sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.31, sos.create-precompue-files=true}

Connecting fire brigade 0...FireBrigade[1269279157] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,0s,10ms]MapRecognition[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,0s,118ms]messagePrecompute[TimePassed= 0h,0m,0s,107ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,0s,289ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,171ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,0s,757ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,467ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,0s,846ms]setNeighbours[TimePassed= 0h,0m,0s,88ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,1s,12ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,1s,14ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,1s,40ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,25ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,1s,43ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,1s,58ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,14ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,1s,75ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,17ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,1s,124ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,48ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,1s,162ms]movePrecompute[TimePassed= 0h,0m,0s,38ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,1s,165ms]updatePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1269279157] #t0 [TimePassed= 0h,0m,1s,430ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,265ms]
FireBrigade[1269279157] #t0 Start of Fire PreCompute...
FireBrigade[1269279157] #t0 setFireBuildings got: 1ms
FireBrigade[1269279157] #t0 setExtinguishableArea: 673ms
FireBrigade[1269279157] #t0 makeBuildingBlocks got: 60ms
FireBrigade[1269279157] #t0 makeIslands got: 52ms
FireBrigade[1269279157] #t0 Fire PreComput Time: 789ms ------------------------

:success FireBrigade[1269279157]

Connecting fire brigade 1...FireBrigade[807474052] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,54ms]messagePrecompute[TimePassed= 0h,0m,0s,51ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,155ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,101ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,688ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,533ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,754ms]setNeighbours[TimePassed= 0h,0m,0s,65ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,880ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,126ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,882ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,900ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,17ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,904ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,915ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,11ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,926ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,11ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,974ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,47ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,997ms]movePrecompute[TimePassed= 0h,0m,0s,23ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,0s,998ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[807474052] #t0 [TimePassed= 0h,0m,1s,271ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,273ms]
FireBrigade[807474052] #t0 Start of Fire PreCompute...
FireBrigade[807474052] #t0 setFireBuildings got: 0ms
FireBrigade[807474052] #t0 setExtinguishableArea: 359ms
FireBrigade[807474052] #t0 makeBuildingBlocks got: 36ms
FireBrigade[807474052] #t0 makeIslands got: 45ms
FireBrigade[807474052] #t0 Fire PreComput Time: 441ms ------------------------

:success FireBrigade[807474052]

Connecting fire brigade 2...FireBrigade[1622213830] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,35ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,125ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,90ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,554ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,429ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,616ms]setNeighbours[TimePassed= 0h,0m,0s,62ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,737ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,121ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,739ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,751ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,754ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,764ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,770ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,815ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,45ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,827ms]movePrecompute[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,0s,827ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1622213830] #t0 [TimePassed= 0h,0m,1s,40ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,213ms]
FireBrigade[1622213830] #t0 Start of Fire PreCompute...
FireBrigade[1622213830] #t0 setFireBuildings got: 0ms
FireBrigade[1622213830] #t0 setExtinguishableArea: 389ms
FireBrigade[1622213830] #t0 makeBuildingBlocks got: 34ms
FireBrigade[1622213830] #t0 makeIslands got: 40ms
FireBrigade[1622213830] #t0 Fire PreComput Time: 465ms ------------------------

:success FireBrigade[1622213830]

Connecting fire brigade 3...FireBrigade[69026145] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,179ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,145ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,607ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,428ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,664ms]setNeighbours[TimePassed= 0h,0m,0s,56ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,779ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,782ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,792ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,795ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,802ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,807ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,850ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,861ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,0s,861ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[69026145] #t0 [TimePassed= 0h,0m,1s,54ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,192ms]
FireBrigade[69026145] #t0 Start of Fire PreCompute...
FireBrigade[69026145] #t0 setFireBuildings got: 0ms
FireBrigade[69026145] #t0 setExtinguishableArea: 356ms
FireBrigade[69026145] #t0 makeBuildingBlocks got: 32ms
FireBrigade[69026145] #t0 makeIslands got: 38ms
FireBrigade[69026145] #t0 Fire PreComput Time: 427ms ------------------------

:success FireBrigade[69026145]

Connecting fire brigade 4...FireBrigade[391625728] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,123ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,90ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,472ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,349ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,526ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,647ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,120ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,648ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,659ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,660ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,668ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,672ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,717ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,45ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,725ms]movePrecompute[TimePassed= 0h,0m,0s,8ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,726ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[391625728] #t0 [TimePassed= 0h,0m,0s,921ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,195ms]
FireBrigade[391625728] #t0 Start of Fire PreCompute...
FireBrigade[391625728] #t0 setFireBuildings got: 0ms
FireBrigade[391625728] #t0 setExtinguishableArea: 427ms
FireBrigade[391625728] #t0 makeBuildingBlocks got: 33ms
FireBrigade[391625728] #t0 makeIslands got: 41ms
FireBrigade[391625728] #t0 Fire PreComput Time: 501ms ------------------------

:success FireBrigade[391625728]

Connecting fire brigade 5...FireBrigade[1260698445] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,398ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,278ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,450ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,565ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,566ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,576ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,577ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,583ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,587ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,630ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,635ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,635ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1260698445] #t0 [TimePassed= 0h,0m,0s,824ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
FireBrigade[1260698445] #t0 Start of Fire PreCompute...
FireBrigade[1260698445] #t0 setFireBuildings got: 1ms
FireBrigade[1260698445] #t0 setExtinguishableArea: 356ms
FireBrigade[1260698445] #t0 makeBuildingBlocks got: 33ms
FireBrigade[1260698445] #t0 makeIslands got: 42ms
FireBrigade[1260698445] #t0 Fire PreComput Time: 433ms ------------------------

