sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.11, sos.create-precompue-files=true}

Connecting fire brigade 0...FireBrigade[1110246142] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,0s,13ms]MapRecognition[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,0s,118ms]messagePrecompute[TimePassed= 0h,0m,0s,104ms]
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,0s,376ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,257ms]
FireBrigade[1110246142] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,1s,365ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,989ms]
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,1s,437ms]setNeighbours[TimePassed= 0h,0m,0s,71ms]
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,1s,596ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,158ms]
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,1s,598ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,1s,619ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,20ms]
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,1s,623ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,1s,636ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,13ms]
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,1s,653ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,16ms]
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,1s,684ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,1s,720ms]movePrecompute[TimePassed= 0h,0m,0s,35ms]
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,1s,723ms]updatePrecompute[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1110246142] #t0 [TimePassed= 0h,0m,1s,862ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,138ms]
FireBrigade[1110246142] #t0 Start of Fire PreCompute...
FireBrigade[1110246142] #t0 setFireBuildings got: 1ms
FireBrigade[1110246142] #t0 setExtinguishableArea: 1140ms
FireBrigade[1110246142] #t0 makeBuildingBlocks got: 59ms
FireBrigade[1110246142] #t0 makeIslands got: 34ms
FireBrigade[1110246142] #t0 Fire PreComput Time: 1238ms ------------------------

:success FireBrigade[1110246142]

Connecting fire brigade 1...FireBrigade[1057512428] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,0s,54ms]messagePrecompute[TimePassed= 0h,0m,0s,50ms]
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,0s,224ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,170ms]
FireBrigade[1057512428] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,1s,503ms]setReachablityPrecomputes[TimePassed= 0h,0m,1s,278ms]
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,1s,562ms]setNeighbours[TimePassed= 0h,0m,0s,59ms]
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,1s,688ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,126ms]
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,1s,690ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,1s,709ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,18ms]
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,1s,712ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,1s,722ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,1s,732ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,1s,760ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,1s,777ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,1s,777ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1057512428] #t0 [TimePassed= 0h,0m,1s,873ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
FireBrigade[1057512428] #t0 Start of Fire PreCompute...
FireBrigade[1057512428] #t0 setFireBuildings got: 0ms
FireBrigade[1057512428] #t0 setExtinguishableArea: 522ms
FireBrigade[1057512428] #t0 makeBuildingBlocks got: 27ms
FireBrigade[1057512428] #t0 makeIslands got: 23ms
FireBrigade[1057512428] #t0 Fire PreComput Time: 572ms ------------------------

:success FireBrigade[1057512428]

Connecting fire brigade 2...FireBrigade[257320231] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,0s,189ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,155ms]
FireBrigade[257320231] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,0s,912ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,723ms]
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,0s,962ms]setNeighbours[TimePassed= 0h,0m,0s,50ms]
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,1s,79ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,1s,82ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,1s,93ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,1s,96ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,1s,105ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,1s,111ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,1s,140ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,29ms]
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,1s,152ms]movePrecompute[TimePassed= 0h,0m,0s,12ms]
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,1s,152ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[257320231] #t0 [TimePassed= 0h,0m,1s,262ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,110ms]
FireBrigade[257320231] #t0 Start of Fire PreCompute...
FireBrigade[257320231] #t0 setFireBuildings got: 0ms
FireBrigade[257320231] #t0 setExtinguishableArea: 597ms
FireBrigade[257320231] #t0 makeBuildingBlocks got: 23ms
FireBrigade[257320231] #t0 makeIslands got: 27ms
FireBrigade[257320231] #t0 Fire PreComput Time: 647ms ------------------------

:success FireBrigade[257320231]

Connecting fire brigade 3...FireBrigade[351451332] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,0s,188ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,154ms]
FireBrigade[351451332] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,0s,807ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,618ms]
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,0s,855ms]setNeighbours[TimePassed= 0h,0m,0s,48ms]
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,0s,970ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,0s,972ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,0s,982ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,0s,985ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,0s,992ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,0s,995ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,1s,23ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,1s,33ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,1s,33ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[351451332] #t0 [TimePassed= 0h,0m,1s,131ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]
FireBrigade[351451332] #t0 Start of Fire PreCompute...
FireBrigade[351451332] #t0 setFireBuildings got: 0ms
FireBrigade[351451332] #t0 setExtinguishableArea: 533ms
FireBrigade[351451332] #t0 makeBuildingBlocks got: 26ms
FireBrigade[351451332] #t0 makeIslands got: 29ms
FireBrigade[351451332] #t0 Fire PreComput Time: 588ms ------------------------

:success FireBrigade[351451332]

Connecting fire brigade 4...FireBrigade[1054190822] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,0s,189ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,156ms]
FireBrigade[1054190822] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,0s,860ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,671ms]
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,0s,908ms]setNeighbours[TimePassed= 0h,0m,0s,48ms]
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,1s,21ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,113ms]
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,1s,22ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,1s,32ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,1s,34ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,1s,40ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,1s,44ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,1s,71ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,1s,79ms]movePrecompute[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,1s,79ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1054190822] #t0 [TimePassed= 0h,0m,1s,175ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
FireBrigade[1054190822] #t0 Start of Fire PreCompute...
FireBrigade[1054190822] #t0 setFireBuildings got: 1ms
FireBrigade[1054190822] #t0 setExtinguishableArea: 516ms
FireBrigade[1054190822] #t0 makeBuildingBlocks got: 24ms
FireBrigade[1054190822] #t0 makeIslands got: 22ms
FireBrigade[1054190822] #t0 Fire PreComput Time: 564ms ------------------------

:success FireBrigade[1054190822]

Connecting fire brigade 5...FireBrigade[702094495] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,0s,189ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,156ms]
FireBrigade[702094495] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,0s,803ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,613ms]
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,0s,851ms]setNeighbours[TimePassed= 0h,0m,0s,48ms]
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,0s,966ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,0s,967ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,0s,977ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,0s,979ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,0s,986ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,0s,989ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,1s,17ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,28ms]
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,1s,24ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,1s,24ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[702094495] #t0 [TimePassed= 0h,0m,1s,119ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
FireBrigade[702094495] #t0 Start of Fire PreCompute...
FireBrigade[702094495] #t0 setFireBuildings got: 0ms
FireBrigade[702094495] #t0 setExtinguishableArea: 591ms
FireBrigade[702094495] #t0 makeBuildingBlocks got: 24ms
FireBrigade[702094495] #t0 makeIslands got: 23ms
FireBrigade[702094495] #t0 Fire PreComput Time: 638ms ------------------------

:success FireBrigade[702094495]

Connecting fire brigade 6...FireBrigade[1054361488] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,0s,184ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
FireBrigade[1054361488] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,0s,794ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,610ms]
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,0s,841ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,0s,955ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,0s,957ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,0s,966ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,0s,967ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,0s,972ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,0s,975ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,1s,1ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,1s,5ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,1s,5ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1054361488] #t0 [TimePassed= 0h,0m,1s,100ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
FireBrigade[1054361488] #t0 Start of Fire PreCompute...
FireBrigade[1054361488] #t0 setFireBuildings got: 0ms
FireBrigade[1054361488] #t0 setExtinguishableArea: 522ms
FireBrigade[1054361488] #t0 makeBuildingBlocks got: 26ms
FireBrigade[1054361488] #t0 makeIslands got: 23ms
FireBrigade[1054361488] #t0 Fire PreComput Time: 572ms ------------------------

:success FireBrigade[1054361488]

