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,606ms]
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,0s,948ms]setNeighbours[TimePassed= 0h,0m,0s,90ms]
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,1s,154ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,206ms]
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,1s,155ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,1s,164ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,1s,164ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,1s,170ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,1s,173ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,1s,226ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,1s,229ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,1s,229ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[180186289] #t0 [TimePassed= 0h,0m,1s,326ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[180186289]

Connecting ambulance team 12...AmbulanceTeam[2027868893] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,0s,255ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,223ms]
AmbulanceTeam[2027868893] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,0s,863ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,607ms]
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,0s,952ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,1s,158ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,206ms]
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,1s,159ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,1s,170ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,1s,170ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,1s,175ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,1s,178ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,1s,230ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,1s,233ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,1s,233ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2027868893] #t0 [TimePassed= 0h,0m,1s,330ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[2027868893]

Connecting ambulance team 13...AmbulanceTeam[1423849904] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,0s,259ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,228ms]
AmbulanceTeam[1423849904] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,0s,873ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,614ms]
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,0s,962ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,1s,169ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,207ms]
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,1s,169ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,1s,178ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,1s,178ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,1s,183ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,1s,185ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,1s,237ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,1s,240ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,1s,240ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1423849904] #t0 [TimePassed= 0h,0m,1s,337ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[1423849904]

Connecting ambulance team 14...AmbulanceTeam[465548541] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,0s,245ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,214ms]
AmbulanceTeam[465548541] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,0s,853ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,608ms]
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,0s,941ms]setNeighbours[TimePassed= 0h,0m,0s,88ms]
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,1s,146ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,205ms]
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,1s,146ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,1s,155ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,1s,155ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,1s,161ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,1s,166ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,1s,219ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,1s,222ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,1s,222ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[465548541] #t0 [TimePassed= 0h,0m,1s,472ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,250ms]

:success AmbulanceTeam[465548541]

Connecting ambulance team 15...AmbulanceTeam[1390658449] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,0s,246ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
AmbulanceTeam[1390658449] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,0s,854ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,608ms]
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,0s,943ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,1s,158ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,215ms]
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,1s,159ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,1s,167ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,1s,168ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,1s,172ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,1s,175ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,1s,227ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,1s,230ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,1s,230ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1390658449] #t0 [TimePassed= 0h,0m,1s,327ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[1390658449]

Connecting ambulance team 16...AmbulanceTeam[246136096] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,0s,246ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
AmbulanceTeam[246136096] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,0s,860ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,614ms]
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,0s,949ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,1s,154ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,205ms]
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,1s,155ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,1s,163ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,1s,164ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,1s,168ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,1s,170ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,1s,222ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,1s,225ms]movePrecompute[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,1s,225ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[246136096] #t0 [TimePassed= 0h,0m,1s,323ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[246136096]

Connecting ambulance team 17...AmbulanceTeam[1851144300] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,0s,246ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,214ms]
AmbulanceTeam[1851144300] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,0s,979ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,733ms]
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,1s,68ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,1s,270ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,202ms]
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,1s,271ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,1s,279ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,1s,280ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,1s,284ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,1s,286ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,1s,338ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,1s,341ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,1s,341ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1851144300] #t0 [TimePassed= 0h,0m,1s,438ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[1851144300]

Connecting ambulance team 18...AmbulanceTeam[2083055196] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,0s,246ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,214ms]
AmbulanceTeam[2083055196] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,0s,855ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,609ms]
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,0s,945ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,1s,151ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,206ms]
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,1s,152ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,1s,160ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,1s,161ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,1s,165ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,1s,168ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,1s,220ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,1s,223ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,1s,223ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2083055196] #t0 [TimePassed= 0h,0m,1s,320ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[2083055196]

Connecting ambulance team 19...AmbulanceTeam[1282676668] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,0s,246ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
AmbulanceTeam[1282676668] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,0s,852ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,605ms]
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,0s,941ms]setNeighbours[TimePassed= 0h,0m,0s,88ms]
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,1s,147ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,205ms]
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,1s,148ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,1s,156ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,1s,157ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,1s,161ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,1s,163ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,1s,215ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,1s,218ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,1s,218ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1282676668] #t0 [TimePassed= 0h,0m,1s,315ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[1282676668]

