sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.31, sos.create-precompue-files=true}

Connecting fire brigade 0...FireBrigade[1767549571] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,0s,15ms]MapRecognition[TimePassed= 0h,0m,0s,13ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,0s,123ms]messagePrecompute[TimePassed= 0h,0m,0s,107ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,0s,285ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,162ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,0s,503ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,217ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,0s,659ms]setNeighbours[TimePassed= 0h,0m,0s,156ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,0s,949ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,290ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,0s,953ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,0s,983ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,0s,988ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,1s,3ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,15ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,1s,26ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,23ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,1s,68ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,41ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,1s,115ms]movePrecompute[TimePassed= 0h,0m,0s,47ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,1s,119ms]updatePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1767549571] #t0 [TimePassed= 0h,0m,1s,170ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,51ms]
FireBrigade[1767549571] #t0 Start of Fire PreCompute...
FireBrigade[1767549571] #t0 setFireBuildings got: 0ms
FireBrigade[1767549571] #t0 setExtinguishableArea: 1638ms
FireBrigade[1767549571] #t0 makeBuildingBlocks got: 64ms
FireBrigade[1767549571] #t0 makeIslands got: 92ms
FireBrigade[1767549571] #t0 Fire PreComput Time: 1798ms ------------------------

:success FireBrigade[1767549571]

Connecting fire brigade 1...FireBrigade[210471880] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,93ms]messagePrecompute[TimePassed= 0h,0m,0s,88ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,191ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,98ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,401ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,210ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,527ms]setNeighbours[TimePassed= 0h,0m,0s,126ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,791ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,263ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,794ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,811ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,16ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,815ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,826ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,11ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,836ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,877ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,40ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,909ms]movePrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,909ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[210471880] #t0 [TimePassed= 0h,0m,0s,942ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[210471880] #t0 Start of Fire PreCompute...
FireBrigade[210471880] #t0 setFireBuildings got: 0ms
FireBrigade[210471880] #t0 setExtinguishableArea: 1048ms
FireBrigade[210471880] #t0 makeBuildingBlocks got: 42ms
FireBrigade[210471880] #t0 makeIslands got: 78ms
FireBrigade[210471880] #t0 Fire PreComput Time: 1168ms ------------------------

:success FireBrigade[210471880]

Connecting fire brigade 2...FireBrigade[1061746051] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,35ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,122ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,310ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,188ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,426ms]setNeighbours[TimePassed= 0h,0m,0s,116ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,687ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,260ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,690ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,704ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,14ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,708ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,717ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,723ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,764ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,41ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,788ms]movePrecompute[TimePassed= 0h,0m,0s,24ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,789ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1061746051] #t0 [TimePassed= 0h,0m,0s,823ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,34ms]
FireBrigade[1061746051] #t0 Start of Fire PreCompute...
FireBrigade[1061746051] #t0 setFireBuildings got: 0ms
FireBrigade[1061746051] #t0 setExtinguishableArea: 1028ms
FireBrigade[1061746051] #t0 makeBuildingBlocks got: 37ms
FireBrigade[1061746051] #t0 makeIslands got: 82ms
FireBrigade[1061746051] #t0 Fire PreComput Time: 1147ms ------------------------

:success FireBrigade[1061746051]

Connecting fire brigade 3...FireBrigade[911583070] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,4ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,121ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,246ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,124ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,356ms]setNeighbours[TimePassed= 0h,0m,0s,110ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,616ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,259ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,618ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,631ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,633ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,641ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,646ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,685ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,39ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,709ms]movePrecompute[TimePassed= 0h,0m,0s,24ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,710ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[911583070] #t0 [TimePassed= 0h,0m,0s,743ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,33ms]
FireBrigade[911583070] #t0 Start of Fire PreCompute...
FireBrigade[911583070] #t0 setFireBuildings got: 0ms
FireBrigade[911583070] #t0 setExtinguishableArea: 1018ms
FireBrigade[911583070] #t0 makeBuildingBlocks got: 38ms
FireBrigade[911583070] #t0 makeIslands got: 82ms
FireBrigade[911583070] #t0 Fire PreComput Time: 1138ms ------------------------

:success FireBrigade[911583070]

Connecting fire brigade 4...FireBrigade[2093722928] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,244ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,125ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,354ms]setNeighbours[TimePassed= 0h,0m,0s,110ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,610ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,612ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,624ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,626ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,633ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,638ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,676ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,694ms]movePrecompute[TimePassed= 0h,0m,0s,18ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,694ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[2093722928] #t0 [TimePassed= 0h,0m,0s,725ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[2093722928] #t0 Start of Fire PreCompute...
FireBrigade[2093722928] #t0 setFireBuildings got: 0ms
FireBrigade[2093722928] #t0 setExtinguishableArea: 1024ms
FireBrigade[2093722928] #t0 makeBuildingBlocks got: 35ms
FireBrigade[2093722928] #t0 makeIslands got: 75ms
FireBrigade[2093722928] #t0 Fire PreComput Time: 1134ms ------------------------

:success FireBrigade[2093722928]

Connecting fire brigade 5...FireBrigade[1135498582] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,245ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,127ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,355ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,612ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,614ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,630ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,16ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,631ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,639ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,644ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,682ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,701ms]movePrecompute[TimePassed= 0h,0m,0s,18ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,701ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1135498582] #t0 [TimePassed= 0h,0m,0s,732ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1135498582] #t0 Start of Fire PreCompute...
FireBrigade[1135498582] #t0 setFireBuildings got: 0ms
FireBrigade[1135498582] #t0 setExtinguishableArea: 921ms
FireBrigade[1135498582] #t0 makeBuildingBlocks got: 37ms
FireBrigade[1135498582] #t0 makeIslands got: 49ms
FireBrigade[1135498582] #t0 Fire PreComput Time: 1007ms ------------------------

:success FireBrigade[1135498582]

Connecting fire brigade 6...FireBrigade[816426585] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,245ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,127ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,354ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,609ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,610ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,623ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,624ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,632ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,639ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,678ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,39ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,847ms]movePrecompute[TimePassed= 0h,0m,0s,169ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,847ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[816426585] #t0 [TimePassed= 0h,0m,0s,896ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,49ms]
FireBrigade[816426585] #t0 Start of Fire PreCompute...
FireBrigade[816426585] #t0 setFireBuildings got: 0ms
FireBrigade[816426585] #t0 setExtinguishableArea: 912ms
FireBrigade[816426585] #t0 makeBuildingBlocks got: 35ms
FireBrigade[816426585] #t0 makeIslands got: 46ms
FireBrigade[816426585] #t0 Fire PreComput Time: 993ms ------------------------

:success FireBrigade[816426585]

Connecting fire brigade 7...FireBrigade[1831112414] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,242ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,122ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,350ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,608ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,609ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,621ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,622ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,628ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,632ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,670ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,688ms]movePrecompute[TimePassed= 0h,0m,0s,18ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,688ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1831112414] #t0 [TimePassed= 0h,0m,0s,719ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1831112414] #t0 Start of Fire PreCompute...
FireBrigade[1831112414] #t0 setFireBuildings got: 1ms
FireBrigade[1831112414] #t0 setExtinguishableArea: 1069ms
FireBrigade[1831112414] #t0 makeBuildingBlocks got: 35ms
FireBrigade[1831112414] #t0 makeIslands got: 52ms
FireBrigade[1831112414] #t0 Fire PreComput Time: 1157ms ------------------------

:success FireBrigade[1831112414]

Connecting fire brigade 8...FireBrigade[1042225081] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,42ms]messagePrecompute[TimePassed= 0h,0m,0s,37ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,127ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,249ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,121ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,356ms]setNeighbours[TimePassed= 0h,0m,0s,107ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,611ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,612ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,625ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,626ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,634ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,641ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,680ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,697ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,697ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1042225081] #t0 [TimePassed= 0h,0m,0s,727ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1042225081] #t0 Start of Fire PreCompute...
FireBrigade[1042225081] #t0 setFireBuildings got: 0ms
FireBrigade[1042225081] #t0 setExtinguishableArea: 1064ms
FireBrigade[1042225081] #t0 makeBuildingBlocks got: 35ms
FireBrigade[1042225081] #t0 makeIslands got: 39ms
FireBrigade[1042225081] #t0 Fire PreComput Time: 1138ms ------------------------

:success FireBrigade[1042225081]

Connecting fire brigade 9...FireBrigade[468660522] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,4ms]MapRecognition[TimePassed= 0h,0m,0s,4ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,52ms]messagePrecompute[TimePassed= 0h,0m,0s,48ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,138ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,259ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,120ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,367ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,623ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,624ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,637ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,638ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,643ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,647ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,685ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,702ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,702ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[468660522] #t0 [TimePassed= 0h,0m,0s,732ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[468660522] #t0 Start of Fire PreCompute...
FireBrigade[468660522] #t0 setFireBuildings got: 0ms
FireBrigade[468660522] #t0 setExtinguishableArea: 1039ms
FireBrigade[468660522] #t0 makeBuildingBlocks got: 35ms
FireBrigade[468660522] #t0 makeIslands got: 38ms
FireBrigade[468660522] #t0 Fire PreComput Time: 1112ms ------------------------

