sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.21, sos.create-precompue-files=true}

Connecting fire brigade 0...879	3467	1659464.0	1427167.0
FireBrigade[51323760] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,0s,13ms]MapRecognition[TimePassed= 0h,0m,0s,12ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,0s,132ms]messagePrecompute[TimePassed= 0h,0m,0s,118ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,0s,345ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,213ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,0s,532ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,187ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,0s,664ms]setNeighbours[TimePassed= 0h,0m,0s,131ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,0s,937ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,272ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,0s,939ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,0s,964ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,24ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,0s,969ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,0s,981ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,12ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,0s,999ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,18ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,1s,51ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,51ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,1s,92ms]movePrecompute[TimePassed= 0h,0m,0s,40ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,1s,95ms]updatePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[51323760] #t0 [TimePassed= 0h,0m,1s,215ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,119ms]
FireBrigade[51323760] #t0 Start of Fire PreCompute...
FireBrigade[51323760] #t0 setFireBuildings got: 0ms
FireBrigade[51323760] #t0 setExtinguishableArea: 399ms
FireBrigade[51323760] #t0 makeBuildingBlocks got: 50ms
FireBrigade[51323760] #t0 makeIslands got: 48ms
FireBrigade[51323760] #t0 Fire PreComput Time: 504ms ------------------------

:success FireBrigade[51323760]

Connecting fire brigade 1...879	3467	1659464.0	1427167.0
FireBrigade[157395516] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,4ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,41ms]messagePrecompute[TimePassed= 0h,0m,0s,37ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,138ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,301ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,163ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,373ms]setNeighbours[TimePassed= 0h,0m,0s,72ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,545ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,171ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,548ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,569ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,21ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,572ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,579ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,588ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,623ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,34ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,643ms]movePrecompute[TimePassed= 0h,0m,0s,20ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,643ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[157395516] #t0 [TimePassed= 0h,0m,0s,743ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,99ms]
FireBrigade[157395516] #t0 Start of Fire PreCompute...
FireBrigade[157395516] #t0 setFireBuildings got: 1ms
FireBrigade[157395516] #t0 setExtinguishableArea: 462ms
FireBrigade[157395516] #t0 makeBuildingBlocks got: 28ms
FireBrigade[157395516] #t0 makeIslands got: 25ms
FireBrigade[157395516] #t0 Fire PreComput Time: 517ms ------------------------

:success FireBrigade[157395516]

Connecting fire brigade 2...879	3467	1659464.0	1427167.0
FireBrigade[1868622187] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,39ms]messagePrecompute[TimePassed= 0h,0m,0s,36ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,130ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,91ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,270ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,140ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,337ms]setNeighbours[TimePassed= 0h,0m,0s,66ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,503ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,166ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,505ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,515ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,517ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,524ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,528ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,561ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,33ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,574ms]movePrecompute[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,575ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1868622187] #t0 [TimePassed= 0h,0m,0s,739ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,164ms]
FireBrigade[1868622187] #t0 Start of Fire PreCompute...
FireBrigade[1868622187] #t0 setFireBuildings got: 0ms
FireBrigade[1868622187] #t0 setExtinguishableArea: 128ms
FireBrigade[1868622187] #t0 makeBuildingBlocks got: 20ms
FireBrigade[1868622187] #t0 makeIslands got: 25ms
FireBrigade[1868622187] #t0 Fire PreComput Time: 173ms ------------------------

:success FireBrigade[1868622187]

Connecting fire brigade 3...879	3467	1659464.0	1427167.0
FireBrigade[79643554] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,124ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,90ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,261ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,136ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,326ms]setNeighbours[TimePassed= 0h,0m,0s,65ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,491ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,493ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,502ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,504ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,510ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,514ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,548ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,33ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,555ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,555ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[79643554] #t0 [TimePassed= 0h,0m,0s,645ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,90ms]
FireBrigade[79643554] #t0 Start of Fire PreCompute...
FireBrigade[79643554] #t0 setFireBuildings got: 0ms
FireBrigade[79643554] #t0 setExtinguishableArea: 133ms
FireBrigade[79643554] #t0 makeBuildingBlocks got: 21ms
FireBrigade[79643554] #t0 makeIslands got: 25ms
FireBrigade[79643554] #t0 Fire PreComput Time: 179ms ------------------------

:success FireBrigade[79643554]

Connecting fire brigade 4...879	3467	1659464.0	1427167.0
FireBrigade[1663577740] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,123ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,207ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,84ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,272ms]setNeighbours[TimePassed= 0h,0m,0s,65ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,437ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,438ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,446ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,448ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,452ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,454ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,486ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,492ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,492ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1663577740] #t0 [TimePassed= 0h,0m,0s,581ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
FireBrigade[1663577740] #t0 Start of Fire PreCompute...
FireBrigade[1663577740] #t0 setFireBuildings got: 0ms
FireBrigade[1663577740] #t0 setExtinguishableArea: 130ms
FireBrigade[1663577740] #t0 makeBuildingBlocks got: 21ms
FireBrigade[1663577740] #t0 makeIslands got: 26ms
FireBrigade[1663577740] #t0 Fire PreComput Time: 177ms ------------------------

:success FireBrigade[1663577740]

Connecting fire brigade 5...879	3467	1659464.0	1427167.0
FireBrigade[1713756055] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,121ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,90ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,204ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,82ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,269ms]setNeighbours[TimePassed= 0h,0m,0s,65ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,435ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,166ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,436ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,445ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,446ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,451ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,454ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,487ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,33ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,493ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,494ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1713756055] #t0 [TimePassed= 0h,0m,0s,694ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,200ms]
FireBrigade[1713756055] #t0 Start of Fire PreCompute...
FireBrigade[1713756055] #t0 setFireBuildings got: 0ms
FireBrigade[1713756055] #t0 setExtinguishableArea: 126ms
FireBrigade[1713756055] #t0 makeBuildingBlocks got: 20ms
FireBrigade[1713756055] #t0 makeIslands got: 25ms
FireBrigade[1713756055] #t0 Fire PreComput Time: 171ms ------------------------

:success FireBrigade[1713756055]

Connecting fire brigade 6...879	3467	1659464.0	1427167.0
FireBrigade[320840103] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,123ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,90ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,207ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,84ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,271ms]setNeighbours[TimePassed= 0h,0m,0s,65ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,437ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,438ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,446ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,447ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,451ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,453ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,485ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,490ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,490ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[320840103] #t0 [TimePassed= 0h,0m,0s,578ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]
FireBrigade[320840103] #t0 Start of Fire PreCompute...
FireBrigade[320840103] #t0 setFireBuildings got: 0ms
FireBrigade[320840103] #t0 setExtinguishableArea: 127ms
FireBrigade[320840103] #t0 makeBuildingBlocks got: 21ms
FireBrigade[320840103] #t0 makeIslands got: 26ms
FireBrigade[320840103] #t0 Fire PreComput Time: 174ms ------------------------

:success FireBrigade[320840103]

Connecting fire brigade 7...879	3467	1659464.0	1427167.0
FireBrigade[116002946] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,122ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,205ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,82ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,269ms]setNeighbours[TimePassed= 0h,0m,0s,63ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,434ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,164ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,435ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,443ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,444ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,448ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,451ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,483ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,487ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,488ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
FireBrigade[116002946] #t0 [TimePassed= 0h,0m,0s,577ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
FireBrigade[116002946] #t0 Start of Fire PreCompute...
FireBrigade[116002946] #t0 setFireBuildings got: 0ms
FireBrigade[116002946] #t0 setExtinguishableArea: 127ms
FireBrigade[116002946] #t0 makeBuildingBlocks got: 20ms
FireBrigade[116002946] #t0 makeIslands got: 25ms
FireBrigade[116002946] #t0 Fire PreComput Time: 172ms ------------------------

:success FireBrigade[116002946]

Connecting fire brigade 8...879	3467	1659464.0	1427167.0
FireBrigade[310372907] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,123ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,205ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,82ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,268ms]setNeighbours[TimePassed= 0h,0m,0s,63ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,432ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,164ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,433ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,441ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,442ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,448ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,453ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,488ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,35ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,491ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,492ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[310372907] #t0 [TimePassed= 0h,0m,0s,579ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,87ms]
FireBrigade[310372907] #t0 Start of Fire PreCompute...
FireBrigade[310372907] #t0 setFireBuildings got: 0ms
FireBrigade[310372907] #t0 setExtinguishableArea: 271ms
FireBrigade[310372907] #t0 makeBuildingBlocks got: 18ms
FireBrigade[310372907] #t0 makeIslands got: 22ms
FireBrigade[310372907] #t0 Fire PreComput Time: 311ms ------------------------

:success FireBrigade[310372907]