:success FireBrigade[1260698445]

Connecting fire brigade 6...FireBrigade[356680940] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,396ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,276ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,449ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,564ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,565ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,575ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,576ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,582ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,586ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,629ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,634ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,634ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[356680940] #t0 [TimePassed= 0h,0m,0s,822ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]
FireBrigade[356680940] #t0 Start of Fire PreCompute...
FireBrigade[356680940] #t0 setFireBuildings got: 0ms
FireBrigade[356680940] #t0 setExtinguishableArea: 440ms
FireBrigade[356680940] #t0 makeBuildingBlocks got: 30ms
FireBrigade[356680940] #t0 makeIslands got: 32ms
FireBrigade[356680940] #t0 Fire PreComput Time: 502ms ------------------------

:success FireBrigade[356680940]

Connecting fire brigade 7...FireBrigade[853493119] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,396ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,276ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,448ms]setNeighbours[TimePassed= 0h,0m,0s,51ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,563ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,564ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,573ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,575ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,583ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,589ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,632ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,637ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,637ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[853493119] #t0 [TimePassed= 0h,0m,0s,827ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
FireBrigade[853493119] #t0 Start of Fire PreCompute...
FireBrigade[853493119] #t0 setFireBuildings got: 0ms
FireBrigade[853493119] #t0 setExtinguishableArea: 356ms
FireBrigade[853493119] #t0 makeBuildingBlocks got: 33ms
FireBrigade[853493119] #t0 makeIslands got: 25ms
FireBrigade[853493119] #t0 Fire PreComput Time: 414ms ------------------------

:success FireBrigade[853493119]

Connecting fire brigade 8...FireBrigade[87391471] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,393ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,274ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,445ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,561ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,561ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,571ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,571ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,577ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,580ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,623ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,627ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,627ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[87391471] #t0 [TimePassed= 0h,0m,0s,925ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,298ms]
FireBrigade[87391471] #t0 Start of Fire PreCompute...
FireBrigade[87391471] #t0 setFireBuildings got: 0ms
FireBrigade[87391471] #t0 setExtinguishableArea: 350ms
FireBrigade[87391471] #t0 makeBuildingBlocks got: 30ms
FireBrigade[87391471] #t0 makeIslands got: 25ms
FireBrigade[87391471] #t0 Fire PreComput Time: 405ms ------------------------

:success FireBrigade[87391471]

Connecting fire brigade 9...FireBrigade[381266681] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,392ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,274ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,444ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,559ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,560ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,569ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,570ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,575ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,578ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,620ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,625ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,625ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[381266681] #t0 [TimePassed= 0h,0m,0s,821ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,196ms]
FireBrigade[381266681] #t0 Start of Fire PreCompute...
FireBrigade[381266681] #t0 setFireBuildings got: 0ms
FireBrigade[381266681] #t0 setExtinguishableArea: 356ms
FireBrigade[381266681] #t0 makeBuildingBlocks got: 33ms
FireBrigade[381266681] #t0 makeIslands got: 24ms
FireBrigade[381266681] #t0 Fire PreComput Time: 413ms ------------------------

:success FireBrigade[381266681]

Connecting fire brigade 10...FireBrigade[1241167865] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,391ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,272ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,443ms]setNeighbours[TimePassed= 0h,0m,0s,51ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,558ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,559ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,568ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,569ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,574ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,576ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,619ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,623ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,623ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1241167865] #t0 [TimePassed= 0h,0m,0s,944ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,321ms]
FireBrigade[1241167865] #t0 Start of Fire PreCompute...
FireBrigade[1241167865] #t0 setFireBuildings got: 0ms
FireBrigade[1241167865] #t0 setExtinguishableArea: 350ms
FireBrigade[1241167865] #t0 makeBuildingBlocks got: 30ms
FireBrigade[1241167865] #t0 makeIslands got: 24ms
FireBrigade[1241167865] #t0 Fire PreComput Time: 404ms ------------------------

:success FireBrigade[1241167865]

Connecting fire brigade 11...FireBrigade[944318098] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,394ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,275ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,446ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,561ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,562ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,571ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,572ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,577ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,580ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,622ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,626ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,626ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[944318098] #t0 [TimePassed= 0h,0m,0s,815ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
FireBrigade[944318098] #t0 Start of Fire PreCompute...
FireBrigade[944318098] #t0 setFireBuildings got: 0ms
FireBrigade[944318098] #t0 setExtinguishableArea: 482ms
FireBrigade[944318098] #t0 makeBuildingBlocks got: 30ms
FireBrigade[944318098] #t0 makeIslands got: 24ms
FireBrigade[944318098] #t0 Fire PreComput Time: 536ms ------------------------

:success FireBrigade[944318098]

Connecting fire brigade 12...FireBrigade[244183521] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,391ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,272ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,444ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,559ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,560ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,569ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,570ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,575ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,578ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,620ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,623ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,624ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[244183521] #t0 [TimePassed= 0h,0m,0s,812ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]
FireBrigade[244183521] #t0 Start of Fire PreCompute...
FireBrigade[244183521] #t0 setFireBuildings got: 0ms
FireBrigade[244183521] #t0 setExtinguishableArea: 357ms
FireBrigade[244183521] #t0 makeBuildingBlocks got: 32ms
FireBrigade[244183521] #t0 makeIslands got: 25ms
FireBrigade[244183521] #t0 Fire PreComput Time: 414ms ------------------------