Connecting ambulance team 20...AmbulanceTeam[1407004195] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,0s,245ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,214ms]
AmbulanceTeam[1407004195] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,0s,981ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,736ms]
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,1s,69ms]setNeighbours[TimePassed= 0h,0m,0s,88ms]
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,1s,271ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,202ms]
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,1s,272ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,1s,280ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,1s,281ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,1s,286ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,1s,288ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,1s,340ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,1s,343ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,1s,343ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1407004195] #t0 [TimePassed= 0h,0m,1s,440ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[1407004195]

Connecting ambulance team 21...
Connecting police force 21...PoliceForce[97854520] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,0s,5ms]MapRecognition[TimePassed= 0h,0m,0s,5ms]
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,0s,48ms]messagePrecompute[TimePassed= 0h,0m,0s,43ms]
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,0s,274ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,225ms]
PoliceForce[97854520] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,0s,884ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,610ms]
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,0s,977ms]setNeighbours[TimePassed= 0h,0m,0s,92ms]
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,1s,199ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,222ms]
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,1s,200ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,1s,209ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,1s,210ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,1s,217ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,1s,229ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,12ms]
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,1s,298ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,69ms]
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,1s,308ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,1s,308ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[97854520] #t0 [TimePassed= 0h,0m,1s,406ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]
PoliceForce[97854520] #t0 Police Search Precompute got:40ms
PoliceForce[97854520] #t0 check rang for fire property= 325460
PoliceForce[97854520] #t0 Cluster Connector for afterShock startRoad= Road[63058] endRoad= Road[18104]
PoliceForce[97854520] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,341ms]
:success PoliceForce[97854520]

Connecting police force 22...PoliceForce[1110664940] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,0s,247ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
PoliceForce[1110664940] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,0s,854ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,607ms]
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,0s,944ms]setNeighbours[TimePassed= 0h,0m,0s,90ms]
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,1s,149ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,205ms]
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,1s,150ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,1s,159ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,1s,160ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,1s,165ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,1s,169ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,1s,221ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,1s,231ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,1s,231ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1110664940] #t0 [TimePassed= 0h,0m,1s,328ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[1110664940] #t0 Police Search Precompute got:38ms
PoliceForce[1110664940] #t0 check rang for fire property= 325460
PoliceForce[1110664940] #t0 Cluster Connector for afterShock startRoad= Road[33282] endRoad= Road[49327]
PoliceForce[1110664940] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,316ms]
:success PoliceForce[1110664940]

Connecting police force 23...PoliceForce[1229816315] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,0s,247ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
PoliceForce[1229816315] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,0s,858ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,611ms]
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,0s,948ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,1s,154ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,206ms]
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,1s,155ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,1s,164ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,1s,165ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,1s,170ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,1s,173ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,1s,225ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,1s,230ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,1s,230ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1229816315] #t0 [TimePassed= 0h,0m,1s,328ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]
PoliceForce[1229816315] #t0 Police Search Precompute got:38ms
PoliceForce[1229816315] #t0 check rang for fire property= 325460
PoliceForce[1229816315] #t0 Cluster Connector for afterShock startRoad= Road[64713] endRoad= Road[44385]
PoliceForce[1229816315] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,195ms]
:success PoliceForce[1229816315]

Connecting police force 24...PoliceForce[2147112132] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,0s,247ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
PoliceForce[2147112132] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,0s,852ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,605ms]
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,0s,941ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,1s,146ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,205ms]
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,1s,147ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,1s,156ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,1s,157ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,1s,162ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,1s,168ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,1s,230ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,62ms]
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,1s,233ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,1s,233ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2147112132] #t0 [TimePassed= 0h,0m,1s,331ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[2147112132] #t0 Police Search Precompute got:36ms
PoliceForce[2147112132] #t0 check rang for fire property= 325460
PoliceForce[2147112132] #t0 Cluster Connector for afterShock startRoad= Road[56853] endRoad= Road[39922]
PoliceForce[2147112132] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,193ms]
:success PoliceForce[2147112132]