Connecting fire brigade 9...879	3467	1659464.0	1427167.0
FireBrigade[5602046] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,202ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,82ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,265ms]setNeighbours[TimePassed= 0h,0m,0s,63ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,430ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,430ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,438ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,438ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,442ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,444ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,476ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,479ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,480ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[5602046] #t0 [TimePassed= 0h,0m,0s,569ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
FireBrigade[5602046] #t0 Start of Fire PreCompute...
FireBrigade[5602046] #t0 setFireBuildings got: 0ms
FireBrigade[5602046] #t0 setExtinguishableArea: 127ms
FireBrigade[5602046] #t0 makeBuildingBlocks got: 19ms
FireBrigade[5602046] #t0 makeIslands got: 22ms
FireBrigade[5602046] #t0 Fire PreComput Time: 169ms ------------------------

:success FireBrigade[5602046]

Connecting fire brigade 10...879	3467	1659464.0	1427167.0
FireBrigade[1113694087] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,121ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,202ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,266ms]setNeighbours[TimePassed= 0h,0m,0s,63ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,430ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,164ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,430ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,438ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,439ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,442ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,444ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,476ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,480ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,480ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1113694087] #t0 [TimePassed= 0h,0m,0s,569ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
FireBrigade[1113694087] #t0 Start of Fire PreCompute...
FireBrigade[1113694087] #t0 setFireBuildings got: 0ms
FireBrigade[1113694087] #t0 setExtinguishableArea: 127ms
FireBrigade[1113694087] #t0 makeBuildingBlocks got: 19ms
FireBrigade[1113694087] #t0 makeIslands got: 24ms
FireBrigade[1113694087] #t0 Fire PreComput Time: 170ms ------------------------

:success FireBrigade[1113694087]

Connecting fire brigade 11...
Connecting ambulance team 11...879	3467	1659464.0	1427167.0
AmbulanceTeam[1382929143] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,123ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,204ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,271ms]setNeighbours[TimePassed= 0h,0m,0s,67ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,438ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,167ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,439ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,447ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,450ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,458ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,463ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,496ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,33ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,502ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,503ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1382929143] #t0 [TimePassed= 0h,0m,0s,591ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]

:success AmbulanceTeam[1382929143]

Connecting ambulance team 12...879	3467	1659464.0	1427167.0
AmbulanceTeam[2360023] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,124ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,91ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,207ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,83ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,450ms]setNeighbours[TimePassed= 0h,0m,0s,243ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,615ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,615ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,623ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,624ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,630ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,635ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,669ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,34ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,673ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,673ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2360023] #t0 [TimePassed= 0h,0m,0s,761ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]

:success AmbulanceTeam[2360023]

Connecting ambulance team 13...879	3467	1659464.0	1427167.0
AmbulanceTeam[1609546351] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,121ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,203ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,82ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,267ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,432ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,433ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,441ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,442ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,446ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,450ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,501ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,50ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,507ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,507ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1609546351] #t0 [TimePassed= 0h,0m,0s,595ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]

:success AmbulanceTeam[1609546351]

Connecting ambulance team 14...879	3467	1659464.0	1427167.0
AmbulanceTeam[743212109] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,203ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,82ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,268ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,433ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,434ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,442ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,443ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,448ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,450ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,482ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,486ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,486ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[743212109] #t0 [TimePassed= 0h,0m,0s,574ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]

:success AmbulanceTeam[743212109]

Connecting ambulance team 15...879	3467	1659464.0	1427167.0
AmbulanceTeam[1863100154] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,201ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,265ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,429ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,164ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,430ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,438ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,438ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,442ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,444ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,476ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,480ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,480ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1863100154] #t0 [TimePassed= 0h,0m,0s,568ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]

:success AmbulanceTeam[1863100154]

Connecting ambulance team 16...879	3467	1659464.0	1427167.0
AmbulanceTeam[1496658605] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,200ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,265ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,432ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,167ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,433ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,441ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,441ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,445ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,449ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,494ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,44ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,497ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,497ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1496658605] #t0 [TimePassed= 0h,0m,0s,586ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]

:success AmbulanceTeam[1496658605]

Connecting ambulance team 17...879	3467	1659464.0	1427167.0
AmbulanceTeam[1343118673] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,121ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,201ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,265ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,433ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,168ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,434ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,442ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,442ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,445ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,447ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,479ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,483ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,483ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1343118673] #t0 [TimePassed= 0h,0m,0s,571ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]

:success AmbulanceTeam[1343118673]

Connecting ambulance team 18...879	3467	1659464.0	1427167.0
AmbulanceTeam[1048743044] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,200ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,263ms]setNeighbours[TimePassed= 0h,0m,0s,63ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,428ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,428ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,436ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,436ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,440ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,442ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,474ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,478ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,478ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1048743044] #t0 [TimePassed= 0h,0m,0s,566ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]

:success AmbulanceTeam[1048743044]

Connecting ambulance team 19...879	3467	1659464.0	1427167.0
AmbulanceTeam[868344182] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,199ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,263ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,428ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,428ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,436ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,436ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,440ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,442ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,474ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,477ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,477ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[868344182] #t0 [TimePassed= 0h,0m,0s,565ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]

:success AmbulanceTeam[868344182]

Connecting ambulance team 20...879	3467	1659464.0	1427167.0
AmbulanceTeam[1156325008] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,198ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,262ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,427ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,427ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,435ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,435ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,439ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,441ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,472ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,31ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,475ms]movePrecompute[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,475ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1156325008] #t0 [TimePassed= 0h,0m,0s,563ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]

:success AmbulanceTeam[1156325008]

Connecting ambulance team 21...879	3467	1659464.0	1427167.0
AmbulanceTeam[1008060211] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,199ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,263ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,431ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,168ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,431ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,439ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,439ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,443ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,445ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,477ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,480ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,480ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1008060211] #t0 [TimePassed= 0h,0m,0s,771ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,291ms]

:success AmbulanceTeam[1008060211]

Connecting ambulance team 22...879	3467	1659464.0	1427167.0
AmbulanceTeam[205935384] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,122ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,202ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,265ms]setNeighbours[TimePassed= 0h,0m,0s,63ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,431ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,432ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,439ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,440ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,443ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,445ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,477ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,480ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,480ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[205935384] #t0 [TimePassed= 0h,0m,0s,568ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]

:success AmbulanceTeam[205935384]

Connecting ambulance team 23...
Connecting police force 23...879	3467	1659464.0	1427167.0
PoliceForce[210628361] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,122ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,205ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,83ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,270ms]setNeighbours[TimePassed= 0h,0m,0s,65ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,437ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,167ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,438ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,447ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,449ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,456ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,464ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,496ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,504ms]movePrecompute[TimePassed= 0h,0m,0s,8ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,504ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[210628361] #t0 [TimePassed= 0h,0m,0s,592ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]
PoliceForce[210628361] #t0 Police Search Precompute got:27ms
PoliceForce[210628361] #t0 check rang for fire property= 437749
PoliceForce[210628361] #t0 Cluster Connector for afterShock startRoad= Road[24015] endRoad= Road[29511]
PoliceForce[210628361] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,270ms]
:success PoliceForce[210628361]

Connecting police force 24...879	3467	1659464.0	1427167.0
PoliceForce[967769309] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,200ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,264ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,429ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,430ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,438ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,439ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,443ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,446ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,478ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,31ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,487ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,487ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[967769309] #t0 [TimePassed= 0h,0m,0s,744ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,257ms]
PoliceForce[967769309] #t0 Police Search Precompute got:26ms
PoliceForce[967769309] #t0 check rang for fire property= 437749
PoliceForce[967769309] #t0 Cluster Connector for afterShock startRoad= Road[25934] endRoad= Road[25934]
PoliceForce[967769309] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,178ms]
:success PoliceForce[967769309]

Connecting police force 25...879	3467	1659464.0	1427167.0
PoliceForce[1063237679] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,201ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,265ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,430ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,431ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,439ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,439ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,444ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,447ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,479ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,483ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,483ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1063237679] #t0 [TimePassed= 0h,0m,0s,571ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]
PoliceForce[1063237679] #t0 Police Search Precompute got:25ms
PoliceForce[1063237679] #t0 check rang for fire property= 437749
PoliceForce[1063237679] #t0 Cluster Connector for afterShock startRoad= Road[24871] endRoad= Road[24072]
PoliceForce[1063237679] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,172ms]
:success PoliceForce[1063237679]

Connecting police force 26...879	3467	1659464.0	1427167.0
PoliceForce[315594845] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,45ms]messagePrecompute[TimePassed= 0h,0m,0s,43ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,134ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,214ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,278ms]setNeighbours[TimePassed= 0h,0m,0s,63ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,444ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,166ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,445ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,453ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,454ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,458ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,462ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,513ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,51ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,517ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,517ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[315594845] #t0 [TimePassed= 0h,0m,0s,605ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]
PoliceForce[315594845] #t0 Police Search Precompute got:25ms
PoliceForce[315594845] #t0 check rang for fire property= 437749
PoliceForce[315594845] #t0 Cluster Connector for afterShock startRoad= Road[16598] endRoad= Road[23466]
PoliceForce[315594845] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,172ms]
:success PoliceForce[315594845]