:success FireBrigade[468660522]

Connecting fire brigade 10...FireBrigade[977246100] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,35ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,121ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,241ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,120ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,349ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,606ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,607ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,619ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,620ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,626ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,629ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,667ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,684ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,684ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[977246100] #t0 [TimePassed= 0h,0m,0s,715ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[977246100] #t0 Start of Fire PreCompute...
FireBrigade[977246100] #t0 setFireBuildings got: 0ms
FireBrigade[977246100] #t0 setExtinguishableArea: 917ms
FireBrigade[977246100] #t0 makeBuildingBlocks got: 37ms
FireBrigade[977246100] #t0 makeIslands got: 37ms
FireBrigade[977246100] #t0 Fire PreComput Time: 992ms ------------------------

:success FireBrigade[977246100]

Connecting fire brigade 11...FireBrigade[653842361] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,239ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,122ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,347ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,603ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,604ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,617ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,625ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,629ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,790ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,161ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,807ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,807ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[653842361] #t0 [TimePassed= 0h,0m,0s,838ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[653842361] #t0 Start of Fire PreCompute...
FireBrigade[653842361] #t0 setFireBuildings got: 1ms
FireBrigade[653842361] #t0 setExtinguishableArea: 908ms
FireBrigade[653842361] #t0 makeBuildingBlocks got: 35ms
FireBrigade[653842361] #t0 makeIslands got: 38ms
FireBrigade[653842361] #t0 Fire PreComput Time: 982ms ------------------------

:success FireBrigade[653842361]

Connecting fire brigade 12...FireBrigade[1428580174] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,235ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,344ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,600ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,601ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,614ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,614ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,620ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,624ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,662ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,679ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,679ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1428580174] #t0 [TimePassed= 0h,0m,0s,710ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1428580174] #t0 Start of Fire PreCompute...
FireBrigade[1428580174] #t0 setFireBuildings got: 0ms
FireBrigade[1428580174] #t0 setExtinguishableArea: 1001ms
FireBrigade[1428580174] #t0 makeBuildingBlocks got: 35ms
FireBrigade[1428580174] #t0 makeIslands got: 39ms
FireBrigade[1428580174] #t0 Fire PreComput Time: 1075ms ------------------------

:success FireBrigade[1428580174]

Connecting fire brigade 13...FireBrigade[870876944] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,236ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,343ms]setNeighbours[TimePassed= 0h,0m,0s,107ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,598ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,599ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,612ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,613ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,622ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,659ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,676ms]movePrecompute[TimePassed= 0h,0m,0s,16ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,677ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[870876944] #t0 [TimePassed= 0h,0m,0s,707ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[870876944] #t0 Start of Fire PreCompute...
FireBrigade[870876944] #t0 setFireBuildings got: 0ms
FireBrigade[870876944] #t0 setExtinguishableArea: 1013ms
FireBrigade[870876944] #t0 makeBuildingBlocks got: 35ms
FireBrigade[870876944] #t0 makeIslands got: 37ms
FireBrigade[870876944] #t0 Fire PreComput Time: 1086ms ------------------------

:success FireBrigade[870876944]

Connecting fire brigade 14...FireBrigade[1655052714] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,237ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,345ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,602ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,603ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,615ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,616ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,622ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,625ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,663ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,681ms]movePrecompute[TimePassed= 0h,0m,0s,18ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,681ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1655052714] #t0 [TimePassed= 0h,0m,0s,711ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1655052714] #t0 Start of Fire PreCompute...
FireBrigade[1655052714] #t0 setFireBuildings got: 0ms
FireBrigade[1655052714] #t0 setExtinguishableArea: 970ms
FireBrigade[1655052714] #t0 makeBuildingBlocks got: 36ms
FireBrigade[1655052714] #t0 makeIslands got: 38ms
FireBrigade[1655052714] #t0 Fire PreComput Time: 1044ms ------------------------

:success FireBrigade[1655052714]

Connecting fire brigade 15...FireBrigade[2008157037] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,234ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,342ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,598ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,599ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,611ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,612ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,621ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,659ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,676ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,676ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[2008157037] #t0 [TimePassed= 0h,0m,0s,707ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[2008157037] #t0 Start of Fire PreCompute...
FireBrigade[2008157037] #t0 setFireBuildings got: 1ms
FireBrigade[2008157037] #t0 setExtinguishableArea: 918ms
FireBrigade[2008157037] #t0 makeBuildingBlocks got: 37ms
FireBrigade[2008157037] #t0 makeIslands got: 38ms
FireBrigade[2008157037] #t0 Fire PreComput Time: 994ms ------------------------

:success FireBrigade[2008157037]

Connecting fire brigade 16...FireBrigade[1158543458] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,239ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,347ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,603ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,604ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,617ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,623ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,626ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,664ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,681ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,681ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1158543458] #t0 [TimePassed= 0h,0m,0s,770ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,89ms]
FireBrigade[1158543458] #t0 Start of Fire PreCompute...
FireBrigade[1158543458] #t0 setFireBuildings got: 0ms
FireBrigade[1158543458] #t0 setExtinguishableArea: 907ms
FireBrigade[1158543458] #t0 makeBuildingBlocks got: 35ms
FireBrigade[1158543458] #t0 makeIslands got: 37ms
FireBrigade[1158543458] #t0 Fire PreComput Time: 979ms ------------------------

:success FireBrigade[1158543458]

Connecting fire brigade 17...
Connecting ambulance team 17...AmbulanceTeam[1197721276] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,239ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,121ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,352ms]setNeighbours[TimePassed= 0h,0m,0s,113ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,616ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,264ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,617ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,630ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,634ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,645ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,11ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,655ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,694ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,716ms]movePrecompute[TimePassed= 0h,0m,0s,22ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,716ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1197721276] #t0 [TimePassed= 0h,0m,0s,747ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]

:success AmbulanceTeam[1197721276]

Connecting ambulance team 18...AmbulanceTeam[1960539737] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,239ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,347ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,604ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,605ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,618ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,619ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,626ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,631ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,668ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,686ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,686ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1960539737] #t0 [TimePassed= 0h,0m,0s,792ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,106ms]

:success AmbulanceTeam[1960539737]

Connecting ambulance team 19...AmbulanceTeam[1125092041] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,235ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,343ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,598ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,599ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,612ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,613ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,620ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,624ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,662ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,680ms]movePrecompute[TimePassed= 0h,0m,0s,18ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,680ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1125092041] #t0 [TimePassed= 0h,0m,0s,711ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]

:success AmbulanceTeam[1125092041]

Connecting ambulance team 20...AmbulanceTeam[451480107] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,240ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,123ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,349ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,610ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,261ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,611ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,625ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,14ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,626ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,634ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,642ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,691ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,49ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,710ms]movePrecompute[TimePassed= 0h,0m,0s,19ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,710ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[451480107] #t0 [TimePassed= 0h,0m,0s,740ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[451480107]

Connecting ambulance team 21...AmbulanceTeam[1130896276] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,235ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,343ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,598ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,599ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,612ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,613ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,619ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,622ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,660ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,678ms]movePrecompute[TimePassed= 0h,0m,0s,18ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,678ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1130896276] #t0 [TimePassed= 0h,0m,0s,708ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[1130896276]

Connecting ambulance team 22...AmbulanceTeam[2088183556] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,235ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,344ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,601ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,602ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,615ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,616ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,622ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,626ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,664ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,682ms]movePrecompute[TimePassed= 0h,0m,0s,18ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,682ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2088183556] #t0 [TimePassed= 0h,0m,0s,712ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[2088183556]

Connecting ambulance team 23...AmbulanceTeam[662862934] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,236ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,344ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,601ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,602ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,615ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,616ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,624ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,630ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,671ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,40ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,689ms]movePrecompute[TimePassed= 0h,0m,0s,18ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,689ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[662862934] #t0 [TimePassed= 0h,0m,0s,719ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[662862934]

Connecting ambulance team 24...AmbulanceTeam[695055726] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,232ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,116ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,340ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,596ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,597ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,609ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,609ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,615ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,619ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,657ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,674ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,674ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[695055726] #t0 [TimePassed= 0h,0m,0s,704ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[695055726]

Connecting ambulance team 25...AmbulanceTeam[1907797961] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,239ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,123ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,347ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,604ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,605ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,617ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,624ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,628ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,666ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,683ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,683ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1907797961] #t0 [TimePassed= 0h,0m,0s,713ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[1907797961]

Connecting ambulance team 26...AmbulanceTeam[1063722348] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,234ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,342ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,597ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,598ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,610ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,611ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,620ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,658ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,675ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,675ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1063722348] #t0 [TimePassed= 0h,0m,0s,705ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[1063722348]

Connecting ambulance team 27...AmbulanceTeam[1686046618] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,597ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,598ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,611ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,611ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,620ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,658ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,675ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,675ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1686046618] #t0 [TimePassed= 0h,0m,0s,705ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[1686046618]

Connecting ambulance team 28...AmbulanceTeam[1659931469] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,234ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,342ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,600ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,258ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,601ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,613ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,614ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,620ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,623ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,661ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,678ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,678ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1659931469] #t0 [TimePassed= 0h,0m,0s,708ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[1659931469]

