sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.31, sos.create-precompue-files=true}

Connecting fire brigade 0...FireBrigade[1261079356] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,0s,20ms]MapRecognition[TimePassed= 0h,0m,0s,18ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,0s,142ms]messagePrecompute[TimePassed= 0h,0m,0s,122ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,0s,290ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,147ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,0s,493ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,203ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,0s,636ms]setNeighbours[TimePassed= 0h,0m,0s,143ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,0s,921ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,284ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,0s,925ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,0s,951ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,25ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,0s,956ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,0s,971ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,15ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,0s,991ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,20ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,1s,33ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,1s,78ms]movePrecompute[TimePassed= 0h,0m,0s,45ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,1s,81ms]updatePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1261079356] #t0 [TimePassed= 0h,0m,1s,130ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,49ms]
FireBrigade[1261079356] #t0 Start of Fire PreCompute...
FireBrigade[1261079356] #t0 setFireBuildings got: 1ms
FireBrigade[1261079356] #t0 setExtinguishableArea: 1603ms
FireBrigade[1261079356] #t0 makeBuildingBlocks got: 60ms
FireBrigade[1261079356] #t0 makeIslands got: 86ms
FireBrigade[1261079356] #t0 Fire PreComput Time: 1755ms ------------------------

:success FireBrigade[1261079356]

Connecting fire brigade 1...FireBrigade[618192927] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,4ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,89ms]messagePrecompute[TimePassed= 0h,0m,0s,85ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,177ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,396ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,219ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,516ms]setNeighbours[TimePassed= 0h,0m,0s,120ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,783ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,266ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,786ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,801ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,15ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,805ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,817ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,12ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,826ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,867ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,40ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,893ms]movePrecompute[TimePassed= 0h,0m,0s,25ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,894ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[618192927] #t0 [TimePassed= 0h,0m,0s,926ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[618192927] #t0 Start of Fire PreCompute...
FireBrigade[618192927] #t0 setFireBuildings got: 0ms
FireBrigade[618192927] #t0 setExtinguishableArea: 1052ms
FireBrigade[618192927] #t0 makeBuildingBlocks got: 43ms
FireBrigade[618192927] #t0 makeIslands got: 79ms
FireBrigade[618192927] #t0 Fire PreComput Time: 1174ms ------------------------

:success FireBrigade[618192927]

Connecting fire brigade 2...FireBrigade[702440215] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,121ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,303ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,181ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,416ms]setNeighbours[TimePassed= 0h,0m,0s,113ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,676ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,260ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,679ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,696ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,17ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,700ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,709ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,720ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,11ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,760ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,40ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,772ms]movePrecompute[TimePassed= 0h,0m,0s,12ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,772ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[702440215] #t0 [TimePassed= 0h,0m,0s,806ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,34ms]
FireBrigade[702440215] #t0 Start of Fire PreCompute...
FireBrigade[702440215] #t0 setFireBuildings got: 0ms
FireBrigade[702440215] #t0 setExtinguishableArea: 1045ms
FireBrigade[702440215] #t0 makeBuildingBlocks got: 37ms
FireBrigade[702440215] #t0 makeIslands got: 82ms
FireBrigade[702440215] #t0 Fire PreComput Time: 1164ms ------------------------

:success FireBrigade[702440215]

Connecting fire brigade 3...FireBrigade[594144572] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,4ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,36ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,122ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,246ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,124ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,359ms]setNeighbours[TimePassed= 0h,0m,0s,112ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,651ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,292ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,653ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,670ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,17ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,673ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,682ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,691ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,736ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,45ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,747ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,747ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[594144572] #t0 [TimePassed= 0h,0m,0s,779ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[594144572] #t0 Start of Fire PreCompute...
FireBrigade[594144572] #t0 setFireBuildings got: 0ms
FireBrigade[594144572] #t0 setExtinguishableArea: 1014ms
FireBrigade[594144572] #t0 makeBuildingBlocks got: 47ms
FireBrigade[594144572] #t0 makeIslands got: 147ms
FireBrigade[594144572] #t0 Fire PreComput Time: 1209ms ------------------------

:success FireBrigade[594144572]

Connecting fire brigade 4...FireBrigade[1918477406] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,244ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,124ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,352ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,608ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,610ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,622ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,624ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,633ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,640ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,679ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,685ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,685ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1918477406] #t0 [TimePassed= 0h,0m,0s,718ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,33ms]
FireBrigade[1918477406] #t0 Start of Fire PreCompute...
FireBrigade[1918477406] #t0 setFireBuildings got: 0ms
FireBrigade[1918477406] #t0 setExtinguishableArea: 1024ms
FireBrigade[1918477406] #t0 makeBuildingBlocks got: 35ms
FireBrigade[1918477406] #t0 makeIslands got: 76ms
FireBrigade[1918477406] #t0 Fire PreComput Time: 1136ms ------------------------

:success FireBrigade[1918477406]

Connecting fire brigade 5...FireBrigade[998269930] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,244ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,124ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,353ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,611ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,258ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,613ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,625ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,627ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,633ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,637ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,676ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,681ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,682ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
FireBrigade[998269930] #t0 [TimePassed= 0h,0m,0s,712ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[998269930] #t0 Start of Fire PreCompute...
FireBrigade[998269930] #t0 setFireBuildings got: 0ms
FireBrigade[998269930] #t0 setExtinguishableArea: 917ms
FireBrigade[998269930] #t0 makeBuildingBlocks got: 37ms
FireBrigade[998269930] #t0 makeIslands got: 40ms
FireBrigade[998269930] #t0 Fire PreComput Time: 994ms ------------------------

:success FireBrigade[998269930]

Connecting fire brigade 6...FireBrigade[1920444492] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,241ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,123ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,349ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,607ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,258ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,608ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,621ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,621ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,627ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,631ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,669ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,675ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,675ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1920444492] #t0 [TimePassed= 0h,0m,0s,864ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
FireBrigade[1920444492] #t0 Start of Fire PreCompute...
FireBrigade[1920444492] #t0 setFireBuildings got: 0ms
FireBrigade[1920444492] #t0 setExtinguishableArea: 904ms
FireBrigade[1920444492] #t0 makeBuildingBlocks got: 34ms
FireBrigade[1920444492] #t0 makeIslands got: 39ms
FireBrigade[1920444492] #t0 Fire PreComput Time: 978ms ------------------------

:success FireBrigade[1920444492]

Connecting fire brigade 7...FireBrigade[6250932] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,242ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,123ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,350ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,608ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,258ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,609ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,621ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,622ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,628ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,632ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,673ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,41ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,678ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,679ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
FireBrigade[6250932] #t0 [TimePassed= 0h,0m,0s,709ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[6250932] #t0 Start of Fire PreCompute...
FireBrigade[6250932] #t0 setFireBuildings got: 0ms
FireBrigade[6250932] #t0 setExtinguishableArea: 1068ms
FireBrigade[6250932] #t0 makeBuildingBlocks got: 35ms
FireBrigade[6250932] #t0 makeIslands got: 51ms
FireBrigade[6250932] #t0 Fire PreComput Time: 1154ms ------------------------

:success FireBrigade[6250932]

Connecting fire brigade 8...FireBrigade[1370191568] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,5ms]MapRecognition[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,41ms]messagePrecompute[TimePassed= 0h,0m,0s,36ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,127ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,248ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,121ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,356ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,614ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,615ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,627ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,629ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,636ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,640ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,678ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,682ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,682ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1370191568] #t0 [TimePassed= 0h,0m,0s,713ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1370191568] #t0 Start of Fire PreCompute...
FireBrigade[1370191568] #t0 setFireBuildings got: 0ms
FireBrigade[1370191568] #t0 setExtinguishableArea: 1056ms
FireBrigade[1370191568] #t0 makeBuildingBlocks got: 35ms
FireBrigade[1370191568] #t0 makeIslands got: 38ms
FireBrigade[1370191568] #t0 Fire PreComput Time: 1129ms ------------------------

:success FireBrigade[1370191568]

Connecting fire brigade 9...FireBrigade[1838007368] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,240ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,121ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,349ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,605ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,606ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,618ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,619ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,625ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,628ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,666ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,671ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,671ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1838007368] #t0 [TimePassed= 0h,0m,0s,701ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1838007368] #t0 Start of Fire PreCompute...
FireBrigade[1838007368] #t0 setFireBuildings got: 0ms
FireBrigade[1838007368] #t0 setExtinguishableArea: 1051ms
FireBrigade[1838007368] #t0 makeBuildingBlocks got: 35ms
FireBrigade[1838007368] #t0 makeIslands got: 38ms
FireBrigade[1838007368] #t0 Fire PreComput Time: 1124ms ------------------------

:success FireBrigade[1838007368]

Connecting fire brigade 10...FireBrigade[1750844167] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,237ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,120ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,345ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,602ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,603ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,615ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,615ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,621ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,625ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,663ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,667ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,667ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1750844167] #t0 [TimePassed= 0h,0m,0s,698ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1750844167] #t0 Start of Fire PreCompute...
FireBrigade[1750844167] #t0 setFireBuildings got: 0ms
FireBrigade[1750844167] #t0 setExtinguishableArea: 915ms
FireBrigade[1750844167] #t0 makeBuildingBlocks got: 37ms
FireBrigade[1750844167] #t0 makeIslands got: 38ms
FireBrigade[1750844167] #t0 Fire PreComput Time: 990ms ------------------------

:success FireBrigade[1750844167]

Connecting fire brigade 11...FireBrigade[941381340] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,238ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,121ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,345ms]setNeighbours[TimePassed= 0h,0m,0s,107ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,601ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,602ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,614ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,615ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,621ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,624ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,662ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,666ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,666ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[941381340] #t0 [TimePassed= 0h,0m,0s,819ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,153ms]
FireBrigade[941381340] #t0 Start of Fire PreCompute...
FireBrigade[941381340] #t0 setFireBuildings got: 0ms
FireBrigade[941381340] #t0 setExtinguishableArea: 904ms
FireBrigade[941381340] #t0 makeBuildingBlocks got: 34ms
FireBrigade[941381340] #t0 makeIslands got: 37ms
FireBrigade[941381340] #t0 Fire PreComput Time: 975ms ------------------------

:success FireBrigade[941381340]

Connecting fire brigade 12...FireBrigade[670422586] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,235ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,343ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,601ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,258ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,602ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,614ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,615ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,621ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,624ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,662ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,667ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,667ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[670422586] #t0 [TimePassed= 0h,0m,0s,697ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[670422586] #t0 Start of Fire PreCompute...
FireBrigade[670422586] #t0 setFireBuildings got: 0ms
FireBrigade[670422586] #t0 setExtinguishableArea: 1003ms
FireBrigade[670422586] #t0 makeBuildingBlocks got: 35ms
FireBrigade[670422586] #t0 makeIslands got: 38ms
FireBrigade[670422586] #t0 Fire PreComput Time: 1076ms ------------------------

:success FireBrigade[670422586]

Connecting fire brigade 13...FireBrigade[2087749820] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,125ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,94ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,252ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,127ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,360ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,617ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,618ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,631ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,631ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,637ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,640ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,678ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,683ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,683ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[2087749820] #t0 [TimePassed= 0h,0m,0s,713ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[2087749820] #t0 Start of Fire PreCompute...
FireBrigade[2087749820] #t0 setFireBuildings got: 0ms
FireBrigade[2087749820] #t0 setExtinguishableArea: 1016ms
FireBrigade[2087749820] #t0 makeBuildingBlocks got: 35ms
FireBrigade[2087749820] #t0 makeIslands got: 38ms
FireBrigade[2087749820] #t0 Fire PreComput Time: 1089ms ------------------------

:success FireBrigade[2087749820]