Connecting police force 25...PoliceForce[616663330] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,0s,247ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
PoliceForce[616663330] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,0s,930ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,683ms]
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,1s,19ms]setNeighbours[TimePassed= 0h,0m,0s,88ms]
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,1s,222ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,203ms]
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,1s,223ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,1s,232ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,1s,233ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,1s,239ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,1s,244ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,1s,297ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,1s,301ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,1s,301ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[616663330] #t0 [TimePassed= 0h,0m,1s,399ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]
PoliceForce[616663330] #t0 Police Search Precompute got:38ms
PoliceForce[616663330] #t0 check rang for fire property= 325460
PoliceForce[616663330] #t0 Cluster Connector for afterShock startRoad= Road[52551] endRoad= Road[63058]
PoliceForce[616663330] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,192ms]
:success PoliceForce[616663330]

Connecting police force 26...PoliceForce[1434289856] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,0s,256ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,225ms]
PoliceForce[1434289856] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,0s,864ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,608ms]
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,0s,953ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,1s,160ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,206ms]
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,1s,161ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,1s,170ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,1s,172ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,1s,178ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,1s,183ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,1s,236ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,1s,239ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,1s,240ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1434289856] #t0 [TimePassed= 0h,0m,1s,337ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[1434289856] #t0 Police Search Precompute got:36ms
PoliceForce[1434289856] #t0 check rang for fire property= 325460
PoliceForce[1434289856] #t0 Cluster Connector for afterShock startRoad= Road[64242] endRoad= Road[35206]
PoliceForce[1434289856] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,191ms]
:success PoliceForce[1434289856]

Connecting police force 27...PoliceForce[1087730975] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,0s,246ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
PoliceForce[1087730975] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,0s,852ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,606ms]
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,0s,941ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,1s,147ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,206ms]
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,1s,148ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,1s,157ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,1s,157ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,1s,162ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,1s,165ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,1s,217ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,1s,221ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,1s,221ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1087730975] #t0 [TimePassed= 0h,0m,1s,478ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1087730975] #t0 Police Search Precompute got:36ms
PoliceForce[1087730975] #t0 check rang for fire property= 325460
PoliceForce[1087730975] #t0 Cluster Connector for afterShock startRoad= Road[31331] endRoad= Road[31229]
PoliceForce[1087730975] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,190ms]
:success PoliceForce[1087730975]

Connecting police force 28...PoliceForce[1388578094] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,0s,246ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
PoliceForce[1388578094] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,0s,856ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,610ms]
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,0s,945ms]setNeighbours[TimePassed= 0h,0m,0s,88ms]
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,1s,150ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,205ms]
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,1s,151ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,1s,160ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,1s,160ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,1s,165ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,1s,168ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,1s,220ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,1s,224ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,1s,224ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1388578094] #t0 [TimePassed= 0h,0m,1s,321ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[1388578094] #t0 Police Search Precompute got:36ms
PoliceForce[1388578094] #t0 check rang for fire property= 325460
PoliceForce[1388578094] #t0 Cluster Connector for afterShock startRoad= Road[36973] endRoad= Road[50509]
PoliceForce[1388578094] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,193ms]
:success PoliceForce[1388578094]

Connecting police force 29...PoliceForce[1271287886] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,0s,246ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
PoliceForce[1271287886] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,0s,866ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,620ms]
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,0s,955ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,1s,161ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,206ms]
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,1s,162ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,1s,171ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,1s,172ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,1s,177ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,1s,179ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,1s,232ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,53ms]
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,1s,235ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,1s,235ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1271287886] #t0 [TimePassed= 0h,0m,1s,332ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[1271287886] #t0 Police Search Precompute got:36ms
PoliceForce[1271287886] #t0 check rang for fire property= 325460
PoliceForce[1271287886] #t0 Cluster Connector for afterShock startRoad= Road[55605] endRoad= Road[33574]
PoliceForce[1271287886] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,204ms]
:success PoliceForce[1271287886]