:success FireBrigade[244183521]

Connecting fire brigade 13...
Connecting ambulance team 13...AmbulanceTeam[1082384467] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,394ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,273ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,450ms]setNeighbours[TimePassed= 0h,0m,0s,56ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,567ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,569ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,579ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,581ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,591ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,598ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,642ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,44ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,651ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,651ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1082384467] #t0 [TimePassed= 0h,0m,0s,967ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,316ms]

:success AmbulanceTeam[1082384467]

Connecting ambulance team 14...AmbulanceTeam[1566939236] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,36ms]messagePrecompute[TimePassed= 0h,0m,0s,35ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,122ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,395ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,273ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,448ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,562ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,563ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,573ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,574ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,579ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,587ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,632ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,45ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,637ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,637ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1566939236] #t0 [TimePassed= 0h,0m,0s,826ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[1566939236]

Connecting ambulance team 15...AmbulanceTeam[938201609] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,390ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,273ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,443ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,558ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,558ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,568ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,569ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,574ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,578ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,620ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,626ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,626ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[938201609] #t0 [TimePassed= 0h,0m,0s,815ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[938201609]

Connecting ambulance team 16...AmbulanceTeam[157974631] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,208ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,178ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,476ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,268ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,529ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,642ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,113ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,643ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,652ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,653ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,661ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,664ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,707ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,714ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,714ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[157974631] #t0 [TimePassed= 0h,0m,0s,903ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[157974631]

Connecting ambulance team 17...AmbulanceTeam[457486414] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,386ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,270ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,439ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,555ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,555ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,565ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,565ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,571ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,574ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,616ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,621ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,621ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[457486414] #t0 [TimePassed= 0h,0m,0s,809ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]

:success AmbulanceTeam[457486414]

Connecting ambulance team 18...AmbulanceTeam[976253376] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,388ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,271ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,440ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,555ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,555ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,565ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,565ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,570ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,573ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,615ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,620ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,620ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[976253376] #t0 [TimePassed= 0h,0m,0s,898ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,278ms]

:success AmbulanceTeam[976253376]

Connecting ambulance team 19...AmbulanceTeam[294420323] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,391ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,274ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,443ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,557ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,558ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,567ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,568ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,572ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,575ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,617ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,622ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,622ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[294420323] #t0 [TimePassed= 0h,0m,0s,811ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[294420323]

Connecting ambulance team 20...AmbulanceTeam[1825930340] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,388ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,270ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,440ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,554ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,555ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,564ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,565ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,570ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,572ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,615ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,619ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,619ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1825930340] #t0 [TimePassed= 0h,0m,0s,808ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[1825930340]

Connecting ambulance team 21...AmbulanceTeam[2133806497] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,393ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,276ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,445ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,560ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,560ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,570ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,570ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,575ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,577ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,620ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,623ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,623ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2133806497] #t0 [TimePassed= 0h,0m,0s,902ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,279ms]

:success AmbulanceTeam[2133806497]

Connecting ambulance team 22...AmbulanceTeam[1000556797] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,390ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,272ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,443ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,557ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,558ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,567ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,568ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,572ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,575ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,618ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,621ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,621ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1000556797] #t0 [TimePassed= 0h,0m,0s,810ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[1000556797]

Connecting ambulance team 23...AmbulanceTeam[756841396] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,389ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,272ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,441ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,556ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,557ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,566ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,567ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,572ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,574ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,617ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,621ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,621ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[756841396] #t0 [TimePassed= 0h,0m,0s,810ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[756841396]

Connecting ambulance team 24...AmbulanceTeam[141852519] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,92ms]messagePrecompute[TimePassed= 0h,0m,0s,91ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,178ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,453ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,274ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,505ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,619ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,619ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,628ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,629ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,634ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,637ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,679ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,682ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,683ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[141852519] #t0 [TimePassed= 0h,0m,0s,871ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]

:success AmbulanceTeam[141852519]

Connecting ambulance team 25...AmbulanceTeam[200381208] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,29ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,387ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,271ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,439ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,554ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,555ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,564ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,565ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,569ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,572ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,614ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,618ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,618ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[200381208] #t0 [TimePassed= 0h,0m,0s,807ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[200381208]

Connecting ambulance team 26...AmbulanceTeam[149443578] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,390ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,272ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,442ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,557ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,558ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,567ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,567ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,572ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,575ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,617ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,621ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,621ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[149443578] #t0 [TimePassed= 0h,0m,0s,871ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,250ms]

:success AmbulanceTeam[149443578]

Connecting ambulance team 27...AmbulanceTeam[366782834] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,388ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,272ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,440ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,555ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,556ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,565ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,565ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,570ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,573ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,622ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,49ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,625ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,625ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[366782834] #t0 [TimePassed= 0h,0m,0s,814ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]

:success AmbulanceTeam[366782834]

Connecting ambulance team 28...
Connecting police force 28...PoliceForce[251342520] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,393ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,272ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,450ms]setNeighbours[TimePassed= 0h,0m,0s,56ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,570ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,120ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,570ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,581ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,583ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,590ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,596ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,638ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,648ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,648ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[251342520] #t0 [TimePassed= 0h,0m,0s,837ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[251342520] #t0 Police Search Precompute got:42ms
PoliceForce[251342520] #t0 check rang for fire property= 546472
PoliceForce[251342520] #t0 Cluster Connector for afterShock startRoad= Road[48199] endRoad= Road[13594]
PoliceForce[251342520] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,386ms]
:success PoliceForce[251342520]