Connecting police force 27...879	3467	1659464.0	1427167.0
PoliceForce[10071004] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,200ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,264ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,428ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,164ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,429ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,438ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,438ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,442ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,445ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,478ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,618ms]movePrecompute[TimePassed= 0h,0m,0s,140ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,619ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
PoliceForce[10071004] #t0 [TimePassed= 0h,0m,0s,707ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]
PoliceForce[10071004] #t0 Police Search Precompute got:24ms
PoliceForce[10071004] #t0 check rang for fire property= 437749
PoliceForce[10071004] #t0 Cluster Connector for afterShock startRoad= Road[28002] endRoad= Road[25940]
PoliceForce[10071004] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,171ms]
:success PoliceForce[10071004]

Connecting police force 28...879	3467	1659464.0	1427167.0
PoliceForce[841310036] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,201ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,265ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,432ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,167ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,433ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,441ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,443ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,447ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,450ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,483ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,33ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,487ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,487ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[841310036] #t0 [TimePassed= 0h,0m,0s,576ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
PoliceForce[841310036] #t0 Police Search Precompute got:25ms
PoliceForce[841310036] #t0 check rang for fire property= 437749
PoliceForce[841310036] #t0 Cluster Connector for afterShock startRoad= Road[27454] endRoad= Road[26752]
PoliceForce[841310036] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,174ms]
:success PoliceForce[841310036]

Connecting police force 29...879	3467	1659464.0	1427167.0
PoliceForce[2024270186] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,200ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,264ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,429ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,430ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,438ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,439ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,443ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,445ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,477ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,480ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,481ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2024270186] #t0 [TimePassed= 0h,0m,0s,569ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]
PoliceForce[2024270186] #t0 Police Search Precompute got:26ms
PoliceForce[2024270186] #t0 check rang for fire property= 437749
PoliceForce[2024270186] #t0 Cluster Connector for afterShock startRoad= Road[28751] endRoad= Road[26959]
PoliceForce[2024270186] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,171ms]
:success PoliceForce[2024270186]

Connecting police force 30...879	3467	1659464.0	1427167.0
PoliceForce[1550616800] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,215ms]messagePrecompute[TimePassed= 0h,0m,0s,214ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,304ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,382ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,77ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,446ms]setNeighbours[TimePassed= 0h,0m,0s,63ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,611ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,165ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,612ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,620ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,620ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,624ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,626ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,658ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,661ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,662ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1550616800] #t0 [TimePassed= 0h,0m,0s,750ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]
PoliceForce[1550616800] #t0 Police Search Precompute got:27ms
PoliceForce[1550616800] #t0 check rang for fire property= 437749
PoliceForce[1550616800] #t0 Cluster Connector for afterShock startRoad= Road[24942] endRoad= Road[26223]
PoliceForce[1550616800] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,172ms]
:success PoliceForce[1550616800]

Connecting police force 31...879	3467	1659464.0	1427167.0
PoliceForce[1301641836] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,202ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,82ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,268ms]setNeighbours[TimePassed= 0h,0m,0s,66ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,441ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,173ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,442ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,450ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,451ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,456ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,458ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,492ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,33ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,495ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,495ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1301641836] #t0 [TimePassed= 0h,0m,0s,584ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1301641836] #t0 Police Search Precompute got:26ms
PoliceForce[1301641836] #t0 check rang for fire property= 437749
PoliceForce[1301641836] #t0 Cluster Connector for afterShock startRoad= Road[26887] endRoad= Road[29663]
PoliceForce[1301641836] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,172ms]
:success PoliceForce[1301641836]

Connecting police force 32...879	3467	1659464.0	1427167.0
PoliceForce[785069172] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,198ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,262ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,429ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,167ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,430ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,439ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,440ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,445ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,447ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,481ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,33ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,484ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,485ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[785069172] #t0 [TimePassed= 0h,0m,0s,573ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,88ms]
PoliceForce[785069172] #t0 Police Search Precompute got:24ms
PoliceForce[785069172] #t0 check rang for fire property= 437749
PoliceForce[785069172] #t0 Cluster Connector for afterShock startRoad= Road[28601] endRoad= Road[26752]
PoliceForce[785069172] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,170ms]
:success PoliceForce[785069172]

Connecting police force 33...879	3467	1659464.0	1427167.0
PoliceForce[1571407463] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,198ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,78ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,262ms]setNeighbours[TimePassed= 0h,0m,0s,64ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,426ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,164ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,427ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,434ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,434ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,438ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,440ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,472ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,32ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,475ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,475ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1571407463] #t0 [TimePassed= 0h,0m,0s,562ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,87ms]
PoliceForce[1571407463] #t0 Police Search Precompute got:23ms
PoliceForce[1571407463] #t0 check rang for fire property= 437749
PoliceForce[1571407463] #t0 Cluster Connector for afterShock startRoad= Road[29358] endRoad= Road[29663]
PoliceForce[1571407463] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,170ms]
:success PoliceForce[1571407463]