Connecting police force 30...PoliceForce[1148213367] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,0s,118ms]messagePrecompute[TimePassed= 0h,0m,0s,116ms]
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,0s,332ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,214ms]
PoliceForce[1148213367] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,0s,938ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,606ms]
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,1s,27ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,1s,232ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,205ms]
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,1s,233ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,1s,241ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,1s,241ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,1s,246ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,1s,248ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,1s,300ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,1s,303ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,1s,303ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1148213367] #t0 [TimePassed= 0h,0m,1s,400ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[1148213367] #t0 Police Search Precompute got:36ms
PoliceForce[1148213367] #t0 check rang for fire property= 325460
PoliceForce[1148213367] #t0 Cluster Connector for afterShock startRoad= Road[26193] endRoad= Road[34761]
PoliceForce[1148213367] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,189ms]
:success PoliceForce[1148213367]

Connecting police force 31...PoliceForce[1005741152] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,0s,246ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,215ms]
PoliceForce[1005741152] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,0s,853ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,607ms]
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,0s,942ms]setNeighbours[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,1s,149ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,207ms]
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,1s,150ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,1s,158ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,1s,158ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,1s,163ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,1s,165ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,1s,217ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,1s,221ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,1s,221ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1005741152] #t0 [TimePassed= 0h,0m,1s,318ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[1005741152] #t0 Police Search Precompute got:36ms
PoliceForce[1005741152] #t0 check rang for fire property= 325460
PoliceForce[1005741152] #t0 Cluster Connector for afterShock startRoad= Road[31229] endRoad= Road[31331]
PoliceForce[1005741152] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,190ms]
:success PoliceForce[1005741152]