Connecting police force 29...PoliceForce[920474608] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,453ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,335ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,506ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,619ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,113ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,620ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,629ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,630ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,635ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,639ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,681ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,692ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,692ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[920474608] #t0 [TimePassed= 0h,0m,0s,882ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
PoliceForce[920474608] #t0 Police Search Precompute got:41ms
PoliceForce[920474608] #t0 check rang for fire property= 546472
PoliceForce[920474608] #t0 Cluster Connector for afterShock startRoad= Road[28284] endRoad= Road[42452]
PoliceForce[920474608] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,324ms]
:success PoliceForce[920474608]

Connecting police force 30...PoliceForce[1165337493] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,390ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,272ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,442ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,556ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,557ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,567ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,568ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,573ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,577ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,620ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,628ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,628ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1165337493] #t0 [TimePassed= 0h,0m,0s,824ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,196ms]
PoliceForce[1165337493] #t0 Police Search Precompute got:41ms
PoliceForce[1165337493] #t0 check rang for fire property= 546472
PoliceForce[1165337493] #t0 Cluster Connector for afterShock startRoad= Road[35273] endRoad= Road[12055]
PoliceForce[1165337493] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,315ms]
:success PoliceForce[1165337493]

Connecting police force 31...PoliceForce[1757065163] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,391ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,272ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,443ms]setNeighbours[TimePassed= 0h,0m,0s,51ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,558ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,559ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,570ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,571ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,577ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,580ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,623ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,627ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,627ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1757065163] #t0 [TimePassed= 0h,0m,0s,883ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,256ms]
PoliceForce[1757065163] #t0 Police Search Precompute got:41ms
PoliceForce[1757065163] #t0 check rang for fire property= 546472
PoliceForce[1757065163] #t0 Cluster Connector for afterShock startRoad= Road[45008] endRoad= Road[8556]
PoliceForce[1757065163] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,319ms]
:success PoliceForce[1757065163]

Connecting police force 32...PoliceForce[916848410] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,395ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,278ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,452ms]setNeighbours[TimePassed= 0h,0m,0s,57ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,567ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,568ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,578ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,578ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,585ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,589ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,632ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,636ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,636ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[916848410] #t0 [TimePassed= 0h,0m,0s,826ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
PoliceForce[916848410] #t0 Police Search Precompute got:47ms
PoliceForce[916848410] #t0 check rang for fire property= 546472
PoliceForce[916848410] #t0 Cluster Connector for afterShock startRoad= Road[24629] endRoad= Road[56656]
PoliceForce[916848410] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,316ms]
:success PoliceForce[916848410]

Connecting police force 33...PoliceForce[1948735665] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,393ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,275ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,445ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,560ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,561ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,571ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,572ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,579ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,582ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,625ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,630ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,630ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1948735665] #t0 [TimePassed= 0h,0m,0s,887ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1948735665] #t0 Police Search Precompute got:41ms
PoliceForce[1948735665] #t0 check rang for fire property= 546472
PoliceForce[1948735665] #t0 Cluster Connector for afterShock startRoad= Road[49199] endRoad= Road[44942]
PoliceForce[1948735665] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,314ms]
:success PoliceForce[1948735665]

Connecting police force 34...PoliceForce[1658893111] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,389ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,272ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,441ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,555ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,556ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,566ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,567ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,573ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,576ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,618ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,622ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,622ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1658893111] #t0 [TimePassed= 0h,0m,0s,811ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]
PoliceForce[1658893111] #t0 Police Search Precompute got:42ms
PoliceForce[1658893111] #t0 check rang for fire property= 546472
PoliceForce[1658893111] #t0 Cluster Connector for afterShock startRoad= Road[43934] endRoad= Road[52049]
PoliceForce[1658893111] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,314ms]
:success PoliceForce[1658893111]

Connecting police force 35...PoliceForce[903161500] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,391ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,274ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,443ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,558ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,558ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,568ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,569ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,574ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,577ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,619ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,623ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,623ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[903161500] #t0 [TimePassed= 0h,0m,0s,812ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[903161500] #t0 Police Search Precompute got:42ms
PoliceForce[903161500] #t0 check rang for fire property= 546472
PoliceForce[903161500] #t0 Cluster Connector for afterShock startRoad= Road[40421] endRoad= Road[39727]
PoliceForce[903161500] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,322ms]
:success PoliceForce[903161500]

Connecting police force 36...PoliceForce[447008545] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,29ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,392ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,275ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,444ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,558ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,559ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,569ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,570ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,575ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,578ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,621ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,625ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,625ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[447008545] #t0 [TimePassed= 0h,0m,0s,813ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]
PoliceForce[447008545] #t0 Police Search Precompute got:40ms
PoliceForce[447008545] #t0 check rang for fire property= 546472
PoliceForce[447008545] #t0 Cluster Connector for afterShock startRoad= Road[27493] endRoad= Road[52402]
PoliceForce[447008545] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,314ms]
:success PoliceForce[447008545]

Connecting police force 37...PoliceForce[2082392717] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,29ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,388ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,272ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,440ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,554ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,555ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,565ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,565ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,570ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,573ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,616ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,619ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,620ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2082392717] #t0 [TimePassed= 0h,0m,0s,808ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]
PoliceForce[2082392717] #t0 Police Search Precompute got:40ms
PoliceForce[2082392717] #t0 check rang for fire property= 546472
PoliceForce[2082392717] #t0 Cluster Connector for afterShock startRoad= Road[22603] endRoad= Road[52402]
PoliceForce[2082392717] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,313ms]
:success PoliceForce[2082392717]

