sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.21, sos.create-precompue-files=true}

Connecting fire brigade 0...879	3467	1659464.0	1427167.0
FireBrigade[934688555] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,12ms]MapRecognition[TimePassed= 0h,0m,0s,11ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,120ms]messagePrecompute[TimePassed= 0h,0m,0s,108ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,247ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,127ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,392ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,144ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,453ms]setNeighbours[TimePassed= 0h,0m,0s,60ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,582ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,128ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,585ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,606ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,21ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,610ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,620ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,636ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,15ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,660ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,23ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,696ms]movePrecompute[TimePassed= 0h,0m,0s,36ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,699ms]updatePrecompute[TimePassed= 0h,0m,0s,2ms]
FireBrigade[934688555] #t0 [TimePassed= 0h,0m,0s,838ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,138ms]
FireBrigade[934688555] #t0 Start of Fire PreCompute...
FireBrigade[934688555] #t0 setFireBuildings got: 1ms
FireBrigade[934688555] #t0 setExtinguishableArea: 341ms
FireBrigade[934688555] #t0 makeBuildingBlocks got: 50ms
FireBrigade[934688555] #t0 makeIslands got: 34ms
FireBrigade[934688555] #t0 Fire PreComput Time: 429ms ------------------------

:success FireBrigade[934688555]

Connecting fire brigade 1...879	3467	1659464.0	1427167.0
FireBrigade[1379537122] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,55ms]messagePrecompute[TimePassed= 0h,0m,0s,52ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,125ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,70ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,281ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,156ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,324ms]setNeighbours[TimePassed= 0h,0m,0s,42ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,424ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,100ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,426ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,442ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,16ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,445ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,453ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,463ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,481ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,18ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,498ms]movePrecompute[TimePassed= 0h,0m,0s,16ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,498ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1379537122] #t0 [TimePassed= 0h,0m,0s,621ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,122ms]
FireBrigade[1379537122] #t0 Start of Fire PreCompute...
FireBrigade[1379537122] #t0 setFireBuildings got: 0ms
FireBrigade[1379537122] #t0 setExtinguishableArea: 350ms
FireBrigade[1379537122] #t0 makeBuildingBlocks got: 30ms
FireBrigade[1379537122] #t0 makeIslands got: 31ms
FireBrigade[1379537122] #t0 Fire PreComput Time: 411ms ------------------------

:success FireBrigade[1379537122]

Connecting fire brigade 2...879	3467	1659464.0	1427167.0
FireBrigade[1330064207] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,51ms]messagePrecompute[TimePassed= 0h,0m,0s,48ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,65ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,262ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,146ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,302ms]setNeighbours[TimePassed= 0h,0m,0s,40ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,396ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,93ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,398ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,409ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,412ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,419ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,425ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,444ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,19ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,455ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,455ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1330064207] #t0 [TimePassed= 0h,0m,0s,577ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,122ms]
FireBrigade[1330064207] #t0 Start of Fire PreCompute...
FireBrigade[1330064207] #t0 setFireBuildings got: 1ms
FireBrigade[1330064207] #t0 setExtinguishableArea: 223ms
FireBrigade[1330064207] #t0 makeBuildingBlocks got: 20ms
FireBrigade[1330064207] #t0 makeIslands got: 30ms
FireBrigade[1330064207] #t0 Fire PreComput Time: 274ms ------------------------

:success FireBrigade[1330064207]

Connecting fire brigade 3...879	3467	1659464.0	1427167.0
FireBrigade[2017549956] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,96ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,62ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,232ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,136ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,268ms]setNeighbours[TimePassed= 0h,0m,0s,36ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,360ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,92ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,363ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,372ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,375ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,381ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,385ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,403ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,18ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,412ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,412ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[2017549956] #t0 [TimePassed= 0h,0m,0s,505ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,93ms]
FireBrigade[2017549956] #t0 Start of Fire PreCompute...
FireBrigade[2017549956] #t0 setFireBuildings got: 0ms
FireBrigade[2017549956] #t0 setExtinguishableArea: 147ms
FireBrigade[2017549956] #t0 makeBuildingBlocks got: 24ms
FireBrigade[2017549956] #t0 makeIslands got: 29ms
FireBrigade[2017549956] #t0 Fire PreComput Time: 200ms ------------------------

:success FireBrigade[2017549956]

Connecting fire brigade 4...879	3467	1659464.0	1427167.0
FireBrigade[1963491163] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,94ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,62ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,229ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,135ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,267ms]setNeighbours[TimePassed= 0h,0m,0s,37ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,360ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,93ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,361ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,370ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,373ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,377ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,380ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,398ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,18ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,405ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,405ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1963491163] #t0 [TimePassed= 0h,0m,0s,496ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,91ms]
FireBrigade[1963491163] #t0 Start of Fire PreCompute...
FireBrigade[1963491163] #t0 setFireBuildings got: 0ms
FireBrigade[1963491163] #t0 setExtinguishableArea: 139ms
FireBrigade[1963491163] #t0 makeBuildingBlocks got: 25ms
FireBrigade[1963491163] #t0 makeIslands got: 30ms
FireBrigade[1963491163] #t0 Fire PreComput Time: 194ms ------------------------

:success FireBrigade[1963491163]

Connecting fire brigade 5...879	3467	1659464.0	1427167.0
FireBrigade[65162891] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,93ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,176ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,83ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,211ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,303ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,304ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,313ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,314ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,319ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,322ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,340ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,18ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,347ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,347ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[65162891] #t0 [TimePassed= 0h,0m,0s,495ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,148ms]
FireBrigade[65162891] #t0 Start of Fire PreCompute...
FireBrigade[65162891] #t0 setFireBuildings got: 0ms
FireBrigade[65162891] #t0 setExtinguishableArea: 137ms
FireBrigade[65162891] #t0 makeBuildingBlocks got: 21ms
FireBrigade[65162891] #t0 makeIslands got: 30ms
FireBrigade[65162891] #t0 Fire PreComput Time: 189ms ------------------------

:success FireBrigade[65162891]

Connecting fire brigade 6...879	3467	1659464.0	1427167.0
FireBrigade[1926022129] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,93ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,177ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,84ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,213ms]setNeighbours[TimePassed= 0h,0m,0s,36ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,306ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,93ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,307ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,316ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,317ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,322ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,325ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,343ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,18ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,347ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,348ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1926022129] #t0 [TimePassed= 0h,0m,0s,437ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
FireBrigade[1926022129] #t0 Start of Fire PreCompute...
FireBrigade[1926022129] #t0 setFireBuildings got: 0ms
FireBrigade[1926022129] #t0 setExtinguishableArea: 129ms
FireBrigade[1926022129] #t0 makeBuildingBlocks got: 25ms
FireBrigade[1926022129] #t0 makeIslands got: 31ms
FireBrigade[1926022129] #t0 Fire PreComput Time: 185ms ------------------------

:success FireBrigade[1926022129]

Connecting fire brigade 7...879	3467	1659464.0	1427167.0
FireBrigade[1237530647] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,94ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,62ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,177ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,83ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,212ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,303ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,304ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,312ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,313ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,318ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,321ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,338ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,342ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,342ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1237530647] #t0 [TimePassed= 0h,0m,0s,432ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
FireBrigade[1237530647] #t0 Start of Fire PreCompute...
FireBrigade[1237530647] #t0 setFireBuildings got: 0ms
FireBrigade[1237530647] #t0 setExtinguishableArea: 129ms
FireBrigade[1237530647] #t0 makeBuildingBlocks got: 22ms
FireBrigade[1237530647] #t0 makeIslands got: 28ms
FireBrigade[1237530647] #t0 Fire PreComput Time: 179ms ------------------------

:success FireBrigade[1237530647]

Connecting fire brigade 8...879	3467	1659464.0	1427167.0
FireBrigade[118797566] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,95ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,177ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,82ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,212ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,302ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,90ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,303ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,311ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,312ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,316ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,319ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,336ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,340ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,340ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[118797566] #t0 [TimePassed= 0h,0m,0s,429ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
FireBrigade[118797566] #t0 Start of Fire PreCompute...
FireBrigade[118797566] #t0 setFireBuildings got: 0ms
FireBrigade[118797566] #t0 setExtinguishableArea: 208ms
FireBrigade[118797566] #t0 makeBuildingBlocks got: 20ms
FireBrigade[118797566] #t0 makeIslands got: 27ms
FireBrigade[118797566] #t0 Fire PreComput Time: 255ms ------------------------

:success FireBrigade[118797566]

Connecting fire brigade 9...879	3467	1659464.0	1427167.0
FireBrigade[96310010] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,92ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,173ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,208ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,298ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,90ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,299ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,307ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,307ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,310ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,312ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,329ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,333ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,333ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[96310010] #t0 [TimePassed= 0h,0m,0s,423ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,90ms]
FireBrigade[96310010] #t0 Start of Fire PreCompute...
FireBrigade[96310010] #t0 setFireBuildings got: 1ms
FireBrigade[96310010] #t0 setExtinguishableArea: 128ms
FireBrigade[96310010] #t0 makeBuildingBlocks got: 22ms
FireBrigade[96310010] #t0 makeIslands got: 27ms
FireBrigade[96310010] #t0 Fire PreComput Time: 178ms ------------------------

:success FireBrigade[96310010]

Connecting fire brigade 10...879	3467	1659464.0	1427167.0
FireBrigade[2104976866] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,92ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,174ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,82ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,208ms]setNeighbours[TimePassed= 0h,0m,0s,34ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,300ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,300ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,308ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,309ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,312ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,314ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,331ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,335ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,335ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[2104976866] #t0 [TimePassed= 0h,0m,0s,425ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,90ms]
FireBrigade[2104976866] #t0 Start of Fire PreCompute...
FireBrigade[2104976866] #t0 setFireBuildings got: 0ms
FireBrigade[2104976866] #t0 setExtinguishableArea: 128ms
FireBrigade[2104976866] #t0 makeBuildingBlocks got: 22ms
FireBrigade[2104976866] #t0 makeIslands got: 27ms
FireBrigade[2104976866] #t0 Fire PreComput Time: 177ms ------------------------

:success FireBrigade[2104976866]

Connecting fire brigade 11...879	3467	1659464.0	1427167.0
FireBrigade[1918053372] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,37ms]messagePrecompute[TimePassed= 0h,0m,0s,34ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,97ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,60ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,178ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,213ms]setNeighbours[TimePassed= 0h,0m,0s,34ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,303ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,90ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,304ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,312ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,312ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,316ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,318ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,335ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,338ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,338ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1918053372] #t0 [TimePassed= 0h,0m,0s,427ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
FireBrigade[1918053372] #t0 Start of Fire PreCompute...
FireBrigade[1918053372] #t0 setFireBuildings got: 1ms
FireBrigade[1918053372] #t0 setExtinguishableArea: 129ms
FireBrigade[1918053372] #t0 makeBuildingBlocks got: 22ms
FireBrigade[1918053372] #t0 makeIslands got: 27ms
FireBrigade[1918053372] #t0 Fire PreComput Time: 179ms ------------------------

:success FireBrigade[1918053372]

Connecting fire brigade 12...879	3467	1659464.0	1427167.0
FireBrigade[205903495] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,144ms]messagePrecompute[TimePassed= 0h,0m,0s,141ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,206ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,62ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,287ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,322ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,413ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,90ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,414ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,421ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,422ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,425ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,427ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,444ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,447ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,447ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[205903495] #t0 [TimePassed= 0h,0m,0s,536ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
FireBrigade[205903495] #t0 Start of Fire PreCompute...
FireBrigade[205903495] #t0 setFireBuildings got: 0ms
FireBrigade[205903495] #t0 setExtinguishableArea: 128ms
FireBrigade[205903495] #t0 makeBuildingBlocks got: 19ms
FireBrigade[205903495] #t0 makeIslands got: 15ms
FireBrigade[205903495] #t0 Fire PreComput Time: 162ms ------------------------

:success FireBrigade[205903495]