Connecting fire brigade 7...FireBrigade[1959210667] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,0s,183ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
FireBrigade[1959210667] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,0s,791ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,608ms]
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,0s,837ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,0s,952ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,0s,953ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,0s,962ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,0s,963ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,0s,968ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,0s,971ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,0s,998ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,1s,2ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,1s,2ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1959210667] #t0 [TimePassed= 0h,0m,1s,181ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,179ms]
FireBrigade[1959210667] #t0 Start of Fire PreCompute...
FireBrigade[1959210667] #t0 setFireBuildings got: 0ms
FireBrigade[1959210667] #t0 setExtinguishableArea: 515ms
FireBrigade[1959210667] #t0 makeBuildingBlocks got: 23ms
FireBrigade[1959210667] #t0 makeIslands got: 26ms
FireBrigade[1959210667] #t0 Fire PreComput Time: 564ms ------------------------

:success FireBrigade[1959210667]

Connecting fire brigade 8...FireBrigade[1577902728] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,0s,190ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,156ms]
FireBrigade[1577902728] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,0s,800ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,610ms]
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,0s,848ms]setNeighbours[TimePassed= 0h,0m,0s,48ms]
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,0s,965ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,0s,966ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,0s,975ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,0s,976ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,0s,981ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,0s,984ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,1s,12ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,28ms]
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,1s,15ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,1s,16ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1577902728] #t0 [TimePassed= 0h,0m,1s,111ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
FireBrigade[1577902728] #t0 Start of Fire PreCompute...
FireBrigade[1577902728] #t0 setFireBuildings got: 0ms
FireBrigade[1577902728] #t0 setExtinguishableArea: 526ms
FireBrigade[1577902728] #t0 makeBuildingBlocks got: 26ms
FireBrigade[1577902728] #t0 makeIslands got: 24ms
FireBrigade[1577902728] #t0 Fire PreComput Time: 576ms ------------------------

:success FireBrigade[1577902728]

Connecting fire brigade 9...FireBrigade[803246220] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,0s,284ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,252ms]
FireBrigade[803246220] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,0s,884ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,600ms]
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,0s,931ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,1s,43ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,112ms]
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,1s,44ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,1s,53ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,1s,54ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,1s,60ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,1s,65ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,1s,93ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,28ms]
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,1s,97ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,1s,97ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[803246220] #t0 [TimePassed= 0h,0m,1s,192ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
FireBrigade[803246220] #t0 Start of Fire PreCompute...
FireBrigade[803246220] #t0 setFireBuildings got: 0ms
FireBrigade[803246220] #t0 setExtinguishableArea: 524ms
FireBrigade[803246220] #t0 makeBuildingBlocks got: 22ms
FireBrigade[803246220] #t0 makeIslands got: 22ms
FireBrigade[803246220] #t0 Fire PreComput Time: 568ms ------------------------

:success FireBrigade[803246220]

Connecting fire brigade 10...
Connecting ambulance team 10...AmbulanceTeam[615875732] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,0s,36ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,0s,189ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,153ms]
AmbulanceTeam[615875732] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,0s,800ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,611ms]
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,0s,849ms]setNeighbours[TimePassed= 0h,0m,0s,49ms]
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,0s,967ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,0s,968ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,0s,978ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,0s,980ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,0s,989ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,0s,995ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,1s,22ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,1s,31ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,1s,32ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[615875732] #t0 [TimePassed= 0h,0m,1s,126ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,94ms]

:success AmbulanceTeam[615875732]

Connecting ambulance team 11...AmbulanceTeam[19939491] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,0s,301ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,269ms]
AmbulanceTeam[19939491] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,0s,903ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,602ms]
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,0s,952ms]setNeighbours[TimePassed= 0h,0m,0s,48ms]
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,1s,64ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,112ms]
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,1s,65ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,1s,74ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,1s,75ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,1s,81ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,1s,86ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,1s,113ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,1s,117ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,1s,117ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[19939491] #t0 [TimePassed= 0h,0m,1s,213ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]

:success AmbulanceTeam[19939491]

Connecting ambulance team 12...AmbulanceTeam[2072510284] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,0s,183ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
AmbulanceTeam[2072510284] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,0s,789ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,605ms]
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,0s,836ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,0s,953ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,0s,953ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,0s,963ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,0s,963ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,0s,968ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,0s,972ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,0s,998ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,1s,3ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,1s,3ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2072510284] #t0 [TimePassed= 0h,0m,1s,99ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]

:success AmbulanceTeam[2072510284]

Connecting ambulance team 13...AmbulanceTeam[439828425] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,0s,188ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,157ms]
AmbulanceTeam[439828425] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,0s,793ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,605ms]
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,0s,840ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,0s,955ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,0s,956ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,0s,965ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,0s,966ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,0s,971ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,0s,974ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,1s,1ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,1s,5ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,1s,5ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[439828425] #t0 [TimePassed= 0h,0m,1s,101ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]

:success AmbulanceTeam[439828425]

Connecting ambulance team 14...AmbulanceTeam[2072515409] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,183ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
AmbulanceTeam[2072515409] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,786ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,603ms]
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,833ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,944ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,111ms]
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,945ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,954ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,955ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,959ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,962ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,988ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,992ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,0s,992ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2072515409] #t0 [TimePassed= 0h,0m,1s,87ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]

:success AmbulanceTeam[2072515409]

Connecting ambulance team 15...AmbulanceTeam[321018300] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,183ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
AmbulanceTeam[321018300] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,786ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,603ms]
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,833ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,948ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,949ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,958ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,958ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,963ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,965ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,992ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,995ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,0s,996ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[321018300] #t0 [TimePassed= 0h,0m,1s,91ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]

:success AmbulanceTeam[321018300]

Connecting ambulance team 16...AmbulanceTeam[913529760] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
AmbulanceTeam[913529760] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,0s,790ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,607ms]
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,0s,837ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,0s,954ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,0s,954ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,0s,963ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,0s,964ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,0s,969ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,0s,971ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,0s,998ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,1s,2ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,1s,2ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[913529760] #t0 [TimePassed= 0h,0m,1s,201ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,199ms]

:success AmbulanceTeam[913529760]

Connecting ambulance team 17...AmbulanceTeam[412391282] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,28ms]
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
AmbulanceTeam[412391282] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,789ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,607ms]
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,836ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,951ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,951ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,960ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,961ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,965ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,968ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,994ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,998ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,0s,998ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[412391282] #t0 [TimePassed= 0h,0m,1s,94ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]

:success AmbulanceTeam[412391282]

Connecting ambulance team 18...AmbulanceTeam[1722456044] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
AmbulanceTeam[1722456044] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,0s,792ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,610ms]
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,0s,839ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,0s,954ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,0s,955ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,0s,964ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,0s,964ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,0s,969ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,0s,971ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,0s,998ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,1s,1ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,1s,1ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1722456044] #t0 [TimePassed= 0h,0m,1s,96ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]

:success AmbulanceTeam[1722456044]

Connecting ambulance team 19...AmbulanceTeam[1175065614] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,0s,181ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
AmbulanceTeam[1175065614] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,0s,889ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,708ms]
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,0s,936ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,1s,48ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,112ms]
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,1s,49ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,1s,58ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,1s,58ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,1s,62ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,1s,65ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,1s,91ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,1s,94ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,1s,94ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1175065614] #t0 [TimePassed= 0h,0m,1s,190ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]

:success AmbulanceTeam[1175065614]

Connecting ambulance team 20...AmbulanceTeam[1632859200] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,183ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
AmbulanceTeam[1632859200] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,786ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,603ms]
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,832ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,948ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,949ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,958ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,958ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,963ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,965ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,992ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,995ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,0s,996ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1632859200] #t0 [TimePassed= 0h,0m,1s,92ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]