Connecting police force 38...PoliceForce[1773354664] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,454ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,335ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,506ms]setNeighbours[TimePassed= 0h,0m,0s,51ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,620ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,621ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,630ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,630ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,635ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,638ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,680ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,684ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,684ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1773354664] #t0 [TimePassed= 0h,0m,0s,873ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1773354664] #t0 Police Search Precompute got:40ms
PoliceForce[1773354664] #t0 check rang for fire property= 546472
PoliceForce[1773354664] #t0 Cluster Connector for afterShock startRoad= Road[41005] endRoad= Road[28420]
PoliceForce[1773354664] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,312ms]
:success PoliceForce[1773354664]

Connecting police force 39...PoliceForce[727879783] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,391ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,274ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,443ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,557ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,558ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,567ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,567ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,572ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,576ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,618ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,621ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,622ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[727879783] #t0 [TimePassed= 0h,0m,0s,810ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]
PoliceForce[727879783] #t0 Police Search Precompute got:41ms
PoliceForce[727879783] #t0 check rang for fire property= 546472
PoliceForce[727879783] #t0 Cluster Connector for afterShock startRoad= Road[57463] endRoad= Road[34438]
PoliceForce[727879783] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,313ms]
:success PoliceForce[727879783]

Connecting police force 40...PoliceForce[156087684] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,392ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,275ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,444ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,560ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,560ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,569ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,570ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,575ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,578ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,620ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,624ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,624ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[156087684] #t0 [TimePassed= 0h,0m,0s,882ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,258ms]
PoliceForce[156087684] #t0 Police Search Precompute got:40ms
PoliceForce[156087684] #t0 check rang for fire property= 546472
PoliceForce[156087684] #t0 Cluster Connector for afterShock startRoad= Road[42452] endRoad= Road[28284]
PoliceForce[156087684] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,316ms]
:success PoliceForce[156087684]

Connecting police force 41...PoliceForce[1574199308] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,389ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,272ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,440ms]setNeighbours[TimePassed= 0h,0m,0s,51ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,556ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,556ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,566ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,566ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,571ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,574ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,616ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,620ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,620ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1574199308] #t0 [TimePassed= 0h,0m,0s,809ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1574199308] #t0 Police Search Precompute got:41ms
PoliceForce[1574199308] #t0 check rang for fire property= 546472
PoliceForce[1574199308] #t0 Cluster Connector for afterShock startRoad= Road[11299] endRoad= Road[49869]
PoliceForce[1574199308] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,313ms]
:success PoliceForce[1574199308]

Connecting police force 42...PoliceForce[2060494128] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,391ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,274ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,443ms]setNeighbours[TimePassed= 0h,0m,0s,51ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,558ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,559ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,568ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,569ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,574ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,577ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,619ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,623ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,623ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2060494128] #t0 [TimePassed= 0h,0m,0s,812ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[2060494128] #t0 Police Search Precompute got:40ms
PoliceForce[2060494128] #t0 check rang for fire property= 546472
PoliceForce[2060494128] #t0 Cluster Connector for afterShock startRoad= Road[8556] endRoad= Road[10309]
PoliceForce[2060494128] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,312ms]
:success PoliceForce[2060494128]