Connecting police force 32...
Connecting centre 32...
:Connect Time:[TimePassed= 0h,0m,58s,744ms]
============================================================
AmbulanceTeam[1390658449] #t6 AmbulanceTeam[1390658449] : Road[9280] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1282676668] #t6 AmbulanceTeam[1282676668] : Road[3918] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[920909228] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[180186289] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[82814403] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2083055196] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1851144300] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1282676668] #t10 AmbulanceTeam[1282676668] : Road[3918] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1434289856] #t10 my cluster civilians[<Civilian[337682416], 1200>, <Civilian[1202754869], 1190>]
AmbulanceTeam[920909228] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[180186289] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[82814403] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1851144300] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[616663330] #t12 my cluster civilians[<Civilian[1505254760], 1160>]
PoliceForce[97854520] #t12 I'm Stock now!acting as stock...
AmbulanceTeam[920909228] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[82814403] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[180186289] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[920909228] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[82814403] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[180186289] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[616663330] #t17 I'm Stock now!acting as stock...
AmbulanceTeam[920909228] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[180186289] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[82814403] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[1271287886] #t18 I'm Stock now!acting as stock...
AmbulanceTeam[1390658449] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[920909228] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[82814403] #t19  have 3 cycle position near together! ==>is stuck
PoliceForce[1148213367] #t19 my cluster civilians[<Civilian[152028375], 2550>, <Civilian[306073753], 1240>]
AmbulanceTeam[180186289] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[920909228] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[82814403] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[180186289] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[920909228] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t23  have 3 cycle position near together! ==>is stuck
PoliceForce[1148213367] #t23 my cluster civilians[<Civilian[306073753], 1280>]
AmbulanceTeam[82814403] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[180186289] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1390658449] #t24 AmbulanceTeam[1390658449] : Road[25844] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[920909228] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[82814403] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[1087730975] #t26 my cluster civilians[<Civilian[1973626349], 2010>, <Civilian[150921491], 1880>]
PoliceForce[1110664940] #t27 my cluster civilians[<Civilian[965889060], 1290>]
AmbulanceTeam[920909228] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[82814403] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[1005741152] #t28 I'm Stock now!acting as stock...
FireBrigade[885936406] #t28 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t28 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1434289856] #t28 my cluster civilians[<Civilian[436242522], 4570>, <Civilian[1202754869], 2110>, <Civilian[409458464], 1260>]
PoliceForce[1271287886] #t28 I'm Stock now!acting as stock...
AmbulanceTeam[920909228] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t29  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t29 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t29 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[82814403] #t29  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t30 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[920909228] #t31  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t31 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[246136096] #t31  have 3 cycle position near together! ==>is stuck
PoliceForce[1434289856] #t31 my cluster civilians[<Civilian[1202754869], 2140>, <Civilian[409458464], 1290>]
AmbulanceTeam[82814403] #t31  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t32 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[920909228] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t33  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t33 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[82814403] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[1271287886] #t33 my cluster civilians[<Civilian[844340469], 1230>]
FireBrigade[885936406] #t34 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[616663330] #t35 I'm Stock now!acting as stock...
AmbulanceTeam[920909228] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t35  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t35 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[82814403] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[1087730975] #t35 my cluster civilians[<Civilian[150921491], 1430>, <Civilian[698928052], 1250>]
PoliceForce[1110664940] #t36 my cluster civilians[<Civilian[1727192857], 2090>, <Civilian[735448903], 1250>, <Civilian[1409059519], 1220>]
FireBrigade[885936406] #t36 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[920909228] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t37  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t37 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[82814403] #t37  have 3 cycle position near together! ==>is stuck
PoliceForce[97854520] #t38 my cluster civilians[<Civilian[140992527], 1400>]