Connecting police force 34...
Connecting centre 34...
:Connect Time:[TimePassed= 0h,0m,30s,634ms]
============================================================
FireBrigade[79643554] #t3 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t3 AmbulanceTeam[1008060211] : Road[20771] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t4 Problem Rest: I have Buriedness;)
FireBrigade[79643554] #t5 Problem Rest: I have Buriedness;)
AmbulanceTeam[1343118673] #t5 AmbulanceTeam[1343118673] : Road[24960] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t6 Problem Rest: I have Buriedness;)
FireBrigade[79643554] #t7 Problem Rest: I have Buriedness;)
AmbulanceTeam[1343118673] #t7 AmbulanceTeam[1343118673] : Road[24988] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[967769309] #t7 my cluster civilians[<Civilian[463652477], 1820>, <Civilian[1276646836], 1160>, <Civilian[428594406], 1150>, <Civilian[1203473355], 1150>, <Civilian[621833483], 1150>, <Civilian[809127669], 1140>, <Civilian[808814554], 840>, <Civilian[1024482390], 830>]
FireBrigade[79643554] #t8 Problem Rest: I have Buriedness;)
AmbulanceTeam[1343118673] #t8 AmbulanceTeam[1343118673] : Road[24988] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1008060211] #t8 AmbulanceTeam[1008060211] : Road[20771] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[868344182] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[205935384] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1496658605] #t9  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t9 Problem Rest: I have Buriedness;)
AmbulanceTeam[1343118673] #t9 AmbulanceTeam[1343118673] : Road[24988] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1609546351] #t9 AmbulanceTeam[1609546351] : Road[22643] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1048743044] #t9  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t10 Problem Rest: I have Buriedness;)
PoliceForce[315594845] #t10 my cluster civilians[<Civilian[1859489775], 820>]
AmbulanceTeam[1008060211] #t10 AmbulanceTeam[1008060211] : Road[20771] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[868344182] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[205935384] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1343118673] #t11 AmbulanceTeam[1343118673] : Road[19197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1343118673] #t11  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[1048743044] #t11  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t12 Problem Rest: I have Buriedness;)
AmbulanceTeam[868344182] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[205935384] #t13  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t13 Problem Rest: I have Buriedness;)
AmbulanceTeam[1048743044] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1382929143] #t13 AmbulanceTeam[1382929143] : Road[25881] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1496658605] #t14  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t14 Problem Rest: I have Buriedness;)
AmbulanceTeam[868344182] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[205935384] #t15  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t15 Problem Rest: I have Buriedness;)
AmbulanceTeam[1609546351] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1048743044] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1496658605] #t16  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t16 Problem Rest: I have Buriedness;)
FireBrigade[320840103] #t16 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t16 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t16 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[743212109] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[868344182] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[205935384] #t17  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t17 Problem Rest: I have Buriedness;)
PoliceForce[841310036] #t17 my cluster civilians[<Civilian[1905398670], 2440>, <Civilian[1104153834], 1870>]
FireBrigade[320840103] #t17 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t17 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1048743044] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1382929143] #t17 AmbulanceTeam[1382929143] : Road[25875] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1496658605] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1343118673] #t18 AmbulanceTeam[1343118673] : Road[28421] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t18 Problem Rest: I have Buriedness;)
AmbulanceTeam[1382929143] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1156325008] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[743212109] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[868344182] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[205935384] #t19  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t19 Problem Rest: I have Buriedness;)
AmbulanceTeam[1048743044] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1496658605] #t20  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t20 Problem Rest: I have Buriedness;)
AmbulanceTeam[1609546351] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[868344182] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[205935384] #t21  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t21 Problem Rest: I have Buriedness;)
AmbulanceTeam[1048743044] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1496658605] #t22  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t22 Problem Rest: I have Buriedness;)
AmbulanceTeam[1156325008] #t22 AmbulanceTeam[1156325008] : Road[19278] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[868344182] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[205935384] #t23  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t23 Problem Rest: I have Buriedness;)
PoliceForce[210628361] #t23 my cluster civilians[<Civilian[621833483], 1310>]
AmbulanceTeam[1048743044] #t23  have 3 cycle position near together! ==>is stuck
PoliceForce[1301641836] #t24 Building[1701]failed 
PoliceForce[1301641836] #t24 Building[5170]failed 
PoliceForce[1301641836] #t24 Building[6552]failed 
PoliceForce[1301641836] #t24 Building[1647]failed 
PoliceForce[1301641836] #t24 Building[3308]failed 
PoliceForce[1301641836] #t24 Building[7451]failed 
PoliceForce[1301641836] #t24 Building[5776]failed 
PoliceForce[1301641836] #t24 Building[5119]failed 
PoliceForce[1301641836] #t24 Building[2319]failed 
PoliceForce[1301641836] #t24 Building[7243]failed 
AmbulanceTeam[868344182] #t24 AmbulanceTeam[868344182] : Road[23730] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1496658605] #t24  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t24 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t24 Building[6009]failed 
PoliceForce[1063237679] #t24 Building[3846]failed 
PoliceForce[1063237679] #t24 Building[1701]failed 
PoliceForce[1063237679] #t24 Building[5170]failed 
PoliceForce[1063237679] #t24 Building[7680]failed 
PoliceForce[1063237679] #t24 Building[2120]failed 
PoliceForce[1063237679] #t24 Building[4406]failed 
PoliceForce[1063237679] #t24 Building[543]failed 
PoliceForce[1063237679] #t24 Building[7451]failed 
PoliceForce[1063237679] #t24 Building[4536]failed 
PoliceForce[1571407463] #t24 Building[6009]failed 
PoliceForce[1571407463] #t24 Building[3846]failed 
PoliceForce[1571407463] #t24 Building[1701]failed 
PoliceForce[1571407463] #t24 Building[5170]failed 
PoliceForce[1571407463] #t24 Building[3555]failed 
PoliceForce[1571407463] #t24 Building[7680]failed 
PoliceForce[1571407463] #t24 Building[6552]failed 
PoliceForce[1571407463] #t24 Building[2120]failed 
PoliceForce[1571407463] #t24 Building[1647]failed 
PoliceForce[1571407463] #t24 Building[4406]failed 
PoliceForce[1571407463] #t24 Building[543]failed 
PoliceForce[1571407463] #t24 Building[3308]failed 
PoliceForce[1571407463] #t24 Building[7451]failed 
PoliceForce[1571407463] #t24 Building[5776]failed 
PoliceForce[1571407463] #t24 Building[5119]failed 
PoliceForce[1571407463] #t24 Building[2319]failed 
PoliceForce[1571407463] #t24 Building[4536]failed 
PoliceForce[1571407463] #t24 Building[7243]failed 
PoliceForce[210628361] #t24 Building[6009]failed 
PoliceForce[210628361] #t24 Building[3846]failed 
PoliceForce[210628361] #t24 Building[5170]failed 
PoliceForce[210628361] #t24 Building[3555]failed 
PoliceForce[210628361] #t24 Building[7680]failed 
PoliceForce[210628361] #t24 Building[6552]failed 
PoliceForce[210628361] #t24 Building[2120]failed 
PoliceForce[210628361] #t24 Building[5776]failed 
PoliceForce[967769309] #t24 Building[3555]failed 
PoliceForce[967769309] #t24 Building[7680]failed 
PoliceForce[841310036] #t24 my cluster civilians[<Civilian[678615872], 4440>, <Civilian[1453964173], 1920>, <Civilian[1235213680], 830>]
PoliceForce[785069172] #t24 Building[6009]failed 
PoliceForce[785069172] #t24 Building[3846]failed 
PoliceForce[785069172] #t24 Building[1701]failed 
PoliceForce[785069172] #t24 Building[5170]failed 
PoliceForce[785069172] #t24 Building[3555]failed 
PoliceForce[785069172] #t24 Building[7680]failed 
PoliceForce[785069172] #t24 Building[6552]failed 
PoliceForce[785069172] #t24 Building[2120]failed 
PoliceForce[785069172] #t24 Building[1647]failed 
PoliceForce[785069172] #t24 Building[4406]failed 
PoliceForce[785069172] #t24 Building[543]failed 
PoliceForce[785069172] #t24 Building[3308]failed 
PoliceForce[785069172] #t24 Building[7451]failed 
PoliceForce[785069172] #t24 Building[5776]failed 
PoliceForce[785069172] #t24 Building[5119]failed 
PoliceForce[785069172] #t24 Building[2319]failed 
PoliceForce[785069172] #t24 Building[7243]failed 
PoliceForce[1301641836] #t25 Building[1701]failed 
PoliceForce[1301641836] #t25 Building[6552]failed 
PoliceForce[1301641836] #t25 Building[1647]failed 
PoliceForce[1301641836] #t25 Building[3308]failed 
PoliceForce[1301641836] #t25 Building[7451]failed 
PoliceForce[1301641836] #t25 Building[5776]failed 
PoliceForce[1301641836] #t25 Building[5119]failed 
PoliceForce[1301641836] #t25 Building[2319]failed 
PoliceForce[1301641836] #t25 Building[7243]failed 
AmbulanceTeam[868344182] #t25  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t25 Problem Rest: I have Buriedness;)
AmbulanceTeam[205935384] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[210628361] #t25 Building[6009]failed 
PoliceForce[210628361] #t25 Building[3846]failed 
PoliceForce[210628361] #t25 Building[1701]failed 
PoliceForce[210628361] #t25 Building[5170]failed 
PoliceForce[210628361] #t25 Building[3555]failed 
PoliceForce[210628361] #t25 Building[7680]failed 
PoliceForce[210628361] #t25 Building[6552]failed 
PoliceForce[210628361] #t25 Building[2120]failed 
PoliceForce[210628361] #t25 Building[1647]failed 
PoliceForce[210628361] #t25 Building[3308]failed 
PoliceForce[210628361] #t25 Building[5776]failed 
PoliceForce[210628361] #t25 Building[5119]failed 
PoliceForce[210628361] #t25 Building[4536]failed 
PoliceForce[1063237679] #t25 Building[6009]failed 
PoliceForce[1063237679] #t25 Building[3846]failed 