Connecting fire brigade 13...879	3467	1659464.0	1427167.0
FireBrigade[114211262] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,35ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,96ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,178ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,213ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,304ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,304ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,312ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,313ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,316ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,318ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,335ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,338ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,338ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[114211262] #t0 [TimePassed= 0h,0m,0s,427ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
FireBrigade[114211262] #t0 Start of Fire PreCompute...
FireBrigade[114211262] #t0 setFireBuildings got: 0ms
FireBrigade[114211262] #t0 setExtinguishableArea: 129ms
FireBrigade[114211262] #t0 makeBuildingBlocks got: 22ms
FireBrigade[114211262] #t0 makeIslands got: 16ms
FireBrigade[114211262] #t0 Fire PreComput Time: 167ms ------------------------

:success FireBrigade[114211262]

Connecting fire brigade 14...
Connecting ambulance team 14...879	3467	1659464.0	1427167.0
AmbulanceTeam[878400743] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,94ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,63ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,176ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,82ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,214ms]setNeighbours[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,309ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,95ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,310ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,318ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,321ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,327ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,332ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,350ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,18ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,356ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,356ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[878400743] #t0 [TimePassed= 0h,0m,0s,446ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]

:success AmbulanceTeam[878400743]

Connecting ambulance team 15...879	3467	1659464.0	1427167.0
AmbulanceTeam[337237835] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,92ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,173ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,210ms]setNeighbours[TimePassed= 0h,0m,0s,36ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,302ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,92ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,303ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,311ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,312ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,316ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,320ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,337ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,341ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,341ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[337237835] #t0 [TimePassed= 0h,0m,0s,567ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,226ms]

:success AmbulanceTeam[337237835]

Connecting ambulance team 16...879	3467	1659464.0	1427167.0
AmbulanceTeam[1402147997] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,37ms]messagePrecompute[TimePassed= 0h,0m,0s,35ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,98ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,179ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,214ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,306ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,92ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,307ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,315ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,316ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,320ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,324ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,341ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,345ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,345ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1402147997] #t0 [TimePassed= 0h,0m,0s,434ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]

:success AmbulanceTeam[1402147997]

Connecting ambulance team 17...879	3467	1659464.0	1427167.0
AmbulanceTeam[1493532407] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,93ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,174ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,210ms]setNeighbours[TimePassed= 0h,0m,0s,36ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,301ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,302ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,311ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,312ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,316ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,319ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,337ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,18ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,341ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,341ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1493532407] #t0 [TimePassed= 0h,0m,0s,431ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,90ms]

:success AmbulanceTeam[1493532407]

Connecting ambulance team 18...879	3467	1659464.0	1427167.0
AmbulanceTeam[1277125842] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,91ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,60ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,171ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,206ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,297ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,298ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,306ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,306ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,310ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,313ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,330ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,334ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,334ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1277125842] #t0 [TimePassed= 0h,0m,0s,423ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]

:success AmbulanceTeam[1277125842]

Connecting ambulance team 19...879	3467	1659464.0	1427167.0
AmbulanceTeam[2063044759] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,91ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,170ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,205ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,296ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,297ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,305ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,305ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,309ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,311ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,328ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,331ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,331ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2063044759] #t0 [TimePassed= 0h,0m,0s,420ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]

:success AmbulanceTeam[2063044759]

Connecting ambulance team 20...879	3467	1659464.0	1427167.0
AmbulanceTeam[1248954072] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,91ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,170ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,205ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,295ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,90ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,295ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,304ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,304ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,307ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,309ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,326ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,330ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,330ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1248954072] #t0 [TimePassed= 0h,0m,0s,575ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,245ms]

:success AmbulanceTeam[1248954072]

Connecting ambulance team 21...879	3467	1659464.0	1427167.0
AmbulanceTeam[457332614] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,93ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,172ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,207ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,298ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,299ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,307ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,307ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,311ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,313ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,330ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,333ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,333ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[457332614] #t0 [TimePassed= 0h,0m,0s,423ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,90ms]

:success AmbulanceTeam[457332614]

Connecting ambulance team 22...879	3467	1659464.0	1427167.0
AmbulanceTeam[1183869047] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,94ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,62ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,173ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,208ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,299ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,300ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,308ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,308ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,311ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,313ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,330ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,16ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,333ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,334ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1183869047] #t0 [TimePassed= 0h,0m,0s,423ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]

:success AmbulanceTeam[1183869047]

Connecting ambulance team 23...879	3467	1659464.0	1427167.0
AmbulanceTeam[1328536881] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,92ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,171ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,206ms]setNeighbours[TimePassed= 0h,0m,0s,34ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,298ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,299ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,307ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,307ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,311ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,313ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,330ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,333ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,333ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1328536881] #t0 [TimePassed= 0h,0m,0s,423ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,90ms]

:success AmbulanceTeam[1328536881]

Connecting ambulance team 24...879	3467	1659464.0	1427167.0
AmbulanceTeam[2102102451] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,187ms]messagePrecompute[TimePassed= 0h,0m,0s,185ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,248ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,326ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,78ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,360ms]setNeighbours[TimePassed= 0h,0m,0s,34ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,449ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,450ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,458ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,458ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,461ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,463ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,480ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,483ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,483ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2102102451] #t0 [TimePassed= 0h,0m,0s,572ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]

:success AmbulanceTeam[2102102451]

Connecting ambulance team 25...879	3467	1659464.0	1427167.0
AmbulanceTeam[1179286742] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,91ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,60ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,172ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,207ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,298ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,299ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,307ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,307ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,311ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,313ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,330ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,333ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,333ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1179286742] #t0 [TimePassed= 0h,0m,0s,422ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]

:success AmbulanceTeam[1179286742]

Connecting ambulance team 26...879	3467	1659464.0	1427167.0
AmbulanceTeam[429220397] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,91ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,170ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,205ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,296ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,297ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,305ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,305ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,309ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,311ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,328ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,331ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,331ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[429220397] #t0 [TimePassed= 0h,0m,0s,420ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]

:success AmbulanceTeam[429220397]

Connecting ambulance team 27...879	3467	1659464.0	1427167.0
AmbulanceTeam[85874784] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,91ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,170ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,205ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,296ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,297ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,305ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,305ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,308ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,310ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,327ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,330ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,330ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[85874784] #t0 [TimePassed= 0h,0m,0s,558ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,228ms]

:success AmbulanceTeam[85874784]

Connecting ambulance team 28...
Connecting police force 28...879	3467	1659464.0	1427167.0
PoliceForce[531644106] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,95ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,62ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,178ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,82ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,216ms]setNeighbours[TimePassed= 0h,0m,0s,38ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,310ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,94ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,311ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,320ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,322ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,330ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,338ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,355ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,363ms]movePrecompute[TimePassed= 0h,0m,0s,8ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,363ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[531644106] #t0 [TimePassed= 0h,0m,0s,453ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
PoliceForce[531644106] #t0 Police Search Precompute got:26ms
PoliceForce[531644106] #t0 check rang for fire property= 437749
PoliceForce[531644106] #t0 Cluster Connector for afterShock startRoad= Road[23170] endRoad= Road[29663]
PoliceForce[531644106] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,278ms]
:success PoliceForce[531644106]

Connecting police force 29...879	3467	1659464.0	1427167.0
PoliceForce[529955551] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,92ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,60ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,174ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,82ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,209ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,301ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,302ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,310ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,312ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,317ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,321ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,338ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,347ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,347ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[529955551] #t0 [TimePassed= 0h,0m,0s,438ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,91ms]
PoliceForce[529955551] #t0 Police Search Precompute got:25ms
PoliceForce[529955551] #t0 check rang for fire property= 437749
PoliceForce[529955551] #t0 Cluster Connector for afterShock startRoad= Road[29511] endRoad= Road[24015]
PoliceForce[529955551] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,187ms]
:success PoliceForce[529955551]

Connecting police force 30...879	3467	1659464.0	1427167.0
PoliceForce[665666163] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,92ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,62ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,172ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,207ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,299ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,92ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,300ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,308ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,309ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,313ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,317ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,334ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,338ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,338ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[665666163] #t0 [TimePassed= 0h,0m,0s,555ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,217ms]
PoliceForce[665666163] #t0 Police Search Precompute got:25ms
PoliceForce[665666163] #t0 check rang for fire property= 437749
PoliceForce[665666163] #t0 Cluster Connector for afterShock startRoad= Road[24072] endRoad= Road[25366]
PoliceForce[665666163] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,177ms]
:success PoliceForce[665666163]

Connecting police force 31...879	3467	1659464.0	1427167.0
PoliceForce[1376392631] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,92ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,173ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,208ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,301ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,93ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,302ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,310ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,311ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,315ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,318ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,335ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,339ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,339ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1376392631] #t0 [TimePassed= 0h,0m,0s,429ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,90ms]
PoliceForce[1376392631] #t0 Police Search Precompute got:25ms
PoliceForce[1376392631] #t0 check rang for fire property= 437749
PoliceForce[1376392631] #t0 Cluster Connector for afterShock startRoad= Road[25279] endRoad= Road[23828]
PoliceForce[1376392631] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,179ms]
:success PoliceForce[1376392631]

Connecting police force 32...879	3467	1659464.0	1427167.0
PoliceForce[1464114707] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,91ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,171ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,206ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,297ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,297ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,306ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,307ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,311ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,314ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,332ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,335ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,335ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1464114707] #t0 [TimePassed= 0h,0m,0s,425ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,90ms]
PoliceForce[1464114707] #t0 Police Search Precompute got:25ms
PoliceForce[1464114707] #t0 check rang for fire property= 437749
PoliceForce[1464114707] #t0 Cluster Connector for afterShock startRoad= Road[26223] endRoad= Road[24942]
PoliceForce[1464114707] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,179ms]
:success PoliceForce[1464114707]

Connecting police force 33...879	3467	1659464.0	1427167.0
PoliceForce[510334248] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,92ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,173ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,208ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,300ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,92ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,301ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,309ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,310ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,315ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,318ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,336ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,340ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,340ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[510334248] #t0 [TimePassed= 0h,0m,0s,558ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,218ms]
PoliceForce[510334248] #t0 Police Search Precompute got:25ms
PoliceForce[510334248] #t0 check rang for fire property= 437749
PoliceForce[510334248] #t0 Cluster Connector for afterShock startRoad= Road[22836] endRoad= Road[26959]
PoliceForce[510334248] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,176ms]
:success PoliceForce[510334248]

Connecting police force 34...879	3467	1659464.0	1427167.0
PoliceForce[1573941390] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,92ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,172ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,207ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,300ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,93ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,301ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,309ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,309ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,314ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,316ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,333ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,337ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,337ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1573941390] #t0 [TimePassed= 0h,0m,0s,427ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,90ms]
PoliceForce[1573941390] #t0 Police Search Precompute got:26ms
PoliceForce[1573941390] #t0 check rang for fire property= 437749
PoliceForce[1573941390] #t0 Cluster Connector for afterShock startRoad= Road[25895] endRoad= Road[25366]
PoliceForce[1573941390] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,178ms]
:success PoliceForce[1573941390]

Connecting police force 35...879	3467	1659464.0	1427167.0
PoliceForce[1817992528] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,91ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,172ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,206ms]setNeighbours[TimePassed= 0h,0m,0s,34ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,298ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,92ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,299ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,308ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,308ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,312ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,314ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,331ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,334ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,334ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1817992528] #t0 [TimePassed= 0h,0m,0s,423ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1817992528] #t0 Police Search Precompute got:27ms
PoliceForce[1817992528] #t0 check rang for fire property= 437749
PoliceForce[1817992528] #t0 Cluster Connector for afterShock startRoad= Road[29478] endRoad= Road[25213]
PoliceForce[1817992528] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,182ms]
:success PoliceForce[1817992528]

Connecting police force 36...879	3467	1659464.0	1427167.0
PoliceForce[1270626612] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,91ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,62ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,173ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,82ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,208ms]setNeighbours[TimePassed= 0h,0m,0s,34ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,299ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,300ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,309ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,310ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,314ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,316ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,333ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,337ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,337ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1270626612] #t0 [TimePassed= 0h,0m,0s,515ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,178ms]
PoliceForce[1270626612] #t0 Police Search Precompute got:25ms
PoliceForce[1270626612] #t0 check rang for fire property= 437749
PoliceForce[1270626612] #t0 Cluster Connector for afterShock startRoad= Road[25786] endRoad= Road[24354]
PoliceForce[1270626612] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,175ms]
:success PoliceForce[1270626612]