Connecting police force 43...
Connecting centre 43...
:Connect Time:[TimePassed= 0h,0m,54s,641ms]
============================================================
AmbulanceTeam[1082384467] #t3 Problem Rest: Agent has buriedness.
AmbulanceTeam[938201609] #t4 AmbulanceTeam[938201609] : Road[22468] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[457486414] #t4 AmbulanceTeam[457486414] : Road[57481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1082384467] #t4 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t5 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t6 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t7 Problem Rest: Agent has buriedness.
AmbulanceTeam[457486414] #t8 AmbulanceTeam[457486414] : Road[57481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[294420323] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t8 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[938201609] #t9 AmbulanceTeam[938201609] : Road[22468] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1082384467] #t9 Problem Rest: Agent has buriedness.
AmbulanceTeam[976253376] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1000556797] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1825930340] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t10 Problem Rest: Agent has buriedness.
PoliceForce[1574199308] #t11 I'm Stock now!acting as stock...
AmbulanceTeam[1566939236] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[938201609] #t11 AmbulanceTeam[938201609] : Road[22468] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[976253376] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t11 Problem Rest: Agent has buriedness.
AmbulanceTeam[1000556797] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1825930340] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t12  have 3 cycle position near together! ==>is stuck
PoliceForce[1757065163] #t12 Low Buriedness civilian opened Civilian[126049531]  estimate time = 1   real time = 1   path lenth=6050
AmbulanceTeam[1082384467] #t12 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1825930340] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1000556797] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t13 Problem Rest: Agent has buriedness.
AmbulanceTeam[976253376] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t14  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t14 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t15 Problem Rest: Agent has buriedness.
AmbulanceTeam[1000556797] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[976253376] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1825930340] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[938201609] #t16 AmbulanceTeam[938201609] : Road[22279] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2133806497] #t16 AmbulanceTeam[2133806497] : Road[4232] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1082384467] #t16 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[756841396] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t17 Problem Rest: Agent has buriedness.
AmbulanceTeam[2133806497] #t17 AmbulanceTeam[2133806497] : Road[4232] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[976253376] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1000556797] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1825930340] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[1574199308] #t18 my cluster civilians[<Civilian[832327022], 880>]
AmbulanceTeam[938201609] #t18 AmbulanceTeam[938201609] : Road[22279] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[294420323] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2133806497] #t18 AmbulanceTeam[2133806497] : Road[4232] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1082384467] #t18 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[938201609] #t19 AmbulanceTeam[938201609] : Road[22279] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1082384467] #t19 Problem Rest: Agent has buriedness.
AmbulanceTeam[976253376] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1000556797] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1825930340] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[938201609] #t20 AmbulanceTeam[938201609] : Road[22279] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[294420323] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t20 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t21 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1000556797] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1825930340] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[938201609] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t22 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1000556797] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t23 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1825930340] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t24  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t24 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[938201609] #t25 AmbulanceTeam[938201609] : Road[7506] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1082384467] #t25 Problem Rest: Agent has buriedness.
AmbulanceTeam[1000556797] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1825930340] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t26  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t26 Problem Rest: Agent has buriedness.
FireBrigade[1269279157] #t26 FireBrigadeAgent [1269279157] : Road[19480] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1269279157] #t26 FireBrigadeAgent [1269279157] : Road[19480] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1566939236] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t27 Problem Rest: Agent has buriedness.
AmbulanceTeam[1000556797] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t27  have 3 cycle position near together! ==>is stuck
FireBrigade[1269279157] #t27 FireBrigadeAgent [1269279157] : Road[19480] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1825930340] #t27  have 3 cycle position near together! ==>is stuck
[ERROR] FireBrigade[391625728] #t27 Your Act may not received by server!!! passed time in this cycle 1851 ms... think time=1500 tinktime*0.9=1350 nextstepstated?falseremained time to act:-501ms
AmbulanceTeam[1082384467] #t28 Problem Rest: Agent has buriedness.
AmbulanceTeam[294420323] #t28  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1566939236] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1000556797] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1825930340] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t29 Problem Rest: Agent has buriedness.
AmbulanceTeam[294420323] #t30  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t30 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t31 Problem Rest: Agent has buriedness.
AmbulanceTeam[1000556797] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1825930340] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t32  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t32 Problem Rest: Agent has buriedness.
AmbulanceTeam[157974631] #t32  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1566939236] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[457486414] #t33 AmbulanceTeam[457486414] : Road[57481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[756841396] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t33 Problem Rest: Agent has buriedness.
AmbulanceTeam[1825930340] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1000556797] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t34  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t34 Problem Rest: Agent has buriedness.
AmbulanceTeam[157974631] #t34  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1566939236] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t35 Problem Rest: Agent has buriedness.
AmbulanceTeam[1000556797] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1825930340] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t36  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t36 Problem Rest: Agent has buriedness.
AmbulanceTeam[157974631] #t36  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1566939236] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t37 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1000556797] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t38  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t38 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[457486414] #t39 AmbulanceTeam[457486414] : Road[57481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[756841396] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t39 Problem Rest: Agent has buriedness.
AmbulanceTeam[1000556797] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t40  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t40 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t41  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t41 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t41  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1000556797] #t41  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t42  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t42 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t43  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t43 Problem Rest: Agent has buriedness.