Connecting fire brigade 14...FireBrigade[395751161] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,237ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,346ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,603ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,604ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,616ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,623ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,626ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,664ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,669ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,669ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[395751161] #t0 [TimePassed= 0h,0m,0s,699ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[395751161] #t0 Start of Fire PreCompute...
FireBrigade[395751161] #t0 setFireBuildings got: 0ms
FireBrigade[395751161] #t0 setExtinguishableArea: 918ms
FireBrigade[395751161] #t0 makeBuildingBlocks got: 37ms
FireBrigade[395751161] #t0 makeIslands got: 38ms
FireBrigade[395751161] #t0 Fire PreComput Time: 993ms ------------------------

:success FireBrigade[395751161]

Connecting fire brigade 15...FireBrigade[1174764081] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,124ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,93ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,253ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,129ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,361ms]setNeighbours[TimePassed= 0h,0m,0s,107ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,618ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,619ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,631ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,632ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,638ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,641ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,679ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,683ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,684ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1174764081] #t0 [TimePassed= 0h,0m,0s,714ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1174764081] #t0 Start of Fire PreCompute...
FireBrigade[1174764081] #t0 setFireBuildings got: 0ms
FireBrigade[1174764081] #t0 setExtinguishableArea: 921ms
FireBrigade[1174764081] #t0 makeBuildingBlocks got: 37ms
FireBrigade[1174764081] #t0 makeIslands got: 38ms
FireBrigade[1174764081] #t0 Fire PreComput Time: 996ms ------------------------

:success FireBrigade[1174764081]

Connecting fire brigade 16...FireBrigade[1719868005] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,236ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,120ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,344ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,601ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,602ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,614ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,615ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,621ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,624ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,662ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,666ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,666ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1719868005] #t0 [TimePassed= 0h,0m,0s,697ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1719868005] #t0 Start of Fire PreCompute...
FireBrigade[1719868005] #t0 setFireBuildings got: 1ms
FireBrigade[1719868005] #t0 setExtinguishableArea: 959ms
FireBrigade[1719868005] #t0 makeBuildingBlocks got: 35ms
FireBrigade[1719868005] #t0 makeIslands got: 37ms
FireBrigade[1719868005] #t0 Fire PreComput Time: 1032ms ------------------------

:success FireBrigade[1719868005]

Connecting fire brigade 17...FireBrigade[1792414871] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,234ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,343ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,600ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,601ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,613ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,614ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,620ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,623ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,662ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,39ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,666ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,666ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1792414871] #t0 [TimePassed= 0h,0m,0s,697ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1792414871] #t0 Start of Fire PreCompute...
FireBrigade[1792414871] #t0 setFireBuildings got: 0ms
FireBrigade[1792414871] #t0 setExtinguishableArea: 979ms
FireBrigade[1792414871] #t0 makeBuildingBlocks got: 34ms
FireBrigade[1792414871] #t0 makeIslands got: 36ms
FireBrigade[1792414871] #t0 Fire PreComput Time: 1050ms ------------------------

:success FireBrigade[1792414871]

Connecting fire brigade 18...
Connecting ambulance team 18...AmbulanceTeam[961542754] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,122ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,248ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,126ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,361ms]setNeighbours[TimePassed= 0h,0m,0s,113ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,623ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,262ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,625ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,637ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,640ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,656ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,16ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,673ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,713ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,40ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,722ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,722ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[961542754] #t0 [TimePassed= 0h,0m,0s,753ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]

:success AmbulanceTeam[961542754]

Connecting ambulance team 19...AmbulanceTeam[271407787] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,238ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,120ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,352ms]setNeighbours[TimePassed= 0h,0m,0s,114ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,609ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,610ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,623ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,624ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,631ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,639ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,699ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,59ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,707ms]movePrecompute[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,707ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[271407787] #t0 [TimePassed= 0h,0m,0s,739ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,32ms]

:success AmbulanceTeam[271407787]

Connecting ambulance team 20...AmbulanceTeam[558200170] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,235ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,344ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,601ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,602ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,615ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,616ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,621ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,625ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,663ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,669ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,669ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[558200170] #t0 [TimePassed= 0h,0m,0s,699ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[558200170]

Connecting ambulance team 21...AmbulanceTeam[1952657139] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,107ms]messagePrecompute[TimePassed= 0h,0m,0s,106ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,192ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,315ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,122ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,429ms]setNeighbours[TimePassed= 0h,0m,0s,114ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,688ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,259ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,690ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,702ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,703ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,710ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,714ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,752ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,758ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,759ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1952657139] #t0 [TimePassed= 0h,0m,0s,812ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,53ms]

:success AmbulanceTeam[1952657139]

Connecting ambulance team 22...AmbulanceTeam[702591542] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,235ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,344ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,601ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,602ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,615ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,616ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,621ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,625ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,663ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,669ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,669ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[702591542] #t0 [TimePassed= 0h,0m,0s,699ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[702591542]

Connecting ambulance team 23...AmbulanceTeam[1074371666] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,234ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,342ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,600ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,258ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,600ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,613ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,613ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,619ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,622ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,660ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,665ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,666ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1074371666] #t0 [TimePassed= 0h,0m,0s,696ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[1074371666]

Connecting ambulance team 24...AmbulanceTeam[1926278830] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,123ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,93ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,251ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,128ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,358ms]setNeighbours[TimePassed= 0h,0m,0s,107ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,615ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,616ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,628ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,629ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,634ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,638ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,676ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,681ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,681ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1926278830] #t0 [TimePassed= 0h,0m,0s,711ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[1926278830]

Connecting ambulance team 25...AmbulanceTeam[347223207] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,235ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,343ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,601ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,258ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,602ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,614ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,614ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,620ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,624ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,662ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,666ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,667ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[347223207] #t0 [TimePassed= 0h,0m,0s,697ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[347223207]

Connecting ambulance team 26...AmbulanceTeam[665191787] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,245ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,214ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,361ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,116ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,469ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,725ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,725ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,737ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,738ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,743ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,747ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,785ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,789ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,789ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[665191787] #t0 [TimePassed= 0h,0m,0s,820ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]

:success AmbulanceTeam[665191787]

Connecting ambulance team 27...AmbulanceTeam[1447066968] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,239ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,123ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,347ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,605ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,606ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,618ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,619ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,625ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,628ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,666ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,670ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,670ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1447066968] #t0 [TimePassed= 0h,0m,0s,701ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]

:success AmbulanceTeam[1447066968]

Connecting ambulance team 28...AmbulanceTeam[1174186140] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,596ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,597ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,610ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,611ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,620ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,658ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,662ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,662ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1174186140] #t0 [TimePassed= 0h,0m,0s,693ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]

:success AmbulanceTeam[1174186140]

Connecting ambulance team 29...AmbulanceTeam[206807537] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,342ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,599ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,600ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,612ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,613ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,622ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,660ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,664ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,664ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[206807537] #t0 [TimePassed= 0h,0m,0s,695ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]

:success AmbulanceTeam[206807537]

Connecting ambulance team 30...AmbulanceTeam[2026752278] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,342ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,599ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,600ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,613ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,613ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,619ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,622ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,660ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,665ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,665ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2026752278] #t0 [TimePassed= 0h,0m,0s,695ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[2026752278]

Connecting ambulance team 31...AmbulanceTeam[2010992308] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,597ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,598ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,610ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,611ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,620ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,658ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,662ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,662ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2010992308] #t0 [TimePassed= 0h,0m,0s,868ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,205ms]

:success AmbulanceTeam[2010992308]

Connecting ambulance team 32...AmbulanceTeam[1875530661] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,234ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,343ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,599ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,601ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,613ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,614ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,620ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,623ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,661ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,666ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,666ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1875530661] #t0 [TimePassed= 0h,0m,0s,697ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]

:success AmbulanceTeam[1875530661]

Connecting ambulance team 33...AmbulanceTeam[1798461094] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,598ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,599ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,611ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,612ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,621ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,659ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,663ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,664ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1798461094] #t0 [TimePassed= 0h,0m,0s,694ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[1798461094]

Connecting ambulance team 34...AmbulanceTeam[1804899502] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,342ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,600ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,258ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,601ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,614ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,614ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,620ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,623ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,662ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,666ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,666ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1804899502] #t0 [TimePassed= 0h,0m,0s,696ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[1804899502]

Connecting ambulance team 35...
Connecting police force 35...PoliceForce[2071281408] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,4ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,127ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,94ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,251ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,124ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,364ms]setNeighbours[TimePassed= 0h,0m,0s,113ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,627ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,263ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,628ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,642ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,647ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,5ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,658ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,11ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,670ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,12ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,709ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,39ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,720ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,720ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2071281408] #t0 [TimePassed= 0h,0m,0s,751ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[2071281408] #t0 Police Search Precompute got:49ms
PoliceForce[2071281408] #t0 check rang for fire property= 184722
PoliceForce[2071281408] #t0 Cluster Connector for afterShock startRoad= Road[95410] endRoad= Road[113975]
PoliceForce[2071281408] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,389ms]
:success PoliceForce[2071281408]

Connecting police force 36...PoliceForce[1269943900] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,236ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,346ms]setNeighbours[TimePassed= 0h,0m,0s,110ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,603ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,604ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,617ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,626ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,809ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,183ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,847ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,867ms]movePrecompute[TimePassed= 0h,0m,0s,20ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,867ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1269943900] #t0 [TimePassed= 0h,0m,0s,897ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1269943900] #t0 Police Search Precompute got:49ms
PoliceForce[1269943900] #t0 check rang for fire property= 184722
PoliceForce[1269943900] #t0 Cluster Connector for afterShock startRoad= Road[50697] endRoad= Road[95364]
PoliceForce[1269943900] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,318ms]
:success PoliceForce[1269943900]

Connecting police force 37...PoliceForce[841152903] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,235ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,344ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,602ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,258ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,603ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,616ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,623ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,629ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,667ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,676ms]movePrecompute[TimePassed= 0h,0m,0s,8ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,676ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[841152903] #t0 [TimePassed= 0h,0m,0s,729ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,52ms]
PoliceForce[841152903] #t0 Police Search Precompute got:47ms
PoliceForce[841152903] #t0 check rang for fire property= 184722
PoliceForce[841152903] #t0 Cluster Connector for afterShock startRoad= Road[117216] endRoad= Road[79281]
PoliceForce[841152903] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,314ms]
:success PoliceForce[841152903]

Connecting police force 38...PoliceForce[1313948489] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,236ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,345ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,602ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,603ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,616ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,624ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,629ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,667ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,673ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,673ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1313948489] #t0 [TimePassed= 0h,0m,0s,704ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[1313948489] #t0 Police Search Precompute got:49ms
PoliceForce[1313948489] #t0 check rang for fire property= 184722
PoliceForce[1313948489] #t0 Cluster Connector for afterShock startRoad= Road[98440] endRoad= Road[95410]
PoliceForce[1313948489] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,318ms]
:success PoliceForce[1313948489]

Connecting police force 39...PoliceForce[1957083413] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,234ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,342ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,598ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,600ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,613ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,614ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,624ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,630ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,668ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,674ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,674ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1957083413] #t0 [TimePassed= 0h,0m,0s,727ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,53ms]
PoliceForce[1957083413] #t0 Police Search Precompute got:73ms
PoliceForce[1957083413] #t0 check rang for fire property= 184722
PoliceForce[1957083413] #t0 Cluster Connector for afterShock startRoad= Road[66054] endRoad= Road[85828]
PoliceForce[1957083413] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,325ms]
:success PoliceForce[1957083413]

Connecting police force 40...PoliceForce[906012211] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,199ms]messagePrecompute[TimePassed= 0h,0m,0s,198ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,284ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,401ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,116ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,510ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,766ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,767ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,779ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,781ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,790ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,797ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,835ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,840ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,840ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[906012211] #t0 [TimePassed= 0h,0m,0s,871ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[906012211] #t0 Police Search Precompute got:45ms
PoliceForce[906012211] #t0 check rang for fire property= 184722
PoliceForce[906012211] #t0 Cluster Connector for afterShock startRoad= Road[102804] endRoad= Road[95410]
PoliceForce[906012211] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,313ms]
:success PoliceForce[906012211]

Connecting police force 41...PoliceForce[617493479] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,236ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,120ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,344ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,603ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,259ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,604ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,621ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,17ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,622ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,632ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,638ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,690ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,51ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,695ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,695ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[617493479] #t0 [TimePassed= 0h,0m,0s,726ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[617493479] #t0 Police Search Precompute got:46ms
PoliceForce[617493479] #t0 check rang for fire property= 184722
PoliceForce[617493479] #t0 Cluster Connector for afterShock startRoad= Road[115616] endRoad= Road[68931]
PoliceForce[617493479] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,313ms]
:success PoliceForce[617493479]