PoliceForce[1063237679] #t25 Building[1701]failed 
PoliceForce[1063237679] #t25 Building[5170]failed 
PoliceForce[1063237679] #t25 Building[7680]failed 
PoliceForce[1063237679] #t25 Building[2120]failed 
PoliceForce[1063237679] #t25 Building[4406]failed 
PoliceForce[1063237679] #t25 Building[543]failed 
PoliceForce[1063237679] #t25 Building[7451]failed 
PoliceForce[1063237679] #t25 Building[4536]failed 
PoliceForce[1571407463] #t25 Building[6009]failed 
PoliceForce[1571407463] #t25 Building[3846]failed 
PoliceForce[1571407463] #t25 Building[1701]failed 
PoliceForce[1571407463] #t25 Building[5170]failed 
PoliceForce[1571407463] #t25 Building[3555]failed 
PoliceForce[1571407463] #t25 Building[7680]failed 
PoliceForce[1571407463] #t25 Building[6552]failed 
PoliceForce[1571407463] #t25 Building[2120]failed 
PoliceForce[1571407463] #t25 Building[1647]failed 
PoliceForce[1571407463] #t25 Building[4406]failed 
PoliceForce[1571407463] #t25 Building[543]failed 
PoliceForce[1571407463] #t25 Building[3308]failed 
PoliceForce[1571407463] #t25 Building[7451]failed 
PoliceForce[1571407463] #t25 Building[5776]failed 
PoliceForce[1571407463] #t25 Building[5119]failed 
PoliceForce[1571407463] #t25 Building[2319]failed 
PoliceForce[1571407463] #t25 Building[4536]failed 
PoliceForce[1571407463] #t25 Building[7243]failed 
PoliceForce[967769309] #t25 Building[3555]failed 
PoliceForce[967769309] #t25 Building[7680]failed 
AmbulanceTeam[1048743044] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[785069172] #t25 Building[6009]failed 
PoliceForce[785069172] #t25 Building[3846]failed 
PoliceForce[785069172] #t25 Building[1701]failed 
PoliceForce[785069172] #t25 Building[5170]failed 
PoliceForce[785069172] #t25 Building[3555]failed 
PoliceForce[785069172] #t25 Building[7680]failed 
PoliceForce[785069172] #t25 Building[6552]failed 
PoliceForce[785069172] #t25 Building[2120]failed 
PoliceForce[785069172] #t25 Building[1647]failed 
PoliceForce[785069172] #t25 Building[543]failed 
PoliceForce[785069172] #t25 Building[3308]failed 
PoliceForce[785069172] #t25 Building[7451]failed 
PoliceForce[785069172] #t25 Building[5776]failed 
PoliceForce[785069172] #t25 Building[5119]failed 
PoliceForce[785069172] #t25 Building[2319]failed 
PoliceForce[785069172] #t25 Building[7243]failed 
PoliceForce[1301641836] #t26 Building[3846]failed 
PoliceForce[1301641836] #t26 Building[1701]failed 
PoliceForce[1301641836] #t26 Building[5170]failed 
PoliceForce[1301641836] #t26 Building[3555]failed 
PoliceForce[1301641836] #t26 Building[6552]failed 
PoliceForce[1301641836] #t26 Building[1647]failed 
PoliceForce[1301641836] #t26 Building[543]failed 
PoliceForce[1301641836] #t26 Building[3308]failed 
PoliceForce[1301641836] #t26 Building[7451]failed 
PoliceForce[1301641836] #t26 Building[5776]failed 
PoliceForce[1301641836] #t26 Building[5119]failed 
PoliceForce[1301641836] #t26 Building[2319]failed 
PoliceForce[1301641836] #t26 Building[7243]failed 
AmbulanceTeam[1496658605] #t26  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t26 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t26 Building[6009]failed 
PoliceForce[1063237679] #t26 Building[3846]failed 
PoliceForce[1063237679] #t26 Building[1701]failed 
PoliceForce[1063237679] #t26 Building[5170]failed 
PoliceForce[1063237679] #t26 Building[7680]failed 
PoliceForce[1063237679] #t26 Building[2120]failed 
PoliceForce[1063237679] #t26 Building[4406]failed 
PoliceForce[1063237679] #t26 Building[543]failed 
PoliceForce[1063237679] #t26 Building[7451]failed 
PoliceForce[1063237679] #t26 Building[4536]failed 
PoliceForce[1571407463] #t26 Building[6009]failed 
PoliceForce[1571407463] #t26 Building[3846]failed 
PoliceForce[1571407463] #t26 Building[1701]failed 
PoliceForce[1571407463] #t26 Building[5170]failed 
PoliceForce[1571407463] #t26 Building[3555]failed 
PoliceForce[1571407463] #t26 Building[7680]failed 
PoliceForce[1571407463] #t26 Building[6552]failed 
PoliceForce[1571407463] #t26 Building[2120]failed 
PoliceForce[1571407463] #t26 Building[1647]failed 
PoliceForce[1571407463] #t26 Building[4406]failed 
PoliceForce[1571407463] #t26 Building[543]failed 
PoliceForce[1571407463] #t26 Building[3308]failed 
PoliceForce[1571407463] #t26 Building[7451]failed 
PoliceForce[1571407463] #t26 Building[5776]failed 
PoliceForce[1571407463] #t26 Building[5119]failed 
PoliceForce[1571407463] #t26 Building[2319]failed 
PoliceForce[1571407463] #t26 Building[4536]failed 
PoliceForce[1571407463] #t26 Building[7243]failed 
PoliceForce[210628361] #t26 Building[6009]failed 
PoliceForce[210628361] #t26 Building[3846]failed 
PoliceForce[210628361] #t26 Building[1701]failed 
PoliceForce[210628361] #t26 Building[5170]failed 
PoliceForce[210628361] #t26 Building[3555]failed 
PoliceForce[210628361] #t26 Building[7680]failed 
PoliceForce[210628361] #t26 Building[6552]failed 
PoliceForce[210628361] #t26 Building[2120]failed 
PoliceForce[210628361] #t26 Building[1647]failed 
PoliceForce[210628361] #t26 Building[4406]failed 
PoliceForce[210628361] #t26 Building[543]failed 
PoliceForce[210628361] #t26 Building[3308]failed 
PoliceForce[210628361] #t26 Building[7451]failed 
PoliceForce[210628361] #t26 Building[5776]failed 
PoliceForce[210628361] #t26 Building[5119]failed 
PoliceForce[210628361] #t26 Building[4536]failed 
PoliceForce[210628361] #t26 Building[7243]failed 
PoliceForce[967769309] #t26 Building[3555]failed 
PoliceForce[967769309] #t26 Building[7680]failed 
PoliceForce[785069172] #t26 Building[6009]failed 
PoliceForce[785069172] #t26 Building[3846]failed 
PoliceForce[785069172] #t26 Building[1701]failed 
PoliceForce[785069172] #t26 Building[5170]failed 
PoliceForce[785069172] #t26 Building[3555]failed 
PoliceForce[785069172] #t26 Building[7680]failed 
PoliceForce[785069172] #t26 Building[6552]failed 
PoliceForce[785069172] #t26 Building[1647]failed 
PoliceForce[785069172] #t26 Building[3308]failed 
PoliceForce[785069172] #t26 Building[7451]failed 
PoliceForce[785069172] #t26 Building[5776]failed 
PoliceForce[785069172] #t26 Building[5119]failed 
PoliceForce[785069172] #t26 Building[2319]failed 
PoliceForce[785069172] #t26 Building[7243]failed 
PoliceForce[1301641836] #t27 Building[3846]failed 
PoliceForce[1301641836] #t27 Building[1701]failed 
PoliceForce[1301641836] #t27 Building[5170]failed 
PoliceForce[1301641836] #t27 Building[3555]failed 
PoliceForce[1301641836] #t27 Building[6552]failed 
PoliceForce[1301641836] #t27 Building[1647]failed 
PoliceForce[1301641836] #t27 Building[543]failed 
PoliceForce[1301641836] #t27 Building[3308]failed 
PoliceForce[1301641836] #t27 Building[7451]failed 
PoliceForce[1301641836] #t27 Building[5776]failed 
PoliceForce[1301641836] #t27 Building[5119]failed 
PoliceForce[1301641836] #t27 Building[2319]failed 
PoliceForce[1301641836] #t27 Building[7243]failed 
AmbulanceTeam[868344182] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[205935384] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1343118673] #t27  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t27 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t27 Building[6009]failed 
PoliceForce[1063237679] #t27 Building[3846]failed 
PoliceForce[1063237679] #t27 Building[1701]failed 
PoliceForce[1063237679] #t27 Building[5170]failed 
PoliceForce[1063237679] #t27 Building[7680]failed 
PoliceForce[1063237679] #t27 Building[4406]failed 
PoliceForce[1063237679] #t27 Building[543]failed 
PoliceForce[1063237679] #t27 Building[7451]failed 
PoliceForce[1063237679] #t27 Building[1264]failed 
PoliceForce[1063237679] #t27 Building[4536]failed 
PoliceForce[1571407463] #t27 Building[6009]failed 
PoliceForce[1571407463] #t27 Building[3846]failed 
PoliceForce[1571407463] #t27 Building[1701]failed 
PoliceForce[1571407463] #t27 Building[5170]failed 
PoliceForce[1571407463] #t27 Building[3555]failed 
PoliceForce[1571407463] #t27 Building[7680]failed 
PoliceForce[1571407463] #t27 Building[6552]failed 
PoliceForce[1571407463] #t27 Building[1647]failed 
PoliceForce[1571407463] #t27 Building[4406]failed 
PoliceForce[1571407463] #t27 Building[543]failed 
PoliceForce[1571407463] #t27 Building[3308]failed 
PoliceForce[1571407463] #t27 Building[7451]failed 
PoliceForce[1571407463] #t27 Building[5776]failed 
PoliceForce[1571407463] #t27 Building[5119]failed 
PoliceForce[1571407463] #t27 Building[1264]failed 
PoliceForce[1571407463] #t27 Building[2319]failed 
PoliceForce[1571407463] #t27 Building[4536]failed 
PoliceForce[1571407463] #t27 Building[7243]failed 
PoliceForce[210628361] #t27 Building[6009]failed 
PoliceForce[210628361] #t27 Building[3846]failed 
PoliceForce[210628361] #t27 Building[1701]failed 
PoliceForce[210628361] #t27 Building[5170]failed 
PoliceForce[210628361] #t27 Building[3555]failed 
PoliceForce[210628361] #t27 Building[7680]failed 
PoliceForce[210628361] #t27 Building[6552]failed 
PoliceForce[210628361] #t27 Building[1647]failed 
PoliceForce[210628361] #t27 Building[4406]failed 
PoliceForce[210628361] #t27 Building[543]failed 
PoliceForce[210628361] #t27 Building[3308]failed 
PoliceForce[210628361] #t27 Building[7451]failed 
PoliceForce[210628361] #t27 Building[5776]failed 
PoliceForce[210628361] #t27 Building[5119]failed 
PoliceForce[210628361] #t27 Building[4536]failed 
PoliceForce[967769309] #t27 Building[3555]failed 
PoliceForce[967769309] #t27 Building[7680]failed 
PoliceForce[841310036] #t27 my cluster civilians[<Civilian[1453964173], 1950>, <Civilian[1235213680], 1180>]
AmbulanceTeam[1048743044] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[785069172] #t27 Building[3846]failed 
PoliceForce[785069172] #t27 Building[5170]failed 
PoliceForce[785069172] #t27 Building[3555]failed 
PoliceForce[785069172] #t27 Building[7680]failed 
PoliceForce[785069172] #t27 Building[6552]failed 
PoliceForce[785069172] #t27 Building[1647]failed 
PoliceForce[785069172] #t27 Building[3308]failed 
PoliceForce[785069172] #t27 Building[5776]failed 
PoliceForce[785069172] #t27 Building[5119]failed 
PoliceForce[785069172] #t27 Building[2319]failed 
PoliceForce[785069172] #t27 my cluster civilians[<Civilian[1727274841], -5370>]
PoliceForce[1301641836] #t28 Building[3846]failed 
PoliceForce[1301641836] #t28 Building[1701]failed 
PoliceForce[1301641836] #t28 Building[3555]failed 
PoliceForce[1301641836] #t28 Building[6552]failed 
PoliceForce[1301641836] #t28 Building[1647]failed 
PoliceForce[1301641836] #t28 Building[543]failed 
PoliceForce[1301641836] #t28 Building[3308]failed 
PoliceForce[1301641836] #t28 Building[7451]failed 
PoliceForce[1301641836] #t28 Building[5776]failed 
PoliceForce[1301641836] #t28 Building[5119]failed 
PoliceForce[1301641836] #t28 Building[2319]failed 
PoliceForce[1301641836] #t28 Building[7243]failed 
AmbulanceTeam[1496658605] #t28  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t28 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t28 Building[6009]failed 
PoliceForce[1063237679] #t28 Building[3846]failed 
PoliceForce[1063237679] #t28 Building[1701]failed 
PoliceForce[1063237679] #t28 Building[7680]failed 