Connecting police force 37...879	3467	1659464.0	1427167.0
PoliceForce[1444724819] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,92ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,62ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,171ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,79ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,207ms]setNeighbours[TimePassed= 0h,0m,0s,36ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,301ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,94ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,301ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,310ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,310ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,314ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,316ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,333ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,337ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,337ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1444724819] #t0 [TimePassed= 0h,0m,0s,426ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1444724819] #t0 Police Search Precompute got:25ms
PoliceForce[1444724819] #t0 check rang for fire property= 437749
PoliceForce[1444724819] #t0 Cluster Connector for afterShock startRoad= Road[17327] endRoad= Road[22751]
PoliceForce[1444724819] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,180ms]
:success PoliceForce[1444724819]

Connecting police force 38...879	3467	1659464.0	1427167.0
PoliceForce[984354070] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,98ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,68ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,179ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,81ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,214ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,305ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,305ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,313ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,314ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,317ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,320ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,336ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,16ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,340ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,340ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[984354070] #t0 [TimePassed= 0h,0m,0s,429ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
PoliceForce[984354070] #t0 Police Search Precompute got:25ms
PoliceForce[984354070] #t0 check rang for fire property= 437749
PoliceForce[984354070] #t0 Cluster Connector for afterShock startRoad= Road[29663] endRoad= Road[29358]
PoliceForce[984354070] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,178ms]
:success PoliceForce[984354070]

Connecting police force 39...879	3467	1659464.0	1427167.0
PoliceForce[1275696437] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,91ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,171ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,206ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,298ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,92ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,298ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,306ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,307ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,310ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,313ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,330ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,333ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,333ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1275696437] #t0 [TimePassed= 0h,0m,0s,422ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1275696437] #t0 Police Search Precompute got:25ms
PoliceForce[1275696437] #t0 check rang for fire property= 437749
PoliceForce[1275696437] #t0 Cluster Connector for afterShock startRoad= Road[25940] endRoad= Road[28002]
PoliceForce[1275696437] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,237ms]
:success PoliceForce[1275696437]

Connecting police force 40...879	3467	1659464.0	1427167.0
PoliceForce[656383120] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,91ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,174ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,83ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,209ms]setNeighbours[TimePassed= 0h,0m,0s,35ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,300ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,301ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,309ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,309ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,313ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,315ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,332ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,336ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,336ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[656383120] #t0 [TimePassed= 0h,0m,0s,425ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
PoliceForce[656383120] #t0 Police Search Precompute got:24ms
PoliceForce[656383120] #t0 check rang for fire property= 437749
PoliceForce[656383120] #t0 Cluster Connector for afterShock startRoad= Road[24354] endRoad= Road[25786]
PoliceForce[656383120] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,177ms]
:success PoliceForce[656383120]

Connecting police force 41...879	3467	1659464.0	1427167.0
PoliceForce[1018234705] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,92ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,61ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,177ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,212ms]setNeighbours[TimePassed= 0h,0m,0s,34ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,304ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,305ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,313ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,314ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,318ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,320ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,337ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,341ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,341ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1018234705] #t0 [TimePassed= 0h,0m,0s,431ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,90ms]
PoliceForce[1018234705] #t0 Police Search Precompute got:24ms
PoliceForce[1018234705] #t0 check rang for fire property= 437749
PoliceForce[1018234705] #t0 Cluster Connector for afterShock startRoad= Road[28607] endRoad= Road[26752]
PoliceForce[1018234705] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,178ms]
:success PoliceForce[1018234705]

Connecting police force 42...879	3467	1659464.0	1427167.0
PoliceForce[853937284] #t0 [Map Recognintion]::: <MapInformation Name: MAP-2 type:KNOWN RealMapName:Big >
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,93ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,62ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,173ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,80ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,208ms]setNeighbours[TimePassed= 0h,0m,0s,34ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,299ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,91ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,300ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,308ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,308ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,312ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,314ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,331ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,17ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,334ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,334ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[853937284] #t0 [TimePassed= 0h,0m,0s,423ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
PoliceForce[853937284] #t0 Police Search Precompute got:25ms
PoliceForce[853937284] #t0 check rang for fire property= 437749
PoliceForce[853937284] #t0 Cluster Connector for afterShock startRoad= Road[26752] endRoad= Road[28607]
PoliceForce[853937284] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,243ms]
:success PoliceForce[853937284]