Connecting police force 42...PoliceForce[954570793] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,242ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,124ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,351ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,608ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,609ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,624ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,15ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,625ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,633ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,637ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,675ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,682ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,682ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[954570793] #t0 [TimePassed= 0h,0m,0s,712ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[954570793] #t0 Police Search Precompute got:55ms
PoliceForce[954570793] #t0 check rang for fire property= 184722
PoliceForce[954570793] #t0 Cluster Connector for afterShock startRoad= Road[102903] endRoad= Road[92611]
PoliceForce[954570793] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,333ms]
:success PoliceForce[954570793]

Connecting police force 43...PoliceForce[1199697812] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,236ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,120ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,344ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,601ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,602ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,618ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,15ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,625ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,628ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,666ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,671ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,671ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1199697812] #t0 [TimePassed= 0h,0m,0s,702ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[1199697812] #t0 Police Search Precompute got:46ms
PoliceForce[1199697812] #t0 check rang for fire property= 184722
PoliceForce[1199697812] #t0 Cluster Connector for afterShock startRoad= Road[94723] endRoad= Road[102903]
PoliceForce[1199697812] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,311ms]
:success PoliceForce[1199697812]

Connecting police force 44...PoliceForce[319519319] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,38ms]messagePrecompute[TimePassed= 0h,0m,0s,36ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,122ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,241ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,348ms]setNeighbours[TimePassed= 0h,0m,0s,107ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,604ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,605ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,617ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,624ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,627ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,665ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,670ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,670ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[319519319] #t0 [TimePassed= 0h,0m,0s,700ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[319519319] #t0 Police Search Precompute got:46ms
PoliceForce[319519319] #t0 check rang for fire property= 184722
PoliceForce[319519319] #t0 Cluster Connector for afterShock startRoad= Road[54603] endRoad= Road[94000]
PoliceForce[319519319] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,312ms]
:success PoliceForce[319519319]

Connecting police force 45...PoliceForce[1480157329] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,236ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,353ms]setNeighbours[TimePassed= 0h,0m,0s,117ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,610ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,611ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,623ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,624ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,630ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,634ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,672ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,677ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,677ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1480157329] #t0 [TimePassed= 0h,0m,0s,707ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1480157329] #t0 Police Search Precompute got:48ms
PoliceForce[1480157329] #t0 check rang for fire property= 184722
PoliceForce[1480157329] #t0 Cluster Connector for afterShock startRoad= Road[29142] endRoad= Road[66812]
PoliceForce[1480157329] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,349ms]
:success PoliceForce[1480157329]

Connecting police force 46...PoliceForce[622810358] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,597ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,597ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,610ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,610ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,620ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,658ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,663ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,663ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[622810358] #t0 [TimePassed= 0h,0m,0s,693ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[622810358] #t0 Police Search Precompute got:46ms
PoliceForce[622810358] #t0 check rang for fire property= 184722
PoliceForce[622810358] #t0 Cluster Connector for afterShock startRoad= Road[72490] endRoad= Road[73717]
PoliceForce[622810358] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,311ms]
:success PoliceForce[622810358]

Connecting police force 47...PoliceForce[1134948401] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,598ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,599ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,612ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,612ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,622ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,660ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,665ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,665ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1134948401] #t0 [TimePassed= 0h,0m,0s,695ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1134948401] #t0 Police Search Precompute got:48ms
PoliceForce[1134948401] #t0 check rang for fire property= 184722
PoliceForce[1134948401] #t0 Cluster Connector for afterShock startRoad= Road[60738] endRoad= Road[117216]
PoliceForce[1134948401] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,481ms]
:success PoliceForce[1134948401]

Connecting police force 48...PoliceForce[373564028] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,117ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,598ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,599ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,611ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,612ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,621ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,659ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,664ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,664ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[373564028] #t0 [TimePassed= 0h,0m,0s,695ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[373564028] #t0 Police Search Precompute got:46ms
PoliceForce[373564028] #t0 check rang for fire property= 184722
PoliceForce[373564028] #t0 Cluster Connector for afterShock startRoad= Road[68931] endRoad= Road[115616]
PoliceForce[373564028] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,311ms]
:success PoliceForce[373564028]

Connecting police force 49...PoliceForce[2077753808] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,234ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,342ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,599ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,600ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,612ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,613ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,619ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,623ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,661ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,666ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,666ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2077753808] #t0 [TimePassed= 0h,0m,0s,696ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[2077753808] #t0 Police Search Precompute got:47ms
PoliceForce[2077753808] #t0 check rang for fire property= 184722
PoliceForce[2077753808] #t0 Cluster Connector for afterShock startRoad= Road[55522] endRoad= Road[85828]
PoliceForce[2077753808] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,311ms]
:success PoliceForce[2077753808]

Connecting police force 50...PoliceForce[2010843813] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,598ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,599ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,612ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,612ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,622ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,660ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,665ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,665ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2010843813] #t0 [TimePassed= 0h,0m,0s,695ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[2010843813] #t0 Police Search Precompute got:47ms
PoliceForce[2010843813] #t0 check rang for fire property= 184722
PoliceForce[2010843813] #t0 Cluster Connector for afterShock startRoad= Road[113543] endRoad= Road[68931]
PoliceForce[2010843813] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,311ms]
:success PoliceForce[2010843813]