:success AmbulanceTeam[1632859200]

Connecting ambulance team 21...AmbulanceTeam[1989381753] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,185ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,153ms]
AmbulanceTeam[1989381753] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,787ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,602ms]
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,834ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,949ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,950ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,959ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,959ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,964ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,966ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,993ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,996ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,0s,996ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1989381753] #t0 [TimePassed= 0h,0m,1s,91ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]

:success AmbulanceTeam[1989381753]

Connecting ambulance team 22...AmbulanceTeam[707793115] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,0s,184ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,153ms]
AmbulanceTeam[707793115] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,0s,882ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,698ms]
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,0s,930ms]setNeighbours[TimePassed= 0h,0m,0s,48ms]
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,1s,43ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,113ms]
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,1s,44ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,1s,53ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,1s,53ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,1s,57ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,1s,60ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,1s,87ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,1s,90ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,1s,90ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[707793115] #t0 [TimePassed= 0h,0m,1s,185ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]

:success AmbulanceTeam[707793115]

Connecting ambulance team 23...AmbulanceTeam[821169550] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,185ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,154ms]
AmbulanceTeam[821169550] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,791ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,606ms]
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,837ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,952ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,953ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,962ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,962ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,967ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,969ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,996ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,999ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,0s,999ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[821169550] #t0 [TimePassed= 0h,0m,1s,95ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]

:success AmbulanceTeam[821169550]

Connecting ambulance team 24...
Connecting police force 24...PoliceForce[504757766] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,0s,190ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,156ms]
PoliceForce[504757766] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,0s,798ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,607ms]
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,0s,847ms]setNeighbours[TimePassed= 0h,0m,0s,49ms]
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,0s,968ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,121ms]
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,0s,969ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,0s,978ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,0s,980ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,0s,987ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,0s,995ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,1s,21ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,1s,31ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,1s,31ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[504757766] #t0 [TimePassed= 0h,0m,1s,126ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
PoliceForce[504757766] #t0 Police Search Precompute got:38ms
PoliceForce[504757766] #t0 check rang for fire property= 325460
PoliceForce[504757766] #t0 Cluster Connector for afterShock startRoad= Road[39504] endRoad= Road[67861]
PoliceForce[504757766] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,300ms]
:success PoliceForce[504757766]

Connecting police force 25...PoliceForce[1336929875] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,0s,245ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,213ms]
PoliceForce[1336929875] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,0s,849ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,604ms]
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,0s,896ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,1s,8ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,112ms]
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,1s,9ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,1s,18ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,1s,18ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,1s,24ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,1s,28ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,1s,54ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,1s,64ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,1s,64ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1336929875] #t0 [TimePassed= 0h,0m,1s,159ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
PoliceForce[1336929875] #t0 Police Search Precompute got:43ms
PoliceForce[1336929875] #t0 check rang for fire property= 325460
PoliceForce[1336929875] #t0 Cluster Connector for afterShock startRoad= Road[29343] endRoad= Road[58944]
PoliceForce[1336929875] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,212ms]
:success PoliceForce[1336929875]

Connecting police force 26...PoliceForce[1679804386] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,0s,183ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
PoliceForce[1679804386] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,0s,785ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,602ms]
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,0s,832ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,0s,947ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,0s,948ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,0s,957ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,0s,958ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,0s,965ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,0s,972ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,0s,999ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,1s,4ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,1s,4ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1679804386] #t0 [TimePassed= 0h,0m,1s,99ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
PoliceForce[1679804386] #t0 Police Search Precompute got:36ms
PoliceForce[1679804386] #t0 check rang for fire property= 325460
PoliceForce[1679804386] #t0 Cluster Connector for afterShock startRoad= Road[67861] endRoad= Road[39504]
PoliceForce[1679804386] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,204ms]
:success PoliceForce[1679804386]

Connecting police force 27...PoliceForce[115270021] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,0s,183ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
PoliceForce[115270021] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,0s,786ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,603ms]
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,0s,833ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,0s,950ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,0s,950ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,0s,960ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,0s,960ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,0s,966ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,1s,27ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,61ms]
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,1s,54ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,1s,58ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,1s,58ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[115270021] #t0 [TimePassed= 0h,0m,1s,153ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
PoliceForce[115270021] #t0 Police Search Precompute got:36ms
PoliceForce[115270021] #t0 check rang for fire property= 325460
PoliceForce[115270021] #t0 Cluster Connector for afterShock startRoad= Road[65491] endRoad= Road[35965]
PoliceForce[115270021] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,202ms]
:success PoliceForce[115270021]

Connecting police force 28...PoliceForce[2144130386] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,0s,183ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,153ms]
PoliceForce[2144130386] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,0s,787ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,604ms]
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,0s,833ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,0s,949ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,0s,950ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,0s,959ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,0s,960ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,0s,966ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,0s,969ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,0s,996ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,1s,0ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,1s,0ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2144130386] #t0 [TimePassed= 0h,0m,1s,96ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
PoliceForce[2144130386] #t0 Police Search Precompute got:36ms
PoliceForce[2144130386] #t0 check rang for fire property= 325460
PoliceForce[2144130386] #t0 Cluster Connector for afterShock startRoad= Road[21713] endRoad= Road[40423]
PoliceForce[2144130386] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,203ms]
:success PoliceForce[2144130386]

Connecting police force 29...PoliceForce[711755300] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,0s,185ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,154ms]
PoliceForce[711755300] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,0s,790ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,605ms]
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,0s,837ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,0s,952ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,0s,953ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,0s,962ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,0s,963ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,0s,968ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,0s,970ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,0s,997ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,1s,1ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,1s,1ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[711755300] #t0 [TimePassed= 0h,0m,1s,97ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
PoliceForce[711755300] #t0 Police Search Precompute got:37ms
PoliceForce[711755300] #t0 check rang for fire property= 325460
PoliceForce[711755300] #t0 Cluster Connector for afterShock startRoad= Road[35206] endRoad= Road[64242]
PoliceForce[711755300] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,203ms]
:success PoliceForce[711755300]

Connecting police force 30...PoliceForce[1667936531] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
PoliceForce[1667936531] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,0s,788ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,606ms]
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,0s,839ms]setNeighbours[TimePassed= 0h,0m,0s,50ms]
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,0s,951ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,111ms]
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,0s,952ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,0s,961ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,0s,961ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,0s,966ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,0s,969ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,0s,996ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,1s,0ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,1s,0ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1667936531] #t0 [TimePassed= 0h,0m,1s,95ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
PoliceForce[1667936531] #t0 Police Search Precompute got:40ms
PoliceForce[1667936531] #t0 check rang for fire property= 325460
PoliceForce[1667936531] #t0 Cluster Connector for afterShock startRoad= Road[33574] endRoad= Road[55605]
PoliceForce[1667936531] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,200ms]
:success PoliceForce[1667936531]

Connecting police force 31...PoliceForce[1684567974] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
PoliceForce[1684567974] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,791ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,609ms]
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,837ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,951ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,952ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,961ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,962ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,967ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,969ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,995ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,999ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,0s,999ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1684567974] #t0 [TimePassed= 0h,0m,1s,93ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,94ms]
PoliceForce[1684567974] #t0 Police Search Precompute got:36ms
PoliceForce[1684567974] #t0 check rang for fire property= 325460
PoliceForce[1684567974] #t0 Cluster Connector for afterShock startRoad= Road[61901] endRoad= Road[62760]
PoliceForce[1684567974] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,202ms]
:success PoliceForce[1684567974]