Connecting police force 43...
Connecting centre 43...
:Connect Time:[TimePassed= 0h,0m,31s,298ms]
============================================================
FireBrigade[2017549956] #t3 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t4 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t5 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t6 Problem Rest: I have Buriedness;)
AmbulanceTeam[1183869047] #t6 AmbulanceTeam[1183869047] : Road[29308] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1328536881] #t6 AmbulanceTeam[1328536881] : Road[16758] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1179286742] #t6 AmbulanceTeam[1179286742] : Road[27268] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[878400743] #t6 AmbulanceTeam[878400743] : Road[26187] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[878400743] #t6 AmbulanceTeam[878400743] : Road[26187] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2017549956] #t7 Problem Rest: I have Buriedness;)
FireBrigade[1330064207] #t7 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1183869047] #t7 AmbulanceTeam[1183869047] : Road[29308] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1330064207] #t7 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[878400743] #t7 AmbulanceTeam[878400743] : Road[26187] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[878400743] #t7 AmbulanceTeam[878400743] : Road[26187] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2017549956] #t8 Problem Rest: I have Buriedness;)
FireBrigade[1330064207] #t8 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1183869047] #t8 AmbulanceTeam[1183869047] : Road[29308] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[878400743] #t8 AmbulanceTeam[878400743] : Road[15572] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1493532407] #t8 AmbulanceTeam[1493532407] : Road[26468] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[429220397] #t9  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t9 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t9  have 3 cycle position near together! ==>is stuck
FireBrigade[1330064207] #t9 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[457332614] #t9  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t10 Problem Rest: I have Buriedness;)
FireBrigade[1330064207] #t10 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[878400743] #t10 AmbulanceTeam[878400743] : Road[15572] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[429220397] #t11  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t11  have 3 cycle position near together! ==>is stuck
FireBrigade[1330064207] #t11 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[457332614] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1402147997] #t11 AmbulanceTeam[1402147997] : Road[17009] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1277125842] #t11 AmbulanceTeam[1277125842] : Road[24351] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2017549956] #t12 Problem Rest: I have Buriedness;)
AmbulanceTeam[337237835] #t12  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1277125842] #t12 AmbulanceTeam[1277125842] : Road[24351] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1277125842] #t12  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[429220397] #t13  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t13 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t13  have 3 cycle position near together! ==>is stuck
FireBrigade[1330064207] #t13 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[457332614] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1402147997] #t13 AmbulanceTeam[1402147997] : Road[17009] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2017549956] #t14 Problem Rest: I have Buriedness;)
FireBrigade[1330064207] #t14 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2102102451] #t14 AmbulanceTeam[2102102451] : Road[29046] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[429220397] #t15  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t15 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t15  have 3 cycle position near together! ==>is stuck
FireBrigade[1330064207] #t15 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2102102451] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[337237835] #t15 AmbulanceTeam[337237835] : Road[28411] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[457332614] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[878400743] #t15 AmbulanceTeam[878400743] : Road[15572] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[510334248] #t16 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
FireBrigade[2017549956] #t16 Problem Rest: I have Buriedness;)
FireBrigade[1330064207] #t16 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1328536881] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2102102451] #t16 AmbulanceTeam[2102102451] : Road[22679] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[529955551] #t16 it is critical must reachable fire agent first [FireBrigade[157395516]]
AmbulanceTeam[337237835] #t16  have 3 cycle position near together! ==>is stuck
PoliceForce[510334248] #t17 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
AmbulanceTeam[429220397] #t17  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t17  have 3 cycle position near together! ==>is stuck
FireBrigade[1330064207] #t17 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1183869047] #t17 AmbulanceTeam[1183869047] : Road[29088] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[457332614] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[510334248] #t18 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
FireBrigade[2017549956] #t18 Problem Rest: I have Buriedness;)
AmbulanceTeam[1183869047] #t18 AmbulanceTeam[1183869047] : Road[29088] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[510334248] #t19 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
AmbulanceTeam[429220397] #t19  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t19 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1183869047] #t19 AmbulanceTeam[1183869047] : Road[27226] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1330064207] #t19 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[457332614] #t19  have 3 cycle position near together! ==>is stuck
PoliceForce[1444724819] #t19 my cluster civilians[<Civilian[428594406], 1270>]
PoliceForce[510334248] #t20 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
FireBrigade[2017549956] #t20 Problem Rest: I have Buriedness;)
FireBrigade[1330064207] #t20 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1277125842] #t20  have 3 cycle position near together! ==>is stuck
PoliceForce[510334248] #t21 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
AmbulanceTeam[429220397] #t21  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t21 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t21  have 3 cycle position near together! ==>is stuck
FireBrigade[1330064207] #t21 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[337237835] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[457332614] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1493532407] #t21 AmbulanceTeam[1493532407] : Road[23912] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[510334248] #t22 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
FireBrigade[2017549956] #t22 Problem Rest: I have Buriedness;)
FireBrigade[1330064207] #t22 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1402147997] #t22 AmbulanceTeam[1402147997] : Road[27873] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[510334248] #t23 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
AmbulanceTeam[429220397] #t23  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t23 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t23  have 3 cycle position near together! ==>is stuck
FireBrigade[1330064207] #t23 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2102102451] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[457332614] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1402147997] #t23 AmbulanceTeam[1402147997] : Road[27873] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[510334248] #t24 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
FireBrigade[2017549956] #t24 Problem Rest: I have Buriedness;)
FireBrigade[1330064207] #t24 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[984354070] #t24 Building[6009]failed 
PoliceForce[984354070] #t24 Building[3846]failed 
PoliceForce[984354070] #t24 Building[1701]failed 
PoliceForce[984354070] #t24 Building[5170]failed 
PoliceForce[984354070] #t24 Building[3555]failed 
PoliceForce[984354070] #t24 Building[7680]failed 
PoliceForce[984354070] #t24 Building[6552]failed 
PoliceForce[984354070] #t24 Building[2120]failed 
PoliceForce[984354070] #t24 Building[1647]failed 
PoliceForce[984354070] #t24 Building[4406]failed 
PoliceForce[984354070] #t24 Building[543]failed 
PoliceForce[984354070] #t24 Building[3308]failed 
PoliceForce[984354070] #t24 Building[7451]failed 
PoliceForce[984354070] #t24 Building[5776]failed 
PoliceForce[984354070] #t24 Building[5119]failed 
PoliceForce[984354070] #t24 Building[2319]failed 
PoliceForce[984354070] #t24 Building[4536]failed 
PoliceForce[529955551] #t24 Building[6009]failed 
PoliceForce[529955551] #t24 Building[3846]failed 
PoliceForce[529955551] #t24 Building[5170]failed 
PoliceForce[529955551] #t24 Building[3555]failed 
PoliceForce[529955551] #t24 Building[7680]failed 
PoliceForce[529955551] #t24 Building[6552]failed 
PoliceForce[529955551] #t24 Building[2120]failed 
PoliceForce[1018234705] #t24 Building[6552]failed 
PoliceForce[1018234705] #t24 Building[1647]failed 
PoliceForce[1018234705] #t24 Building[5776]failed 
PoliceForce[1018234705] #t24 Building[5119]failed 
PoliceForce[1018234705] #t24 Building[2319]failed 
PoliceForce[1817992528] #t24 Building[6009]failed 
PoliceForce[1817992528] #t24 Building[3846]failed 
PoliceForce[1817992528] #t24 Building[1701]failed 
PoliceForce[1817992528] #t24 Building[5170]failed 
PoliceForce[1817992528] #t24 Building[2120]failed 
PoliceForce[1817992528] #t24 Building[4406]failed 
PoliceForce[1817992528] #t24 Building[543]failed 
PoliceForce[1817992528] #t24 Building[3308]failed 
PoliceForce[1817992528] #t24 Building[7451]failed 
PoliceForce[1817992528] #t24 Building[5119]failed 
PoliceForce[1817992528] #t24 Building[2319]failed 
PoliceForce[1817992528] #t24 Building[4536]failed 
PoliceForce[1817992528] #t24 Building[7243]failed 
PoliceForce[853937284] #t24 Building[3846]failed 
PoliceForce[853937284] #t24 Building[5170]failed 
PoliceForce[853937284] #t24 Building[3555]failed 
PoliceForce[853937284] #t24 Building[7680]failed 
PoliceForce[853937284] #t24 Building[6552]failed 
PoliceForce[853937284] #t24 Building[1647]failed 
PoliceForce[853937284] #t24 Building[3308]failed 
PoliceForce[853937284] #t24 Building[5776]failed 
PoliceForce[853937284] #t24 Building[5119]failed 
PoliceForce[853937284] #t24 Building[2319]failed 
PoliceForce[853937284] #t24 Building[7243]failed 
PoliceForce[1444724819] #t24 Building[4536]failed 
PoliceForce[1270626612] #t24 Building[6009]failed 
PoliceForce[1270626612] #t24 Building[1701]failed 
PoliceForce[1270626612] #t24 Building[2120]failed 
PoliceForce[1270626612] #t24 Building[4406]failed 
PoliceForce[1270626612] #t24 Building[543]failed 
PoliceForce[1270626612] #t24 Building[3308]failed 
PoliceForce[1270626612] #t24 Building[7451]failed 
PoliceForce[1270626612] #t24 Building[4536]failed 
PoliceForce[1270626612] #t24 Building[7243]failed 
PoliceForce[665666163] #t24 Building[6009]failed 
PoliceForce[665666163] #t24 Building[3846]failed 
PoliceForce[665666163] #t24 Building[1701]failed 
PoliceForce[665666163] #t24 Building[5170]failed 
PoliceForce[665666163] #t24 Building[3555]failed 
PoliceForce[665666163] #t24 Building[7680]failed 
PoliceForce[665666163] #t24 Building[6552]failed 
PoliceForce[665666163] #t24 Building[2120]failed 
PoliceForce[665666163] #t24 Building[4406]failed 
PoliceForce[665666163] #t24 Building[543]failed 
PoliceForce[665666163] #t24 Building[7451]failed 
PoliceForce[665666163] #t24 Building[4536]failed 
PoliceForce[531644106] #t24 Building[6009]failed 
PoliceForce[531644106] #t24 Building[3846]failed 
PoliceForce[531644106] #t24 Building[1701]failed 
PoliceForce[531644106] #t24 Building[5170]failed 
PoliceForce[531644106] #t24 Building[3555]failed 
PoliceForce[531644106] #t24 Building[7680]failed 
PoliceForce[531644106] #t24 Building[6552]failed 
PoliceForce[531644106] #t24 Building[2120]failed 
PoliceForce[531644106] #t24 Building[1647]failed 
PoliceForce[531644106] #t24 Building[4406]failed 
PoliceForce[531644106] #t24 Building[543]failed 
PoliceForce[531644106] #t24 Building[3308]failed 
PoliceForce[531644106] #t24 Building[7451]failed 
PoliceForce[531644106] #t24 Building[5776]failed 
PoliceForce[531644106] #t24 Building[5119]failed 
PoliceForce[531644106] #t24 Building[2319]failed 
PoliceForce[531644106] #t24 Building[4536]failed 
PoliceForce[510334248] #t25 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
AmbulanceTeam[429220397] #t25  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t25 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t25  have 3 cycle position near together! ==>is stuck
FireBrigade[1330064207] #t25 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[984354070] #t25 Building[6009]failed 
PoliceForce[984354070] #t25 Building[3846]failed 
PoliceForce[984354070] #t25 Building[1701]failed 
PoliceForce[984354070] #t25 Building[5170]failed 
PoliceForce[984354070] #t25 Building[3555]failed 
PoliceForce[984354070] #t25 Building[7680]failed 
PoliceForce[984354070] #t25 Building[6552]failed 
PoliceForce[984354070] #t25 Building[2120]failed 
PoliceForce[984354070] #t25 Building[1647]failed 
PoliceForce[984354070] #t25 Building[4406]failed 
PoliceForce[984354070] #t25 Building[543]failed 
PoliceForce[984354070] #t25 Building[3308]failed 
PoliceForce[984354070] #t25 Building[7451]failed 