Connecting police force 51...
Connecting centre 51...
:Connect Time:[TimePassed= 0h,1m,12s,386ms]
============================================================
FireBrigade[941381340] #t2 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t2 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t3 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t3 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t3 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t3 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t3 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t3 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t3 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t3 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t4 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t4 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t4 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t4 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t4 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t4 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t4 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t4 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t5 Problem Rest: I have Buriedness;)
PoliceForce[622810358] #t5 it is critical must reachable fire agent first [FireBrigade[911583070]]
AmbulanceTeam[1926278830] #t5 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t5 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t5 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t5 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t5 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t5 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t5 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t6 Problem Rest: I have Buriedness;)
PoliceForce[622810358] #t6 it is critical must reachable fire agent first [FireBrigade[911583070]]
AmbulanceTeam[1926278830] #t6 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t6 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t6 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t6 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t6 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t6 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t6 Problem Rest: I have Buriedness;)
AmbulanceTeam[347223207] #t6 AmbulanceTeam[347223207] : Road[33678] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t7 Problem Rest: I have Buriedness;)
PoliceForce[622810358] #t7 it is critical must reachable fire agent first [FireBrigade[911583070]]
PoliceForce[2077753808] #t7 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t7 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t7 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1926278830] #t7 Problem Rest: Agent has buriedness.
PoliceForce[1313948489] #t7 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t7 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t7 Problem Rest: I have Buriedness;)
FireBrigade[1719868005] #t8 FireBrigadeAgent [1719868005] : Road[26523] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t8 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t8 FireBrigadeAgent [1174764081] : Road[41571] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[622810358] #t8 it is critical must reachable fire agent first [FireBrigade[911583070]]
AmbulanceTeam[1926278830] #t8 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t8 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t8 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t8 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t8 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t8 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t8 Problem Rest: I have Buriedness;)
FireBrigade[1719868005] #t9 FireBrigadeAgent [1719868005] : Road[26523] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1447066968] #t9  have 3 cycle position near together! ==>is stuck
PoliceForce[373564028] #t9 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t9 FireBrigadeAgent [1174764081] : Road[41571] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1875530661] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[702591542] #t9  have 3 cycle position near together! ==>is stuck
PoliceForce[622810358] #t9 it is critical must reachable fire agent first [FireBrigade[911583070]]
AmbulanceTeam[1926278830] #t9 Problem Rest: Agent has buriedness.
AmbulanceTeam[1074371666] #t9 AmbulanceTeam[1074371666] : Road[44946] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1074371666] #t9 AmbulanceTeam[1074371666] : Road[44946] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[2077753808] #t9 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t9 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t9 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[271407787] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[961542754] #t9  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t9 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t9 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t9  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t9 Problem Rest: I have Buriedness;)
FireBrigade[1719868005] #t10 FireBrigadeAgent [1719868005] : Road[26523] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t10 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t10 FireBrigadeAgent [1174764081] : Road[41571] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[670422586] #t10 FireBrigadeAgent [670422586] : Road[49122] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[670422586] #t10 FireBrigadeAgent [670422586] : Road[49122] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[622810358] #t10 it is critical must reachable fire agent first [FireBrigade[911583070]]
FireBrigade[618192927] #t10 FireBrigadeAgent [618192927] : Road[23643] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1926278830] #t10 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t10 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t10 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t10 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t10 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t10 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t10 Problem Rest: I have Buriedness;)
AmbulanceTeam[558200170] #t11 AmbulanceTeam[558200170] : Road[43416] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[558200170] #t11 AmbulanceTeam[558200170] : Road[43416] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[558200170] #t11 AmbulanceTeam[558200170] : Road[43416] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1447066968] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[373564028] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[1875530661] #t11  have 3 cycle position near together! ==>is stuck
FireBrigade[670422586] #t11 FireBrigadeAgent [670422586] : Road[49122] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[702591542] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[622810358] #t11 it is critical must reachable fire agent first [FireBrigade[911583070]]
PoliceForce[617493479] #t11 Building[110836]failed 
PoliceForce[617493479] #t11 Building[96841]failed 
AmbulanceTeam[1926278830] #t11 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t11 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t11 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t11 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[271407787] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[961542754] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t11 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[558200170] #t12 AmbulanceTeam[558200170] : Road[43416] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[558200170] #t12 AmbulanceTeam[558200170] : Road[43416] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t12 Problem Rest: I have Buriedness;)
FireBrigade[670422586] #t12 FireBrigadeAgent [670422586] : Road[49122] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[622810358] #t12 Building[110836]failed 
PoliceForce[622810358] #t12 Building[96841]failed 
PoliceForce[622810358] #t12 it is critical must reachable fire agent first [FireBrigade[911583070]]
PoliceForce[617493479] #t12 Building[97257]failed 
PoliceForce[617493479] #t12 Building[108233]failed 
PoliceForce[617493479] #t12 Building[117904]failed 
PoliceForce[617493479] #t12 Building[81412]failed 
PoliceForce[617493479] #t12 Building[72407]failed 
PoliceForce[617493479] #t12 Building[78537]failed 
PoliceForce[617493479] #t12 Building[87502]failed 
PoliceForce[617493479] #t12 Building[113963]failed 
PoliceForce[617493479] #t12 Building[88135]failed 
AmbulanceTeam[1926278830] #t12 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t12 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t12 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t12 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[2010843813] #t12 Building[110836]failed 
PoliceForce[2010843813] #t12 Building[96841]failed 
PoliceForce[1313948489] #t12 Problem Rest: I have Buriedness;)
PoliceForce[2071281408] #t12 Building[110836]failed 
PoliceForce[2071281408] #t12 Building[96841]failed 
PoliceForce[841152903] #t12 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t12 Problem Rest: I have Buriedness;)
AmbulanceTeam[558200170] #t13 AmbulanceTeam[558200170] : Road[43416] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[558200170] #t13 AmbulanceTeam[558200170] : Road[43416] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[906012211] #t13 Building[113963]failed 
AmbulanceTeam[1447066968] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[373564028] #t13 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t13 FireBrigadeAgent [1174764081] : Road[41517] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1875530661] #t13  have 3 cycle position near together! ==>is stuck
FireBrigade[670422586] #t13 FireBrigadeAgent [670422586] : Road[49122] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[702591542] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[622810358] #t13 Building[97418]failed 
PoliceForce[622810358] #t13 Building[97257]failed 
PoliceForce[622810358] #t13 Building[108233]failed 
PoliceForce[622810358] #t13 Building[117904]failed 
PoliceForce[622810358] #t13 Building[81412]failed 
PoliceForce[622810358] #t13 Building[72407]failed 
PoliceForce[622810358] #t13 Building[78537]failed 
PoliceForce[622810358] #t13 Building[96841]failed 
PoliceForce[622810358] #t13 Building[87502]failed 
PoliceForce[622810358] #t13 Building[113963]failed 
PoliceForce[622810358] #t13 Building[88135]failed 
PoliceForce[622810358] #t13 it is critical must reachable fire agent first [FireBrigade[911583070]]
AmbulanceTeam[1926278830] #t13 Problem Rest: Agent has buriedness.
PoliceForce[617493479] #t13 Building[97257]failed 
PoliceForce[617493479] #t13 Building[108233]failed 
PoliceForce[617493479] #t13 Building[117904]failed 
PoliceForce[617493479] #t13 Building[81412]failed 
PoliceForce[617493479] #t13 Building[72407]failed 
PoliceForce[617493479] #t13 Building[78537]failed 
PoliceForce[617493479] #t13 Building[96841]failed 
PoliceForce[617493479] #t13 Building[87502]failed 
PoliceForce[617493479] #t13 Building[113963]failed 
PoliceForce[617493479] #t13 Building[88135]failed 
PoliceForce[2077753808] #t13 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t13 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t13 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[271407787] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[2010843813] #t13 Building[97418]failed 
PoliceForce[2010843813] #t13 Building[97257]failed 
PoliceForce[2010843813] #t13 Building[108233]failed 
PoliceForce[2010843813] #t13 Building[117904]failed 
PoliceForce[2010843813] #t13 Building[81412]failed 
PoliceForce[2010843813] #t13 Building[72407]failed 
PoliceForce[2010843813] #t13 Building[78537]failed 
PoliceForce[2010843813] #t13 Building[96841]failed 
PoliceForce[2010843813] #t13 Building[87502]failed 
PoliceForce[2010843813] #t13 Building[113963]failed 
PoliceForce[2010843813] #t13 Building[88135]failed 
AmbulanceTeam[961542754] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[2071281408] #t13 Building[97418]failed 
PoliceForce[2071281408] #t13 Building[97257]failed 
PoliceForce[2071281408] #t13 Building[108233]failed 
PoliceForce[2071281408] #t13 Building[117904]failed 
PoliceForce[2071281408] #t13 Building[81412]failed 
PoliceForce[2071281408] #t13 Building[72407]failed 
PoliceForce[2071281408] #t13 Building[78537]failed 
PoliceForce[2071281408] #t13 Building[96841]failed 
PoliceForce[2071281408] #t13 Building[87502]failed 
PoliceForce[2071281408] #t13 Building[113963]failed 
PoliceForce[2071281408] #t13 Building[88135]failed 
PoliceForce[1313948489] #t13 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t13 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t13 Problem Rest: I have Buriedness;)
PoliceForce[906012211] #t14 Building[117904]failed 
PoliceForce[906012211] #t14 Building[113963]failed 
AmbulanceTeam[558200170] #t14  have 3 cycle position near together! ==>is stuck
FireBrigade[1174764081] #t14 FireBrigadeAgent [1174764081] : Road[41517] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t14 Problem Rest: I have Buriedness;)
FireBrigade[670422586] #t14 FireBrigadeAgent [670422586] : Road[49122] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[622810358] #t14 Building[97418]failed 
PoliceForce[622810358] #t14 Building[97257]failed 
PoliceForce[622810358] #t14 Building[108233]failed 
PoliceForce[622810358] #t14 Building[117904]failed 
PoliceForce[622810358] #t14 Building[81412]failed 
PoliceForce[622810358] #t14 Building[72407]failed 
PoliceForce[622810358] #t14 Building[78537]failed 
PoliceForce[622810358] #t14 Building[96841]failed 
PoliceForce[622810358] #t14 Building[87502]failed 
PoliceForce[622810358] #t14 Building[113963]failed 
PoliceForce[622810358] #t14 Building[88135]failed 
FireBrigade[1750844167] #t14 FireBrigadeAgent [1750844167] : Road[22770] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1750844167] #t14 FireBrigadeAgent [1750844167] : Road[22770] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1926278830] #t14 Problem Rest: Agent has buriedness.
PoliceForce[617493479] #t14 Building[97257]failed 
PoliceForce[617493479] #t14 Building[108233]failed 
PoliceForce[617493479] #t14 Building[117904]failed 
PoliceForce[617493479] #t14 Building[81412]failed 
PoliceForce[617493479] #t14 Building[72407]failed 
PoliceForce[617493479] #t14 Building[78537]failed 
PoliceForce[617493479] #t14 Building[96841]failed 
PoliceForce[617493479] #t14 Building[87502]failed 
PoliceForce[617493479] #t14 Building[113963]failed 
PoliceForce[617493479] #t14 Building[88135]failed 
PoliceForce[2077753808] #t14 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t14 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t14 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[2010843813] #t14 Building[97418]failed 
PoliceForce[2010843813] #t14 Building[97257]failed 
PoliceForce[2010843813] #t14 Building[108233]failed 
PoliceForce[2010843813] #t14 Building[117904]failed 
PoliceForce[2010843813] #t14 Building[81412]failed 
PoliceForce[2010843813] #t14 Building[72407]failed 
PoliceForce[2010843813] #t14 Building[78537]failed 
PoliceForce[2010843813] #t14 Building[96841]failed 
PoliceForce[2010843813] #t14 Building[87502]failed 
PoliceForce[2010843813] #t14 Building[113963]failed 
PoliceForce[2010843813] #t14 Building[88135]failed 
PoliceForce[2071281408] #t14 Building[97418]failed 
PoliceForce[2071281408] #t14 Building[97257]failed 
PoliceForce[2071281408] #t14 Building[108233]failed 
PoliceForce[2071281408] #t14 Building[117904]failed 
PoliceForce[2071281408] #t14 Building[81412]failed 
PoliceForce[2071281408] #t14 Building[72407]failed 
PoliceForce[2071281408] #t14 Building[78537]failed 
PoliceForce[2071281408] #t14 Building[96841]failed 
PoliceForce[2071281408] #t14 Building[87502]failed 
PoliceForce[2071281408] #t14 Building[113963]failed 
PoliceForce[2071281408] #t14 Building[88135]failed 
PoliceForce[1313948489] #t14 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t14 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t14 Problem Rest: I have Buriedness;)
PoliceForce[906012211] #t15 Building[117904]failed 
PoliceForce[906012211] #t15 Building[113963]failed 
PoliceForce[373564028] #t15 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t15 FireBrigadeAgent [1174764081] : Road[41517] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1875530661] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[702591542] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[622810358] #t15 Building[97418]failed 
PoliceForce[622810358] #t15 Building[97257]failed 
PoliceForce[622810358] #t15 Building[108233]failed 
PoliceForce[622810358] #t15 Building[117904]failed 
PoliceForce[622810358] #t15 Building[81412]failed 
PoliceForce[622810358] #t15 Building[72407]failed 
PoliceForce[622810358] #t15 Building[78537]failed 
PoliceForce[622810358] #t15 Building[96841]failed 
PoliceForce[622810358] #t15 Building[87502]failed 
PoliceForce[622810358] #t15 Building[113963]failed 
PoliceForce[622810358] #t15 Building[88135]failed 
FireBrigade[1750844167] #t15 FireBrigadeAgent [1750844167] : Road[22770] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1926278830] #t15 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t15 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t15 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t15 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[2010843813] #t15 Building[97418]failed 
PoliceForce[2010843813] #t15 Building[97257]failed 
PoliceForce[2010843813] #t15 Building[108233]failed 
PoliceForce[2010843813] #t15 Building[117904]failed 
PoliceForce[2010843813] #t15 Building[81412]failed 
PoliceForce[2010843813] #t15 Building[72407]failed 
PoliceForce[2010843813] #t15 Building[78537]failed 
PoliceForce[2010843813] #t15 Building[96841]failed 
PoliceForce[2010843813] #t15 Building[87502]failed 
PoliceForce[2010843813] #t15 Building[113963]failed 
PoliceForce[2010843813] #t15 Building[88135]failed 
AmbulanceTeam[271407787] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[2071281408] #t15 Building[97418]failed 
PoliceForce[2071281408] #t15 Building[97257]failed 