PoliceForce[1063237679] #t28 Building[4406]failed 
PoliceForce[1063237679] #t28 Building[543]failed 
PoliceForce[1063237679] #t28 Building[3308]failed 
PoliceForce[1063237679] #t28 Building[7451]failed 
PoliceForce[1063237679] #t28 Building[1264]failed 
PoliceForce[1063237679] #t28 Building[4536]failed 
PoliceForce[1571407463] #t28 Building[6009]failed 
PoliceForce[1571407463] #t28 Building[3846]failed 
PoliceForce[1571407463] #t28 Building[1701]failed 
PoliceForce[1571407463] #t28 Building[3555]failed 
PoliceForce[1571407463] #t28 Building[7680]failed 
PoliceForce[1571407463] #t28 Building[6552]failed 
PoliceForce[1571407463] #t28 Building[1647]failed 
PoliceForce[1571407463] #t28 Building[4406]failed 
PoliceForce[1571407463] #t28 Building[543]failed 
PoliceForce[1571407463] #t28 Building[3308]failed 
PoliceForce[1571407463] #t28 Building[7451]failed 
PoliceForce[1571407463] #t28 Building[5776]failed 
PoliceForce[1571407463] #t28 Building[5119]failed 
PoliceForce[1571407463] #t28 Building[1264]failed 
PoliceForce[1571407463] #t28 Building[4536]failed 
PoliceForce[1571407463] #t28 Building[7243]failed 
PoliceForce[210628361] #t28 Building[6009]failed 
PoliceForce[210628361] #t28 Building[3846]failed 
PoliceForce[210628361] #t28 Building[1701]failed 
PoliceForce[210628361] #t28 Building[3555]failed 
PoliceForce[210628361] #t28 Building[7680]failed 
PoliceForce[210628361] #t28 Building[6552]failed 
PoliceForce[210628361] #t28 Building[1647]failed 
PoliceForce[210628361] #t28 Building[4406]failed 
PoliceForce[210628361] #t28 Building[543]failed 
PoliceForce[210628361] #t28 Building[3308]failed 
PoliceForce[210628361] #t28 Building[7451]failed 
PoliceForce[210628361] #t28 Building[5776]failed 
PoliceForce[210628361] #t28 Building[5119]failed 
PoliceForce[210628361] #t28 Building[4536]failed 
PoliceForce[841310036] #t28 Building[1647]failed 
PoliceForce[841310036] #t28 Building[5776]failed 
PoliceForce[967769309] #t28 Building[3555]failed 
PoliceForce[967769309] #t28 Building[7680]failed 
PoliceForce[785069172] #t28 Building[3846]failed 
PoliceForce[785069172] #t28 Building[3555]failed 
PoliceForce[785069172] #t28 Building[7680]failed 
PoliceForce[785069172] #t28 Building[6552]failed 
PoliceForce[785069172] #t28 Building[1647]failed 
PoliceForce[785069172] #t28 Building[3308]failed 
PoliceForce[785069172] #t28 Building[5776]failed 
PoliceForce[785069172] #t28 Building[5119]failed 
PoliceForce[785069172] #t28 Building[2319]failed 
AmbulanceTeam[868344182] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[205935384] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1496658605] #t29 AmbulanceTeam[1496658605] : Road[25789] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t29 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t29 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[1609546351] #t29 AmbulanceTeam[1609546351] : Road[29046] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1048743044] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2360023] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[868344182] #t30 AmbulanceTeam[868344182] : Road[26651] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[868344182] #t30 AmbulanceTeam[868344182] : Road[26651] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[868344182] #t30 AmbulanceTeam[868344182] : Road[26651] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t30 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t30 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[868344182] #t31 AmbulanceTeam[868344182] : Road[26651] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[868344182] #t31 AmbulanceTeam[868344182] : Road[26651] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[205935384] #t31  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t31 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t31 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[1048743044] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1343118673] #t32 AmbulanceTeam[1343118673] : Road[27873] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t32 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t32 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
FireBrigade[320840103] #t32 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t32 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t32 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1156325008] #t32  have 3 cycle position near together! ==>is stuck
PoliceForce[1301641836] #t33 it is critical must reachable fire agent first [FireBrigade[1558290540]]
AmbulanceTeam[205935384] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1343118673] #t33 AmbulanceTeam[1343118673] : Road[27873] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1343118673] #t33  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t33 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t33 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
FireBrigade[320840103] #t33 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t33 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1048743044] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[1301641836] #t34 it is critical must reachable fire agent first [FireBrigade[1558290540]]
FireBrigade[79643554] #t34 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t34 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[1343118673] #t34 AmbulanceTeam[1343118673] : Road[27873] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1301641836] #t35 it is critical must reachable fire agent first [FireBrigade[1558290540]]
AmbulanceTeam[205935384] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1496658605] #t35 AmbulanceTeam[1496658605] : Road[24580] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t35 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t35 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[1048743044] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[1301641836] #t36 it is critical must reachable fire agent first [FireBrigade[1558290540]]
FireBrigade[79643554] #t36 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t36 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
PoliceForce[1301641836] #t37 it is critical must reachable fire agent first [FireBrigade[1558290540]]
AmbulanceTeam[205935384] #t37  have 3 cycle position near together! ==>is stuck
PoliceForce[1063237679] #t37 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
FireBrigade[79643554] #t37 Problem Rest: I have Buriedness;)
AmbulanceTeam[1048743044] #t37  have 3 cycle position near together! ==>is stuck
PoliceForce[1301641836] #t38 it is critical must reachable fire agent first [FireBrigade[1558290540]]
FireBrigade[79643554] #t38 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t38 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
PoliceForce[210628361] #t38 I'm Stock now!acting as stock...
PoliceForce[1301641836] #t39 it is critical must reachable fire agent first [FireBrigade[1558290540]]
AmbulanceTeam[205935384] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1343118673] #t39 AmbulanceTeam[1343118673] : Road[28283] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t39 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t39 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[1048743044] #t39  have 3 cycle position near together! ==>is stuck
PoliceForce[1301641836] #t40 it is critical must reachable fire agent first [FireBrigade[1558290540]]
FireBrigade[79643554] #t40 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t40 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[205935384] #t41  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t41 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t41 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[1048743044] #t41  have 3 cycle position near together! ==>is stuck
PoliceForce[1301641836] #t42 it is critical must reachable fire agent first [FireBrigade[1558290540]]
FireBrigade[79643554] #t42 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t42 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
FireBrigade[320840103] #t42 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t42 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t42 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2360023] #t42  have 3 cycle position near together! ==>is stuck
PoliceForce[1301641836] #t43 it is critical must reachable fire agent first [FireBrigade[1558290540]]
AmbulanceTeam[205935384] #t43  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1343118673] #t43 AmbulanceTeam[1343118673] : Road[28283] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t43 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t43 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
FireBrigade[320840103] #t43 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t43 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1048743044] #t43  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1343118673] #t44  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t44 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t44 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[205935384] #t45  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1343118673] #t45 AmbulanceTeam[1343118673] : Road[28283] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t45 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t45 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[1048743044] #t45  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t46 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t46 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[205935384] #t47  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t47 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t47 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[1863100154] #t47 AmbulanceTeam[1863100154] : Road[23721] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1048743044] #t47  have 3 cycle position near together! ==>is stuck
PoliceForce[785069172] #t47 my cluster civilians[<Civilian[150379186], 4600>]
FireBrigade[79643554] #t48 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t48 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[1343118673] #t49 AmbulanceTeam[1343118673] : Road[28286] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t49 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t49 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[1048743044] #t49  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1343118673] #t50  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t50 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t50 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
FireBrigade[79643554] #t51 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t51 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
AmbulanceTeam[1048743044] #t51  have 3 cycle position near together! ==>is stuck
PoliceForce[10071004] #t52 my cluster civilians[<Civilian[1805708522], 1570>]