PoliceForce[984354070] #t25 Building[5776]failed 
PoliceForce[984354070] #t25 Building[5119]failed 
PoliceForce[984354070] #t25 Building[2319]failed 
PoliceForce[984354070] #t25 Building[4536]failed 
PoliceForce[529955551] #t25 Building[6009]failed 
PoliceForce[529955551] #t25 Building[3846]failed 
PoliceForce[529955551] #t25 Building[1701]failed 
PoliceForce[529955551] #t25 Building[5170]failed 
PoliceForce[529955551] #t25 Building[3555]failed 
PoliceForce[529955551] #t25 Building[7680]failed 
PoliceForce[529955551] #t25 Building[6552]failed 
PoliceForce[529955551] #t25 Building[2120]failed 
PoliceForce[529955551] #t25 Building[1647]failed 
PoliceForce[529955551] #t25 Building[5776]failed 
PoliceForce[529955551] #t25 Building[4536]failed 
PoliceForce[1018234705] #t25 Building[6552]failed 
PoliceForce[1018234705] #t25 Building[1647]failed 
PoliceForce[1018234705] #t25 Building[5776]failed 
PoliceForce[1018234705] #t25 Building[5119]failed 
PoliceForce[1018234705] #t25 Building[2319]failed 
PoliceForce[1018234705] #t25 Building[7243]failed 
PoliceForce[1817992528] #t25 Building[6009]failed 
PoliceForce[1817992528] #t25 Building[3846]failed 
PoliceForce[1817992528] #t25 Building[1701]failed 
PoliceForce[1817992528] #t25 Building[5170]failed 
PoliceForce[1817992528] #t25 Building[2120]failed 
PoliceForce[1817992528] #t25 Building[4406]failed 
PoliceForce[1817992528] #t25 Building[543]failed 
PoliceForce[1817992528] #t25 Building[3308]failed 
PoliceForce[1817992528] #t25 Building[7451]failed 
PoliceForce[1817992528] #t25 Building[5119]failed 
PoliceForce[1817992528] #t25 Building[2319]failed 
PoliceForce[1817992528] #t25 Building[4536]failed 
PoliceForce[1817992528] #t25 Building[7243]failed 
PoliceForce[853937284] #t25 Building[3846]failed 
PoliceForce[853937284] #t25 Building[1701]failed 
PoliceForce[853937284] #t25 Building[5170]failed 
PoliceForce[853937284] #t25 Building[3555]failed 
PoliceForce[853937284] #t25 Building[7680]failed 
PoliceForce[853937284] #t25 Building[6552]failed 
PoliceForce[853937284] #t25 Building[1647]failed 
PoliceForce[853937284] #t25 Building[3308]failed 
PoliceForce[853937284] #t25 Building[7451]failed 
PoliceForce[853937284] #t25 Building[5776]failed 
PoliceForce[853937284] #t25 Building[5119]failed 
PoliceForce[853937284] #t25 Building[2319]failed 
PoliceForce[853937284] #t25 Building[7243]failed 
AmbulanceTeam[457332614] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[1444724819] #t25 Building[4536]failed 
PoliceForce[1270626612] #t25 Building[6009]failed 
PoliceForce[1270626612] #t25 Building[1701]failed 
PoliceForce[1270626612] #t25 Building[2120]failed 
PoliceForce[1270626612] #t25 Building[4406]failed 
PoliceForce[1270626612] #t25 Building[543]failed 
PoliceForce[1270626612] #t25 Building[3308]failed 
PoliceForce[1270626612] #t25 Building[7451]failed 
PoliceForce[1270626612] #t25 Building[4536]failed 
PoliceForce[1270626612] #t25 Building[7243]failed 
AmbulanceTeam[878400743] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[665666163] #t25 Building[6009]failed 
PoliceForce[665666163] #t25 Building[3846]failed 
PoliceForce[665666163] #t25 Building[1701]failed 
PoliceForce[665666163] #t25 Building[5170]failed 
PoliceForce[665666163] #t25 Building[3555]failed 
PoliceForce[665666163] #t25 Building[7680]failed 
PoliceForce[665666163] #t25 Building[6552]failed 
PoliceForce[665666163] #t25 Building[2120]failed 
PoliceForce[665666163] #t25 Building[4406]failed 
PoliceForce[665666163] #t25 Building[543]failed 
PoliceForce[665666163] #t25 Building[7451]failed 
PoliceForce[665666163] #t25 Building[4536]failed 
PoliceForce[531644106] #t25 Building[6009]failed 
PoliceForce[531644106] #t25 Building[3846]failed 
PoliceForce[531644106] #t25 Building[1701]failed 
PoliceForce[531644106] #t25 Building[5170]failed 
PoliceForce[531644106] #t25 Building[3555]failed 
PoliceForce[531644106] #t25 Building[7680]failed 
PoliceForce[531644106] #t25 Building[6552]failed 
PoliceForce[531644106] #t25 Building[2120]failed 
PoliceForce[531644106] #t25 Building[1647]failed 
PoliceForce[531644106] #t25 Building[4406]failed 
PoliceForce[531644106] #t25 Building[543]failed 
PoliceForce[531644106] #t25 Building[3308]failed 
PoliceForce[531644106] #t25 Building[7451]failed 
PoliceForce[531644106] #t25 Building[5776]failed 
PoliceForce[531644106] #t25 Building[5119]failed 
PoliceForce[531644106] #t25 Building[2319]failed 
PoliceForce[531644106] #t25 Building[4536]failed 
PoliceForce[510334248] #t26 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
FireBrigade[2017549956] #t26 Problem Rest: I have Buriedness;)
FireBrigade[1330064207] #t26 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[984354070] #t26 Building[6009]failed 
PoliceForce[984354070] #t26 Building[3846]failed 
PoliceForce[984354070] #t26 Building[1701]failed 
PoliceForce[984354070] #t26 Building[5170]failed 
PoliceForce[984354070] #t26 Building[3555]failed 
PoliceForce[984354070] #t26 Building[7680]failed 
PoliceForce[984354070] #t26 Building[6552]failed 
PoliceForce[984354070] #t26 Building[2120]failed 
PoliceForce[984354070] #t26 Building[1647]failed 
PoliceForce[984354070] #t26 Building[4406]failed 
PoliceForce[984354070] #t26 Building[543]failed 
PoliceForce[984354070] #t26 Building[3308]failed 
PoliceForce[984354070] #t26 Building[7451]failed 
PoliceForce[984354070] #t26 Building[5776]failed 
PoliceForce[984354070] #t26 Building[5119]failed 
PoliceForce[984354070] #t26 Building[2319]failed 
PoliceForce[984354070] #t26 Building[4536]failed 
PoliceForce[529955551] #t26 Building[6009]failed 
PoliceForce[529955551] #t26 Building[3846]failed 
PoliceForce[529955551] #t26 Building[1701]failed 
PoliceForce[529955551] #t26 Building[5170]failed 
PoliceForce[529955551] #t26 Building[3555]failed 
PoliceForce[529955551] #t26 Building[7680]failed 
PoliceForce[529955551] #t26 Building[6552]failed 
PoliceForce[529955551] #t26 Building[2120]failed 
PoliceForce[529955551] #t26 Building[1647]failed 
PoliceForce[529955551] #t26 Building[4406]failed 
PoliceForce[529955551] #t26 Building[543]failed 
PoliceForce[529955551] #t26 Building[3308]failed 
PoliceForce[529955551] #t26 Building[7451]failed 
PoliceForce[529955551] #t26 Building[5776]failed 
PoliceForce[529955551] #t26 Building[5119]failed 
PoliceForce[529955551] #t26 Building[4536]failed 
PoliceForce[1018234705] #t26 Building[6552]failed 
PoliceForce[1018234705] #t26 Building[1647]failed 
PoliceForce[1018234705] #t26 Building[5776]failed 
PoliceForce[1018234705] #t26 Building[5119]failed 
PoliceForce[1018234705] #t26 Building[2319]failed 
PoliceForce[1018234705] #t26 Building[7243]failed 
PoliceForce[1817992528] #t26 Building[6009]failed 
PoliceForce[1817992528] #t26 Building[3846]failed 
PoliceForce[1817992528] #t26 Building[1701]failed 
PoliceForce[1817992528] #t26 Building[5170]failed 
PoliceForce[1817992528] #t26 Building[2120]failed 
PoliceForce[1817992528] #t26 Building[4406]failed 
PoliceForce[1817992528] #t26 Building[543]failed 
PoliceForce[1817992528] #t26 Building[3308]failed 
PoliceForce[1817992528] #t26 Building[7451]failed 
PoliceForce[1817992528] #t26 Building[5119]failed 
PoliceForce[1817992528] #t26 Building[2319]failed 
PoliceForce[1817992528] #t26 Building[4536]failed 
PoliceForce[1817992528] #t26 Building[7243]failed 
PoliceForce[853937284] #t26 Building[3846]failed 
PoliceForce[853937284] #t26 Building[1701]failed 
PoliceForce[853937284] #t26 Building[5170]failed 
PoliceForce[853937284] #t26 Building[3555]failed 
PoliceForce[853937284] #t26 Building[7680]failed 
PoliceForce[853937284] #t26 Building[6552]failed 
PoliceForce[853937284] #t26 Building[1647]failed 
PoliceForce[853937284] #t26 Building[3308]failed 
PoliceForce[853937284] #t26 Building[7451]failed 
PoliceForce[853937284] #t26 Building[5776]failed 
PoliceForce[853937284] #t26 Building[5119]failed 
PoliceForce[853937284] #t26 Building[2319]failed 
PoliceForce[853937284] #t26 Building[7243]failed 
PoliceForce[1444724819] #t26 Building[4536]failed 
PoliceForce[1270626612] #t26 Building[6009]failed 
PoliceForce[1270626612] #t26 Building[1701]failed 
PoliceForce[1270626612] #t26 Building[2120]failed 
PoliceForce[1270626612] #t26 Building[4406]failed 
PoliceForce[1270626612] #t26 Building[543]failed 
PoliceForce[1270626612] #t26 Building[3308]failed 
PoliceForce[1270626612] #t26 Building[7451]failed 
PoliceForce[1270626612] #t26 Building[4536]failed 
PoliceForce[1270626612] #t26 Building[7243]failed 
PoliceForce[665666163] #t26 Building[6009]failed 
PoliceForce[665666163] #t26 Building[3846]failed 
PoliceForce[665666163] #t26 Building[1701]failed 
PoliceForce[665666163] #t26 Building[5170]failed 
PoliceForce[665666163] #t26 Building[3555]failed 
PoliceForce[665666163] #t26 Building[7680]failed 
PoliceForce[665666163] #t26 Building[2120]failed 
PoliceForce[665666163] #t26 Building[4406]failed 
PoliceForce[665666163] #t26 Building[543]failed 
PoliceForce[665666163] #t26 Building[4536]failed 
PoliceForce[531644106] #t26 Building[6009]failed 
PoliceForce[531644106] #t26 Building[3846]failed 
PoliceForce[531644106] #t26 Building[1701]failed 
PoliceForce[531644106] #t26 Building[5170]failed 
PoliceForce[531644106] #t26 Building[3555]failed 
PoliceForce[531644106] #t26 Building[7680]failed 
PoliceForce[531644106] #t26 Building[6552]failed 
PoliceForce[531644106] #t26 Building[2120]failed 
PoliceForce[531644106] #t26 Building[1647]failed 
PoliceForce[531644106] #t26 Building[4406]failed 
PoliceForce[531644106] #t26 Building[543]failed 
PoliceForce[531644106] #t26 Building[3308]failed 
PoliceForce[531644106] #t26 Building[7451]failed 
PoliceForce[531644106] #t26 Building[5776]failed 
PoliceForce[531644106] #t26 Building[5119]failed 
PoliceForce[531644106] #t26 Building[2319]failed 
PoliceForce[531644106] #t26 Building[4536]failed 
PoliceForce[510334248] #t27 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
AmbulanceTeam[429220397] #t27  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t27 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[984354070] #t27 Building[6009]failed 
PoliceForce[984354070] #t27 Building[3846]failed 
PoliceForce[984354070] #t27 Building[1701]failed 
PoliceForce[984354070] #t27 Building[5170]failed 
PoliceForce[984354070] #t27 Building[3555]failed 
PoliceForce[984354070] #t27 Building[7680]failed 
PoliceForce[984354070] #t27 Building[6552]failed 
PoliceForce[984354070] #t27 Building[1647]failed 
PoliceForce[984354070] #t27 Building[4406]failed 
PoliceForce[984354070] #t27 Building[543]failed 
PoliceForce[984354070] #t27 Building[3308]failed 
PoliceForce[984354070] #t27 Building[7451]failed 
PoliceForce[984354070] #t27 Building[5776]failed 
PoliceForce[984354070] #t27 Building[5119]failed 
PoliceForce[984354070] #t27 Building[1264]failed 
PoliceForce[984354070] #t27 Building[2319]failed 
PoliceForce[984354070] #t27 Building[4536]failed 
FireBrigade[1330064207] #t27 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[529955551] #t27 Building[6009]failed 
PoliceForce[529955551] #t27 Building[3846]failed 
PoliceForce[529955551] #t27 Building[1701]failed 
PoliceForce[529955551] #t27 Building[5170]failed 
PoliceForce[529955551] #t27 Building[3555]failed 
PoliceForce[529955551] #t27 Building[7680]failed 
PoliceForce[529955551] #t27 Building[6552]failed 
PoliceForce[529955551] #t27 Building[1647]failed 
PoliceForce[529955551] #t27 Building[4406]failed 
PoliceForce[529955551] #t27 Building[543]failed 
PoliceForce[529955551] #t27 Building[3308]failed 
PoliceForce[529955551] #t27 Building[7451]failed 
PoliceForce[529955551] #t27 Building[5776]failed 
PoliceForce[529955551] #t27 Building[5119]failed 
PoliceForce[529955551] #t27 Building[4536]failed 
PoliceForce[529955551] #t27 Building[7243]failed 
PoliceForce[1018234705] #t27 Building[6552]failed 
PoliceForce[1018234705] #t27 Building[1647]failed 
PoliceForce[1018234705] #t27 Building[5776]failed 
PoliceForce[1018234705] #t27 Building[5119]failed 
PoliceForce[1018234705] #t27 Building[2319]failed 
PoliceForce[1018234705] #t27 Building[7243]failed 
PoliceForce[1817992528] #t27 Building[6009]failed 
PoliceForce[1817992528] #t27 Building[3846]failed 
PoliceForce[1817992528] #t27 Building[1701]failed 
PoliceForce[1817992528] #t27 Building[5170]failed 
PoliceForce[1817992528] #t27 Building[4406]failed 
PoliceForce[1817992528] #t27 Building[543]failed 
PoliceForce[1817992528] #t27 Building[3308]failed 
PoliceForce[1817992528] #t27 Building[7451]failed 
PoliceForce[1817992528] #t27 Building[5119]failed 
PoliceForce[1817992528] #t27 Building[1264]failed 
PoliceForce[1817992528] #t27 Building[2319]failed 
PoliceForce[1817992528] #t27 Building[4536]failed 
PoliceForce[1817992528] #t27 Building[7243]failed 
PoliceForce[853937284] #t27 Building[6009]failed 
PoliceForce[853937284] #t27 Building[3846]failed 
PoliceForce[853937284] #t27 Building[1701]failed 
PoliceForce[853937284] #t27 Building[5170]failed 
PoliceForce[853937284] #t27 Building[3555]failed 
PoliceForce[853937284] #t27 Building[7680]failed 
PoliceForce[853937284] #t27 Building[6552]failed 
PoliceForce[853937284] #t27 Building[1647]failed 
PoliceForce[853937284] #t27 Building[3308]failed 
PoliceForce[853937284] #t27 Building[7451]failed 
PoliceForce[853937284] #t27 Building[5776]failed 
PoliceForce[853937284] #t27 Building[5119]failed 
PoliceForce[853937284] #t27 Building[2319]failed 
PoliceForce[853937284] #t27 Building[7243]failed 
AmbulanceTeam[457332614] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[1444724819] #t27 Building[1264]failed 
PoliceForce[1444724819] #t27 Building[4536]failed 
PoliceForce[1270626612] #t27 Building[6009]failed 
PoliceForce[1270626612] #t27 Building[1701]failed 
PoliceForce[1270626612] #t27 Building[4406]failed 
PoliceForce[1270626612] #t27 Building[543]failed 
PoliceForce[1270626612] #t27 Building[3308]failed 
PoliceForce[1270626612] #t27 Building[7451]failed 
PoliceForce[1270626612] #t27 Building[1264]failed 
PoliceForce[1270626612] #t27 Building[4536]failed 