PoliceForce[2071281408] #t15 Building[108233]failed 
PoliceForce[2071281408] #t15 Building[117904]failed 
PoliceForce[2071281408] #t15 Building[81412]failed 
PoliceForce[2071281408] #t15 Building[72407]failed 
PoliceForce[2071281408] #t15 Building[78537]failed 
PoliceForce[2071281408] #t15 Building[96841]failed 
PoliceForce[2071281408] #t15 Building[87502]failed 
PoliceForce[2071281408] #t15 Building[113963]failed 
PoliceForce[2071281408] #t15 Building[88135]failed 
AmbulanceTeam[961542754] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t15 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t15 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t15 Problem Rest: I have Buriedness;)
AmbulanceTeam[558200170] #t16  have 3 cycle position near together! ==>is stuck
PoliceForce[373564028] #t16 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t16 FireBrigadeAgent [1174764081] : Road[41517] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1926278830] #t16 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t16 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t16 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t16 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1792414871] #t16 FireBrigadeAgent [1792414871] : Road[33732] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1792414871] #t16 FireBrigadeAgent [1792414871] : Road[33732] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1792414871] #t16 FireBrigadeAgent [1792414871] : Road[33732] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t16 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t16 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t16 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[1875530661] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1926278830] #t17 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t17 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t17 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t17 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[271407787] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[961542754] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t17 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t17 Problem Rest: I have Buriedness;)
FireBrigade[1719868005] #t18 FireBrigadeAgent [1719868005] : Road[26523] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t18 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t18 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t18 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t18 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t18 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t18 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t18 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t18 Problem Rest: I have Buriedness;)
FireBrigade[1719868005] #t19 FireBrigadeAgent [1719868005] : Road[26523] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t19 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t19 FireBrigadeAgent [1174764081] : Road[41571] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1875530661] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1926278830] #t19 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t19 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t19 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t19 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[271407787] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[961542754] #t19  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t19 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t19 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t19  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t19 Problem Rest: I have Buriedness;)
PoliceForce[906012211] #t20 I'm Stock now!acting as stock...
PoliceForce[906012211] #t20 it is critical must reachable fire agent first [FireBrigade[998269930]]
PoliceForce[373564028] #t20 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t20 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t20 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t20 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t20 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t20 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t20 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t20 Problem Rest: I have Buriedness;)
FireBrigade[1719868005] #t21 FireBrigadeAgent [1719868005] : Road[25587] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[906012211] #t21 it is critical must reachable fire agent first [FireBrigade[998269930]]
PoliceForce[373564028] #t21 Problem Rest: I have Buriedness;)
AmbulanceTeam[1875530661] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1926278830] #t21 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t21 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t21 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t21 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[271407787] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[961542754] #t21  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t21 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t21 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t21  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t21 Problem Rest: I have Buriedness;)
PoliceForce[906012211] #t22 it is critical must reachable fire agent first [FireBrigade[998269930]]
PoliceForce[373564028] #t22 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t22 FireBrigadeAgent [1174764081] : Road[41571] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1174764081] #t22 FireBrigadeAgent [1174764081] : Road[41571] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1926278830] #t22 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t22 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t22 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t22 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t22 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t22 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t22 Problem Rest: I have Buriedness;)
FireBrigade[2087749820] #t23 FireBrigadeAgent [2087749820] : Road[36063] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2087749820] #t23 FireBrigadeAgent [2087749820] : Road[36063] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t23 Problem Rest: I have Buriedness;)
AmbulanceTeam[1875530661] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1804899502] #t23 AmbulanceTeam[1804899502] : Road[47682] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1926278830] #t23 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t23 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t23 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t23 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[961542754] #t23  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t23 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t23  have 3 cycle position near together! ==>is stuck
PoliceForce[841152903] #t23 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t23 Problem Rest: I have Buriedness;)
AmbulanceTeam[665191787] #t24 AmbulanceTeam[665191787] : Road[49122] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[665191787] #t24 AmbulanceTeam[665191787] : Road[49122] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2087749820] #t24 FireBrigadeAgent [2087749820] : Road[36063] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2087749820] #t24 FireBrigadeAgent [2087749820] : Road[36063] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t24 Problem Rest: I have Buriedness;)
FireBrigade[702440215] #t24 FireBrigadeAgent [702440215] : Road[44631] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[702440215] #t24 FireBrigadeAgent [702440215] : Road[44631] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[702440215] #t24 FireBrigadeAgent [702440215] : Road[44631] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1926278830] #t24 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t24 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t24 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t24 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t24 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t24 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t24 Problem Rest: I have Buriedness;)
FireBrigade[2087749820] #t25 FireBrigadeAgent [2087749820] : Road[36063] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2087749820] #t25 FireBrigadeAgent [2087749820] : Road[36063] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t25 Problem Rest: I have Buriedness;)
AmbulanceTeam[1875530661] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1926278830] #t25 Problem Rest: Agent has buriedness.
AmbulanceTeam[2026752278] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[2077753808] #t25 Problem Rest: I have Buriedness;)
AmbulanceTeam[961542754] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t25 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t25 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t25 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t26 Problem Rest: I have Buriedness;)
PoliceForce[622810358] #t26 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t26 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t26 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t26 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t26 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t26 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t26 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t26 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t26 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t27 Problem Rest: I have Buriedness;)
AmbulanceTeam[1875530661] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1926278830] #t27 Problem Rest: Agent has buriedness.
AmbulanceTeam[2026752278] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[2077753808] #t27 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t27 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t27 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[2010843813] #t27 I'm Stock now!acting as stock...
AmbulanceTeam[961542754] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t27 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[841152903] #t27 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t27 Problem Rest: I have Buriedness;)
FireBrigade[2087749820] #t28 FireBrigadeAgent [2087749820] : Road[36063] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2087749820] #t28 FireBrigadeAgent [2087749820] : Road[36063] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t28 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t28 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t28 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t28 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t28 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[2010843813] #t28 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t28 HeavyStock with New Clear
PoliceForce[2010843813] #t28 HeavyStock with old clear
PoliceForce[1313948489] #t28 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t28 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t28 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t29 Problem Rest: I have Buriedness;)
AmbulanceTeam[1875530661] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1926278830] #t29 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t29 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t29 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t29 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[961542754] #t29  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t29 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t29 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t29  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t29 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t30 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t30 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t30 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t30 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t30 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t30 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t30 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t30 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t31 Problem Rest: I have Buriedness;)
AmbulanceTeam[1875530661] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1926278830] #t31 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t31 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t31 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t31 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[2071281408] #t31 it is critical must reachable fire agent first [FireBrigade[1920444492]]
AmbulanceTeam[961542754] #t31  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t31 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t31 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t31  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t31 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t32 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t32 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t32 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t32 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t32 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[2071281408] #t32 it is critical must reachable fire agent first [FireBrigade[1920444492]]
PoliceForce[1313948489] #t32 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t32 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t32 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t33 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t33 FireBrigadeAgent [1174764081] : Road[41571] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1174764081] #t33 FireBrigadeAgent [1174764081] : Road[41571] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1875530661] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1926278830] #t33 Problem Rest: Agent has buriedness.
AmbulanceTeam[2026752278] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[2077753808] #t33 Problem Rest: I have Buriedness;)
FireBrigade[941381340] #t33 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[941381340] #t33 FireBrigadeAgent [941381340] : Road[4157] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[2071281408] #t33 it is critical must reachable fire agent first [FireBrigade[1920444492]]
AmbulanceTeam[961542754] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t33 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t33 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t33 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t34 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t34 FireBrigadeAgent [1174764081] : Road[41571] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1926278830] #t34 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t34 Problem Rest: I have Buriedness;)
PoliceForce[2071281408] #t34 it is critical must reachable fire agent first [FireBrigade[1920444492]]
PoliceForce[1313948489] #t34 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t34 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t34 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t35 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t35 FireBrigadeAgent [1174764081] : Road[41571] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1875530661] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1926278830] #t35 Problem Rest: Agent has buriedness.
AmbulanceTeam[2026752278] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[2077753808] #t35 Problem Rest: I have Buriedness;)
PoliceForce[1957083413] #t35 my cluster civilians[<Civilian[866926477], 4500>]
PoliceForce[2071281408] #t35 it is critical must reachable fire agent first [FireBrigade[1920444492]]
AmbulanceTeam[961542754] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t35 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t35 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t35 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t36 Problem Rest: I have Buriedness;)
AmbulanceTeam[206807537] #t36 AmbulanceTeam[206807537] : Road[48762] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1926278830] #t36 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t36 Problem Rest: I have Buriedness;)
PoliceForce[2071281408] #t36 it is critical must reachable fire agent first [FireBrigade[1920444492]]
PoliceForce[1313948489] #t36 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t36 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t36 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t37 Problem Rest: I have Buriedness;)
AmbulanceTeam[1875530661] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1926278830] #t37 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t37 Problem Rest: I have Buriedness;)
PoliceForce[2071281408] #t37 it is critical must reachable fire agent first [FireBrigade[1920444492]]
PoliceForce[1313948489] #t37 Problem Rest: I have Buriedness;)
AmbulanceTeam[961542754] #t37  have 3 cycle position near together! ==>is stuck
PoliceForce[841152903] #t37 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t37 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t38 FireBrigadeAgent [1174764081] : Road[41517] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t38 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t38 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t38 Problem Rest: I have Buriedness;)
PoliceForce[1134948401] #t38 I'm Stock now!acting as stock...
PoliceForce[2071281408] #t38 it is critical must reachable fire agent first [FireBrigade[1920444492]]
PoliceForce[1313948489] #t38 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t38 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t38 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t39 FireBrigadeAgent [1174764081] : Road[41517] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t39 Problem Rest: I have Buriedness;)
AmbulanceTeam[1875530661] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1926278830] #t39 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t39 Problem Rest: I have Buriedness;)
AmbulanceTeam[961542754] #t39  have 3 cycle position near together! ==>is stuck