Connecting police force 32...PoliceForce[931513320] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,0s,183ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
PoliceForce[931513320] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,0s,841ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,658ms]
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,0s,887ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,0s,998ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,110ms]
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,0s,999ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,1s,8ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,1s,9ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,1s,13ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,1s,16ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,1s,42ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,1s,46ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,1s,46ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[931513320] #t0 [TimePassed= 0h,0m,1s,141ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
PoliceForce[931513320] #t0 Police Search Precompute got:35ms
PoliceForce[931513320] #t0 check rang for fire property= 325460
PoliceForce[931513320] #t0 Cluster Connector for afterShock startRoad= Road[45487] endRoad= Road[55605]
PoliceForce[931513320] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,204ms]
:success PoliceForce[931513320]

Connecting police force 33...PoliceForce[669880633] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,184ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,153ms]
PoliceForce[669880633] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,786ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,602ms]
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,833ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,947ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,948ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,957ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,957ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,962ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,964ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,991ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,994ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,0s,994ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[669880633] #t0 [TimePassed= 0h,0m,1s,90ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
PoliceForce[669880633] #t0 Police Search Precompute got:37ms
PoliceForce[669880633] #t0 check rang for fire property= 325460
PoliceForce[669880633] #t0 Cluster Connector for afterShock startRoad= Road[35965] endRoad= Road[34243]
PoliceForce[669880633] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,205ms]
:success PoliceForce[669880633]

Connecting police force 34...PoliceForce[1816991389] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
PoliceForce[1816991389] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,790ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,608ms]
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,837ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,951ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,952ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,961ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,961ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,966ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,968ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,994ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,998ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,0s,998ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1816991389] #t0 [TimePassed= 0h,0m,1s,93ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
PoliceForce[1816991389] #t0 Police Search Precompute got:36ms
PoliceForce[1816991389] #t0 check rang for fire property= 325460
PoliceForce[1816991389] #t0 Cluster Connector for afterShock startRoad= Road[34243] endRoad= Road[44385]
PoliceForce[1816991389] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,200ms]
:success PoliceForce[1816991389]

Connecting police force 35...PoliceForce[120437969] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
PoliceForce[120437969] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,783ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,601ms]
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,830ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,946ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,946ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,955ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,955ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,960ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,962ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,989ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,993ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,0s,993ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[120437969] #t0 [TimePassed= 0h,0m,1s,88ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
PoliceForce[120437969] #t0 Police Search Precompute got:36ms
PoliceForce[120437969] #t0 check rang for fire property= 325460
PoliceForce[120437969] #t0 Cluster Connector for afterShock startRoad= Road[62760] endRoad= Road[30166]
PoliceForce[120437969] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,205ms]
:success PoliceForce[120437969]

Connecting police force 36...PoliceForce[314175462] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,0s,181ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
PoliceForce[314175462] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,0s,792ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,610ms]
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,0s,839ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,0s,954ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,0s,954ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,0s,963ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,0s,964ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,0s,968ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,0s,970ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,0s,997ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,1s,1ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,1s,1ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[314175462] #t0 [TimePassed= 0h,0m,1s,96ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
PoliceForce[314175462] #t0 Police Search Precompute got:35ms
PoliceForce[314175462] #t0 check rang for fire property= 325460
PoliceForce[314175462] #t0 Cluster Connector for afterShock startRoad= Road[44385] endRoad= Road[64713]
PoliceForce[314175462] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,200ms]
:success PoliceForce[314175462]