PoliceForce[1270626612] #t27 Building[7243]failed 
AmbulanceTeam[878400743] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[665666163] #t27 Building[6009]failed 
PoliceForce[665666163] #t27 Building[7680]failed 
PoliceForce[665666163] #t27 Building[4406]failed 
PoliceForce[665666163] #t27 Building[4536]failed 
PoliceForce[531644106] #t27 Building[6009]failed 
AmbulanceTeam[1493532407] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[531644106] #t27 Building[3846]failed 
PoliceForce[531644106] #t27 Building[1701]failed 
PoliceForce[531644106] #t27 Building[5170]failed 
PoliceForce[531644106] #t27 Building[3555]failed 
PoliceForce[531644106] #t27 Building[7680]failed 
PoliceForce[531644106] #t27 Building[6552]failed 
PoliceForce[531644106] #t27 Building[1647]failed 
PoliceForce[531644106] #t27 Building[4406]failed 
PoliceForce[531644106] #t27 Building[543]failed 
PoliceForce[531644106] #t27 Building[3308]failed 
PoliceForce[531644106] #t27 Building[7451]failed 
PoliceForce[531644106] #t27 Building[5776]failed 
PoliceForce[531644106] #t27 Building[5119]failed 
PoliceForce[531644106] #t27 Building[1264]failed 
PoliceForce[531644106] #t27 Building[2319]failed 
PoliceForce[531644106] #t27 Building[4536]failed 
PoliceForce[510334248] #t28 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
FireBrigade[2017549956] #t28 Problem Rest: I have Buriedness;)
PoliceForce[984354070] #t28 Building[6009]failed 
PoliceForce[984354070] #t28 Building[3846]failed 
PoliceForce[984354070] #t28 Building[1701]failed 
PoliceForce[984354070] #t28 Building[3555]failed 
PoliceForce[984354070] #t28 Building[7680]failed 
PoliceForce[984354070] #t28 Building[6552]failed 
PoliceForce[984354070] #t28 Building[1647]failed 
PoliceForce[984354070] #t28 Building[4406]failed 
PoliceForce[984354070] #t28 Building[543]failed 
PoliceForce[984354070] #t28 Building[3308]failed 
PoliceForce[984354070] #t28 Building[7451]failed 
PoliceForce[984354070] #t28 Building[5776]failed 
PoliceForce[984354070] #t28 Building[5119]failed 
PoliceForce[984354070] #t28 Building[1264]failed 
PoliceForce[984354070] #t28 Building[2319]failed 
PoliceForce[984354070] #t28 Building[4536]failed 
PoliceForce[529955551] #t28 Building[6009]failed 
PoliceForce[529955551] #t28 Building[3846]failed 
PoliceForce[529955551] #t28 Building[1701]failed 
PoliceForce[529955551] #t28 Building[3555]failed 
PoliceForce[529955551] #t28 Building[7680]failed 
PoliceForce[529955551] #t28 Building[6552]failed 
PoliceForce[529955551] #t28 Building[1647]failed 
PoliceForce[529955551] #t28 Building[5776]failed 
PoliceForce[529955551] #t28 Building[5119]failed 
PoliceForce[1018234705] #t28 Building[6552]failed 
PoliceForce[1018234705] #t28 Building[1647]failed 
PoliceForce[1018234705] #t28 Building[5776]failed 
PoliceForce[1018234705] #t28 Building[5119]failed 
PoliceForce[1018234705] #t28 Building[2319]failed 
PoliceForce[1018234705] #t28 Building[7243]failed 
PoliceForce[853937284] #t28 Building[6009]failed 
PoliceForce[853937284] #t28 Building[3846]failed 
PoliceForce[853937284] #t28 Building[1701]failed 
PoliceForce[853937284] #t28 Building[3555]failed 
PoliceForce[853937284] #t28 Building[7680]failed 
PoliceForce[853937284] #t28 Building[6552]failed 
PoliceForce[853937284] #t28 Building[1647]failed 
PoliceForce[853937284] #t28 Building[3308]failed 
PoliceForce[853937284] #t28 Building[7451]failed 
PoliceForce[853937284] #t28 Building[5776]failed 
PoliceForce[853937284] #t28 Building[5119]failed 
PoliceForce[853937284] #t28 Building[2319]failed 
PoliceForce[853937284] #t28 Building[7243]failed 
PoliceForce[1444724819] #t28 Building[1264]failed 
PoliceForce[1444724819] #t28 Building[4536]failed 
PoliceForce[1270626612] #t28 Building[6009]failed 
PoliceForce[1270626612] #t28 Building[1701]failed 
PoliceForce[1270626612] #t28 Building[4406]failed 
PoliceForce[1270626612] #t28 Building[543]failed 
PoliceForce[1270626612] #t28 Building[3308]failed 
PoliceForce[1270626612] #t28 Building[7451]failed 
PoliceForce[1270626612] #t28 Building[1264]failed 
PoliceForce[1270626612] #t28 Building[4536]failed 
PoliceForce[1270626612] #t28 Building[7243]failed 
AmbulanceTeam[1402147997] #t28 AmbulanceTeam[1402147997] : Road[27873] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[665666163] #t28 Building[6009]failed 
PoliceForce[665666163] #t28 Building[7680]failed 
PoliceForce[665666163] #t28 Building[4406]failed 
PoliceForce[665666163] #t28 Building[4536]failed 
PoliceForce[531644106] #t28 Building[6009]failed 
PoliceForce[531644106] #t28 Building[3846]failed 
PoliceForce[531644106] #t28 Building[1701]failed 
PoliceForce[531644106] #t28 Building[3555]failed 
PoliceForce[531644106] #t28 Building[7680]failed 
PoliceForce[531644106] #t28 Building[6552]failed 
PoliceForce[531644106] #t28 Building[1647]failed 
PoliceForce[531644106] #t28 Building[4406]failed 
PoliceForce[531644106] #t28 Building[543]failed 
PoliceForce[531644106] #t28 Building[3308]failed 
PoliceForce[531644106] #t28 Building[7451]failed 
PoliceForce[531644106] #t28 Building[5776]failed 
PoliceForce[531644106] #t28 Building[5119]failed 
PoliceForce[531644106] #t28 Building[1264]failed 
PoliceForce[531644106] #t28 Building[2319]failed 
PoliceForce[531644106] #t28 Building[4536]failed 
AmbulanceTeam[1277125842] #t28  have 3 cycle position near together! ==>is stuck
PoliceForce[510334248] #t29 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
AmbulanceTeam[429220397] #t29  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t29 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[457332614] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[878400743] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1402147997] #t29 AmbulanceTeam[1402147997] : Road[27873] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1402147997] #t29  have 3 cycle position near together! ==>is stuck
PoliceForce[510334248] #t30 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
FireBrigade[2017549956] #t30 Problem Rest: I have Buriedness;)
AmbulanceTeam[1183869047] #t30  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1328536881] #t30 AmbulanceTeam[1328536881] : Road[23724] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1402147997] #t30 AmbulanceTeam[1402147997] : Road[27873] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[510334248] #t31 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
AmbulanceTeam[429220397] #t31  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t31 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[878400743] #t31  have 3 cycle position near together! ==>is stuck
PoliceForce[510334248] #t32 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
FireBrigade[2017549956] #t32 Problem Rest: I have Buriedness;)
FireBrigade[1330064207] #t32 FireBrigadeAgent [1330064207] : Road[24840] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[429220397] #t33  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t33 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2102102451] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[878400743] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1493532407] #t33 AmbulanceTeam[1493532407] : Road[16021] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1277125842] #t33 AmbulanceTeam[1277125842] : Road[22634] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[510334248] #t34 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
FireBrigade[2017549956] #t34 Problem Rest: I have Buriedness;)
AmbulanceTeam[337237835] #t34  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1493532407] #t34 AmbulanceTeam[1493532407] : Road[16021] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1277125842] #t34 AmbulanceTeam[1277125842] : Road[22634] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[510334248] #t35 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
AmbulanceTeam[429220397] #t35  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t35 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[878400743] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[531644106] #t35 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1488132969], FireBrigade[1663577740]]
AmbulanceTeam[1493532407] #t35 AmbulanceTeam[1493532407] : Road[16021] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1277125842] #t35 AmbulanceTeam[1277125842] : Road[22634] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[510334248] #t36 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
FireBrigade[2017549956] #t36 Problem Rest: I have Buriedness;)
AmbulanceTeam[337237835] #t36  have 3 cycle position near together! ==>is stuck
PoliceForce[1376392631] #t36 my cluster civilians[<Civilian[984459712], 1930>]
PoliceForce[531644106] #t36 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1488132969], FireBrigade[1663577740]]
AmbulanceTeam[1277125842] #t36 AmbulanceTeam[1277125842] : Road[22634] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[510334248] #t37 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
AmbulanceTeam[429220397] #t37  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t37 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[878400743] #t37  have 3 cycle position near together! ==>is stuck
PoliceForce[531644106] #t37 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1488132969], FireBrigade[1663577740]]
AmbulanceTeam[1277125842] #t37 AmbulanceTeam[1277125842] : Road[22616] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2017549956] #t38 Problem Rest: I have Buriedness;)
AmbulanceTeam[337237835] #t38  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1402147997] #t38 AmbulanceTeam[1402147997] : Road[20961] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[531644106] #t38 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1488132969], FireBrigade[1663577740]]
PoliceForce[510334248] #t39 it is critical must reachable fire agent first [FireBrigade[929004949], FireBrigade[1988417476]]
AmbulanceTeam[429220397] #t39  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t39 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[878400743] #t39  have 3 cycle position near together! ==>is stuck
PoliceForce[531644106] #t39 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1488132969], FireBrigade[1663577740]]
FireBrigade[2017549956] #t40 Problem Rest: I have Buriedness;)
AmbulanceTeam[1183869047] #t40 AmbulanceTeam[1183869047] : Road[23724] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[531644106] #t40 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1488132969], FireBrigade[1663577740]]
AmbulanceTeam[429220397] #t41  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t41 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t41  have 3 cycle position near together! ==>is stuck
PoliceForce[1018234705] #t41 my cluster civilians[<Civilian[654109886], 4650>, <Civilian[819803265], 1610>, <Civilian[599688271], 1140>]
AmbulanceTeam[878400743] #t41  have 3 cycle position near together! ==>is stuck
PoliceForce[531644106] #t41 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1488132969], FireBrigade[1663577740]]
FireBrigade[2017549956] #t42 Problem Rest: I have Buriedness;)
PoliceForce[531644106] #t42 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1488132969], FireBrigade[1663577740]]
AmbulanceTeam[429220397] #t43  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t43 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t43  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[337237835] #t43 AmbulanceTeam[337237835] : Road[28411] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1376392631] #t43 Low Buriedness civilian opened Civilian[984459712]  estimate time = 1   real time = 1   path lenth=5479
AmbulanceTeam[878400743] #t43  have 3 cycle position near together! ==>is stuck
PoliceForce[531644106] #t43 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1488132969], FireBrigade[1663577740]]
FireBrigade[2017549956] #t44 Problem Rest: I have Buriedness;)
AmbulanceTeam[337237835] #t44  have 3 cycle position near together! ==>is stuck
PoliceForce[531644106] #t44 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1488132969], FireBrigade[1663577740]]
AmbulanceTeam[429220397] #t45  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t45 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t45  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1183869047] #t45 AmbulanceTeam[1183869047] : Road[23724] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[878400743] #t45  have 3 cycle position near together! ==>is stuck
PoliceForce[531644106] #t45 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1488132969], FireBrigade[1663577740]]
FireBrigade[2017549956] #t46 Problem Rest: I have Buriedness;)
PoliceForce[531644106] #t46 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1488132969], FireBrigade[1663577740]]
AmbulanceTeam[429220397] #t47  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t47 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t47  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[878400743] #t47  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t48 Problem Rest: I have Buriedness;)
PoliceForce[531644106] #t48 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1663577740]]
AmbulanceTeam[429220397] #t49  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t49 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t49  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[878400743] #t49  have 3 cycle position near together! ==>is stuck
PoliceForce[531644106] #t49 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1663577740]]
FireBrigade[2017549956] #t50 Problem Rest: I have Buriedness;)
PoliceForce[1018234705] #t50 my cluster civilians[<Civilian[819803265], 1410>, <Civilian[599688271], 910>]
PoliceForce[531644106] #t50 it is critical must reachable fire agent first [FireBrigade[391528733], FireBrigade[1663577740]]