FireBrigade[79643554] #t52 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t52 it is critical must reachable fire agent first [FireBrigade[1713756055], FireBrigade[1868622187]]
PoliceForce[1063237679] #t52 my cluster civilians[<Civilian[1785762923], 4770>, <Civilian[559614884], 2090>, <Civilian[2068793825], 2090>]
AmbulanceTeam[1343118673] #t53 AmbulanceTeam[1343118673] : Road[28283] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t53 Problem Rest: I have Buriedness;)
AmbulanceTeam[1048743044] #t53  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1343118673] #t54  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t54 Problem Rest: I have Buriedness;)
PoliceForce[1571407463] #t54 my cluster civilians[<Civilian[349185252], 960>]
FireBrigade[320840103] #t54 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t54 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t54 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1343118673] #t55 AmbulanceTeam[1343118673] : Road[28283] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t55 Problem Rest: I have Buriedness;)
AmbulanceTeam[1048743044] #t55  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[1663577740] #t56 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
FireBrigade[79643554] #t56 Problem Rest: I have Buriedness;)
AmbulanceTeam[205935384] #t57 AmbulanceTeam[205935384] : Road[24118] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t57 Problem Rest: I have Buriedness;)
AmbulanceTeam[1048743044] #t57  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[205935384] #t58 AmbulanceTeam[205935384] : Road[16758] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[10071004] #t58 my cluster civilians[<Civilian[1805708522], 1630>]
FireBrigade[79643554] #t58 Problem Rest: I have Buriedness;)
AmbulanceTeam[205935384] #t59 AmbulanceTeam[205935384] : Road[27226] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1343118673] #t59 AmbulanceTeam[1343118673] : Road[28286] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t59 Problem Rest: I have Buriedness;)
AmbulanceTeam[1048743044] #t59  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1343118673] #t60 AmbulanceTeam[1343118673] : Road[28286] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t60 Problem Rest: I have Buriedness;)
AmbulanceTeam[1343118673] #t60  have 3 cycle position near together! ==>is stuck
FireBrigade[320840103] #t60 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t60 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t60 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t61 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t61 my cluster civilians[<Civilian[559614884], 2180>, <Civilian[2068793825], 2180>]
FireBrigade[320840103] #t61 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t61 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1048743044] #t61  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t62 Problem Rest: I have Buriedness;)
FireBrigade[320840103] #t62 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t62 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1048743044] #t62 null
java.lang.NullPointerException
AmbulanceTeam[1048743044] #t62 AmbulanceTeam[1048743044] : Road[16684] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[51323760] #t63 null
java.lang.NullPointerException
FireBrigade[79643554] #t63 Problem Rest: I have Buriedness;)
FireBrigade[320840103] #t63 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t63 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1048743044] #t63 AmbulanceTeam[1048743044] : Road[16684] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t64 Problem Rest: I have Buriedness;)
FireBrigade[320840103] #t64 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t64 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t65 Problem Rest: I have Buriedness;)
FireBrigade[320840103] #t65 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t65 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t66 Problem Rest: I have Buriedness;)
AmbulanceTeam[1343118673] #t66  have 3 cycle position near together! ==>is stuck
FireBrigade[320840103] #t66 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[320840103] #t66 FireBrigadeAgent [320840103] : Road[23751] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t67 Problem Rest: I have Buriedness;)
FireBrigade[79643554] #t68 Problem Rest: I have Buriedness;)
FireBrigade[79643554] #t69 Problem Rest: I have Buriedness;)
PoliceForce[210628361] #t69 my cluster civilians[<Civilian[1959038682], 2010>]
AmbulanceTeam[868344182] #t70 AmbulanceTeam[868344182] : Road[23912] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t70 Problem Rest: I have Buriedness;)
AmbulanceTeam[1343118673] #t71 AmbulanceTeam[1343118673] : Road[28300] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t71 Problem Rest: I have Buriedness;)
PoliceForce[1301641836] #t72 my cluster civilians[<Civilian[890546879], 2150>]
FireBrigade[79643554] #t72 Problem Rest: I have Buriedness;)
AmbulanceTeam[1343118673] #t72  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1343118673] #t73 AmbulanceTeam[1343118673] : Road[28286] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t73 Problem Rest: I have Buriedness;)
FireBrigade[79643554] #t74 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t74 my cluster civilians[<Civilian[2098061933], 2120>, <Civilian[1060205619], 2040>]
FireBrigade[79643554] #t75 Problem Rest: I have Buriedness;)
FireBrigade[79643554] #t76 Problem Rest: I have Buriedness;)
AmbulanceTeam[205935384] #t77 AmbulanceTeam[205935384] : Road[27226] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t77 Problem Rest: I have Buriedness;)
AmbulanceTeam[1343118673] #t77 AmbulanceTeam[1343118673] : Road[28283] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[210628361] #t77 my cluster civilians[<Civilian[603457046], 1150>]
FireBrigade[79643554] #t78 Problem Rest: I have Buriedness;)
AmbulanceTeam[1343118673] #t78  have 3 cycle position near together! ==>is stuck
PoliceForce[841310036] #t78 my cluster civilians[<Civilian[948320287], 970>]
AmbulanceTeam[1008060211] #t78  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t79 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t79 null
java.lang.NullPointerException
FireBrigade[79643554] #t80 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t80  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t81 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t81 null
java.lang.NullPointerException
FireBrigade[79643554] #t82 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t82  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t83 Problem Rest: I have Buriedness;)
PoliceForce[841310036] #t83 Low Buriedness civilian opened Civilian[1989395830]  estimate time = 2   real time = 2   path lenth=39857
PoliceForce[841310036] #t83 my cluster civilians[<Civilian[948320287], 1020>]
[FATAL]AmbulanceTeam[1008060211] #t83 null
java.lang.NullPointerException
FireBrigade[79643554] #t84 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t84  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t85 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t85 null
java.lang.NullPointerException
FireBrigade[79643554] #t86 Problem Rest: I have Buriedness;)
AmbulanceTeam[1343118673] #t86  have 3 cycle position near together! ==>is stuck
PoliceForce[841310036] #t86 my cluster civilians[<Civilian[948320287], 1050>]
AmbulanceTeam[1008060211] #t86  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1343118673] #t87 null
java.lang.NullPointerException
FireBrigade[79643554] #t87 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t87 null
java.lang.NullPointerException
AmbulanceTeam[1343118673] #t88  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t88 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t88 my cluster civilians[<Civilian[559614884], 2140>, <Civilian[2068793825], 2140>]
AmbulanceTeam[1008060211] #t88  have 3 cycle position near together! ==>is stuck
FireBrigade[51323760] #t89 FireBrigadeAgent [51323760] : Road[20323] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[51323760] #t89 FireBrigadeAgent [51323760] : Road[20323] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[51323760] #t89 FireBrigadeAgent [51323760] : Road[20323] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[51323760] #t89 FireBrigadeAgent [51323760] : Road[20323] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1343118673] #t89 null
java.lang.NullPointerException
FireBrigade[79643554] #t89 Problem Rest: I have Buriedness;)
PoliceForce[841310036] #t89 Low Buriedness civilian opened Civilian[363870562]  estimate time = 2   real time = 2   path lenth=33623
PoliceForce[841310036] #t89 my cluster civilians[<Civilian[948320287], 1080>]
[FATAL]AmbulanceTeam[1008060211] #t89 null
java.lang.NullPointerException
FireBrigade[51323760] #t90 FireBrigadeAgent [51323760] : Road[20323] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[51323760] #t90 FireBrigadeAgent [51323760] : Road[20323] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t90 Problem Rest: I have Buriedness;)
AmbulanceTeam[1343118673] #t90  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1008060211] #t90  have 3 cycle position near together! ==>is stuck
PoliceForce[2024270186] #t91 my cluster civilians[<Civilian[1937274754], 2410>, <Civilian[1246982789], 2180>]
FireBrigade[51323760] #t91 FireBrigadeAgent [51323760] : Road[20323] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[51323760] #t91 FireBrigadeAgent [51323760] : Road[20323] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1343118673] #t91 null
java.lang.NullPointerException
FireBrigade[79643554] #t91 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t91 null
java.lang.NullPointerException
FireBrigade[51323760] #t92 FireBrigadeAgent [51323760] : Road[25479] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[51323760] #t92 FireBrigadeAgent [51323760] : Road[25479] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[51323760] #t92 FireBrigadeAgent [51323760] : Road[25479] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[79643554] #t92 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t92  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t93 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t93 null
java.lang.NullPointerException
[FATAL]FireBrigade[51323760] #t94 null
java.lang.NullPointerException
FireBrigade[79643554] #t94 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t94  have 3 cycle position near together! ==>is stuck
PoliceForce[2024270186] #t95 my cluster civilians[<Civilian[1246982789], 2220>]
FireBrigade[79643554] #t95 Problem Rest: I have Buriedness;)
PoliceForce[1550616800] #t95 my cluster civilians[<Civilian[663928161], 2080>]
[FATAL]AmbulanceTeam[1008060211] #t95 null
java.lang.NullPointerException
FireBrigade[79643554] #t96 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t96  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t97 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t97 null