Connecting police force 37...
Connecting centre 37...
:Connect Time:[TimePassed= 0h,0m,57s,337ms]
============================================================
FireBrigade[1110246142] #t4 FireBrigadeAgent [1110246142] : Road[68426] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1110246142] #t4 FireBrigadeAgent [1110246142] : Road[68426] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1667936531] #t4 Low Buriedness civilian opened Civilian[461231204]  estimate time = 1   real time = 1   path lenth=4469
FireBrigade[1110246142] #t5 FireBrigadeAgent [1110246142] : Road[68426] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1110246142] #t6 FireBrigadeAgent [1110246142] : Road[68426] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[504757766] #t7 I'm Stock now!acting as stock...
FireBrigade[1110246142] #t7 FireBrigadeAgent [1110246142] : Road[68426] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1722456044] #t8 AmbulanceTeam[1722456044] : Road[6364] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2072510284] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[615875732] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1722456044] #t9 AmbulanceTeam[1722456044] : Road[6364] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1722456044] #t10 AmbulanceTeam[1722456044] : Road[6364] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2072510284] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[615875732] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2072510284] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[615875732] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1632859200] #t14  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2072510284] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[615875732] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2072510284] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[615875732] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[1816991389] #t17 my cluster civilians[<Civilian[1237289261], 1510>, <Civilian[1526974274], 1260>, <Civilian[2041071520], 1250>]
AmbulanceTeam[1632859200] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[913529760] #t18 AmbulanceTeam[913529760] : Road[8954] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2072510284] #t19 AmbulanceTeam[2072510284] : Road[60225] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[615875732] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[19939491] #t19 AmbulanceTeam[19939491] : Road[6392] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2072510284] #t21 AmbulanceTeam[2072510284] : Road[5492] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[615875732] #t21  have 3 cycle position near together! ==>is stuck
PoliceForce[931513320] #t21 my cluster civilians[<Civilian[1978485527], 1280>]
AmbulanceTeam[1632859200] #t22  have 3 cycle position near together! ==>is stuck
PoliceForce[504757766] #t23 my cluster civilians[<Civilian[80654165], 4560>, <Civilian[1020805995], 1230>]
AmbulanceTeam[615875732] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[615875732] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1632859200] #t26  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[615875732] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[707793115] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[615875732] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[707793115] #t29  have 3 cycle position near together! ==>is stuck
PoliceForce[931513320] #t29 my cluster civilians[<Civilian[1795082870], 1310>]
FireBrigade[1054361488] #t29 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t29 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t29 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1684567974] #t30 my cluster civilians[<Civilian[1424153695], 2080>]
AmbulanceTeam[1632859200] #t30  have 3 cycle position near together! ==>is stuck
FireBrigade[1054361488] #t30 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t30 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[821169550] #t31 AmbulanceTeam[821169550] : Road[4578] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[615875732] #t31  have 3 cycle position near together! ==>is stuck
FireBrigade[1054361488] #t31 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t31 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1667936531] #t32 Low Buriedness civilian opened Civilian[440902483]  estimate time = 2   real time = 2   path lenth=13068
AmbulanceTeam[707793115] #t32 AmbulanceTeam[707793115] : Road[18536] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t32 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t32 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[669880633] #t32 my cluster civilians[<Civilian[202736861], 4700>, <Civilian[80654165], 4650>, <Civilian[574976255], 4610>, <Civilian[1237289261], 1660>, <Civilian[1329567554], 1620>, <Civilian[869918542], 1430>, <Civilian[881233499], 1420>, <Civilian[337682416], 1420>, <Civilian[1077359027], 1420>, <Civilian[1526974274], 1410>, <Civilian[1202754869], 1410>, <Civilian[2041071520], 1400>, <Civilian[638363688], 1400>, <Civilian[1973626349], 1390>, <Civilian[1543172569], 1380>, <Civilian[1935447680], 1380>, <Civilian[965889060], 1340>, <Civilian[1325665953], 1340>, <Civilian[1795082870], 1340>, <Civilian[140992527], 1340>, <Civilian[150921491], 1340>, <Civilian[1978485527], 1330>, <Civilian[1020805995], 1320>, <Civilian[1247335592], 1280>, <Civilian[844340469], 1260>]
AmbulanceTeam[821169550] #t33 AmbulanceTeam[821169550] : Road[25844] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[615875732] #t33  have 3 cycle position near together! ==>is stuck
FireBrigade[1054361488] #t33 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t33 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1632859200] #t34  have 3 cycle position near together! ==>is stuck
PoliceForce[931513320] #t34 I'm Stock now!acting as stock...
PoliceForce[1816991389] #t34 my cluster civilians[<Civilian[1526974274], 1430>]
FireBrigade[1054361488] #t34 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t34 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[615875732] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[931513320] #t35 I'm Stock now!acting as stock...
PoliceForce[931513320] #t35 HeavyStock with New Clear
PoliceForce[931513320] #t35 HeavyStock with old clear
FireBrigade[1054361488] #t35 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t35 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t36 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t36 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[615875732] #t37  have 3 cycle position near together! ==>is stuck
FireBrigade[1054361488] #t37 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t37 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1632859200] #t38  have 3 cycle position near together! ==>is stuck
PoliceForce[120437969] #t38 Low Buriedness civilian opened Civilian[1202754869]  estimate time = 2   real time = 3   path lenth=97258
FireBrigade[1054361488] #t38 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t38 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[615875732] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[439828425] #t39 AmbulanceTeam[439828425] : Road[413] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t39 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t39 FireBrigadeAgent [1054361488] : Road[21371] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2072515409] #t40 AmbulanceTeam[2072515409] : Road[6364] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2072515409] #t41 AmbulanceTeam[2072515409] : Road[6364] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[615875732] #t41  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2072515409] #t42 AmbulanceTeam[2072515409] : Road[6364] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[707793115] #t42 AmbulanceTeam[707793115] : Road[25844] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[115270021] #t42 my cluster civilians[<Civilian[1042298576], 1270>]