AmbulanceTeam[429220397] #t51  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t51 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t51  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[878400743] #t51  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[1379537122] #t52 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
FireBrigade[2017549956] #t52 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2063044759] #t52 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
[FATAL]AmbulanceTeam[878400743] #t52 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
AmbulanceTeam[429220397] #t53  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t53 Problem Rest: I have Buriedness;)
PoliceForce[853937284] #t53 my cluster civilians[<Civilian[901444195], 1310>, <Civilian[547881151], 1190>]
AmbulanceTeam[878400743] #t53  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[1379537122] #t54 null
java.lang.NullPointerException
FireBrigade[2017549956] #t54 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[878400743] #t54 null
java.lang.NullPointerException
AmbulanceTeam[429220397] #t55  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t55 Problem Rest: I have Buriedness;)
AmbulanceTeam[878400743] #t55  have 3 cycle position near together! ==>is stuck
PoliceForce[656383120] #t55 it is critical must reachable fire agent first [FireBrigade[320840103]]
FireBrigade[2017549956] #t56 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[878400743] #t56 null
java.lang.NullPointerException
PoliceForce[656383120] #t56 it is critical must reachable fire agent first [FireBrigade[320840103]]
PoliceForce[531644106] #t56 it is critical must reachable fire agent first [FireBrigade[391528733]]
AmbulanceTeam[429220397] #t57  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t57 Problem Rest: I have Buriedness;)
AmbulanceTeam[878400743] #t57  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1402147997] #t57 AmbulanceTeam[1402147997] : Road[29046] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[656383120] #t57 it is critical must reachable fire agent first [FireBrigade[320840103]]
PoliceForce[531644106] #t57 it is critical must reachable fire agent first [FireBrigade[391528733]]
[FATAL]FireBrigade[1379537122] #t58 null
java.lang.NullPointerException
FireBrigade[2017549956] #t58 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[878400743] #t58 null
java.lang.NullPointerException
AmbulanceTeam[1402147997] #t58  have 3 cycle position near together! ==>is stuck
PoliceForce[656383120] #t58 it is critical must reachable fire agent first [FireBrigade[320840103]]
PoliceForce[531644106] #t58 it is critical must reachable fire agent first [FireBrigade[391528733]]
AmbulanceTeam[429220397] #t59  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t59 Problem Rest: I have Buriedness;)
AmbulanceTeam[878400743] #t59  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t60 Problem Rest: I have Buriedness;)
PoliceForce[1018234705] #t60 Low Buriedness civilian opened Civilian[819803265]  estimate time = 1   real time = 1   path lenth=4747
PoliceForce[1018234705] #t60 my cluster civilians[<Civilian[599688271], 1010>]
[FATAL]AmbulanceTeam[878400743] #t60 null
java.lang.NullPointerException
PoliceForce[531644106] #t60 it is critical must reachable fire agent first [FireBrigade[391528733]]
AmbulanceTeam[429220397] #t61  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t61 Problem Rest: I have Buriedness;)
AmbulanceTeam[878400743] #t61  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1402147997] #t61 AmbulanceTeam[1402147997] : Road[29046] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[531644106] #t61 it is critical must reachable fire agent first [FireBrigade[391528733]]
FireBrigade[2017549956] #t62 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[878400743] #t62 null
java.lang.NullPointerException
AmbulanceTeam[1402147997] #t62  have 3 cycle position near together! ==>is stuck
PoliceForce[656383120] #t62 it is critical must reachable fire agent first [FireBrigade[320840103]]
PoliceForce[531644106] #t62 it is critical must reachable fire agent first [FireBrigade[391528733]]
[FATAL]FireBrigade[1379537122] #t63 null
java.lang.NullPointerException
AmbulanceTeam[429220397] #t63  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t63 Problem Rest: I have Buriedness;)
PoliceForce[656383120] #t63 it is critical must reachable fire agent first [FireBrigade[320840103]]
PoliceForce[531644106] #t63 it is critical must reachable fire agent first [FireBrigade[391528733]]
FireBrigade[2017549956] #t64 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t64  have 3 cycle position near together! ==>is stuck
PoliceForce[656383120] #t64 it is critical must reachable fire agent first [FireBrigade[320840103]]
PoliceForce[531644106] #t64 it is critical must reachable fire agent first [FireBrigade[391528733]]
FireBrigade[2017549956] #t65 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t65  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[2063044759] #t65 null
java.lang.NullPointerException
AmbulanceTeam[2063044759] #t65 AmbulanceTeam[2063044759] : Road[25789] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1402147997] #t65 AmbulanceTeam[1402147997] : Road[16566] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[656383120] #t65 it is critical must reachable fire agent first [FireBrigade[320840103]]
PoliceForce[531644106] #t65 it is critical must reachable fire agent first [FireBrigade[391528733]]
FireBrigade[2017549956] #t66 Problem Rest: I have Buriedness;)
AmbulanceTeam[1402147997] #t66  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[1379537122] #t67 null
java.lang.NullPointerException
FireBrigade[2017549956] #t67 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t67  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1402147997] #t67 null
java.lang.NullPointerException
PoliceForce[656383120] #t67 it is critical must reachable fire agent first [FireBrigade[320840103]]
FireBrigade[2017549956] #t68 Problem Rest: I have Buriedness;)
PoliceForce[656383120] #t68 it is critical must reachable fire agent first [FireBrigade[320840103]]
[FATAL]FireBrigade[1379537122] #t69 null
java.lang.NullPointerException
AmbulanceTeam[429220397] #t69  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t69 Problem Rest: I have Buriedness;)
PoliceForce[656383120] #t69 it is critical must reachable fire agent first [FireBrigade[320840103]]
AmbulanceTeam[1493532407] #t69 AmbulanceTeam[1493532407] : Road[23912] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2017549956] #t70 Problem Rest: I have Buriedness;)
PoliceForce[656383120] #t70 it is critical must reachable fire agent first [FireBrigade[320840103]]
FireBrigade[65162891] #t71 FireBrigadeAgent [65162891] : Road[29645] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[65162891] #t71 FireBrigadeAgent [65162891] : Road[29645] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[65162891] #t71 null
java.lang.NullPointerException
[FATAL]FireBrigade[1379537122] #t71 null
java.lang.NullPointerException
AmbulanceTeam[429220397] #t71  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t71 Problem Rest: I have Buriedness;)
PoliceForce[656383120] #t71 it is critical must reachable fire agent first [FireBrigade[320840103]]
AmbulanceTeam[1277125842] #t71  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t72 Problem Rest: I have Buriedness;)
AmbulanceTeam[1277125842] #t72 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[429220397] #t73  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t73 Problem Rest: I have Buriedness;)
AmbulanceTeam[2102102451] #t73 AmbulanceTeam[2102102451] : Road[18724] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[656383120] #t73 it is critical must reachable fire agent first [FireBrigade[320840103]]
AmbulanceTeam[1277125842] #t73 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2017549956] #t74 Problem Rest: I have Buriedness;)
AmbulanceTeam[1277125842] #t74 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[429220397] #t75  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t75 Problem Rest: I have Buriedness;)
AmbulanceTeam[1277125842] #t75 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2017549956] #t76 Problem Rest: I have Buriedness;)
AmbulanceTeam[1277125842] #t76 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[429220397] #t77  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t77 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1379537122] #t78 null
java.lang.NullPointerException
FireBrigade[2017549956] #t78 Problem Rest: I have Buriedness;)
AmbulanceTeam[2102102451] #t78  have 3 cycle position near together! ==>is stuck
PoliceForce[1275696437] #t78 my cluster civilians[<Civilian[507166772], 2110>]
AmbulanceTeam[429220397] #t79  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t79 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2102102451] #t79 null
java.lang.NullPointerException
PoliceForce[853937284] #t79 my cluster civilians[<Civilian[547881151], 1500>]
AmbulanceTeam[878400743] #t79  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t80 Problem Rest: I have Buriedness;)
AmbulanceTeam[2102102451] #t80  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[457332614] #t80  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1179286742] #t80  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[878400743] #t80 null
java.lang.NullPointerException
AmbulanceTeam[429220397] #t81  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t81 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2102102451] #t81 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1179286742] #t81 null
java.lang.NullPointerException
FireBrigade[2017549956] #t82 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t82  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2102102451] #t82  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[429220397] #t83  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t83 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2063044759] #t83 null
java.lang.NullPointerException
FireBrigade[2017549956] #t84 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t84  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[429220397] #t85  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t85 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2063044759] #t85 null
java.lang.NullPointerException
FireBrigade[2017549956] #t86 Problem Rest: I have Buriedness;)
AmbulanceTeam[878400743] #t86  have 3 cycle position near together! ==>is stuck
PoliceForce[656383120] #t86 my cluster civilians[<Civilian[676592326], 2070>]
AmbulanceTeam[429220397] #t87  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t87 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[878400743] #t87 null
java.lang.NullPointerException
FireBrigade[2017549956] #t88 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t89  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t89 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t90 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t91  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t91 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t92 Problem Rest: I have Buriedness;)
PoliceForce[853937284] #t92 my cluster civilians[<Civilian[547881151], 1630>]
AmbulanceTeam[429220397] #t93  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t93 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[118797566] #t93 null
java.lang.NullPointerException
PoliceForce[1270626612] #t93 my cluster civilians[<Civilian[550471005], 2130>]
[FATAL]FireBrigade[1379537122] #t94 null
java.lang.NullPointerException
FireBrigade[2017549956] #t94 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t95  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t95 Problem Rest: I have Buriedness;)
PoliceForce[529955551] #t95 I'm Stock now!acting as stock...
[FATAL]FireBrigade[1379537122] #t96 null
java.lang.NullPointerException
FireBrigade[2017549956] #t96 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t97  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t97 Problem Rest: I have Buriedness;)
PoliceForce[529955551] #t97 I'm Stock now!acting as stock...
PoliceForce[1270626612] #t97 my cluster civilians[<Civilian[550471005], 2170>, <Civilian[1770278484], 2070>]
[FATAL]FireBrigade[1379537122] #t98 null
java.lang.NullPointerException
FireBrigade[2017549956] #t98 Problem Rest: I have Buriedness;)
PoliceForce[510334248] #t99 my cluster civilians[<Civilian[1155391042], 2190>]
AmbulanceTeam[429220397] #t99  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t99 Problem Rest: I have Buriedness;)
PoliceForce[531644106] #t99 my cluster civilians[<Civilian[1493768473], 4540>]
[FATAL]FireBrigade[1379537122] #t100 null
java.lang.NullPointerException
FireBrigade[2017549956] #t100 Problem Rest: I have Buriedness;)
PoliceForce[529955551] #t100 I'm Stock now!acting as stock...
PoliceForce[510334248] #t101 my cluster civilians[<Civilian[1422991082], 2040>]
AmbulanceTeam[429220397] #t101  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t101 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1379537122] #t102 null
java.lang.NullPointerException
FireBrigade[2017549956] #t102 Problem Rest: I have Buriedness;)
PoliceForce[853937284] #t102 Low Buriedness civilian opened Civilian[547881151]  estimate time = 2   real time = 2   path lenth=19349
AmbulanceTeam[429220397] #t103  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t103 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1379537122] #t104 null
java.lang.NullPointerException
FireBrigade[2017549956] #t104 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t105  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t105 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1379537122] #t106 null
java.lang.NullPointerException
FireBrigade[2017549956] #t106 Problem Rest: I have Buriedness;)
PoliceForce[1270626612] #t106 my cluster civilians[<Civilian[1770278484], 2160>]
AmbulanceTeam[429220397] #t107  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t107 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1379537122] #t108 null