PoliceForce[2071281408] #t39 it is critical must reachable fire agent first [FireBrigade[1920444492]]
PoliceForce[1313948489] #t39 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t39 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t39 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t40 FireBrigadeAgent [1174764081] : Road[41517] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[373564028] #t40 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t40 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t40 Problem Rest: I have Buriedness;)
PoliceForce[2071281408] #t40 it is critical must reachable fire agent first [FireBrigade[1920444492]]
PoliceForce[1313948489] #t40 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t40 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t40 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t41 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t41 FireBrigadeAgent [1174764081] : Road[41517] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1875530661] #t41  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1926278830] #t41 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t41 Problem Rest: I have Buriedness;)
AmbulanceTeam[961542754] #t41  have 3 cycle position near together! ==>is stuck
PoliceForce[2071281408] #t41 it is critical must reachable fire agent first [FireBrigade[1920444492]]
PoliceForce[1313948489] #t41 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t41 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t41 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t42 Problem Rest: I have Buriedness;)
FireBrigade[1174764081] #t42 FireBrigadeAgent [1174764081] : Road[41517] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1174764081] #t42 FireBrigadeAgent [1174764081] : Road[41517] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1269943900] #t42 my cluster civilians[<Civilian[282145048], 4580>, <Civilian[1764440450], 1550>]
AmbulanceTeam[1926278830] #t42 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t42 Problem Rest: I have Buriedness;)
PoliceForce[2071281408] #t42 it is critical must reachable fire agent first [FireBrigade[1920444492]]
PoliceForce[1313948489] #t42 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t42 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t42 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t43 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t43 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t43 Problem Rest: I have Buriedness;)
PoliceForce[2010843813] #t43 my cluster civilians[<Civilian[2016971280], 1360>]
AmbulanceTeam[961542754] #t43  have 3 cycle position near together! ==>is stuck
PoliceForce[2071281408] #t43 it is critical must reachable fire agent first [FireBrigade[1920444492]]
PoliceForce[1313948489] #t43 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t43 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t43 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t44 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t44 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t44 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t44 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t44 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t44 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t45 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t45 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t45 Problem Rest: I have Buriedness;)
AmbulanceTeam[961542754] #t45  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t45 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t45 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t45 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t46 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t46 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t46 Problem Rest: I have Buriedness;)
PoliceForce[2010843813] #t46 my cluster civilians[<Civilian[1287942802], 1680>]
PoliceForce[1313948489] #t46 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t46 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t46 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t47 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t47 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t47 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t47 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t47 Problem Rest: I have Buriedness;)
AmbulanceTeam[961542754] #t47  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2010992308] #t47  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t47 Problem Rest: I have Buriedness;)
PoliceForce[906012211] #t48 my cluster civilians[<Civilian[1903044298], 1560>]
PoliceForce[373564028] #t48 Problem Rest: I have Buriedness;)
PoliceForce[622810358] #t48 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t48 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t48 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t48 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t48 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t48 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t49 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t49 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t49 Problem Rest: I have Buriedness;)
AmbulanceTeam[961542754] #t49  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t49 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t49 Problem Rest: I have Buriedness;)
AmbulanceTeam[2010992308] #t49  have 3 cycle position near together! ==>is stuck
PoliceForce[319519319] #t49 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t50 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t50 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t50 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t50 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t50 Problem Rest: I have Buriedness;)
FireBrigade[1920444492] #t50 FireBrigadeAgent [1920444492] : Road[46944] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1920444492] #t50 FireBrigadeAgent [1920444492] : Road[46944] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[319519319] #t50 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t51 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t51 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t51 Problem Rest: I have Buriedness;)
AmbulanceTeam[961542754] #t51  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t51 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t51 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t51 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t52 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[618192927] #t52 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
AmbulanceTeam[1926278830] #t52 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t52 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t52 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t52 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t52 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t53 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t53 Problem Rest: I have Buriedness;)
AmbulanceTeam[961542754] #t53  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t53 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t53 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t53 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t54 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t54 Problem Rest: I have Buriedness;)
PoliceForce[1480157329] #t54 I'm Stock now!acting as stock...
PoliceForce[1313948489] #t54 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t54 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t54 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t55 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t55 Problem Rest: I have Buriedness;)
AmbulanceTeam[961542754] #t55  have 3 cycle position near together! ==>is stuck
PoliceForce[1313948489] #t55 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t55 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t55 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t56 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t56 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t56 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t56 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t56 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t57 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t57 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t57 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t57 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t57 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t58 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t58 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t58 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t58 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t58 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t59 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t59 Problem Rest: I have Buriedness;)
PoliceForce[1134948401] #t59 PoliceForce[1134948401] : Road[44739] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1313948489] #t59 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t59 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t59 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t60 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t60 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t60 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t60 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t60 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t61 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t61 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t61 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t61 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t61 Problem Rest: I have Buriedness;)
PoliceForce[1269943900] #t62 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t62 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t62 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t62 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t62 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t62 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t63 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t63 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t63 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t63 Problem Rest: I have Buriedness;)
PoliceForce[1269943900] #t64 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t64 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t64 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t64 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t64 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t65 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t65 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t65 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t65 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t65 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t66 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t66 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t66 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t66 Problem Rest: I have Buriedness;)
PoliceForce[617493479] #t67 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t67 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t67 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t67 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t67 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t68 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t68 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t68 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t68 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t69 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t69 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t69 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t69 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t70 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t70 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t70 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t70 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t70 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t71 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t71 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t71 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t71 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t72 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t72 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t72 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t72 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t73 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t73 Problem Rest: I have Buriedness;)
PoliceForce[954570793] #t73 I'm Stock now!acting as stock...
PoliceForce[1313948489] #t73 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t73 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t74 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t74 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t74 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t74 Problem Rest: I have Buriedness;)
PoliceForce[622810358] #t75 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t75 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t75 Problem Rest: I have Buriedness;)
PoliceForce[1957083413] #t75 I'm Stock now!acting as stock...
PoliceForce[1313948489] #t75 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t75 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t76 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t76 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t76 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t76 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t77 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t77 Problem Rest: I have Buriedness;)
PoliceForce[1480157329] #t77 I'm Stock now!acting as stock...
PoliceForce[1313948489] #t77 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t77 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t78 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t78 Problem Rest: I have Buriedness;)
PoliceForce[1957083413] #t78 I'm Stock now!acting as stock...
PoliceForce[1313948489] #t78 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t78 Problem Rest: I have Buriedness;)
PoliceForce[1269943900] #t79 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t79 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t79 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t79 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t79 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t80 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t80 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t80 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t80 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t81 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t81 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t81 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t81 Problem Rest: I have Buriedness;)
PoliceForce[906012211] #t82 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t82 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t82 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t82 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t82 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t83 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t83 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t83 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t83 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t84 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t84 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t84 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t84 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t85 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t85 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t85 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t85 Problem Rest: I have Buriedness;)
PoliceForce[2077753808] #t86 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t86 Problem Rest: Agent has buriedness.
PoliceForce[1480157329] #t86 I'm Stock now!acting as stock...
PoliceForce[1313948489] #t86 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t86 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t87 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t87 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t87 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t87 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t88 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t88 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t88 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t88 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t89 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t89 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t89 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t89 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t90 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t90 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t90 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t90 Problem Rest: I have Buriedness;)
PoliceForce[319519319] #t90 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t91 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t91 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t91 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t91 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t92 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t92 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t92 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t92 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t92 Problem Rest: I have Buriedness;)
PoliceForce[1269943900] #t93 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t93 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t93 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t93 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t93 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t94 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t94 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t94 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t94 Problem Rest: I have Buriedness;)