PoliceForce[504757766] #t43 my cluster civilians[<Civilian[80654165], 4680>, <Civilian[1020805995], 1430>]
AmbulanceTeam[615875732] #t43  have 3 cycle position near together! ==>is stuck
PoliceForce[1816991389] #t43 my cluster civilians[<Civilian[1936119087], 2110>]
AmbulanceTeam[615875732] #t45  have 3 cycle position near together! ==>is stuck
PoliceForce[504757766] #t46 Aftershock detected....================================================
AmbulanceTeam[707793115] #t46 AmbulanceTeam[707793115] : Road[25844] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[504757766] #t47 Low Buriedness civilian opened Civilian[1727192857]  estimate time = 2   real time = 1   path lenth=46944
PoliceForce[504757766] #t47 after shock shode dobare ali shirini bede 46
PoliceForce[504757766] #t47 list of AT Target for aftershock = [<AmbulanceTeam[19939491], 857>]
PoliceForce[504757766] #t47 target that selected for after shock ciritical at =<AmbulanceTeam[19939491], 857>
AmbulanceTeam[615875732] #t47  have 3 cycle position near together! ==>is stuck
PoliceForce[1667936531] #t47 my cluster civilians[<Civilian[308304076], 1290>]
AmbulanceTeam[615875732] #t49  have 3 cycle position near together! ==>is stuck
PoliceForce[669880633] #t50 my cluster civilians[<Civilian[476562152], 4780>, <Civilian[864860364], 4780>, <Civilian[1424153695], 4280>, <Civilian[25792200], 4270>, <Civilian[562686402], 4260>, <Civilian[176979450], 2250>, <Civilian[1727192857], 2230>, <Civilian[1936119087], 2180>, <Civilian[337682416], 2090>, <Civilian[1860243185], 2080>, <Civilian[1329567554], 1630>, <Civilian[1237289261], 1620>, <Civilian[869918542], 1610>, <Civilian[881233499], 1600>, <Civilian[1077359027], 1600>, <Civilian[1202754869], 1590>, <Civilian[1108259975], 1580>, <Civilian[1337118896], 1580>, <Civilian[1543172569], 1560>, <Civilian[1935447680], 1560>, <Civilian[1717932861], 1560>, <Civilian[306073753], 1550>, <Civilian[1419949358], 1540>, <Civilian[965889060], 1520>, <Civilian[150921491], 1520>, <Civilian[310010580], 1520>, <Civilian[1020805995], 1500>, <Civilian[1662641143], 1500>, <Civilian[409458464], 1480>, <Civilian[140992527], 1440>, <Civilian[1325665953], 1420>, <Civilian[698928052], 1400>, <Civilian[1795082870], 1390>, <Civilian[1218790799], 1390>, <Civilian[735448903], 1390>, <Civilian[1247335592], 1380>, <Civilian[670514821], 1380>, <Civilian[1373025522], 1380>, <Civilian[1978485527], 1370>, <Civilian[1973626349], 1360>, <Civilian[1409059519], 1360>, <Civilian[2041071520], 1350>, <Civilian[1042298576], 1350>, <Civilian[86636503], 1330>, <Civilian[308304076], 1320>]
[FATAL]FireBrigade[1110246142] #t51 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
AmbulanceTeam[615875732] #t51  have 3 cycle position near together! ==>is stuck
PoliceForce[931513320] #t51 my cluster civilians[<Civilian[329715035], 1270>]
FireBrigade[1054361488] #t51 FireBrigadeAgent [1054361488] : Road[12587] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t51 FireBrigadeAgent [1054361488] : Road[12587] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t52 FireBrigadeAgent [1054361488] : Road[12587] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[504757766] #t53 at is reachable in aftershock ciritical at
PoliceForce[504757766] #t53 list of AT Target for aftershock = [<AmbulanceTeam[2132693218], 1897>]
PoliceForce[504757766] #t53 target that selected for after shock ciritical at =<AmbulanceTeam[2132693218], 1897>
PoliceForce[1667936531] #t53 my cluster civilians[<Civilian[789585977], 1260>]
AmbulanceTeam[615875732] #t53  have 3 cycle position near together! ==>is stuck
FireBrigade[1054361488] #t53 FireBrigadeAgent [1054361488] : Road[12587] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1054361488] #t54 FireBrigadeAgent [1054361488] : Road[12587] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[615875732] #t55  have 3 cycle position near together! ==>is stuck
FireBrigade[1054361488] #t55 FireBrigadeAgent [1054361488] : Road[12587] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[615875732] #t56 null
java.lang.NullPointerException
[FATAL]FireBrigade[1054361488] #t56 null
java.lang.NullPointerException
AmbulanceTeam[615875732] #t57  have 3 cycle position near together! ==>is stuck
PoliceForce[669880633] #t57 Low Buriedness civilian opened Civilian[1274069736]  estimate time = 2   real time = 3   path lenth=147770
PoliceForce[669880633] #t57 my cluster civilians[<Civilian[476562152], 4850>, <Civilian[864860364], 4850>, <Civilian[1424153695], 4350>, <Civilian[1202754869], 4340>, <Civilian[25792200], 4340>, <Civilian[562686402], 4330>, <Civilian[176979450], 4320>, <Civilian[793612217], 4320>, <Civilian[1936119087], 2250>, <Civilian[337682416], 2160>, <Civilian[1860243185], 2150>, <Civilian[1329567554], 1700>, <Civilian[1237289261], 1690>, <Civilian[869918542], 1680>, <Civilian[881233499], 1670>, <Civilian[1077359027], 1670>, <Civilian[1108259975], 1650>, <Civilian[1337118896], 1650>, <Civilian[1543172569], 1630>, <Civilian[1935447680], 1630>, <Civilian[1717932861], 1630>, <Civilian[306073753], 1620>, <Civilian[1419949358], 1610>, <Civilian[150921491], 1590>, <Civilian[310010580], 1590>, <Civilian[456450908], 1590>, <Civilian[1020805995], 1570>, <Civilian[1662641143], 1570>, <Civilian[409458464], 1550>, <Civilian[140992527], 1510>, <Civilian[698928052], 1470>, <Civilian[1795082870], 1460>, <Civilian[1218790799], 1460>, <Civilian[670514821], 1450>, <Civilian[1373025522], 1450>, <Civilian[1978485527], 1440>, <Civilian[1973626349], 1430>, <Civilian[1409059519], 1430>, <Civilian[2041071520], 1420>, <Civilian[1042298576], 1420>, <Civilian[86636503], 1400>, <Civilian[1247335592], 1380>, <Civilian[735448903], 1360>, <Civilian[329715035], 1330>]
PoliceForce[669880633] #t58 my cluster civilians[<Civilian[1424153695], 4360>, <Civilian[1202754869], 4350>, <Civilian[25792200], 4350>, <Civilian[562686402], 4340>, <Civilian[176979450], 4330>, <Civilian[793612217], 4330>, <Civilian[1936119087], 2260>, <Civilian[337682416], 2170>, <Civilian[1860243185], 2160>, <Civilian[1329567554], 1710>, <Civilian[1237289261], 1700>, <Civilian[869918542], 1690>, <Civilian[881233499], 1680>, <Civilian[1077359027], 1680>, <Civilian[1108259975], 1660>, <Civilian[1337118896], 1660>, <Civilian[1543172569], 1640>, <Civilian[1935447680], 1640>, <Civilian[1717932861], 1640>, <Civilian[306073753], 1630>, <Civilian[1419949358], 1620>, <Civilian[150921491], 1600>, <Civilian[310010580], 1600>, <Civilian[456450908], 1600>, <Civilian[1020805995], 1580>, <Civilian[1662641143], 1580>, <Civilian[409458464], 1560>, <Civilian[140992527], 1520>, <Civilian[698928052], 1480>, <Civilian[1795082870], 1470>, <Civilian[1218790799], 1470>, <Civilian[670514821], 1460>, <Civilian[1373025522], 1460>, <Civilian[1978485527], 1450>, <Civilian[1973626349], 1440>, <Civilian[1409059519], 1440>, <Civilian[2041071520], 1430>, <Civilian[1042298576], 1430>, <Civilian[86636503], 1410>, <Civilian[1247335592], 1390>, <Civilian[735448903], 1370>, <Civilian[329715035], 1340>]
AmbulanceTeam[2072515409] #t59  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[2072515409] #t60 null
java.lang.NullPointerException
AmbulanceTeam[2072515409] #t61  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[2072515409] #t62 null
java.lang.NullPointerException
AmbulanceTeam[2072515409] #t63  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[2072515409] #t64 null
java.lang.NullPointerException
PoliceForce[504757766] #t65 at is reachable in aftershock ciritical at
PoliceForce[504757766] #t65 target that selected for after shock ciritical at =null