AmbulanceTeam[1000556797] #t43  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t43  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t44  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t44 Problem Rest: Agent has buriedness.
AmbulanceTeam[157974631] #t44  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1566939236] #t45  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[938201609] #t45 AmbulanceTeam[938201609] : Road[7506] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[457486414] #t45 AmbulanceTeam[457486414] : Road[57481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[200381208] #t45  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t45 Problem Rest: Agent has buriedness.
AmbulanceTeam[141852519] #t45 AmbulanceTeam[141852519] : Road[52268] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[938201609] #t46 AmbulanceTeam[938201609] : Road[7506] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[294420323] #t46  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t46 Problem Rest: Agent has buriedness.
AmbulanceTeam[141852519] #t46 AmbulanceTeam[141852519] : Road[52268] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1566939236] #t47  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t47 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t47  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[141852519] #t47 AmbulanceTeam[141852519] : Road[52268] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[294420323] #t48  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t48 Problem Rest: Agent has buriedness.
AmbulanceTeam[141852519] #t48 AmbulanceTeam[141852519] : Road[52268] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[920474608] #t49 I'm Stock now!acting as stock...
AmbulanceTeam[1566939236] #t49  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t49 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t49  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t50  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t50 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t51  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[294420323] #t51 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
AmbulanceTeam[938201609] #t51  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t51 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t51  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[938201609] #t52 null
java.lang.NullPointerException
AmbulanceTeam[756841396] #t52  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t52  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t52 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t53  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[756841396] #t53 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[294420323] #t53 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t53 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t53  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[356680940] #t54 null
java.lang.NullPointerException
AmbulanceTeam[294420323] #t54  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t54 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t55  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[294420323] #t55 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t55 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t55  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t56  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t56 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t57  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t57  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[294420323] #t57 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t57 Problem Rest: Agent has buriedness.
AmbulanceTeam[294420323] #t58  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t58 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t59  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[294420323] #t59 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t59 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t59  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t60  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t60 Problem Rest: Agent has buriedness.
AmbulanceTeam[976253376] #t60  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1566939236] #t61  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[294420323] #t61 null
java.lang.NullPointerException
AmbulanceTeam[200381208] #t61  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[976253376] #t61 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t61 Problem Rest: Agent has buriedness.
AmbulanceTeam[2133806497] #t61 AmbulanceTeam[2133806497] : Road[4232] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[294420323] #t62  have 3 cycle position near together! ==>is stuck
PoliceForce[447008545] #t62 my cluster civilians[<Civilian[1539325912], 1440>]
AmbulanceTeam[1082384467] #t62 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t63  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t63 Problem Rest: Agent has buriedness.
[FATAL]AmbulanceTeam[294420323] #t63 null
java.lang.NullPointerException
AmbulanceTeam[200381208] #t63  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t64 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t65  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[756841396] #t65  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t65 Problem Rest: Agent has buriedness.
PoliceForce[2082392717] #t65 I'm Stock now!acting as stock...
AmbulanceTeam[200381208] #t65  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[756841396] #t66 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t66 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t67  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[756841396] #t67  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t67 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t67  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[294420323] #t68  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[756841396] #t68 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t68 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t69  have 3 cycle position near together! ==>is stuck
PoliceForce[1658893111] #t69 my cluster civilians[<Civilian[1475476216], 1490>]
[FATAL]AmbulanceTeam[294420323] #t69 null
java.lang.NullPointerException
AmbulanceTeam[756841396] #t69  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t69 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t69  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[756841396] #t70 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t70 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t71  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[756841396] #t71  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t71 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t71  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[938201609] #t72 AmbulanceTeam[938201609] : Road[22468] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[756841396] #t72 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t72 Problem Rest: Agent has buriedness.
AmbulanceTeam[1566939236] #t73  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t73 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t73  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1566939236] #t74 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t74 Problem Rest: Agent has buriedness.
[FATAL]FireBrigade[1622213830] #t75 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t75 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t75  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t76 Problem Rest: Agent has buriedness.
PoliceForce[156087684] #t76 my cluster civilians[<Civilian[1539325912], 1710>]
[FATAL]FireBrigade[244183521] #t77 null
java.lang.NullPointerException
AmbulanceTeam[200381208] #t77  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t77 Problem Rest: Agent has buriedness.
AmbulanceTeam[366782834] #t78  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t78 Problem Rest: Agent has buriedness.
[FATAL]AmbulanceTeam[366782834] #t79 null
java.lang.NullPointerException
PoliceForce[447008545] #t79 my cluster civilians[<Civilian[1539325912], 1610>]
AmbulanceTeam[1082384467] #t79 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t79  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t80 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t81 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t81  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[938201609] #t82 AmbulanceTeam[938201609] : Road[12874] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[938201609] #t82 AmbulanceTeam[938201609] : Road[12874] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1082384467] #t82 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t83  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t83 Problem Rest: Agent has buriedness.
[FATAL]FireBrigade[391625728] #t84 null
java.lang.NullPointerException
PoliceForce[156087684] #t84 my cluster civilians[<Civilian[1539325912], 1790>, <Civilian[1823225531], 1690>, <Civilian[1343464348], 1030>]
AmbulanceTeam[1082384467] #t84 Problem Rest: Agent has buriedness.