PoliceForce[373564028] #t95 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t95 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t95 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t95 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t95 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t95 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t96 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t96 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t96 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t96 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t97 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t97 Problem Rest: I have Buriedness;)
PoliceForce[1313948489] #t97 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t97 Problem Rest: I have Buriedness;)
AmbulanceTeam[1926278830] #t98 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t98 Problem Rest: I have Buriedness;)
PoliceForce[2010843813] #t98 I'm Stock now!acting as stock...
PoliceForce[1313948489] #t98 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t98 Problem Rest: I have Buriedness;)
PoliceForce[1199697812] #t99 I'm Stock now!acting as stock...
AmbulanceTeam[1926278830] #t99 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t99 Problem Rest: I have Buriedness;)
PoliceForce[2010843813] #t99 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t99 HeavyStock with New Clear
PoliceForce[2010843813] #t99 HeavyStock with old clear
PoliceForce[841152903] #t99 Problem Rest: I have Buriedness;)
PoliceForce[1199697812] #t100 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t100 HeavyStock with New Clear
PoliceForce[1199697812] #t100 HeavyStock with old clear
PoliceForce[1199697812] #t100 dige har kari kardam natounetam rad sham
AmbulanceTeam[1926278830] #t100 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t100 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t100 Problem Rest: I have Buriedness;)
PoliceForce[1199697812] #t101 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t101 HeavyStock with New Clear
PoliceForce[1199697812] #t101 HeavyStock with old clear
PoliceForce[1199697812] #t101 dige har kari kardam natounetam rad sham
AmbulanceTeam[1926278830] #t101 Problem Rest: Agent has buriedness.
PoliceForce[2077753808] #t101 Problem Rest: I have Buriedness;)
PoliceForce[2010843813] #t101 I'm Stock now!acting as stock...
PoliceForce[841152903] #t101 Problem Rest: I have Buriedness;)
PoliceForce[906012211] #t102 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t102 HeavyStock with New Clear
PoliceForce[1199697812] #t102 HeavyStock with old clear
PoliceForce[2077753808] #t102 Problem Rest: I have Buriedness;)
PoliceForce[1957083413] #t102 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t102 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t102 HeavyStock with New Clear
PoliceForce[2010843813] #t102 HeavyStock with old clear
PoliceForce[841152903] #t102 Problem Rest: I have Buriedness;)
PoliceForce[2077753808] #t103 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t103 Problem Rest: I have Buriedness;)
PoliceForce[2077753808] #t104 Problem Rest: I have Buriedness;)
PoliceForce[2010843813] #t104 I'm Stock now!acting as stock...
PoliceForce[841152903] #t104 Problem Rest: I have Buriedness;)
PoliceForce[2077753808] #t105 Problem Rest: I have Buriedness;)
PoliceForce[1480157329] #t105 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t105 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t105 HeavyStock with New Clear
PoliceForce[2010843813] #t105 HeavyStock with old clear
PoliceForce[841152903] #t105 Problem Rest: I have Buriedness;)
PoliceForce[2077753808] #t106 Problem Rest: I have Buriedness;)
PoliceForce[841152903] #t106 Problem Rest: I have Buriedness;)
PoliceForce[617493479] #t107 I'm Stock now!acting as stock...
PoliceForce[2077753808] #t107 Problem Rest: I have Buriedness;)
PoliceForce[1134948401] #t107 Low Buriedness civilian opened Civilian[2056289381]  estimate time = 1   real time = 1   path lenth=4941
PoliceForce[2010843813] #t107 I'm Stock now!acting as stock...
PoliceForce[2077753808] #t108 Problem Rest: I have Buriedness;)
PoliceForce[2010843813] #t108 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t108 HeavyStock with New Clear
PoliceForce[2010843813] #t108 HeavyStock with old clear
PoliceForce[2010843813] #t108 dige har kari kardam natounetam rad sham
PoliceForce[2077753808] #t109 Problem Rest: I have Buriedness;)
PoliceForce[2010843813] #t109 HeavyStock with New Clear
PoliceForce[2010843813] #t109 HeavyStock with old clear
PoliceForce[2010843813] #t109 dige har kari kardam natounetam rad sham
PoliceForce[2077753808] #t110 Problem Rest: I have Buriedness;)
PoliceForce[1480157329] #t110 I'm Stock now!acting as stock...
PoliceForce[617493479] #t111 I'm Stock now!acting as stock...
PoliceForce[2077753808] #t111 Problem Rest: I have Buriedness;)
PoliceForce[2010843813] #t111 I'm Stock now!acting as stock...
PoliceForce[2077753808] #t112 Problem Rest: I have Buriedness;)
PoliceForce[2010843813] #t112 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t112 HeavyStock with New Clear
PoliceForce[2010843813] #t112 HeavyStock with old clear
PoliceForce[2010843813] #t112 dige har kari kardam natounetam rad sham
PoliceForce[2077753808] #t113 Problem Rest: I have Buriedness;)
PoliceForce[2010843813] #t113 HeavyStock with New Clear
PoliceForce[2010843813] #t113 HeavyStock with old clear
PoliceForce[2010843813] #t113 dige har kari kardam natounetam rad sham
PoliceForce[2077753808] #t114 Problem Rest: I have Buriedness;)
PoliceForce[954570793] #t114 I'm Stock now!acting as stock...
PoliceForce[2077753808] #t115 Problem Rest: I have Buriedness;)
PoliceForce[2010843813] #t115 I'm Stock now!acting as stock...
PoliceForce[2077753808] #t116 Problem Rest: I have Buriedness;)
PoliceForce[2010843813] #t116 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t116 HeavyStock with New Clear
PoliceForce[2010843813] #t116 HeavyStock with old clear
PoliceForce[2010843813] #t116 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t117 I'm Stock now!acting as stock...
PoliceForce[1957083413] #t117 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t117 HeavyStock with New Clear
PoliceForce[2010843813] #t117 HeavyStock with old clear
PoliceForce[2010843813] #t117 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t119 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t119 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t119 HeavyStock with New Clear
PoliceForce[2010843813] #t119 HeavyStock with old clear
PoliceForce[2010843813] #t119 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t120 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t120 HeavyStock with New Clear
PoliceForce[1199697812] #t120 HeavyStock with old clear
PoliceForce[1199697812] #t120 dige har kari kardam natounetam rad sham
PoliceForce[617493479] #t120 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t121 HeavyStock with New Clear
PoliceForce[1199697812] #t121 HeavyStock with old clear
PoliceForce[1199697812] #t121 dige har kari kardam natounetam rad sham
PoliceForce[319519319] #t121 I'm Stock now!acting as stock...
PoliceForce[1269943900] #t122 Low Buriedness civilian opened Civilian[1764440450]  estimate time = 2   real time = 1   path lenth=23260
PoliceForce[319519319] #t124 I'm Stock now!acting as stock...
PoliceForce[1134948401] #t125 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t126 I'm Stock now!acting as stock...
PoliceForce[373564028] #t127 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t127 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t127 HeavyStock with New Clear
PoliceForce[1199697812] #t127 HeavyStock with old clear
PoliceForce[1199697812] #t127 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t128 HeavyStock with New Clear
PoliceForce[1199697812] #t128 HeavyStock with old clear
PoliceForce[1199697812] #t128 dige har kari kardam natounetam rad sham
PoliceForce[1134948401] #t128 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t129 I'm Stock now!acting as stock...
PoliceForce[2071281408] #t129 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t130 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t130 HeavyStock with New Clear
PoliceForce[2010843813] #t130 HeavyStock with old clear
PoliceForce[2010843813] #t132 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t133 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t133 HeavyStock with New Clear
PoliceForce[2010843813] #t133 HeavyStock with old clear
PoliceForce[617493479] #t134 I'm Stock now!acting as stock...
PoliceForce[1134948401] #t134 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t135 I'm Stock now!acting as stock...
PoliceForce[2077753808] #t136 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t136 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t136 HeavyStock with New Clear
PoliceForce[2010843813] #t136 HeavyStock with old clear
PoliceForce[617493479] #t137 I'm Stock now!acting as stock...
PoliceForce[617493479] #t138 I'm Stock now!acting as stock...
PoliceForce[617493479] #t138 HeavyStock with New Clear
PoliceForce[617493479] #t138 HeavyStock with old clear
PoliceForce[617493479] #t138 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t138 I'm Stock now!acting as stock...
PoliceForce[617493479] #t139 HeavyStock with New Clear
PoliceForce[617493479] #t139 HeavyStock with old clear
PoliceForce[617493479] #t139 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t139 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t139 HeavyStock with New Clear
PoliceForce[2010843813] #t139 HeavyStock with old clear
PoliceForce[1199697812] #t140 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t141 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t141 HeavyStock with New Clear
PoliceForce[1199697812] #t141 HeavyStock with old clear
PoliceForce[1199697812] #t141 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t141 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t142 HeavyStock with New Clear
PoliceForce[1199697812] #t142 HeavyStock with old clear
PoliceForce[1199697812] #t142 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t142 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t142 HeavyStock with New Clear
PoliceForce[2010843813] #t142 HeavyStock with old clear
PoliceForce[2010843813] #t142 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t143 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t143 HeavyStock with New Clear
PoliceForce[2010843813] #t143 HeavyStock with old clear
PoliceForce[2010843813] #t143 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t144 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t144 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t144 HeavyStock with New Clear
PoliceForce[2010843813] #t144 HeavyStock with old clear
PoliceForce[2010843813] #t144 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t145 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t145 HeavyStock with New Clear
PoliceForce[1199697812] #t145 HeavyStock with old clear
PoliceForce[1199697812] #t145 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t145 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t145 HeavyStock with New Clear
PoliceForce[2010843813] #t145 HeavyStock with old clear
PoliceForce[2010843813] #t145 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t146 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t146 HeavyStock with New Clear
PoliceForce[1199697812] #t146 HeavyStock with old clear
PoliceForce[1199697812] #t146 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t146 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t146 HeavyStock with New Clear
PoliceForce[2010843813] #t146 HeavyStock with old clear
PoliceForce[2010843813] #t146 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t147 I'm Stock now!acting as stock...
PoliceForce[373564028] #t147 HeavyStock with New Clear
PoliceForce[373564028] #t147 HeavyStock with old clear
PoliceForce[373564028] #t147 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t147 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t147 HeavyStock with New Clear
PoliceForce[2010843813] #t147 HeavyStock with old clear
PoliceForce[2010843813] #t147 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t148 HeavyStock with New Clear
PoliceForce[373564028] #t148 HeavyStock with old clear
PoliceForce[1199697812] #t148 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t148 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t148 HeavyStock with New Clear
PoliceForce[2010843813] #t148 HeavyStock with old clear
PoliceForce[2010843813] #t148 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t149 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t149 HeavyStock with New Clear
PoliceForce[1199697812] #t149 HeavyStock with old clear
PoliceForce[1199697812] #t149 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t149 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t149 HeavyStock with New Clear
PoliceForce[2010843813] #t149 HeavyStock with old clear
PoliceForce[2010843813] #t149 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t150 HeavyStock with New Clear
PoliceForce[1199697812] #t150 HeavyStock with old clear
PoliceForce[1199697812] #t150 dige har kari kardam natounetam rad sham
PoliceForce[622810358] #t150 I'm Stock now!acting as stock...
PoliceForce[954570793] #t150 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t150 HeavyStock with New Clear
PoliceForce[2010843813] #t150 HeavyStock with old clear
PoliceForce[2010843813] #t150 dige har kari kardam natounetam rad sham
PoliceForce[1313948489] #t150 I'm Stock now!acting as stock...
PoliceForce[373564028] #t151 I'm Stock now!acting as stock...
PoliceForce[373564028] #t152 I'm Stock now!acting as stock...
PoliceForce[373564028] #t152 HeavyStock with New Clear
PoliceForce[373564028] #t152 HeavyStock with old clear
PoliceForce[373564028] #t152 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t152 I'm Stock now!acting as stock...
PoliceForce[373564028] #t153 I'm Stock now!acting as stock...
PoliceForce[373564028] #t153 HeavyStock with New Clear
PoliceForce[373564028] #t153 HeavyStock with old clear
PoliceForce[373564028] #t153 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t153 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t153 HeavyStock with New Clear
PoliceForce[1199697812] #t153 HeavyStock with old clear
PoliceForce[1199697812] #t153 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t153 I'm Stock now!acting as stock...
PoliceForce[373564028] #t154 I'm Stock now!acting as stock...
PoliceForce[373564028] #t154 HeavyStock with New Clear
PoliceForce[373564028] #t154 HeavyStock with old clear
PoliceForce[373564028] #t154 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t154 HeavyStock with New Clear
PoliceForce[1199697812] #t154 HeavyStock with old clear
PoliceForce[1199697812] #t154 dige har kari kardam natounetam rad sham
PoliceForce[617493479] #t154 I'm Stock now!acting as stock...
PoliceForce[2077753808] #t154 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t154 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t154 HeavyStock with New Clear
PoliceForce[2010843813] #t154 HeavyStock with old clear
PoliceForce[2010843813] #t154 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t155 HeavyStock with New Clear
PoliceForce[373564028] #t155 HeavyStock with old clear
PoliceForce[373564028] #t155 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t155 HeavyStock with New Clear
PoliceForce[2010843813] #t155 HeavyStock with old clear
PoliceForce[2010843813] #t155 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t156 I'm Stock now!acting as stock...
PoliceForce[373564028] #t156 HeavyStock with New Clear
PoliceForce[373564028] #t156 HeavyStock with old clear
PoliceForce[373564028] #t156 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t156 I'm Stock now!acting as stock...
PoliceForce[373564028] #t157 HeavyStock with New Clear
PoliceForce[373564028] #t157 HeavyStock with old clear
PoliceForce[373564028] #t157 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t157 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t157 HeavyStock with New Clear
PoliceForce[1199697812] #t157 HeavyStock with old clear
PoliceForce[1199697812] #t157 dige har kari kardam natounetam rad sham
PoliceForce[954570793] #t157 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t157 I'm Stock now!acting as stock...
PoliceForce[841152903] #t157 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t158 HeavyStock with New Clear
PoliceForce[1199697812] #t158 HeavyStock with old clear
PoliceForce[1199697812] #t158 dige har kari kardam natounetam rad sham
PoliceForce[1134948401] #t158 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t158 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t158 HeavyStock with New Clear
PoliceForce[2010843813] #t158 HeavyStock with old clear
PoliceForce[2010843813] #t158 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t159 HeavyStock with New Clear
PoliceForce[373564028] #t159 HeavyStock with old clear
PoliceForce[373564028] #t159 dige har kari kardam natounetam rad sham
PoliceForce[617493479] #t159 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t159 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t159 HeavyStock with New Clear
PoliceForce[2010843813] #t159 HeavyStock with old clear
PoliceForce[2010843813] #t159 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t160 I'm Stock now!acting as stock...
PoliceForce[2077753808] #t160 I'm Stock now!acting as stock...
PoliceForce[1480157329] #t160 I'm Stock now!acting as stock...
PoliceForce[1134948401] #t160 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t160 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t160 HeavyStock with New Clear
PoliceForce[2010843813] #t160 HeavyStock with old clear
PoliceForce[2010843813] #t160 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t161 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t161 HeavyStock with New Clear
PoliceForce[1199697812] #t161 HeavyStock with old clear