Connecting ambulance team 29...AmbulanceTeam[2137346661] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,206ms]messagePrecompute[TimePassed= 0h,0m,0s,204ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,294ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,410ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,519ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,773ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,254ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,774ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,785ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,786ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,792ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,796ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,834ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,851ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,851ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2137346661] #t0 [TimePassed= 0h,0m,0s,881ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[2137346661]

Connecting ambulance team 30...AmbulanceTeam[517795774] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,237ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,345ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,603ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,258ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,603ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,616ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,616ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,622ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,625ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,663ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,680ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,680ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[517795774] #t0 [TimePassed= 0h,0m,0s,711ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]

:success AmbulanceTeam[517795774]

Connecting ambulance team 31...AmbulanceTeam[330293439] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,234ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,107ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,597ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,598ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,610ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,611ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,620ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,658ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,675ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,675ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[330293439] #t0 [TimePassed= 0h,0m,0s,705ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[330293439]

Connecting ambulance team 32...AmbulanceTeam[10058388] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,598ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,599ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,611ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,612ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,621ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,659ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,676ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,676ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[10058388] #t0 [TimePassed= 0h,0m,0s,706ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]

:success AmbulanceTeam[10058388]

Connecting ambulance team 33...AmbulanceTeam[1244475446] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,597ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,598ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,611ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,611ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,620ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,658ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,675ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,675ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1244475446] #t0 [TimePassed= 0h,0m,0s,706ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]

:success AmbulanceTeam[1244475446]

Connecting ambulance team 34...AmbulanceTeam[538943016] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,402ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,284ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,511ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,766ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,767ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,779ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,779ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,785ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,789ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,827ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,844ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,844ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[538943016] #t0 [TimePassed= 0h,0m,0s,875ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]

:success AmbulanceTeam[538943016]

Connecting ambulance team 35...
Connecting police force 35...PoliceForce[966261490] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,243ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,123ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,356ms]setNeighbours[TimePassed= 0h,0m,0s,113ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,620ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,264ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,622ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,635ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,638ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,648ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,659ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,11ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,697ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,722ms]movePrecompute[TimePassed= 0h,0m,0s,25ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,722ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[966261490] #t0 [TimePassed= 0h,0m,0s,753ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[966261490] #t0 Police Search Precompute got:50ms
PoliceForce[966261490] #t0 check rang for fire property= 184722
PoliceForce[966261490] #t0 Cluster Connector for afterShock startRoad= Road[71226] endRoad= Road[102903]
PoliceForce[966261490] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,379ms]
:success PoliceForce[966261490]

Connecting police force 36...PoliceForce[499406957] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,236ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,350ms]setNeighbours[TimePassed= 0h,0m,0s,114ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,607ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,608ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,620ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,622ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,629ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,633ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,671ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,689ms]movePrecompute[TimePassed= 0h,0m,0s,18ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,689ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[499406957] #t0 [TimePassed= 0h,0m,0s,720ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[499406957] #t0 Police Search Precompute got:48ms
PoliceForce[499406957] #t0 check rang for fire property= 184722
PoliceForce[499406957] #t0 Cluster Connector for afterShock startRoad= Road[79281] endRoad= Road[117216]
PoliceForce[499406957] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,326ms]
:success PoliceForce[499406957]

Connecting police force 37...PoliceForce[164613737] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,235ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,344ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,601ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,602ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,615ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,616ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,623ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,627ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,665ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,683ms]movePrecompute[TimePassed= 0h,0m,0s,18ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,683ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[164613737] #t0 [TimePassed= 0h,0m,0s,713ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[164613737] #t0 Police Search Precompute got:47ms
PoliceForce[164613737] #t0 check rang for fire property= 184722
PoliceForce[164613737] #t0 Cluster Connector for afterShock startRoad= Road[70831] endRoad= Road[113543]
PoliceForce[164613737] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,327ms]
:success PoliceForce[164613737]

Connecting police force 38...PoliceForce[1970043296] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,398ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,281ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,507ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,761ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,254ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,763ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,775ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,776ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,783ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,791ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,850ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,59ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,881ms]movePrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,881ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1970043296] #t0 [TimePassed= 0h,0m,0s,933ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1970043296] #t0 Police Search Precompute got:48ms
PoliceForce[1970043296] #t0 check rang for fire property= 184722
PoliceForce[1970043296] #t0 Cluster Connector for afterShock startRoad= Road[94000] endRoad= Road[54603]
PoliceForce[1970043296] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,315ms]
:success PoliceForce[1970043296]

Connecting police force 39...PoliceForce[1684580826] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,236ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,345ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,602ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,603ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,616ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,624ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,633ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,693ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,60ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,723ms]movePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,723ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1684580826] #t0 [TimePassed= 0h,0m,0s,756ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,32ms]
PoliceForce[1684580826] #t0 Police Search Precompute got:49ms
PoliceForce[1684580826] #t0 check rang for fire property= 184722
PoliceForce[1684580826] #t0 Cluster Connector for afterShock startRoad= Road[113651] endRoad= Road[94723]
PoliceForce[1684580826] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,334ms]
:success PoliceForce[1684580826]

Connecting police force 40...PoliceForce[1650355376] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,234ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,344ms]setNeighbours[TimePassed= 0h,0m,0s,110ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,646ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,302ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,647ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,660ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,661ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,668ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,673ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,711ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,729ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,729ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1650355376] #t0 [TimePassed= 0h,0m,0s,760ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[1650355376] #t0 Police Search Precompute got:47ms
PoliceForce[1650355376] #t0 check rang for fire property= 184722
PoliceForce[1650355376] #t0 Cluster Connector for afterShock startRoad= Road[73717] endRoad= Road[72490]
PoliceForce[1650355376] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,325ms]
:success PoliceForce[1650355376]

Connecting police force 41...PoliceForce[2053009387] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,235ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,343ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,600ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,257ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,601ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,614ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,615ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,622ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,630ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,690ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,60ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,718ms]movePrecompute[TimePassed= 0h,0m,0s,28ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,718ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2053009387] #t0 [TimePassed= 0h,0m,0s,749ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[2053009387] #t0 Police Search Precompute got:48ms
PoliceForce[2053009387] #t0 check rang for fire property= 184722
PoliceForce[2053009387] #t0 Cluster Connector for afterShock startRoad= Road[113975] endRoad= Road[95410]
PoliceForce[2053009387] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,312ms]
:success PoliceForce[2053009387]

Connecting police force 42...PoliceForce[653883699] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,238ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,120ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,347ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,601ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,254ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,602ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,616ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,14ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,624ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,629ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,666ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,684ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,684ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[653883699] #t0 [TimePassed= 0h,0m,0s,714ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[653883699] #t0 Police Search Precompute got:46ms
PoliceForce[653883699] #t0 check rang for fire property= 184722
PoliceForce[653883699] #t0 Cluster Connector for afterShock startRoad= Road[106736] endRoad= Road[98440]
PoliceForce[653883699] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,312ms]
:success PoliceForce[653883699]

Connecting police force 43...PoliceForce[1782500161] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,239ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,122ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,348ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,604ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,606ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,618ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,627ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,634ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,683ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,49ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,700ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,700ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1782500161] #t0 [TimePassed= 0h,0m,0s,731ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[1782500161] #t0 Police Search Precompute got:47ms
PoliceForce[1782500161] #t0 check rang for fire property= 184722
PoliceForce[1782500161] #t0 Cluster Connector for afterShock startRoad= Road[96659] endRoad= Road[113651]
PoliceForce[1782500161] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,312ms]
:success PoliceForce[1782500161]

Connecting police force 44...PoliceForce[2007621311] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,117ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,596ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,597ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,610ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,610ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,620ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,658ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,676ms]movePrecompute[TimePassed= 0h,0m,0s,18ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,676ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2007621311] #t0 [TimePassed= 0h,0m,0s,706ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[2007621311] #t0 Police Search Precompute got:45ms
PoliceForce[2007621311] #t0 check rang for fire property= 184722
PoliceForce[2007621311] #t0 Cluster Connector for afterShock startRoad= Road[96613] endRoad= Road[54603]
PoliceForce[2007621311] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,312ms]
:success PoliceForce[2007621311]

Connecting police force 45...PoliceForce[123284197] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,46ms]messagePrecompute[TimePassed= 0h,0m,0s,44ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,131ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,250ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,358ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,616ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,258ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,617ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,629ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,630ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,636ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,640ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,678ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,695ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,695ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[123284197] #t0 [TimePassed= 0h,0m,0s,725ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[123284197] #t0 Police Search Precompute got:48ms
PoliceForce[123284197] #t0 check rang for fire property= 184722
PoliceForce[123284197] #t0 Cluster Connector for afterShock startRoad= Road[95364] endRoad= Road[50697]
PoliceForce[123284197] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,486ms]
:success PoliceForce[123284197]

Connecting police force 46...PoliceForce[1941340841] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,235ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,344ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,600ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,601ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,614ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,614ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,620ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,624ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,662ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,679ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,679ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1941340841] #t0 [TimePassed= 0h,0m,0s,710ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[1941340841] #t0 Police Search Precompute got:46ms
PoliceForce[1941340841] #t0 check rang for fire property= 184722
PoliceForce[1941340841] #t0 Cluster Connector for afterShock startRoad= Road[81120] endRoad= Road[106736]
PoliceForce[1941340841] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,326ms]
:success PoliceForce[1941340841]