AmbulanceTeam[457486414] #t85 AmbulanceTeam[457486414] : Road[17923] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1082384467] #t85 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t85  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2133806497] #t85 AmbulanceTeam[2133806497] : Road[20416] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[457486414] #t86 AmbulanceTeam[457486414] : Road[17923] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1082384467] #t86 Problem Rest: Agent has buriedness.
AmbulanceTeam[2133806497] #t86 AmbulanceTeam[2133806497] : Road[20416] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[356680940] #t87 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t87 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t87  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1000556797] #t87 AmbulanceTeam[1000556797] : Road[20416] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[1241167865] #t88 null
java.lang.NullPointerException
PoliceForce[156087684] #t88 my cluster civilians[<Civilian[1823225531], 1730>, <Civilian[1343464348], 1070>]
AmbulanceTeam[1082384467] #t88 Problem Rest: Agent has buriedness.
AmbulanceTeam[976253376] #t88  have 3 cycle position near together! ==>is stuck
PoliceForce[156087684] #t89 my cluster civilians[<Civilian[1343464348], 1080>]
AmbulanceTeam[1082384467] #t89 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t89  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t90 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t91 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t91  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t92 Problem Rest: Agent has buriedness.
PoliceForce[156087684] #t92 my cluster civilians[<Civilian[344938716], 1740>]
AmbulanceTeam[457486414] #t93 AmbulanceTeam[457486414] : Road[17923] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1082384467] #t93 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t93  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t94 Problem Rest: Agent has buriedness.
PoliceForce[156087684] #t95 my cluster civilians[<Civilian[1650597796], 2380>]
AmbulanceTeam[1082384467] #t95 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t95  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t96 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t97  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t97 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t98 Problem Rest: Agent has buriedness.
[FATAL]FireBrigade[853493119] #t99 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t99 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t99  have 3 cycle position near together! ==>is stuck
PoliceForce[156087684] #t100 my cluster civilians[<Civilian[344938716], 2400>]
AmbulanceTeam[1082384467] #t100 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t101 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t101  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t102 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t103 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t103  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t104 Problem Rest: Agent has buriedness.
AmbulanceTeam[457486414] #t105  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[200381208] #t105  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t105 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t106 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t107 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t107  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[200381208] #t108 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t108 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t109 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t109  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[69026145] #t110 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t110 Problem Rest: Agent has buriedness.
AmbulanceTeam[976253376] #t110  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t111 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t112 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t113 Problem Rest: Agent has buriedness.
AmbulanceTeam[200381208] #t113  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1082384467] #t114 Problem Rest: Agent has buriedness.
[FATAL]AmbulanceTeam[200381208] #t114 null
java.lang.NullPointerException
[FATAL]FireBrigade[69026145] #t115 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t115 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t116 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t117 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t118 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t119 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t120 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t121 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t122 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t123 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t124 Problem Rest: Agent has buriedness.
AmbulanceTeam[976253376] #t124  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[1241167865] #t125 null
java.lang.NullPointerException
[FATAL]FireBrigade[853493119] #t125 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t125 Problem Rest: Agent has buriedness.
[FATAL]AmbulanceTeam[976253376] #t125 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t126 Problem Rest: Agent has buriedness.
[FATAL]FireBrigade[853493119] #t127 null
java.lang.NullPointerException
AmbulanceTeam[1082384467] #t127 Problem Rest: Agent has buriedness.
AmbulanceTeam[1082384467] #t132 AmbulanceTeam[1082384467] : Road[52146] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1566939236] #t135  have 3 cycle position near together! ==>is stuck
PoliceForce[920474608] #t140 my cluster civilians[<Civilian[1563717197], 1620>]
PoliceForce[1574199308] #t142 PoliceForce[1574199308] : Road[15106] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1574199308] #t142 PoliceForce[1574199308] : Road[15106] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[920474608] #t142 my cluster civilians[<Civilian[1563717197], 1640>]
PoliceForce[920474608] #t144 my cluster civilians[<Civilian[1563717197], 1660>]
PoliceForce[156087684] #t145 my cluster civilians[<Civilian[884046195], 4590>]
PoliceForce[920474608] #t146 my cluster civilians[<Civilian[1563717197], 1400>]
AmbulanceTeam[976253376] #t147  have 3 cycle position near together! ==>is stuck
PoliceForce[920474608] #t148 my cluster civilians[<Civilian[1563717197], 1700>]
[FATAL]AmbulanceTeam[976253376] #t148 null
java.lang.NullPointerException
AmbulanceTeam[1825930340] #t149  have 3 cycle position near together! ==>is stuck
PoliceForce[920474608] #t150 my cluster civilians[<Civilian[1563717197], 1410>]
[FATAL]AmbulanceTeam[1825930340] #t150 null
java.lang.NullPointerException
AmbulanceTeam[366782834] #t151 AmbulanceTeam[366782834] : Road[14854] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1825930340] #t151  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[366782834] #t152 AmbulanceTeam[366782834] : Road[4033] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1825930340] #t152 null
java.lang.NullPointerException
PoliceForce[156087684] #t153 my cluster civilians[<Civilian[1044323317], 4620>, <Civilian[1232131688], 1700>]
PoliceForce[920474608] #t154 my cluster civilians[<Civilian[1563717197], 1700>]
PoliceForce[920474608] #t156 my cluster civilians[<Civilian[1563717197], 1760>]
PoliceForce[920474608] #t158 my cluster civilians[<Civilian[1563717197], 1780>]
PoliceForce[920474608] #t160 my cluster civilians[<Civilian[1563717197], 1750>]
PoliceForce[920474608] #t162 my cluster civilians[<Civilian[1563717197], 1760>]
PoliceForce[920474608] #t164 my cluster civilians[<Civilian[1563717197], 1760>]
AmbulanceTeam[976253376] #t164  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[976253376] #t165 null
java.lang.NullPointerException
PoliceForce[920474608] #t166 my cluster civilians[<Civilian[1563717197], 1770>]
PoliceForce[920474608] #t168 my cluster civilians[<Civilian[1563717197], 1760>]
[FATAL]FireBrigade[87391471] #t171 null
java.lang.NullPointerException
PoliceForce[920474608] #t172 my cluster civilians[<Civilian[1563717197], 1760>]
[FATAL]FireBrigade[356680940] #t172 null
java.lang.NullPointerException
[FATAL]FireBrigade[1260698445] #t172 null
java.lang.NullPointerException
PoliceForce[920474608] #t174 my cluster civilians[<Civilian[1563717197], 1780>]
[FATAL]FireBrigade[356680940] #t174 null
java.lang.NullPointerException
PoliceForce[920474608] #t176 my cluster civilians[<Civilian[1563717197], 1780>]
PoliceForce[1948735665] #t177 my cluster civilians[<Civilian[2106798096], 4790>]
PoliceForce[920474608] #t178 my cluster civilians[<Civilian[1563717197], 1800>]
PoliceForce[156087684] #t178 my cluster civilians[<Civilian[2106798096], 4800>]
PoliceForce[920474608] #t180 my cluster civilians[<Civilian[1563717197], 1800>]
[FATAL]FireBrigade[853493119] #t194 null
java.lang.NullPointerException
[FATAL]FireBrigade[853493119] #t196 null
java.lang.NullPointerException
[FATAL]FireBrigade[944318098] #t198 null
java.lang.NullPointerException
[FATAL]FireBrigade[944318098] #t200 null
java.lang.NullPointerException
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