PoliceForce[1199697812] #t161 dige har kari kardam natounetam rad sham
PoliceForce[1134948401] #t161 I'm Stock now!acting as stock...
PoliceForce[1134948401] #t161 HeavyStock with New Clear
PoliceForce[1134948401] #t161 HeavyStock with old clear
PoliceForce[1134948401] #t161 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t161 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t161 HeavyStock with New Clear
PoliceForce[2010843813] #t161 HeavyStock with old clear
PoliceForce[2010843813] #t161 dige har kari kardam natounetam rad sham
PoliceForce[319519319] #t161 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t162 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t162 HeavyStock with New Clear
PoliceForce[1199697812] #t162 HeavyStock with old clear
PoliceForce[1199697812] #t162 dige har kari kardam natounetam rad sham
PoliceForce[1134948401] #t162 HeavyStock with New Clear
PoliceForce[1134948401] #t162 HeavyStock with old clear
PoliceForce[1134948401] #t162 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t162 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t162 HeavyStock with New Clear
PoliceForce[2010843813] #t162 HeavyStock with old clear
PoliceForce[2010843813] #t162 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t163 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t163 HeavyStock with New Clear
PoliceForce[1199697812] #t163 HeavyStock with old clear
PoliceForce[1199697812] #t163 dige har kari kardam natounetam rad sham
PoliceForce[1134948401] #t163 I'm Stock now!acting as stock...
PoliceForce[1134948401] #t163 HeavyStock with New Clear
PoliceForce[1134948401] #t163 HeavyStock with old clear
PoliceForce[1134948401] #t163 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t163 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t163 HeavyStock with New Clear
PoliceForce[2010843813] #t163 HeavyStock with old clear
PoliceForce[2010843813] #t163 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t164 HeavyStock with New Clear
PoliceForce[1199697812] #t164 HeavyStock with old clear
PoliceForce[1199697812] #t164 dige har kari kardam natounetam rad sham
PoliceForce[1134948401] #t164 HeavyStock with New Clear
PoliceForce[1134948401] #t164 HeavyStock with old clear
PoliceForce[1134948401] #t164 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t164 HeavyStock with New Clear
PoliceForce[2010843813] #t164 HeavyStock with old clear
PoliceForce[2010843813] #t164 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t166 I'm Stock now!acting as stock...
PoliceForce[1134948401] #t166 HeavyStock with New Clear
PoliceForce[1134948401] #t166 HeavyStock with old clear
PoliceForce[1134948401] #t166 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t166 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t167 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t167 HeavyStock with New Clear
PoliceForce[1199697812] #t167 HeavyStock with old clear
PoliceForce[1199697812] #t167 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t167 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t167 HeavyStock with New Clear
PoliceForce[2010843813] #t167 HeavyStock with old clear
PoliceForce[2010843813] #t167 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t168 HeavyStock with New Clear
PoliceForce[1199697812] #t168 HeavyStock with old clear
PoliceForce[1199697812] #t168 dige har kari kardam natounetam rad sham
PoliceForce[1134948401] #t168 HeavyStock with New Clear
PoliceForce[1134948401] #t168 HeavyStock with old clear
PoliceForce[1134948401] #t168 dige har kari kardam natounetam rad sham
PoliceForce[954570793] #t168 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t168 HeavyStock with New Clear
PoliceForce[2010843813] #t168 HeavyStock with old clear
PoliceForce[2010843813] #t168 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t170 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t170 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t171 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t171 HeavyStock with New Clear
PoliceForce[1199697812] #t171 HeavyStock with old clear
PoliceForce[1199697812] #t171 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t171 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t171 HeavyStock with New Clear
PoliceForce[2010843813] #t171 HeavyStock with old clear
PoliceForce[2010843813] #t171 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t172 HeavyStock with New Clear
PoliceForce[1199697812] #t172 HeavyStock with old clear
PoliceForce[1199697812] #t172 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t172 HeavyStock with New Clear
PoliceForce[2010843813] #t172 HeavyStock with old clear
PoliceForce[2010843813] #t172 dige har kari kardam natounetam rad sham
PoliceForce[906012211] #t173 I'm Stock now!acting as stock...
[ERROR] AmbulanceTeam[1875530661] #t173 Your Act may not received by server!!! passed time in this cycle 4326 ms... think time=1500 tinktime*0.9=1350 nextstepstated?falseremained time to act:-2976ms
PoliceForce[1199697812] #t174 I'm Stock now!acting as stock...
PoliceForce[622810358] #t174 I'm Stock now!acting as stock...
PoliceForce[2077753808] #t174 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t174 I'm Stock now!acting as stock...
PoliceForce[319519319] #t174 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t175 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t175 HeavyStock with New Clear
PoliceForce[1199697812] #t175 HeavyStock with old clear
PoliceForce[1199697812] #t175 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t175 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t175 HeavyStock with New Clear
PoliceForce[2010843813] #t175 HeavyStock with old clear
PoliceForce[2010843813] #t175 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t176 HeavyStock with New Clear
PoliceForce[1199697812] #t176 HeavyStock with old clear
PoliceForce[1199697812] #t176 dige har kari kardam natounetam rad sham
PoliceForce[1134948401] #t176 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t176 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t176 HeavyStock with New Clear
PoliceForce[2010843813] #t176 HeavyStock with old clear
PoliceForce[2010843813] #t176 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t177 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t177 HeavyStock with New Clear
PoliceForce[2010843813] #t177 HeavyStock with old clear
PoliceForce[2010843813] #t177 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t178 I'm Stock now!acting as stock...
PoliceForce[1957083413] #t178 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t178 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t178 HeavyStock with New Clear
PoliceForce[2010843813] #t178 HeavyStock with old clear
PoliceForce[2010843813] #t178 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t179 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t179 HeavyStock with New Clear
PoliceForce[1199697812] #t179 HeavyStock with old clear
PoliceForce[1199697812] #t179 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t179 HeavyStock with New Clear
PoliceForce[2010843813] #t179 HeavyStock with old clear
PoliceForce[2010843813] #t179 dige har kari kardam natounetam rad sham
PoliceForce[319519319] #t179 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t180 HeavyStock with New Clear
PoliceForce[1199697812] #t180 HeavyStock with old clear
PoliceForce[1199697812] #t180 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t181 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t182 I'm Stock now!acting as stock...
PoliceForce[954570793] #t182 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t182 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t182 HeavyStock with New Clear
PoliceForce[2010843813] #t182 HeavyStock with old clear
PoliceForce[2010843813] #t182 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t183 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t183 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t183 HeavyStock with New Clear
PoliceForce[1199697812] #t183 HeavyStock with old clear
PoliceForce[1199697812] #t183 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t183 HeavyStock with New Clear
PoliceForce[2010843813] #t183 HeavyStock with old clear
PoliceForce[2010843813] #t183 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t184 I'm Stock now!acting as stock...
PoliceForce[373564028] #t184 HeavyStock with New Clear
PoliceForce[373564028] #t184 HeavyStock with old clear
PoliceForce[373564028] #t184 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t184 HeavyStock with New Clear
PoliceForce[1199697812] #t184 HeavyStock with old clear
PoliceForce[1199697812] #t184 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t185 HeavyStock with New Clear
PoliceForce[373564028] #t185 HeavyStock with old clear
PoliceForce[373564028] #t185 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t185 I'm Stock now!acting as stock...
PoliceForce[841152903] #t185 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t186 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t186 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t186 HeavyStock with New Clear
PoliceForce[2010843813] #t186 HeavyStock with old clear
PoliceForce[2010843813] #t186 dige har kari kardam natounetam rad sham
PoliceForce[841152903] #t186 I'm Stock now!acting as stock...
PoliceForce[841152903] #t186 HeavyStock with New Clear
PoliceForce[841152903] #t186 HeavyStock with old clear
PoliceForce[841152903] #t186 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t187 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t187 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t187 HeavyStock with New Clear
PoliceForce[1199697812] #t187 HeavyStock with old clear
PoliceForce[1199697812] #t187 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t187 HeavyStock with New Clear
PoliceForce[2010843813] #t187 HeavyStock with old clear
PoliceForce[2010843813] #t187 dige har kari kardam natounetam rad sham
PoliceForce[841152903] #t187 I'm Stock now!acting as stock...
PoliceForce[841152903] #t187 HeavyStock with New Clear
PoliceForce[841152903] #t187 HeavyStock with old clear
PoliceForce[841152903] #t187 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t188 I'm Stock now!acting as stock...
PoliceForce[373564028] #t188 HeavyStock with New Clear
PoliceForce[373564028] #t188 HeavyStock with old clear
PoliceForce[373564028] #t188 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t188 HeavyStock with New Clear
PoliceForce[1199697812] #t188 HeavyStock with old clear
PoliceForce[1199697812] #t188 dige har kari kardam natounetam rad sham
PoliceForce[622810358] #t188 I'm Stock now!acting as stock...
PoliceForce[841152903] #t188 HeavyStock with New Clear
PoliceForce[841152903] #t188 HeavyStock with old clear
PoliceForce[841152903] #t188 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t189 HeavyStock with New Clear
PoliceForce[373564028] #t189 HeavyStock with old clear
PoliceForce[373564028] #t189 dige har kari kardam natounetam rad sham
PoliceForce[622810358] #t189 I'm Stock now!acting as stock...
PoliceForce[622810358] #t189 HeavyStock with New Clear
PoliceForce[622810358] #t189 HeavyStock with old clear
PoliceForce[622810358] #t189 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t189 I'm Stock now!acting as stock...
PoliceForce[841152903] #t189 I'm Stock now!acting as stock...
PoliceForce[841152903] #t189 HeavyStock with New Clear
PoliceForce[841152903] #t189 HeavyStock with old clear
PoliceForce[841152903] #t189 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t190 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t190 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t190 HeavyStock with New Clear
PoliceForce[2010843813] #t190 HeavyStock with old clear
PoliceForce[2010843813] #t190 dige har kari kardam natounetam rad sham
PoliceForce[841152903] #t190 HeavyStock with New Clear
PoliceForce[841152903] #t190 HeavyStock with old clear
PoliceForce[841152903] #t190 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t191 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t191 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t191 HeavyStock with New Clear
PoliceForce[1199697812] #t191 HeavyStock with old clear
PoliceForce[1199697812] #t191 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t191 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t191 HeavyStock with New Clear
PoliceForce[2010843813] #t191 HeavyStock with old clear
PoliceForce[2010843813] #t191 dige har kari kardam natounetam rad sham
PoliceForce[841152903] #t191 I'm Stock now!acting as stock...
PoliceForce[841152903] #t191 HeavyStock with New Clear
PoliceForce[841152903] #t191 HeavyStock with old clear
PoliceForce[841152903] #t191 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t192 I'm Stock now!acting as stock...
PoliceForce[373564028] #t192 HeavyStock with New Clear
PoliceForce[373564028] #t192 HeavyStock with old clear
PoliceForce[373564028] #t192 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t192 HeavyStock with New Clear
PoliceForce[1199697812] #t192 HeavyStock with old clear
PoliceForce[1199697812] #t192 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t192 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t192 HeavyStock with New Clear
PoliceForce[2010843813] #t192 HeavyStock with old clear
PoliceForce[2010843813] #t192 dige har kari kardam natounetam rad sham
PoliceForce[841152903] #t192 HeavyStock with New Clear
PoliceForce[841152903] #t192 HeavyStock with old clear
PoliceForce[841152903] #t192 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t193 HeavyStock with New Clear
PoliceForce[373564028] #t193 HeavyStock with old clear
PoliceForce[373564028] #t193 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t193 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t193 HeavyStock with New Clear
PoliceForce[2010843813] #t193 HeavyStock with old clear
PoliceForce[2010843813] #t193 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t194 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t194 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t194 HeavyStock with New Clear
PoliceForce[2010843813] #t194 HeavyStock with old clear
PoliceForce[2010843813] #t194 dige har kari kardam natounetam rad sham
PoliceForce[841152903] #t194 I'm Stock now!acting as stock...
PoliceForce[373564028] #t195 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t195 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t195 HeavyStock with New Clear
PoliceForce[1199697812] #t195 HeavyStock with old clear
PoliceForce[1199697812] #t195 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t195 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t195 HeavyStock with New Clear
PoliceForce[2010843813] #t195 HeavyStock with old clear
PoliceForce[2010843813] #t195 dige har kari kardam natounetam rad sham
PoliceForce[841152903] #t195 I'm Stock now!acting as stock...
PoliceForce[841152903] #t195 HeavyStock with New Clear
PoliceForce[841152903] #t195 HeavyStock with old clear
PoliceForce[841152903] #t195 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t196 I'm Stock now!acting as stock...
PoliceForce[373564028] #t196 HeavyStock with New Clear
PoliceForce[373564028] #t196 HeavyStock with old clear
PoliceForce[373564028] #t196 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t196 HeavyStock with New Clear
PoliceForce[1199697812] #t196 HeavyStock with old clear
PoliceForce[1199697812] #t196 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t196 HeavyStock with New Clear
PoliceForce[2010843813] #t196 HeavyStock with old clear
PoliceForce[2010843813] #t196 dige har kari kardam natounetam rad sham
PoliceForce[841152903] #t196 I'm Stock now!acting as stock...
PoliceForce[841152903] #t196 HeavyStock with New Clear
PoliceForce[841152903] #t196 HeavyStock with old clear
PoliceForce[841152903] #t196 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t197 HeavyStock with New Clear
PoliceForce[373564028] #t197 HeavyStock with old clear
PoliceForce[373564028] #t197 dige har kari kardam natounetam rad sham
PoliceForce[841152903] #t197 I'm Stock now!acting as stock...
PoliceForce[841152903] #t197 HeavyStock with New Clear
PoliceForce[841152903] #t197 HeavyStock with old clear
PoliceForce[841152903] #t197 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t198 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t198 I'm Stock now!acting as stock...
PoliceForce[841152903] #t198 I'm Stock now!acting as stock...
PoliceForce[841152903] #t198 HeavyStock with New Clear
PoliceForce[841152903] #t198 HeavyStock with old clear
PoliceForce[841152903] #t198 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t199 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t199 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t199 HeavyStock with New Clear
PoliceForce[1199697812] #t199 HeavyStock with old clear
PoliceForce[1199697812] #t199 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t199 I'm Stock now!acting as stock...
PoliceForce[2010843813] #t199 HeavyStock with New Clear
PoliceForce[2010843813] #t199 HeavyStock with old clear
PoliceForce[2010843813] #t199 dige har kari kardam natounetam rad sham
PoliceForce[841152903] #t199 I'm Stock now!acting as stock...
PoliceForce[841152903] #t199 HeavyStock with New Clear
PoliceForce[841152903] #t199 HeavyStock with old clear
PoliceForce[841152903] #t199 dige har kari kardam natounetam rad sham
PoliceForce[373564028] #t200 I'm Stock now!acting as stock...
PoliceForce[373564028] #t200 HeavyStock with New Clear
PoliceForce[373564028] #t200 HeavyStock with old clear
PoliceForce[373564028] #t200 dige har kari kardam natounetam rad sham
PoliceForce[1199697812] #t200 I'm Stock now!acting as stock...
PoliceForce[1199697812] #t200 HeavyStock with New Clear
PoliceForce[1199697812] #t200 HeavyStock with old clear
PoliceForce[1199697812] #t200 dige har kari kardam natounetam rad sham
PoliceForce[2010843813] #t200 HeavyStock with New Clear
PoliceForce[2010843813] #t200 HeavyStock with old clear
PoliceForce[2010843813] #t200 dige har kari kardam natounetam rad sham
PoliceForce[841152903] #t200 HeavyStock with New Clear
PoliceForce[841152903] #t200 HeavyStock with old clear
PoliceForce[841152903] #t200 dige har kari kardam natounetam rad sham
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