Connecting police force 47...PoliceForce[154581583] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,119ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,107ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,596ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,597ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,610ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,611ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,620ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,658ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,675ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,675ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[154581583] #t0 [TimePassed= 0h,0m,0s,706ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[154581583] #t0 Police Search Precompute got:47ms
PoliceForce[154581583] #t0 check rang for fire property= 184722
PoliceForce[154581583] #t0 Cluster Connector for afterShock startRoad= Road[66812] endRoad= Road[73717]
PoliceForce[154581583] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,312ms]
:success PoliceForce[154581583]

Connecting police force 48...PoliceForce[1573219935] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,233ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,117ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,107ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,597ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,598ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,611ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,611ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,621ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,659ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,676ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,676ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1573219935] #t0 [TimePassed= 0h,0m,0s,706ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1573219935] #t0 Police Search Precompute got:46ms
PoliceForce[1573219935] #t0 check rang for fire property= 184722
PoliceForce[1573219935] #t0 Cluster Connector for afterShock startRoad= Road[85828] endRoad= Road[55522]
PoliceForce[1573219935] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,311ms]
:success PoliceForce[1573219935]

Connecting police force 49...PoliceForce[1391831735] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,232ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,117ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,341ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,596ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,596ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,609ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,609ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,615ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,619ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,657ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,674ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,674ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1391831735] #t0 [TimePassed= 0h,0m,0s,870ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,196ms]
PoliceForce[1391831735] #t0 Police Search Precompute got:46ms
PoliceForce[1391831735] #t0 check rang for fire property= 184722
PoliceForce[1391831735] #t0 Cluster Connector for afterShock startRoad= Road[118608] endRoad= Road[102903]
PoliceForce[1391831735] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,309ms]
:success PoliceForce[1391831735]

Connecting police force 50...PoliceForce[570169936] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,234ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,343ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,599ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,256ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,600ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,612ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,613ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,619ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,622ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,660ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,37ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,677ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,678ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[570169936] #t0 [TimePassed= 0h,0m,0s,708ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[570169936] #t0 Police Search Precompute got:45ms
PoliceForce[570169936] #t0 check rang for fire property= 184722
PoliceForce[570169936] #t0 Cluster Connector for afterShock startRoad= Road[92611] endRoad= Road[102903]
PoliceForce[570169936] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,311ms]
:success PoliceForce[570169936]

Connecting police force 51...
Connecting centre 51...Center[85931] #t0 [Map Recognintion]::: <MapInformation Name: MAP-3 type:KNOWN RealMapName:MexicoSmall >
Center[85931] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,234ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,118ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,342ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,597ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,598ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,610ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,611ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,620ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,658ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,38ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,678ms]movePrecompute[TimePassed= 0h,0m,0s,20ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,678ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
Center[85931] #t0 [TimePassed= 0h,0m,0s,708ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,30ms]
:success Center[85931]