FireBrigade[885936406] #t38 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[616663330] #t39 my cluster civilians[<Civilian[670514821], 1270>]
AmbulanceTeam[920909228] #t39  have 3 cycle position near together! ==>is stuck
PoliceForce[1229816315] #t39 I'm Stock now!acting as stock...
FireBrigade[885936406] #t39 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[246136096] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[82814403] #t39  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t40 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1087730975] #t40 my cluster civilians[<Civilian[698928052], 1300>]
PoliceForce[1110664940] #t41 Low Buriedness civilian opened Civilian[1727192857]  estimate time = 3   real time = 4   path lenth=84334
PoliceForce[1110664940] #t41 my cluster civilians[<Civilian[735448903], 1300>, <Civilian[1409059519], 1270>]
AmbulanceTeam[920909228] #t41  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t41  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t41 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[82814403] #t41  have 3 cycle position near together! ==>is stuck
PoliceForce[616663330] #t42 my cluster civilians[<Civilian[670514821], 1300>]
FireBrigade[885936406] #t42 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1110664940] #t43 my cluster civilians[<Civilian[1409059519], 1290>]
AmbulanceTeam[920909228] #t43  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[246136096] #t43  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t43 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[82814403] #t43  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t44 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[920909228] #t45  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t45 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1110664940] #t46 Aftershock detected....================================================
PoliceForce[1110664940] #t46 after shock shode dobare ali shirini bede 46
PoliceForce[1110664940] #t46 list of AT Target for aftershock = [<AmbulanceTeam[1407004195], 1856>, <AmbulanceTeam[2027868893], 1838>]
PoliceForce[1110664940] #t46 target that selected for after shock ciritical at =<AmbulanceTeam[1407004195], 1856>
PoliceForce[2147112132] #t46 my cluster civilians[<Civilian[1077359027], 1560>]
FireBrigade[885936406] #t46 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[920909228] #t47  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t47 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t48 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1434289856] #t48 my cluster civilians[<Civilian[337682416], 1960>]
AmbulanceTeam[920909228] #t49  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t49 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t50 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1110664940] #t51 at is reachable in aftershock ciritical at
PoliceForce[1110664940] #t51 list of AT Target for aftershock = [<AmbulanceTeam[465548541], 1833>, <AmbulanceTeam[2027868893], 1832>]
PoliceForce[1110664940] #t51 target that selected for after shock ciritical at =<AmbulanceTeam[465548541], 1833>
AmbulanceTeam[920909228] #t51  have 3 cycle position near together! ==>is stuck
PoliceForce[2147112132] #t51 Low Buriedness civilian opened Civilian[1077359027]  estimate time = 1   real time = 1   path lenth=399
FireBrigade[885936406] #t51 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1005741152] #t52 my cluster civilians[<Civilian[983445088], 2090>]
FireBrigade[885936406] #t52 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t52 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
AmbulanceTeam[920909228] #t53  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t53 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t54 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t54 null
java.lang.NullPointerException
PoliceForce[1110664940] #t55 at is reachable in aftershock ciritical at
PoliceForce[1110664940] #t55 list of AT Target for aftershock = [<AmbulanceTeam[2027868893], 1833>]
PoliceForce[1110664940] #t55 target that selected for after shock ciritical at =<AmbulanceTeam[2027868893], 1833>
AmbulanceTeam[920909228] #t55  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t55 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t56 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t56 null
java.lang.NullPointerException
AmbulanceTeam[920909228] #t57  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t57 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t58 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t58 null
java.lang.NullPointerException
AmbulanceTeam[920909228] #t59  have 3 cycle position near together! ==>is stuck
FireBrigade[885936406] #t59 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1110664940] #t60 at is reachable in aftershock ciritical at
PoliceForce[1110664940] #t60 target that selected for after shock ciritical at =null
[FATAL]AmbulanceTeam[920909228] #t60 null
java.lang.NullPointerException
FireBrigade[885936406] #t60 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t60 null
java.lang.NullPointerException
FireBrigade[885936406] #t61 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t62 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t62 null
java.lang.NullPointerException
FireBrigade[885936406] #t63 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1434289856] #t63 I'm Stock now!acting as stock...
FireBrigade[885936406] #t64 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t64 null
java.lang.NullPointerException
FireBrigade[885936406] #t65 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t66 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t66 null
java.lang.NullPointerException
FireBrigade[885936406] #t67 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t68 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t68 null
java.lang.NullPointerException
FireBrigade[885936406] #t69 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1388578094] #t70 I'm Stock now!acting as stock...