PoliceForce[115270021] #t68 my cluster civilians[<Civilian[2142352673], 1310>]
PoliceForce[669880633] #t71 Low Buriedness civilian opened Civilian[689544512]  estimate time = 2   real time = 1   path lenth=45222
PoliceForce[669880633] #t71 my cluster civilians[<Civilian[562686402], 4480>, <Civilian[25792200], 4480>, <Civilian[1424153695], 4290>, <Civilian[1936119087], 2290>, <Civilian[1860243185], 2290>, <Civilian[1095325107], 2220>, <Civilian[1543172569], 1770>, <Civilian[1935447680], 1770>, <Civilian[1329567554], 1770>, <Civilian[1419949358], 1750>, <Civilian[310010580], 1730>, <Civilian[1020805995], 1710>, <Civilian[1662641143], 1710>, <Civilian[1237289261], 1700>, <Civilian[409458464], 1690>, <Civilian[1077359027], 1650>, <Civilian[140992527], 1650>, <Civilian[306073753], 1640>, <Civilian[869918542], 1610>, <Civilian[698928052], 1610>, <Civilian[456450908], 1610>, <Civilian[1795082870], 1600>, <Civilian[1218790799], 1590>, <Civilian[1978485527], 1580>, <Civilian[1973626349], 1570>, <Civilian[1337118896], 1570>, <Civilian[881233499], 1550>, <Civilian[1373025522], 1550>, <Civilian[1717932861], 1540>, <Civilian[210409210], 1540>, <Civilian[1247335592], 1520>, <Civilian[150921491], 1500>, <Civilian[735448903], 1500>, <Civilian[670514821], 1490>, <Civilian[86636503], 1450>, <Civilian[1409059519], 1450>, <Civilian[2041071520], 1430>, <Civilian[1727192857], 1410>, <Civilian[329715035], 1380>, <Civilian[793612217], 1370>, <Civilian[761320674], 1370>, <Civilian[2142352673], 1340>]
PoliceForce[1667936531] #t72 I'm Stock now!acting as stock...
PoliceForce[711755300] #t75 my cluster civilians[<Civilian[1779309764], -6250>]
PoliceForce[669880633] #t75 my cluster civilians[<Civilian[25792200], 4520>, <Civilian[1424153695], 4330>, <Civilian[1095325107], 4260>, <Civilian[1936119087], 2330>, <Civilian[337682416], 2250>, <Civilian[1247335592], 2240>, <Civilian[1935447680], 1810>, <Civilian[1419949358], 1790>, <Civilian[310010580], 1770>, <Civilian[1662641143], 1750>, <Civilian[1237289261], 1740>, <Civilian[1077359027], 1690>, <Civilian[140992527], 1690>, <Civilian[306073753], 1680>, <Civilian[869918542], 1650>, <Civilian[698928052], 1650>, <Civilian[456450908], 1650>, <Civilian[1218790799], 1630>, <Civilian[1978485527], 1620>, <Civilian[1973626349], 1610>, <Civilian[1337118896], 1610>, <Civilian[881233499], 1590>, <Civilian[1373025522], 1590>, <Civilian[1717932861], 1580>, <Civilian[611620089], 1570>, <Civilian[150921491], 1540>, <Civilian[735448903], 1540>, <Civilian[670514821], 1530>, <Civilian[1020805995], 1500>, <Civilian[1409059519], 1490>, <Civilian[2041071520], 1470>, <Civilian[1727192857], 1450>, <Civilian[210409210], 1430>, <Civilian[793612217], 1410>, <Civilian[761320674], 1410>, <Civilian[2142352673], 1380>]
PoliceForce[504757766] #t76 my cluster civilians[<Civilian[1020805995], 1510>]
PoliceForce[1336929875] #t78 Low Buriedness civilian opened Civilian[1991885212]  estimate time = 3   real time = 1   path lenth=49293
PoliceForce[115270021] #t78 I'm Stock now!acting as stock...
PoliceForce[1336929875] #t78 my cluster civilians[<Civilian[881233499], 1620>]
PoliceForce[115270021] #t79 my cluster civilians[<Civilian[157320603], 1360>]
PoliceForce[711755300] #t81 my cluster civilians[<Civilian[1779309764], -6190>]
[FATAL]FireBrigade[1577902728] #t82 null
java.lang.NullPointerException
PoliceForce[711755300] #t84 my cluster civilians[<Civilian[542683585], 1290>]
PoliceForce[669880633] #t84 my cluster civilians[<Civilian[1424153695], 4420>, <Civilian[1095325107], 4350>, <Civilian[1991885212], 4310>, <Civilian[1936119087], 2420>, <Civilian[337682416], 2340>, <Civilian[1823034335], 2210>, <Civilian[1935447680], 1900>, <Civilian[310010580], 1860>, <Civilian[1662641143], 1840>, <Civilian[1237289261], 1830>, <Civilian[1077359027], 1780>, <Civilian[140992527], 1780>, <Civilian[306073753], 1770>, <Civilian[869918542], 1740>, <Civilian[698928052], 1740>, <Civilian[456450908], 1740>, <Civilian[1218790799], 1720>, <Civilian[1978485527], 1710>, <Civilian[1973626349], 1700>, <Civilian[1337118896], 1700>, <Civilian[881233499], 1680>, <Civilian[1373025522], 1680>, <Civilian[1717932861], 1670>, <Civilian[611620089], 1660>, <Civilian[150921491], 1630>, <Civilian[735448903], 1630>, <Civilian[670514821], 1620>, <Civilian[1020805995], 1590>, <Civilian[1409059519], 1580>, <Civilian[2041071520], 1560>, <Civilian[1727192857], 1540>, <Civilian[210409210], 1520>, <Civilian[793612217], 1500>, <Civilian[761320674], 1500>, <Civilian[1819600357], 1420>, <Civilian[1419949358], 1410>, <Civilian[157320603], 1410>, <Civilian[1885607467], 1380>, <Civilian[516832155], 1350>]
PoliceForce[1336929875] #t86 my cluster civilians[<Civilian[881233499], 1700>]
PoliceForce[120437969] #t87 Low Buriedness civilian opened Civilian[1978485527]  estimate time = 3   real time = 3   path lenth=104841
PoliceForce[669880633] #t90 my cluster civilians[<Civilian[1095325107], 4410>, <Civilian[1991885212], 4370>, <Civilian[1936119087], 2480>, <Civilian[337682416], 2320>, <Civilian[1978485527], 2300>, <Civilian[1823034335], 2270>, <Civilian[1935447680], 1960>, <Civilian[310010580], 1920>, <Civilian[1662641143], 1900>, <Civilian[1237289261], 1890>, <Civilian[1077359027], 1840>, <Civilian[140992527], 1840>, <Civilian[306073753], 1830>, <Civilian[869918542], 1800>, <Civilian[456450908], 1800>, <Civilian[1218790799], 1780>, <Civilian[1973626349], 1760>, <Civilian[1337118896], 1760>, <Civilian[881233499], 1740>, <Civilian[1373025522], 1740>, <Civilian[1717932861], 1730>, <Civilian[611620089], 1720>, <Civilian[150921491], 1690>, <Civilian[670514821], 1680>, <Civilian[1020805995], 1650>, <Civilian[2041071520], 1620>, <Civilian[793612217], 1560>, <Civilian[761320674], 1560>, <Civilian[1795082870], 1520>, <Civilian[1819600357], 1480>, <Civilian[1419949358], 1470>, <Civilian[157320603], 1470>, <Civilian[1885607467], 1440>, <Civilian[516832155], 1410>]
[FATAL]FireBrigade[1110246142] #t93 null
java.lang.NullPointerException
PoliceForce[115270021] #t93 Low Buriedness civilian opened Civilian[2033697400]  estimate time = 1   real time = 1   path lenth=3307
[FATAL]FireBrigade[1110246142] #t95 null
java.lang.NullPointerException
[FATAL]FireBrigade[1577902728] #t95 null
java.lang.NullPointerException
PoliceForce[931513320] #t96 Low Buriedness civilian opened Civilian[45451807]  estimate time = 1   real time = 1   path lenth=1864
PoliceForce[711755300] #t97 Low Buriedness civilian opened Civilian[881233499]  estimate time = 2   real time = 4   path lenth=93228
PoliceForce[120437969] #t98 Low Buriedness civilian opened Civilian[45451807]  estimate time = 2   real time = 2   path lenth=133399
PoliceForce[669880633] #t99 my cluster civilians[<Civilian[1936119087], 4570>, <Civilian[1077359027], 4470>, <Civilian[1991885212], 4460>, <Civilian[337682416], 2410>, <Civilian[1978485527], 2390>, <Civilian[1823034335], 2360>, <Civilian[2041071520], 2310>, <Civilian[1935447680], 2050>, <Civilian[1662641143], 1990>, <Civilian[1237289261], 1980>, <Civilian[140992527], 1930>, <Civilian[306073753], 1920>, <Civilian[456450908], 1890>, <Civilian[1218790799], 1870>, <Civilian[1337118896], 1850>, <Civilian[881233499], 1830>, <Civilian[1373025522], 1830>, <Civilian[1717932861], 1820>, <Civilian[611620089], 1810>, <Civilian[150921491], 1780>, <Civilian[670514821], 1770>, <Civilian[1020805995], 1740>, <Civilian[793612217], 1650>, <Civilian[1795082870], 1610>, <Civilian[1819600357], 1570>, <Civilian[1419949358], 1560>, <Civilian[157320603], 1560>, <Civilian[1885607467], 1530>, <Civilian[329715035], 1520>, <Civilian[516832155], 1500>, <Civilian[310010580], 1460>, <Civilian[824247314], 1420>]
[FATAL]FireBrigade[1110246142] #t100 null
java.lang.NullPointerException
PoliceForce[1816991389] #t100 Low Buriedness civilian opened Civilian[670514821]  estimate time = 2   real time = 1   path lenth=47735