Connecting centre 52...
:Connect Time:[TimePassed= 0h,1m,12s,756ms]
============================================================
FireBrigade[1042225081] #t3 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t3 Problem Rest: I have Buriedness;)
AmbulanceTeam[451480107] #t3 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1130896276] #t3 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t4 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t4 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t4 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t5 Problem Rest: I have Buriedness;)
FireBrigade[210471880] #t5 FireBrigadeAgent [210471880] : Road[44640] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[210471880] #t5 FireBrigadeAgent [210471880] : Road[44640] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[210471880] #t5 FireBrigadeAgent [210471880] : Road[44640] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1573219935] #t5 I'm Stock now!acting as stock...
FireBrigade[1158543458] #t5 Problem Rest: I have Buriedness;)
PoliceForce[653883699] #t5 it is critical must reachable fire agent first [FireBrigade[1061746051]]
AmbulanceTeam[451480107] #t5 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[451480107] #t5 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1130896276] #t5 Problem Rest: Agent has buriedness.
AmbulanceTeam[451480107] #t5 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1042225081] #t6 Problem Rest: I have Buriedness;)
FireBrigade[1135498582] #t6 FireBrigadeAgent [1135498582] : Road[45666] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1135498582] #t6 FireBrigadeAgent [1135498582] : Road[45666] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1135498582] #t6 FireBrigadeAgent [1135498582] : Road[45666] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1158543458] #t6 Problem Rest: I have Buriedness;)
PoliceForce[653883699] #t6 it is critical must reachable fire agent first [FireBrigade[1061746051]]
AmbulanceTeam[451480107] #t6 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[451480107] #t6 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1130896276] #t6 Problem Rest: Agent has buriedness.
AmbulanceTeam[451480107] #t6 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1042225081] #t7 Problem Rest: I have Buriedness;)
FireBrigade[1135498582] #t7 FireBrigadeAgent [1135498582] : Road[45666] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1135498582] #t7 FireBrigadeAgent [1135498582] : Road[45666] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1158543458] #t7 Problem Rest: I have Buriedness;)
PoliceForce[653883699] #t7 it is critical must reachable fire agent first [FireBrigade[1061746051]]
AmbulanceTeam[1130896276] #t7 Problem Rest: Agent has buriedness.
FireBrigade[911583070] #t7 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[911583070] #t7 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[911583070] #t7 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1042225081] #t8 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t8 Problem Rest: I have Buriedness;)
PoliceForce[653883699] #t8 it is critical must reachable fire agent first [FireBrigade[1061746051]]
AmbulanceTeam[1130896276] #t8 Problem Rest: Agent has buriedness.
AmbulanceTeam[1125092041] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[538943016] #t8  have 3 cycle position near together! ==>is stuck
FireBrigade[1042225081] #t9 Problem Rest: I have Buriedness;)
AmbulanceTeam[1659931469] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[695055726] #t9  have 3 cycle position near together! ==>is stuck
FireBrigade[1158543458] #t9 Problem Rest: I have Buriedness;)
PoliceForce[653883699] #t9 it is critical must reachable fire agent first [FireBrigade[1061746051]]
AmbulanceTeam[1130896276] #t9 Problem Rest: Agent has buriedness.
AmbulanceTeam[2088183556] #t9  have 3 cycle position near together! ==>is stuck
FireBrigade[911583070] #t9 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[911583070] #t9 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[911583070] #t9 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1042225081] #t10 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t10 Problem Rest: I have Buriedness;)
PoliceForce[653883699] #t10 it is critical must reachable fire agent first [FireBrigade[1061746051]]
AmbulanceTeam[1130896276] #t10 Problem Rest: Agent has buriedness.
AmbulanceTeam[1125092041] #t10  have 3 cycle position near together! ==>is stuck
FireBrigade[911583070] #t10 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[911583070] #t10 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[538943016] #t10  have 3 cycle position near together! ==>is stuck
FireBrigade[1042225081] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[1659931469] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[695055726] #t11  have 3 cycle position near together! ==>is stuck
FireBrigade[1158543458] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t11 Problem Rest: Agent has buriedness.
AmbulanceTeam[451480107] #t11  have 3 cycle position near together! ==>is stuck
FireBrigade[911583070] #t11 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[911583070] #t11 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1042225081] #t12 Problem Rest: I have Buriedness;)
PoliceForce[123284197] #t12 Building[96841]failed 
FireBrigade[1158543458] #t12 Problem Rest: I have Buriedness;)
PoliceForce[653883699] #t12 Building[110836]failed 
PoliceForce[653883699] #t12 Building[96841]failed 
AmbulanceTeam[1130896276] #t12 Problem Rest: Agent has buriedness.
AmbulanceTeam[1125092041] #t12  have 3 cycle position near together! ==>is stuck
PoliceForce[2053009387] #t12 Building[110836]failed 
PoliceForce[2053009387] #t12 Building[98336]failed 
PoliceForce[2053009387] #t12 Building[96841]failed 
PoliceForce[2053009387] #t12 Building[59634]failed 
PoliceForce[2053009387] #t12 Building[81665]failed 
PoliceForce[2053009387] #t12 Building[110111]failed 
AmbulanceTeam[538943016] #t12  have 3 cycle position near together! ==>is stuck
FireBrigade[911583070] #t12 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[911583070] #t12 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1042225081] #t13 Problem Rest: I have Buriedness;)
AmbulanceTeam[1659931469] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[695055726] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1960539737] #t13 AmbulanceTeam[1960539737] : Road[26289] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1960539737] #t13 AmbulanceTeam[1960539737] : Road[26289] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1960539737] #t13 AmbulanceTeam[1960539737] : Road[26289] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1960539737] #t13 AmbulanceTeam[1960539737] : Road[26289] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1960539737] #t13 AmbulanceTeam[1960539737] : Road[26289] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1960539737] #t13 AmbulanceTeam[1960539737] : Road[26289] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[123284197] #t13 Building[97418]failed 
PoliceForce[123284197] #t13 Building[96841]failed 
AmbulanceTeam[1960539737] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[1391831735] #t13 Building[97418]failed 
PoliceForce[1391831735] #t13 Building[117904]failed 
PoliceForce[1391831735] #t13 Building[113963]failed 
PoliceForce[1391831735] #t13 Building[88135]failed 
PoliceForce[1941340841] #t13 Building[97418]failed 
FireBrigade[1158543458] #t13 Problem Rest: I have Buriedness;)
PoliceForce[653883699] #t13 Building[97418]failed 
PoliceForce[653883699] #t13 Building[97257]failed 
PoliceForce[653883699] #t13 Building[108233]failed 
PoliceForce[653883699] #t13 Building[117904]failed 
PoliceForce[653883699] #t13 Building[81412]failed 
PoliceForce[653883699] #t13 Building[78537]failed 
PoliceForce[653883699] #t13 Building[96841]failed 
PoliceForce[653883699] #t13 Building[87502]failed 
PoliceForce[653883699] #t13 Building[113963]failed 
PoliceForce[653883699] #t13 Building[88135]failed 
AmbulanceTeam[1130896276] #t13 Problem Rest: Agent has buriedness.
PoliceForce[2053009387] #t13 Building[97418]failed 
PoliceForce[2053009387] #t13 Building[98336]failed 
PoliceForce[2053009387] #t13 Building[97257]failed 
PoliceForce[2053009387] #t13 Building[108233]failed 
PoliceForce[2053009387] #t13 Building[84935]failed 
PoliceForce[2053009387] #t13 Building[117904]failed 
PoliceForce[2053009387] #t13 Building[81412]failed 
PoliceForce[2053009387] #t13 Building[115560]failed 
PoliceForce[2053009387] #t13 Building[72407]failed 
PoliceForce[2053009387] #t13 Building[78537]failed 
PoliceForce[2053009387] #t13 Building[96841]failed 
PoliceForce[2053009387] #t13 Building[110111]failed 
PoliceForce[2053009387] #t13 Building[87502]failed 
PoliceForce[2053009387] #t13 Building[88135]failed 
PoliceForce[2053009387] #t13 Building[59634]failed 
PoliceForce[2053009387] #t13 Building[81665]failed 
AmbulanceTeam[330293439] #t13  have 3 cycle position near together! ==>is stuck
FireBrigade[1042225081] #t14 Problem Rest: I have Buriedness;)
PoliceForce[123284197] #t14 Building[97418]failed 
PoliceForce[123284197] #t14 Building[108233]failed 
PoliceForce[123284197] #t14 Building[96841]failed 
PoliceForce[1391831735] #t14 Building[97418]failed 
PoliceForce[1391831735] #t14 Building[97257]failed 
PoliceForce[1391831735] #t14 Building[108233]failed 
PoliceForce[1391831735] #t14 Building[117904]failed 
PoliceForce[1391831735] #t14 Building[81412]failed 
PoliceForce[1391831735] #t14 Building[96841]failed 
PoliceForce[1391831735] #t14 Building[87502]failed 
PoliceForce[1391831735] #t14 Building[113963]failed 
PoliceForce[1391831735] #t14 Building[88135]failed 
PoliceForce[1391831735] #t14 Building[59634]failed 
PoliceForce[1391831735] #t14 Building[81665]failed 
PoliceForce[1941340841] #t14 Building[97418]failed 
FireBrigade[1158543458] #t14 Problem Rest: I have Buriedness;)
PoliceForce[653883699] #t14 Building[97418]failed 
PoliceForce[653883699] #t14 Building[97257]failed 
PoliceForce[653883699] #t14 Building[108233]failed 
PoliceForce[653883699] #t14 Building[117904]failed 
PoliceForce[653883699] #t14 Building[81412]failed 
PoliceForce[653883699] #t14 Building[96841]failed 
PoliceForce[653883699] #t14 Building[87502]failed 
PoliceForce[653883699] #t14 Building[113963]failed 
PoliceForce[653883699] #t14 Building[88135]failed 
AmbulanceTeam[451480107] #t14 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[451480107] #t14 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[451480107] #t14 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1130896276] #t14 Problem Rest: Agent has buriedness.
AmbulanceTeam[451480107] #t14 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1125092041] #t14  have 3 cycle position near together! ==>is stuck
PoliceForce[2053009387] #t14 Building[97418]failed 
PoliceForce[2053009387] #t14 Building[98336]failed 
PoliceForce[2053009387] #t14 Building[97257]failed 
PoliceForce[2053009387] #t14 Building[108233]failed 
PoliceForce[2053009387] #t14 Building[84935]failed 
PoliceForce[2053009387] #t14 Building[117904]failed 
PoliceForce[2053009387] #t14 Building[81412]failed 