java.lang.NullPointerException
FireBrigade[2017549956] #t108 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t109  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t109 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1379537122] #t110 null
java.lang.NullPointerException
FireBrigade[2017549956] #t110 Problem Rest: I have Buriedness;)
AmbulanceTeam[85874784] #t110  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[429220397] #t111  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t111 Problem Rest: I have Buriedness;)
PoliceForce[1275696437] #t111 my cluster civilians[<Civilian[641672119], 2050>]
[FATAL]FireBrigade[1379537122] #t112 null
java.lang.NullPointerException
FireBrigade[2017549956] #t112 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t113  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t113 Problem Rest: I have Buriedness;)
PoliceForce[510334248] #t114 my cluster civilians[<Civilian[1572623401], 2050>]
[FATAL]FireBrigade[1379537122] #t114 null
java.lang.NullPointerException
FireBrigade[2017549956] #t114 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t115  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t115 Problem Rest: I have Buriedness;)
PoliceForce[510334248] #t116 my cluster civilians[<Civilian[1093456018], 2050>]
[FATAL]FireBrigade[1379537122] #t116 null
java.lang.NullPointerException
FireBrigade[2017549956] #t116 Problem Rest: I have Buriedness;)
PoliceForce[1270626612] #t116 my cluster civilians[<Civilian[868711760], 2210>]
[FATAL]AmbulanceTeam[85874784] #t116 null
java.lang.NullPointerException
AmbulanceTeam[429220397] #t117  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t117 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[118797566] #t117 null
java.lang.NullPointerException
[FATAL]FireBrigade[1379537122] #t118 null
java.lang.NullPointerException
FireBrigade[2017549956] #t118 Problem Rest: I have Buriedness;)
PoliceForce[1464114707] #t118 my cluster civilians[<Civilian[1942259963], 2230>]
AmbulanceTeam[429220397] #t119  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t119 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[118797566] #t119 null
java.lang.NullPointerException
[FATAL]FireBrigade[1379537122] #t120 null
java.lang.NullPointerException
FireBrigade[2017549956] #t120 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t121  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t121 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1379537122] #t122 null
java.lang.NullPointerException
FireBrigade[2017549956] #t122 Problem Rest: I have Buriedness;)
PoliceForce[1018234705] #t122 my cluster civilians[<Civilian[877549108], 2210>]
[FATAL]AmbulanceTeam[85874784] #t122 null
java.lang.NullPointerException
AmbulanceTeam[429220397] #t123  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t123 Problem Rest: I have Buriedness;)
AmbulanceTeam[85874784] #t123  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[1379537122] #t124 null
java.lang.NullPointerException
FireBrigade[2017549956] #t124 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t125  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t125 Problem Rest: I have Buriedness;)
PoliceForce[1275696437] #t125 my cluster civilians[<Civilian[1678409662], 2060>]
PoliceForce[510334248] #t126 my cluster civilians[<Civilian[335903796], 2210>]
[FATAL]FireBrigade[1379537122] #t126 null
java.lang.NullPointerException
FireBrigade[2017549956] #t126 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t127  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t127 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1379537122] #t128 null
java.lang.NullPointerException
FireBrigade[2017549956] #t128 Problem Rest: I have Buriedness;)
PoliceForce[1018234705] #t128 my cluster civilians[<Civilian[877549108], 2250>]
AmbulanceTeam[429220397] #t129  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t129 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[85874784] #t129 null
java.lang.NullPointerException
[FATAL]FireBrigade[1379537122] #t130 null
java.lang.NullPointerException
FireBrigade[2017549956] #t130 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t131  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[934688555] #t131 null
java.lang.NullPointerException
FireBrigade[2017549956] #t131 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1379537122] #t132 null
java.lang.NullPointerException
FireBrigade[2017549956] #t132 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[114211262] #t132 null
java.lang.NullPointerException
PoliceForce[1018234705] #t132 my cluster civilians[<Civilian[877549108], 2220>]
AmbulanceTeam[429220397] #t133  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t133 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1379537122] #t134 null
java.lang.NullPointerException
FireBrigade[2017549956] #t134 Problem Rest: I have Buriedness;)
AmbulanceTeam[429220397] #t135  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t135 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[85874784] #t135 null
java.lang.NullPointerException
[FATAL]FireBrigade[1379537122] #t136 null
java.lang.NullPointerException
FireBrigade[2017549956] #t136 Problem Rest: I have Buriedness;)
PoliceForce[1018234705] #t136 my cluster civilians[<Civilian[877549108], 2240>]
AmbulanceTeam[85874784] #t136  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[429220397] #t137  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t137 Problem Rest: I have Buriedness;)
AmbulanceTeam[1277125842] #t137 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[1379537122] #t138 null
java.lang.NullPointerException
FireBrigade[2017549956] #t138 Problem Rest: I have Buriedness;)
PoliceForce[656383120] #t138 my cluster civilians[<Civilian[884799019], 2140>]
AmbulanceTeam[1277125842] #t138 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[429220397] #t139  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t139 Problem Rest: I have Buriedness;)
AmbulanceTeam[1277125842] #t139 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[1379537122] #t140 null
java.lang.NullPointerException
FireBrigade[2017549956] #t140 Problem Rest: I have Buriedness;)
PoliceForce[1270626612] #t140 my cluster civilians[<Civilian[48427291], 2140>]
AmbulanceTeam[1277125842] #t140 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[429220397] #t141  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t141 Problem Rest: I have Buriedness;)
PoliceForce[1018234705] #t141 my cluster civilians[<Civilian[2104081789], 1290>]
AmbulanceTeam[1277125842] #t141 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[1379537122] #t142 null
java.lang.NullPointerException
FireBrigade[2017549956] #t142 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[85874784] #t142 null
java.lang.NullPointerException
AmbulanceTeam[1277125842] #t142 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[429220397] #t143  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t143 Problem Rest: I have Buriedness;)
AmbulanceTeam[1493532407] #t143 AmbulanceTeam[1493532407] : Road[17640] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1277125842] #t143 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[1379537122] #t144 null
java.lang.NullPointerException
FireBrigade[2017549956] #t144 Problem Rest: I have Buriedness;)
PoliceForce[1464114707] #t144 my cluster civilians[<Civilian[1030488247], 4310>]
AmbulanceTeam[1277125842] #t144 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[429220397] #t145  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t145 Problem Rest: I have Buriedness;)
AmbulanceTeam[1277125842] #t145 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[1379537122] #t146 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[429220397] #t146 null
java.lang.NullPointerException
FireBrigade[2017549956] #t146 Problem Rest: I have Buriedness;)
AmbulanceTeam[1277125842] #t146 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2017549956] #t147 Problem Rest: I have Buriedness;)
AmbulanceTeam[1277125842] #t147 AmbulanceTeam[1277125842] : Road[24185] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[1379537122] #t148 null
java.lang.NullPointerException
FireBrigade[2017549956] #t148 Problem Rest: I have Buriedness;)
PoliceForce[665666163] #t148 my cluster civilians[<Civilian[605674303], 4580>, <Civilian[1953481838], 4400>]
[FATAL]AmbulanceTeam[85874784] #t148 null
java.lang.NullPointerException
FireBrigade[2017549956] #t149 Problem Rest: I have Buriedness;)
AmbulanceTeam[85874784] #t149  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[1379537122] #t150 null
java.lang.NullPointerException
FireBrigade[2017549956] #t150 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t151 Problem Rest: I have Buriedness;)
PoliceForce[1018234705] #t151 my cluster civilians[<Civilian[1354236683], 2150>]
[FATAL]FireBrigade[1379537122] #t152 null
java.lang.NullPointerException
FireBrigade[2017549956] #t152 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t153 Problem Rest: I have Buriedness;)
PoliceForce[1444724819] #t153 my cluster civilians[<Civilian[1255900738], 2230>]
[FATAL]FireBrigade[1379537122] #t154 null
java.lang.NullPointerException
FireBrigade[2017549956] #t154 Problem Rest: I have Buriedness;)
PoliceForce[853937284] #t154 I'm Stock now!acting as stock...
FireBrigade[2017549956] #t155 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[85874784] #t155 null
java.lang.NullPointerException
[FATAL]FireBrigade[1379537122] #t156 null
java.lang.NullPointerException
FireBrigade[2017549956] #t156 Problem Rest: I have Buriedness;)
PoliceForce[531644106] #t156 my cluster civilians[<Civilian[262975494], 2230>]
FireBrigade[2017549956] #t157 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1926022129] #t157 null
java.lang.NullPointerException
PoliceForce[984354070] #t157 my cluster civilians[<Civilian[1498469348], 4830>]
PoliceForce[656383120] #t157 my cluster civilians[<Civilian[522326852], 4420>]
[FATAL]FireBrigade[1379537122] #t158 null
java.lang.NullPointerException
FireBrigade[2017549956] #t158 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t159 Problem Rest: I have Buriedness;)
PoliceForce[1464114707] #t159 my cluster civilians[<Civilian[1666481119], 2440>]
FireBrigade[2017549956] #t160 Problem Rest: I have Buriedness;)
PoliceForce[656383120] #t160 my cluster civilians[<Civilian[522326852], 4430>, <Civilian[676592326], 2260>]
FireBrigade[2017549956] #t161 Problem Rest: I have Buriedness;)
AmbulanceTeam[2063044759] #t161  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[85874784] #t161 null
java.lang.NullPointerException
FireBrigade[2017549956] #t162 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t163 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t164 Problem Rest: I have Buriedness;)
PoliceForce[656383120] #t164 my cluster civilians[<Civilian[522326852], 4440>, <Civilian[676592326], 2260>]
FireBrigade[2017549956] #t165 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t166 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t167 Problem Rest: I have Buriedness;)
PoliceForce[1573941390] #t167 my cluster civilians[<Civilian[1929170108], 2310>]
FireBrigade[2017549956] #t168 Problem Rest: I have Buriedness;)
PoliceForce[665666163] #t168 my cluster civilians[<Civilian[1953481838], 4600>]
FireBrigade[2017549956] #t169 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t170 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t171 Problem Rest: I have Buriedness;)
AmbulanceTeam[1179286742] #t171 AmbulanceTeam[1179286742] : Road[28226] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2017549956] #t172 Problem Rest: I have Buriedness;)
PoliceForce[531644106] #t172 my cluster civilians[<Civilian[1774960486], 4330>]
FireBrigade[2017549956] #t173 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t174 Problem Rest: I have Buriedness;)
PoliceForce[510334248] #t175 my cluster civilians[<Civilian[1667379578], 2580>]
FireBrigade[2017549956] #t175 Problem Rest: I have Buriedness;)
PoliceForce[1018234705] #t175 my cluster civilians[<Civilian[1027530098], 4540>, <Civilian[549162819], 4540>, <Civilian[773926484], 1310>]
FireBrigade[2017549956] #t176 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t177 Problem Rest: I have Buriedness;)
PoliceForce[665666163] #t177 my cluster civilians[<Civilian[605674303], 4540>]
FireBrigade[2017549956] #t178 Problem Rest: I have Buriedness;)
AmbulanceTeam[1183869047] #t178 AmbulanceTeam[1183869047] : Road[27226] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1183869047] #t178  have 3 cycle position near together! ==>is stuck
FireBrigade[2017549956] #t179 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1183869047] #t179 null
java.lang.NullPointerException
PoliceForce[1573941390] #t179 my cluster civilians[<Civilian[1928528384], 4690>, <Civilian[1642187870], 2220>]
FireBrigade[2017549956] #t180 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t181 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t182 Problem Rest: I have Buriedness;)
AmbulanceTeam[1183869047] #t182 AmbulanceTeam[1183869047] : Road[27226] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2017549956] #t183 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t184 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t185 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t186 Problem Rest: I have Buriedness;)
PoliceForce[1573941390] #t186 my cluster civilians[<Civilian[1642187870], 2290>]
FireBrigade[2017549956] #t187 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t188 Problem Rest: I have Buriedness;)
FireBrigade[2017549956] #t189 Problem Rest: I have Buriedness;)
PoliceForce[1018234705] #t189 my cluster civilians[<Civilian[1921198008], 2330>]
FireBrigade[2017549956] #t190 Problem Rest: I have Buriedness;)
PoliceForce[529955551] #t190 my cluster civilians[<Civilian[1338503631], 4660>]
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