PoliceForce[1679804386] #t103 Low Buriedness civilian opened Civilian[1978485527]  estimate time = 2   real time = 1   path lenth=76216
[FATAL]FireBrigade[1110246142] #t104 null
java.lang.NullPointerException
[FATAL]FireBrigade[1577902728] #t110 null
java.lang.NullPointerException
PoliceForce[669880633] #t111 my cluster civilians[<Civilian[1077359027], 4590>, <Civilian[2045217238], 4570>, <Civilian[864038354], 4480>, <Civilian[881233499], 4420>, <Civilian[1795082870], 4420>, <Civilian[1823034335], 2480>, <Civilian[25792200], 2430>, <Civilian[337682416], 2380>, <Civilian[45451807], 2370>, <Civilian[789585977], 2330>, <Civilian[1662641143], 2110>, <Civilian[1337118896], 1970>, <Civilian[1717932861], 1940>, <Civilian[611620089], 1930>, <Civilian[1020805995], 1860>, <Civilian[456450908], 1800>, <Civilian[150921491], 1780>, <Civilian[306073753], 1710>, <Civilian[1819600357], 1690>, <Civilian[939176694], 1660>, <Civilian[1885607467], 1650>, <Civilian[329715035], 1640>, <Civilian[516832155], 1620>, <Civilian[140992527], 1580>, <Civilian[310010580], 1580>, <Civilian[542683585], 1570>, <Civilian[1392383979], 1570>, <Civilian[290898639], 1570>, <Civilian[1373025522], 1550>, <Civilian[409458464], 1540>, <Civilian[660209839], 1520>]
PoliceForce[669880633] #t112 my cluster civilians[<Civilian[2045217238], 4580>, <Civilian[864038354], 4490>, <Civilian[881233499], 4430>, <Civilian[1795082870], 4430>, <Civilian[789585977], 4340>, <Civilian[1823034335], 2490>, <Civilian[25792200], 2440>, <Civilian[337682416], 2390>, <Civilian[45451807], 2380>, <Civilian[1337118896], 1980>, <Civilian[1717932861], 1950>, <Civilian[611620089], 1940>, <Civilian[1020805995], 1870>, <Civilian[456450908], 1810>, <Civilian[150921491], 1790>, <Civilian[306073753], 1720>, <Civilian[1819600357], 1700>, <Civilian[939176694], 1670>, <Civilian[329715035], 1650>, <Civilian[1885607467], 1640>, <Civilian[516832155], 1630>, <Civilian[140992527], 1590>, <Civilian[310010580], 1590>, <Civilian[542683585], 1580>, <Civilian[1392383979], 1580>, <Civilian[290898639], 1580>, <Civilian[1373025522], 1560>, <Civilian[409458464], 1550>, <Civilian[660209839], 1530>]
PoliceForce[1667936531] #t116 Low Buriedness civilian opened Civilian[337682416]  estimate time = 2   real time = 1   path lenth=128951
PoliceForce[931513320] #t121 Low Buriedness civilian opened Civilian[1020805995]  estimate time = 2   real time = 1   path lenth=103722
PoliceForce[1679804386] #t123 I'm Stock now!acting as stock...
PoliceForce[669880633] #t130 my cluster civilians[<Civilian[864038354], 4670>, <Civilian[1795082870], 4610>, <Civilian[45451807], 4560>, <Civilian[881233499], 4550>, <Civilian[789585977], 4520>, <Civilian[2128108143], 4440>, <Civilian[1662641143], 2490>, <Civilian[1819600357], 2320>, <Civilian[1337118896], 2160>, <Civilian[1717932861], 2130>, <Civilian[1020805995], 2050>, <Civilian[456450908], 1990>, <Civilian[150921491], 1970>, <Civilian[939176694], 1850>, <Civilian[329715035], 1830>, <Civilian[516832155], 1810>, <Civilian[140992527], 1770>, <Civilian[310010580], 1770>, <Civilian[542683585], 1760>, <Civilian[966062481], 1690>, <Civilian[306073753], 1670>, <Civilian[290898639], 1660>, <Civilian[1690597616], 1520>]
PoliceForce[115270021] #t144 Low Buriedness civilian opened Civilian[45451807]  estimate time = 2   real time = 3   path lenth=170925
PoliceForce[669880633] #t144 my cluster civilians[<Civilian[1795082870], 4750>, <Civilian[45451807], 4700>, <Civilian[881233499], 4670>, <Civilian[1441792178], 4610>, <Civilian[321871834], 4580>, <Civilian[329715035], 4480>, <Civilian[1717932861], 4260>, <Civilian[648574603], 2360>, <Civilian[1819600357], 2320>, <Civilian[1020805995], 2190>, <Civilian[456450908], 2130>, <Civilian[150921491], 2110>, <Civilian[140992527], 1810>, <Civilian[306073753], 1810>, <Civilian[290898639], 1800>]
PoliceForce[669880633] #t145 my cluster civilians[<Civilian[45451807], 4710>, <Civilian[881233499], 4680>, <Civilian[321871834], 4590>, <Civilian[150921491], 4510>, <Civilian[329715035], 4490>, <Civilian[1717932861], 4270>, <Civilian[648574603], 2370>, <Civilian[1819600357], 2320>, <Civilian[290898639], 2290>, <Civilian[1020805995], 2200>, <Civilian[456450908], 2140>, <Civilian[140992527], 1820>]
[FATAL]FireBrigade[1054190822] #t146 null
java.lang.NullPointerException
PoliceForce[2144130386] #t150 Low Buriedness civilian opened Civilian[2142804460]  estimate time = 2   real time = 3   path lenth=169407
PoliceForce[115270021] #t150 I'm Stock now!acting as stock...
PoliceForce[931513320] #t159 I'm Stock now!acting as stock...
PoliceForce[669880633] #t160 my cluster civilians[<Civilian[150921491], 4660>, <Civilian[1717932861], 4660>, <Civilian[329715035], 4640>, <Civilian[140992527], 4590>, <Civilian[170055688], 4540>, <Civilian[1020805995], 4350>, <Civilian[648574603], 2450>, <Civilian[321871834], 1600>]
PoliceForce[711755300] #t163 HeavyStock with New Clear
PoliceForce[711755300] #t163 HeavyStock with old clear
FireBrigade[1959210667] #t165 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1959210667] #t165 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1959210667] #t168 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1959210667] #t168 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[412391282] #t169 AmbulanceTeam[412391282] : Road[23108] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[412391282] #t169 AmbulanceTeam[412391282] : Road[23108] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[412391282] #t169 AmbulanceTeam[412391282] : Road[23108] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[412391282] #t169 AmbulanceTeam[412391282] : Road[23108] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[412391282] #t169 AmbulanceTeam[412391282] : Road[23108] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[412391282] #t169 AmbulanceTeam[412391282] : Road[23108] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1959210667] #t169 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1959210667] #t170 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[669880633] #t170 my cluster civilians[<Civilian[45451807], 4700>, <Civilian[170055688], 4640>, <Civilian[321871834], 1700>]
PoliceForce[669880633] #t172 my cluster civilians[<Civilian[170055688], 4660>, <Civilian[321871834], 4610>]
[FATAL]FireBrigade[1959210667] #t173 null
java.lang.NullPointerException
FireBrigade[1959210667] #t174 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1959210667] #t174 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1959210667] #t174 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1959210667] #t174 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1959210667] #t178 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1959210667] #t178 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[1054190822] #t178 null
java.lang.NullPointerException
[FATAL]FireBrigade[1054190822] #t180 null
java.lang.NullPointerException
FireBrigade[1959210667] #t181 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1959210667] #t181 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1959210667] #t182 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[1054190822] #t182 null
java.lang.NullPointerException
PoliceForce[669880633] #t182 my cluster civilians[<Civilian[321871834], 4710>]
FireBrigade[1959210667] #t183 FireBrigadeAgent [1959210667] : Road[7831] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[1054190822] #t184 null
java.lang.NullPointerException
[FATAL]FireBrigade[1959210667] #t186 null
java.lang.NullPointerException
[FATAL]FireBrigade[1054190822] #t186 null
java.lang.NullPointerException
PoliceForce[669880633] #t187 my cluster civilians[<Civilian[140992527], 4530>]
PoliceForce[669880633] #t192 my cluster civilians[<Civilian[170055688], 4650>]
PoliceForce[1679804386] #t193 I'm Stock now!acting as stock...
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