PoliceForce[2147112132] #t70 my cluster civilians[<Civilian[824247314], 1270>]
FireBrigade[885936406] #t70 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t70 null
java.lang.NullPointerException
FireBrigade[885936406] #t71 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t72 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t72 null
java.lang.NullPointerException
PoliceForce[1110664940] #t73 my cluster civilians[<Civilian[735448903], 1500>]
FireBrigade[885936406] #t73 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t74 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t74 null
java.lang.NullPointerException
FireBrigade[885936406] #t75 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t76 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t76 null
java.lang.NullPointerException
FireBrigade[885936406] #t77 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t78 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1229816315] #t78 my cluster civilians[<Civilian[1885607467], 1340>]
[FATAL]FireBrigade[885936406] #t78 null
java.lang.NullPointerException
[FATAL]FireBrigade[1342270227] #t78 null
java.lang.NullPointerException
FireBrigade[885936406] #t79 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1434289856] #t79 I'm Stock now!acting as stock...
FireBrigade[885936406] #t80 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t80 null
java.lang.NullPointerException
[FATAL]FireBrigade[1342270227] #t80 null
java.lang.NullPointerException
FireBrigade[885936406] #t81 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t81 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t82 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t82 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t82 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t82 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[885936406] #t82 FireBrigadeAgent [885936406] : Road[25160] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[885936406] #t82 null
java.lang.NullPointerException
PoliceForce[616663330] #t83 I'm Stock now!acting as stock...
PoliceForce[616663330] #t84 I'm Stock now!acting as stock...
PoliceForce[616663330] #t84 HeavyStock with New Clear
PoliceForce[616663330] #t84 HeavyStock with old clear
[FATAL]FireBrigade[885936406] #t84 null
java.lang.NullPointerException
PoliceForce[616663330] #t86 I'm Stock now!acting as stock...
PoliceForce[1229816315] #t86 I'm Stock now!acting as stock...
PoliceForce[616663330] #t87 I'm Stock now!acting as stock...
PoliceForce[616663330] #t87 HeavyStock with New Clear
PoliceForce[616663330] #t87 HeavyStock with old clear
PoliceForce[1229816315] #t89 I'm Stock now!acting as stock...
PoliceForce[2147112132] #t91 Low Buriedness civilian opened Civilian[1690597616]  estimate time = 2   real time = 2   path lenth=53617
PoliceForce[1148213367] #t95 I'm Stock now!acting as stock...
[FATAL]FireBrigade[708853145] #t96 null
java.lang.NullPointerException
PoliceForce[1087730975] #t97 I'm Stock now!acting as stock...
PoliceForce[616663330] #t107 my cluster civilians[<Civilian[670514821], 2250>]
PoliceForce[1005741152] #t108 I'm Stock now!acting as stock...
PoliceForce[1229816315] #t125 my cluster civilians[<Civilian[598868324], 4420>]
PoliceForce[1229816315] #t133 my cluster civilians[<Civilian[648574603], 2240>]
PoliceForce[1005741152] #t135 I'm Stock now!acting as stock...
PoliceForce[1229816315] #t137 PoliceForce[1229816315] : Road[10823] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1229816315] #t137 my cluster civilians[<Civilian[1885607467], 4370>, <Civilian[648574603], 2270>]
[FATAL]FireBrigade[1543655545] #t138 null
java.lang.NullPointerException
AmbulanceTeam[82814403] #t143 AmbulanceTeam[82814403] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[1114480100] #t149 null
java.lang.NullPointerException
PoliceForce[1005741152] #t150 Low Buriedness civilian opened Civilian[2142804460]  estimate time = 2   real time = 3   path lenth=168863
[FATAL]FireBrigade[1114480100] #t151 null
java.lang.NullPointerException
PoliceForce[1005741152] #t158 Low Buriedness civilian opened Civilian[290898639]  estimate time = 2   real time = 1   path lenth=142627
PoliceForce[1005741152] #t166 I'm Stock now!acting as stock...
AmbulanceTeam[1282676668] #t177 AmbulanceTeam[1282676668] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1282676668] #t178 AmbulanceTeam[1282676668] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1282676668] #t179 AmbulanceTeam[1282676668] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1110664940] #t180 I'm Stock now!acting as stock...
AmbulanceTeam[1282676668] #t180 AmbulanceTeam[1282676668] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1282676668] #t193 AmbulanceTeam[1282676668] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1282676668] #t194 AmbulanceTeam[1282676668] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1282676668] #t195 AmbulanceTeam[1282676668] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1282676668] #t196 AmbulanceTeam[1282676668] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1282676668] #t197 AmbulanceTeam[1282676668] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1282676668] #t197  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1282676668] #t198 null
java.lang.NullPointerException
AmbulanceTeam[1282676668] #t198 AmbulanceTeam[1282676668] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1282676668] #t199 AmbulanceTeam[1282676668] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1282676668] #t199  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[82814403] #t199  have 3 cycle position near together! ==>is stuck
PoliceForce[1087730975] #t199 I'm Stock now!acting as stock...
[FATAL]AmbulanceTeam[1282676668] #t200 null
java.lang.NullPointerException
AmbulanceTeam[1282676668] #t200 AmbulanceTeam[1282676668] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[82814403] #t200 AmbulanceTeam[82814403] : Road[66829] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