PoliceForce[2053009387] #t14 Building[115560]failed 
PoliceForce[2053009387] #t14 Building[72407]failed 
PoliceForce[2053009387] #t14 Building[78537]failed 
PoliceForce[2053009387] #t14 Building[96841]failed 
PoliceForce[2053009387] #t14 Building[110111]failed 
PoliceForce[2053009387] #t14 Building[87502]failed 
PoliceForce[2053009387] #t14 Building[88135]failed 
PoliceForce[2053009387] #t14 Building[59634]failed 
PoliceForce[2053009387] #t14 Building[81665]failed 
FireBrigade[911583070] #t14 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[911583070] #t14 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[911583070] #t14 FireBrigadeAgent [911583070] : Road[44091] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1042225081] #t15 Problem Rest: I have Buriedness;)
AmbulanceTeam[1659931469] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[695055726] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[123284197] #t15 Building[97418]failed 
PoliceForce[123284197] #t15 Building[108233]failed 
PoliceForce[123284197] #t15 Building[96841]failed 
PoliceForce[1650355376] #t15 Building[97418]failed 
PoliceForce[1391831735] #t15 Building[97418]failed 
PoliceForce[1391831735] #t15 Building[97257]failed 
PoliceForce[1391831735] #t15 Building[108233]failed 
PoliceForce[1391831735] #t15 Building[117904]failed 
PoliceForce[1391831735] #t15 Building[81412]failed 
PoliceForce[1391831735] #t15 Building[96841]failed 
PoliceForce[1391831735] #t15 Building[87502]failed 
PoliceForce[1391831735] #t15 Building[113963]failed 
PoliceForce[1391831735] #t15 Building[88135]failed 
PoliceForce[1391831735] #t15 Building[59634]failed 
PoliceForce[1391831735] #t15 Building[81665]failed 
PoliceForce[1941340841] #t15 Building[97418]failed 
PoliceForce[1941340841] #t15 Building[117904]failed 
FireBrigade[1158543458] #t15 Problem Rest: I have Buriedness;)
PoliceForce[1970043296] #t15 I'm Stock now!acting as stock...
PoliceForce[653883699] #t15 Building[97418]failed 
PoliceForce[653883699] #t15 Building[97257]failed 
PoliceForce[653883699] #t15 Building[108233]failed 
PoliceForce[653883699] #t15 Building[117904]failed 
PoliceForce[653883699] #t15 Building[81412]failed 
PoliceForce[653883699] #t15 Building[96841]failed 
PoliceForce[653883699] #t15 Building[87502]failed 
PoliceForce[653883699] #t15 Building[113963]failed 
PoliceForce[653883699] #t15 Building[88135]failed 
AmbulanceTeam[451480107] #t15 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[451480107] #t15 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[451480107] #t15 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1130896276] #t15 Problem Rest: Agent has buriedness.
PoliceForce[2053009387] #t15 Building[97418]failed 
PoliceForce[2053009387] #t15 Building[98336]failed 
PoliceForce[2053009387] #t15 Building[97257]failed 
PoliceForce[2053009387] #t15 Building[108233]failed 
PoliceForce[2053009387] #t15 Building[84935]failed 
PoliceForce[2053009387] #t15 Building[117904]failed 
PoliceForce[2053009387] #t15 Building[81412]failed 
PoliceForce[2053009387] #t15 Building[115560]failed 
PoliceForce[2053009387] #t15 Building[72407]failed 
PoliceForce[2053009387] #t15 Building[78537]failed 
PoliceForce[2053009387] #t15 Building[96841]failed 
PoliceForce[2053009387] #t15 Building[110111]failed 
PoliceForce[2053009387] #t15 Building[87502]failed 
PoliceForce[2053009387] #t15 Building[88135]failed 
PoliceForce[2053009387] #t15 Building[59634]failed 
PoliceForce[2053009387] #t15 Building[81665]failed 
FireBrigade[1042225081] #t16 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t16 Problem Rest: I have Buriedness;)
AmbulanceTeam[451480107] #t16 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[451480107] #t16 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[451480107] #t16 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1130896276] #t16 Problem Rest: Agent has buriedness.
AmbulanceTeam[1125092041] #t16  have 3 cycle position near together! ==>is stuck
FireBrigade[1042225081] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[1659931469] #t17  have 3 cycle position near together! ==>is stuck
FireBrigade[1135498582] #t17 FireBrigadeAgent [1135498582] : Road[45666] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1135498582] #t17 FireBrigadeAgent [1135498582] : Road[45666] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1158543458] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[451480107] #t17 AmbulanceTeam[451480107] : Road[2980] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1130896276] #t17 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t18 Problem Rest: I have Buriedness;)
FireBrigade[1135498582] #t18 FireBrigadeAgent [1135498582] : Road[45666] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1135498582] #t18 FireBrigadeAgent [1135498582] : Road[45666] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1158543458] #t18 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t18 Problem Rest: Agent has buriedness.
AmbulanceTeam[451480107] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1125092041] #t18  have 3 cycle position near together! ==>is stuck
FireBrigade[1042225081] #t19 Problem Rest: I have Buriedness;)
AmbulanceTeam[1659931469] #t19  have 3 cycle position near together! ==>is stuck
FireBrigade[1158543458] #t19 Problem Rest: I have Buriedness;)
AmbulanceTeam[451480107] #t19 AmbulanceTeam[451480107] : Road[48555] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[164613737] #t19 I'm Stock now!acting as stock...
AmbulanceTeam[1130896276] #t19 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t20 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t20 Problem Rest: I have Buriedness;)
AmbulanceTeam[451480107] #t20 AmbulanceTeam[451480107] : Road[48555] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1130896276] #t20 Problem Rest: Agent has buriedness.
AmbulanceTeam[1125092041] #t20  have 3 cycle position near together! ==>is stuck
FireBrigade[1042225081] #t21 Problem Rest: I have Buriedness;)
AmbulanceTeam[1659931469] #t21  have 3 cycle position near together! ==>is stuck
PoliceForce[123284197] #t21 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t21 I'm Stock now!acting as stock...
FireBrigade[1158543458] #t21 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t21 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t22 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t22 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t22 Problem Rest: Agent has buriedness.
AmbulanceTeam[1125092041] #t22  have 3 cycle position near together! ==>is stuck
PoliceForce[1782500161] #t22 my cluster civilians[<Civilian[963351000], 1480>]
FireBrigade[1042225081] #t23 Problem Rest: I have Buriedness;)
AmbulanceTeam[695055726] #t23  have 3 cycle position near together! ==>is stuck
FireBrigade[2008157037] #t23 FireBrigadeAgent [2008157037] : Road[47889] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2008157037] #t23 FireBrigadeAgent [2008157037] : Road[47889] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1158543458] #t23 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t23 Problem Rest: Agent has buriedness.
AmbulanceTeam[451480107] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2088183556] #t23  have 3 cycle position near together! ==>is stuck
FireBrigade[1042225081] #t24 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t24 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t24 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t25 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t25 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t25 Problem Rest: Agent has buriedness.
AmbulanceTeam[451480107] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[966261490] #t25 I'm Stock now!acting as stock...
AmbulanceTeam[1907797961] #t26 AmbulanceTeam[1907797961] : Road[42525] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1907797961] #t26 AmbulanceTeam[1907797961] : Road[42525] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1907797961] #t26 AmbulanceTeam[1907797961] : Road[42525] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1907797961] #t26 AmbulanceTeam[1907797961] : Road[42525] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1907797961] #t26  have 3 cycle position near together! ==>is stuck
FireBrigade[1042225081] #t26 Problem Rest: I have Buriedness;)
PoliceForce[570169936] #t26 I'm Stock now!acting as stock...
FireBrigade[1158543458] #t26 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t26 Problem Rest: Agent has buriedness.
AmbulanceTeam[538943016] #t26 AmbulanceTeam[538943016] : Road[30591] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1042225081] #t27 Problem Rest: I have Buriedness;)
AmbulanceTeam[1686046618] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[154581583] #t27 Low Buriedness civilian opened Civilian[3323246]  estimate time = 2   real time = 1   path lenth=14087
FireBrigade[1158543458] #t27 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t27 Problem Rest: Agent has buriedness.
AmbulanceTeam[451480107] #t27  have 3 cycle position near together! ==>is stuck
FireBrigade[1042225081] #t28 Problem Rest: I have Buriedness;)
PoliceForce[1650355376] #t28 my cluster civilians[<Civilian[61609203], 980>]
PoliceForce[1941340841] #t28 my cluster civilians[<Civilian[1231627464], 1490>]
FireBrigade[1158543458] #t28 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t28 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t29 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t29 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t29 Problem Rest: Agent has buriedness.
AmbulanceTeam[451480107] #t29  have 3 cycle position near together! ==>is stuck
FireBrigade[1042225081] #t30 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t30 Problem Rest: I have Buriedness;)
PoliceForce[653883699] #t30 it is critical must reachable fire agent first [FireBrigade[1061746051]]
AmbulanceTeam[1130896276] #t30 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t31 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t31 Problem Rest: I have Buriedness;)
PoliceForce[1970043296] #t31 my cluster civilians[<Civilian[2119359564], 4740>]
AmbulanceTeam[1130896276] #t31 Problem Rest: Agent has buriedness.
PoliceForce[2053009387] #t31 I'm Stock now!acting as stock...
FireBrigade[1042225081] #t32 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t32 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t32 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t33 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t33 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t33 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t34 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t34 Problem Rest: I have Buriedness;)
PoliceForce[1970043296] #t34 my cluster civilians[<Civilian[1928489176], 1780>, <Civilian[806977473], 1730>, <Civilian[519746324], 1530>]
AmbulanceTeam[1130896276] #t34 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t35 Problem Rest: I have Buriedness;)
AmbulanceTeam[1960539737] #t35  have 3 cycle position near together! ==>is stuck
FireBrigade[1158543458] #t35 Problem Rest: I have Buriedness;)