java.lang.NullPointerException
FireBrigade[79643554] #t98 Problem Rest: I have Buriedness;)
PoliceForce[1550616800] #t98 my cluster civilians[<Civilian[1054443220], 2060>]
AmbulanceTeam[1008060211] #t98  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t99 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t99 null
java.lang.NullPointerException
FireBrigade[79643554] #t100 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t100  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t101 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t101 null
java.lang.NullPointerException
FireBrigade[79643554] #t102 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t102  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t103 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t103 null
java.lang.NullPointerException
FireBrigade[79643554] #t104 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t104  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t105 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t105 null
java.lang.NullPointerException
FireBrigade[79643554] #t106 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t106  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t107 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t107 null
java.lang.NullPointerException
FireBrigade[79643554] #t108 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t108  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t109 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t109 null
java.lang.NullPointerException
FireBrigade[79643554] #t110 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t110  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t111 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t111 null
java.lang.NullPointerException
FireBrigade[79643554] #t112 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t112  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[5602046] #t113 null
java.lang.NullPointerException
FireBrigade[79643554] #t113 Problem Rest: I have Buriedness;)
PoliceForce[841310036] #t113 my cluster civilians[<Civilian[1515245225], 2050>]
[FATAL]AmbulanceTeam[1008060211] #t113 null
java.lang.NullPointerException
FireBrigade[79643554] #t114 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t114  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t115 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t115 null
java.lang.NullPointerException
FireBrigade[79643554] #t116 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t116  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t117 Problem Rest: I have Buriedness;)
PoliceForce[1550616800] #t117 I'm Stock now!acting as stock...
[FATAL]AmbulanceTeam[1008060211] #t117 null
java.lang.NullPointerException
PoliceForce[785069172] #t117 my cluster civilians[<Civilian[854533643], 2050>]
FireBrigade[79643554] #t118 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t118  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t119 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t119 null
java.lang.NullPointerException
FireBrigade[79643554] #t120 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t120  have 3 cycle position near together! ==>is stuck
PoliceForce[785069172] #t120 my cluster civilians[<Civilian[854533643], 2070>]
FireBrigade[79643554] #t121 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t121 null
java.lang.NullPointerException
FireBrigade[79643554] #t122 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t122  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t123 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t123 null
java.lang.NullPointerException
FireBrigade[79643554] #t124 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t124  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t125 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t125 null
java.lang.NullPointerException
FireBrigade[79643554] #t126 Problem Rest: I have Buriedness;)
AmbulanceTeam[1008060211] #t126  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t127 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t127 null
java.lang.NullPointerException
FireBrigade[79643554] #t128 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[116002946] #t128 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t128  have 3 cycle position near together! ==>is stuck
PoliceForce[10071004] #t129 my cluster civilians[<Civilian[1535633342], 2130>]
FireBrigade[79643554] #t129 Problem Rest: I have Buriedness;)
PoliceForce[1063237679] #t129 my cluster civilians[<Civilian[1738320707], 4410>]
[FATAL]AmbulanceTeam[1008060211] #t129 null
java.lang.NullPointerException
PoliceForce[1301641836] #t130 my cluster civilians[<Civilian[547269568], 2240>]
FireBrigade[79643554] #t130 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[116002946] #t130 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t130  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t131 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t131 null
java.lang.NullPointerException
FireBrigade[79643554] #t132 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[116002946] #t132 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t132  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t133 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t133 null
java.lang.NullPointerException
FireBrigade[79643554] #t134 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[116002946] #t134 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t134  have 3 cycle position near together! ==>is stuck
PoliceForce[1550616800] #t134 my cluster civilians[<Civilian[1617928698], 2220>]
FireBrigade[79643554] #t135 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t135 null
java.lang.NullPointerException
FireBrigade[79643554] #t136 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[116002946] #t136 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t136  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t137 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t137 null
java.lang.NullPointerException
FireBrigade[79643554] #t138 Problem Rest: I have Buriedness;)
PoliceForce[1571407463] #t138 my cluster civilians[<Civilian[1398094171], 4310>]
[FATAL]FireBrigade[116002946] #t138 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t138  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t139 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t139 null
java.lang.NullPointerException
PoliceForce[1301641836] #t140 PoliceForce[1301641836] : Road[28366] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1301641836] #t140 my cluster civilians[<Civilian[547269568], 4320>]
FireBrigade[79643554] #t140 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[116002946] #t140 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t140  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t141 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t141 null
java.lang.NullPointerException
AmbulanceTeam[1496658605] #t142  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t142 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[116002946] #t142 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t142  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1496658605] #t143 null
java.lang.NullPointerException
FireBrigade[79643554] #t143 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t143 null
java.lang.NullPointerException
FireBrigade[79643554] #t144 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[116002946] #t144 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t144  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t145 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t145 null
java.lang.NullPointerException
FireBrigade[79643554] #t146 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[116002946] #t146 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t146  have 3 cycle position near together! ==>is stuck
FireBrigade[79643554] #t147 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1008060211] #t147 null
java.lang.NullPointerException
FireBrigade[79643554] #t148 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[116002946] #t148 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t148  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1008060211] #t149 null
java.lang.NullPointerException
[FATAL]FireBrigade[116002946] #t150 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t150  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1008060211] #t151 null
java.lang.NullPointerException
[FATAL]FireBrigade[116002946] #t152 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t152  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1496658605] #t153  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1008060211] #t153 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1496658605] #t154 null
java.lang.NullPointerException
[FATAL]FireBrigade[116002946] #t154 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t154  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1496658605] #t155  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1008060211] #t155 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1496658605] #t156 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t156  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1496658605] #t157  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1008060211] #t157 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1496658605] #t158 null
java.lang.NullPointerException
AmbulanceTeam[1008060211] #t158  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1496658605] #t159  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1496658605] #t160 null
java.lang.NullPointerException
AmbulanceTeam[1496658605] #t161  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1496658605] #t162 null
java.lang.NullPointerException
PoliceForce[1063237679] #t165 PoliceForce[1063237679] : Road[24173] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1063237679] #t165 PoliceForce[1063237679] : Road[24173] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1063237679] #t165 PoliceForce[1063237679] : Road[24173] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1063237679] #t165 PoliceForce[1063237679] : Road[24173] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1063237679] #t165 PoliceForce[1063237679] : Road[24173] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1063237679] #t165 PoliceForce[1063237679] : Road[24173] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[315594845] #t184 my cluster civilians[<Civilian[1010162609], 4350>, <Civilian[1465119930], 1570>]
PoliceForce[967769309] #t184 my cluster civilians[<Civilian[1928528384], 4740>, <Civilian[1338503631], 4600>, <Civilian[1010162609], 4450>, <Civilian[1642187870], 2270>, <Civilian[1465119930], 1670>]
PoliceForce[967769309] #t185 my cluster civilians[<Civilian[1338503631], 4610>, <Civilian[1010162609], 4460>, <Civilian[1642187870], 2280>, <Civilian[1465119930], 1680>]
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