PoliceForce[1970043296] #t35 my cluster civilians[<Civilian[519746324], 1540>]
AmbulanceTeam[1130896276] #t35 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t36 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t36 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t36 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t37 Problem Rest: I have Buriedness;)
AmbulanceTeam[1960539737] #t37  have 3 cycle position near together! ==>is stuck
FireBrigade[1158543458] #t37 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t37 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t38 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t38 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t38 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t39 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t39 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t39 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t40 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t40 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t40 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t41 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t41 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t41 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t42 Problem Rest: I have Buriedness;)
PoliceForce[154581583] #t42 my cluster civilians[<Civilian[61609203], 1120>]
FireBrigade[1158543458] #t42 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t42 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t43 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t43 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t43 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t44 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t44 Problem Rest: I have Buriedness;)
PoliceForce[1970043296] #t44 I'm Stock now!acting as stock...
AmbulanceTeam[1130896276] #t44 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t45 Problem Rest: I have Buriedness;)
FireBrigade[1158543458] #t45 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t45 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t46 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t46 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t47 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t47 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t48 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t48 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t49 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t49 Problem Rest: Agent has buriedness.
PoliceForce[2007621311] #t49 I'm Stock now!acting as stock...
FireBrigade[1042225081] #t50 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t50 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t51 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t51 Problem Rest: Agent has buriedness.
PoliceForce[2007621311] #t51 I'm Stock now!acting as stock...
FireBrigade[1042225081] #t52 Problem Rest: I have Buriedness;)
PoliceForce[499406957] #t52 my cluster civilians[<Civilian[1320242983], 1620>]
AmbulanceTeam[1130896276] #t52 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t53 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t53 Problem Rest: Agent has buriedness.
PoliceForce[2007621311] #t53 I'm Stock now!acting as stock...
FireBrigade[1042225081] #t54 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t54 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t55 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t55 Problem Rest: Agent has buriedness.
FireBrigade[1042225081] #t56 Problem Rest: I have Buriedness;)
AmbulanceTeam[1130896276] #t56 Problem Rest: Agent has buriedness.
AmbulanceTeam[1130896276] #t57 Problem Rest: Agent has buriedness.
PoliceForce[1970043296] #t58 I'm Stock now!acting as stock...
AmbulanceTeam[1130896276] #t58 Problem Rest: Agent has buriedness.
PoliceForce[1391831735] #t59 I'm Stock now!acting as stock...
AmbulanceTeam[1130896276] #t59 Problem Rest: Agent has buriedness.
PoliceForce[1684580826] #t59 I'm Stock now!acting as stock...
AmbulanceTeam[1130896276] #t60 Problem Rest: Agent has buriedness.
AmbulanceTeam[1130896276] #t61 Problem Rest: Agent has buriedness.
PoliceForce[1782500161] #t61 I'm Stock now!acting as stock...
PoliceForce[1941340841] #t62 I'm Stock now!acting as stock...
AmbulanceTeam[1130896276] #t62 Problem Rest: Agent has buriedness.
AmbulanceTeam[1130896276] #t63 Problem Rest: Agent has buriedness.
PoliceForce[2053009387] #t63 I'm Stock now!acting as stock...
AmbulanceTeam[1130896276] #t64 Problem Rest: Agent has buriedness.
AmbulanceTeam[1130896276] #t65 Problem Rest: Agent has buriedness.
AmbulanceTeam[1130896276] #t66 Problem Rest: Agent has buriedness.
AmbulanceTeam[1130896276] #t67 Problem Rest: Agent has buriedness.
AmbulanceTeam[1130896276] #t68 Problem Rest: Agent has buriedness.
PoliceForce[1941340841] #t69 I'm Stock now!acting as stock...
AmbulanceTeam[1130896276] #t69 Problem Rest: Agent has buriedness.
PoliceForce[1573219935] #t70 I'm Stock now!acting as stock...
PoliceForce[653883699] #t70 I'm Stock now!acting as stock...
AmbulanceTeam[1130896276] #t70 Problem Rest: Agent has buriedness.
PoliceForce[1573219935] #t71 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t71 HeavyStock with New Clear
PoliceForce[1573219935] #t71 HeavyStock with old clear
AmbulanceTeam[1130896276] #t71 Problem Rest: Agent has buriedness.
PoliceForce[1573219935] #t73 I'm Stock now!acting as stock...
PoliceForce[123284197] #t74 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t74 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t74 HeavyStock with New Clear
PoliceForce[1573219935] #t74 HeavyStock with old clear
PoliceForce[2007621311] #t75 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t76 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t77 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t77 HeavyStock with New Clear
PoliceForce[1573219935] #t77 HeavyStock with old clear
PoliceForce[1573219935] #t77 dige har kari kardam natounetam rad sham
PoliceForce[1650355376] #t77 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t78 HeavyStock with New Clear
PoliceForce[1573219935] #t78 HeavyStock with old clear
PoliceForce[1573219935] #t78 dige har kari kardam natounetam rad sham
PoliceForce[1573219935] #t79 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t79 HeavyStock with New Clear
PoliceForce[1573219935] #t79 HeavyStock with old clear
PoliceForce[1573219935] #t79 dige har kari kardam natounetam rad sham
PoliceForce[1573219935] #t81 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t82 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t82 HeavyStock with New Clear
PoliceForce[1573219935] #t82 HeavyStock with old clear
PoliceForce[1573219935] #t82 dige har kari kardam natounetam rad sham
PoliceForce[1573219935] #t83 HeavyStock with New Clear
PoliceForce[1573219935] #t83 HeavyStock with old clear
PoliceForce[1573219935] #t83 dige har kari kardam natounetam rad sham
PoliceForce[1684580826] #t83 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t85 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t86 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t86 HeavyStock with New Clear
PoliceForce[1573219935] #t86 HeavyStock with old clear
PoliceForce[1573219935] #t86 dige har kari kardam natounetam rad sham
PoliceForce[164613737] #t86 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t87 HeavyStock with New Clear
PoliceForce[1573219935] #t87 HeavyStock with old clear
PoliceForce[1573219935] #t87 dige har kari kardam natounetam rad sham
PoliceForce[1650355376] #t87 I'm Stock now!acting as stock...
PoliceForce[1650355376] #t87 my cluster civilians[<Civilian[61609203], 1570>]
PoliceForce[164613737] #t87 I'm Stock now!acting as stock...
PoliceForce[164613737] #t87 HeavyStock with New Clear
PoliceForce[164613737] #t87 HeavyStock with old clear
PoliceForce[1573219935] #t89 I'm Stock now!acting as stock...
PoliceForce[164613737] #t89 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t90 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t90 HeavyStock with New Clear
PoliceForce[1573219935] #t90 HeavyStock with old clear
PoliceForce[1573219935] #t90 dige har kari kardam natounetam rad sham
PoliceForce[164613737] #t90 I'm Stock now!acting as stock...
PoliceForce[164613737] #t90 HeavyStock with New Clear
PoliceForce[164613737] #t90 HeavyStock with old clear
PoliceForce[164613737] #t90 dige har kari kardam natounetam rad sham
PoliceForce[1573219935] #t91 HeavyStock with New Clear
PoliceForce[1573219935] #t91 HeavyStock with old clear
PoliceForce[1573219935] #t91 dige har kari kardam natounetam rad sham
PoliceForce[164613737] #t91 HeavyStock with New Clear
PoliceForce[164613737] #t91 HeavyStock with old clear
PoliceForce[164613737] #t91 dige har kari kardam natounetam rad sham
PoliceForce[1782500161] #t91 I'm Stock now!acting as stock...
PoliceForce[570169936] #t92 I'm Stock now!acting as stock...
PoliceForce[164613737] #t92 I'm Stock now!acting as stock...
PoliceForce[164613737] #t92 HeavyStock with New Clear
PoliceForce[164613737] #t92 HeavyStock with old clear
PoliceForce[164613737] #t92 dige har kari kardam natounetam rad sham
PoliceForce[164613737] #t93 HeavyStock with New Clear
PoliceForce[164613737] #t93 HeavyStock with old clear
PoliceForce[164613737] #t93 dige har kari kardam natounetam rad sham
PoliceForce[164613737] #t95 HeavyStock with New Clear
PoliceForce[164613737] #t95 HeavyStock with old clear
PoliceForce[164613737] #t95 dige har kari kardam natounetam rad sham
PoliceForce[164613737] #t97 I'm Stock now!acting as stock...
PoliceForce[164613737] #t98 I'm Stock now!acting as stock...
PoliceForce[164613737] #t98 HeavyStock with New Clear
PoliceForce[164613737] #t98 HeavyStock with old clear
PoliceForce[164613737] #t98 dige har kari kardam natounetam rad sham
PoliceForce[164613737] #t99 HeavyStock with New Clear
PoliceForce[164613737] #t99 HeavyStock with old clear
PoliceForce[164613737] #t99 dige har kari kardam natounetam rad sham
PoliceForce[2007621311] #t99 I'm Stock now!acting as stock...
PoliceForce[164613737] #t101 HeavyStock with New Clear
PoliceForce[164613737] #t101 HeavyStock with old clear
PoliceForce[164613737] #t101 dige har kari kardam natounetam rad sham
PoliceForce[1684580826] #t101 I'm Stock now!acting as stock...
PoliceForce[966261490] #t101 I'm Stock now!acting as stock...
PoliceForce[1650355376] #t103 I'm Stock now!acting as stock...
PoliceForce[653883699] #t104 I'm Stock now!acting as stock...
PoliceForce[1650355376] #t105 I'm Stock now!acting as stock...
PoliceForce[2007621311] #t105 I'm Stock now!acting as stock...
PoliceForce[1941340841] #t106 I'm Stock now!acting as stock...
PoliceForce[1941340841] #t108 I'm Stock now!acting as stock...
PoliceForce[154581583] #t111 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t112 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t113 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t113 HeavyStock with New Clear
PoliceForce[2053009387] #t113 HeavyStock with old clear
PoliceForce[570169936] #t114 I'm Stock now!acting as stock...
PoliceForce[1941340841] #t115 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t115 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t116 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t116 HeavyStock with New Clear
PoliceForce[2053009387] #t116 HeavyStock with old clear
PoliceForce[2053009387] #t116 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t117 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t117 HeavyStock with New Clear
PoliceForce[2053009387] #t117 HeavyStock with old clear
PoliceForce[2053009387] #t117 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t118 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t118 HeavyStock with New Clear
PoliceForce[2053009387] #t118 HeavyStock with old clear
PoliceForce[2053009387] #t118 dige har kari kardam natounetam rad sham
PoliceForce[164613737] #t119 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t119 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t119 HeavyStock with New Clear
PoliceForce[2053009387] #t119 HeavyStock with old clear
PoliceForce[2053009387] #t119 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t120 HeavyStock with New Clear
PoliceForce[2053009387] #t120 HeavyStock with old clear
PoliceForce[2053009387] #t120 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t122 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t123 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t123 HeavyStock with New Clear
PoliceForce[2053009387] #t123 HeavyStock with old clear
PoliceForce[2053009387] #t123 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t124 HeavyStock with New Clear
PoliceForce[2053009387] #t124 HeavyStock with old clear
PoliceForce[2053009387] #t124 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t126 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t127 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t127 HeavyStock with New Clear
PoliceForce[2053009387] #t127 HeavyStock with old clear
PoliceForce[2053009387] #t127 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t128 HeavyStock with New Clear
PoliceForce[2053009387] #t128 HeavyStock with old clear
PoliceForce[2053009387] #t128 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t130 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t131 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t131 HeavyStock with New Clear
PoliceForce[2053009387] #t131 HeavyStock with old clear
PoliceForce[2053009387] #t131 dige har kari kardam natounetam rad sham
AmbulanceTeam[695055726] #t132  have 3 cycle position near together! ==>is stuck
PoliceForce[1573219935] #t132 my cluster civilians[<Civilian[1262890306], 1780>]
PoliceForce[1650355376] #t132 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t132 HeavyStock with New Clear
PoliceForce[2053009387] #t132 HeavyStock with old clear
PoliceForce[2053009387] #t132 dige har kari kardam natounetam rad sham
PoliceForce[1650355376] #t133 I'm Stock now!acting as stock...
PoliceForce[1650355376] #t133 HeavyStock with New Clear
PoliceForce[2053009387] #t134 I'm Stock now!acting as stock...
PoliceForce[1650355376] #t135 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t135 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t135 HeavyStock with New Clear
PoliceForce[2053009387] #t135 HeavyStock with old clear
PoliceForce[2053009387] #t135 dige har kari kardam natounetam rad sham
PoliceForce[2007621311] #t135 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t136 HeavyStock with New Clear
PoliceForce[2053009387] #t136 HeavyStock with old clear
PoliceForce[2053009387] #t136 dige har kari kardam natounetam rad sham
PoliceForce[966261490] #t136 I'm Stock now!acting as stock...
PoliceForce[1941340841] #t138 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t138 I'm Stock now!acting as stock...
PoliceForce[1970043296] #t139 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t139 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t139 HeavyStock with New Clear
PoliceForce[2053009387] #t139 HeavyStock with old clear
PoliceForce[2053009387] #t139 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t140 HeavyStock with New Clear
PoliceForce[2053009387] #t140 HeavyStock with old clear
PoliceForce[2053009387] #t140 dige har kari kardam natounetam rad sham
PoliceForce[154581583] #t141 I'm Stock now!acting as stock...
PoliceForce[653883699] #t142 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t142 I'm Stock now!acting as stock...
PoliceForce[1941340841] #t143 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t143 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t143 HeavyStock with New Clear
PoliceForce[2053009387] #t143 HeavyStock with old clear
PoliceForce[2053009387] #t143 dige har kari kardam natounetam rad sham
PoliceForce[653883699] #t144 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t144 HeavyStock with New Clear
PoliceForce[2053009387] #t144 HeavyStock with old clear
PoliceForce[2053009387] #t144 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t146 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t147 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t147 HeavyStock with New Clear
PoliceForce[2053009387] #t147 HeavyStock with old clear
PoliceForce[2053009387] #t147 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t148 HeavyStock with New Clear
PoliceForce[2053009387] #t148 HeavyStock with old clear
PoliceForce[2053009387] #t148 dige har kari kardam natounetam rad sham
PoliceForce[966261490] #t149 I'm Stock now!acting as stock...
PoliceForce[1782500161] #t149 I'm Stock now!acting as stock...
PoliceForce[164613737] #t150 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t150 I'm Stock now!acting as stock...
PoliceForce[499406957] #t151 I'm Stock now!acting as stock...
PoliceForce[164613737] #t151 I'm Stock now!acting as stock...
PoliceForce[164613737] #t151 HeavyStock with New Clear
PoliceForce[164613737] #t151 HeavyStock with old clear
PoliceForce[164613737] #t151 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t151 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t151 HeavyStock with New Clear
PoliceForce[2053009387] #t151 HeavyStock with old clear
PoliceForce[2053009387] #t151 dige har kari kardam natounetam rad sham
PoliceForce[164613737] #t152 HeavyStock with New Clear
PoliceForce[164613737] #t152 HeavyStock with old clear
PoliceForce[164613737] #t152 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t152 HeavyStock with New Clear
PoliceForce[2053009387] #t152 HeavyStock with old clear
PoliceForce[2053009387] #t152 dige har kari kardam natounetam rad sham
PoliceForce[966261490] #t152 I'm Stock now!acting as stock...
PoliceForce[164613737] #t154 HeavyStock with New Clear
PoliceForce[164613737] #t154 HeavyStock with old clear
PoliceForce[164613737] #t154 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t154 I'm Stock now!acting as stock...
PoliceForce[499406957] #t155 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t155 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t155 HeavyStock with New Clear
PoliceForce[2053009387] #t155 HeavyStock with old clear
PoliceForce[2053009387] #t155 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t156 HeavyStock with New Clear
PoliceForce[2053009387] #t156 HeavyStock with old clear
PoliceForce[2053009387] #t156 dige har kari kardam natounetam rad sham
PoliceForce[154581583] #t158 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t158 I'm Stock now!acting as stock...
PoliceForce[653883699] #t159 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t159 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t159 HeavyStock with New Clear
PoliceForce[2053009387] #t159 HeavyStock with old clear
PoliceForce[2053009387] #t159 dige har kari kardam natounetam rad sham
PoliceForce[154581583] #t160 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t160 HeavyStock with New Clear
PoliceForce[2053009387] #t160 HeavyStock with old clear
PoliceForce[2053009387] #t160 dige har kari kardam natounetam rad sham
PoliceForce[966261490] #t160 I'm Stock now!acting as stock...
PoliceForce[164613737] #t161 I'm Stock now!acting as stock...
PoliceForce[123284197] #t162 I'm Stock now!acting as stock...
PoliceForce[1573219935] #t162 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t162 I'm Stock now!acting as stock...
PoliceForce[123284197] #t163 I'm Stock now!acting as stock...
PoliceForce[123284197] #t163 HeavyStock with New Clear
PoliceForce[123284197] #t163 HeavyStock with old clear
PoliceForce[123284197] #t163 dige har kari kardam natounetam rad sham
PoliceForce[1941340841] #t163 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t163 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t163 HeavyStock with New Clear
PoliceForce[2053009387] #t163 HeavyStock with old clear
PoliceForce[2053009387] #t163 dige har kari kardam natounetam rad sham
PoliceForce[123284197] #t164 HeavyStock with New Clear
PoliceForce[123284197] #t164 HeavyStock with old clear
PoliceForce[123284197] #t164 dige har kari kardam natounetam rad sham
PoliceForce[1573219935] #t164 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t164 HeavyStock with New Clear
PoliceForce[2053009387] #t164 HeavyStock with old clear
PoliceForce[2053009387] #t164 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t166 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t167 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t167 HeavyStock with New Clear
PoliceForce[2053009387] #t167 HeavyStock with old clear
PoliceForce[2053009387] #t167 dige har kari kardam natounetam rad sham
PoliceForce[570169936] #t168 I'm Stock now!acting as stock...
PoliceForce[499406957] #t168 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t168 HeavyStock with New Clear
PoliceForce[2053009387] #t168 HeavyStock with old clear
PoliceForce[2053009387] #t168 dige har kari kardam natounetam rad sham
PoliceForce[123284197] #t169 I'm Stock now!acting as stock...
PoliceForce[1650355376] #t169 I'm Stock now!acting as stock...
PoliceForce[499406957] #t169 I'm Stock now!acting as stock...
PoliceForce[499406957] #t169 HeavyStock with New Clear
PoliceForce[499406957] #t169 HeavyStock with old clear
PoliceForce[499406957] #t169 dige har kari kardam natounetam rad sham
PoliceForce[123284197] #t170 I'm Stock now!acting as stock...
PoliceForce[123284197] #t170 HeavyStock with New Clear
PoliceForce[123284197] #t170 HeavyStock with old clear
PoliceForce[123284197] #t170 dige har kari kardam natounetam rad sham
PoliceForce[499406957] #t170 I'm Stock now!acting as stock...
PoliceForce[499406957] #t170 HeavyStock with New Clear
PoliceForce[499406957] #t170 HeavyStock with old clear
PoliceForce[499406957] #t170 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t170 I'm Stock now!acting as stock...
PoliceForce[123284197] #t171 HeavyStock with New Clear
PoliceForce[123284197] #t171 HeavyStock with old clear
PoliceForce[123284197] #t171 dige har kari kardam natounetam rad sham
PoliceForce[1391831735] #t171 I'm Stock now!acting as stock...
PoliceForce[499406957] #t171 HeavyStock with New Clear
PoliceForce[499406957] #t171 HeavyStock with old clear
PoliceForce[499406957] #t171 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t171 I'm Stock now!acting as stock...
PoliceForce[2053009387] #t171 HeavyStock with New Clear
PoliceForce[2053009387] #t171 HeavyStock with old clear
PoliceForce[2053009387] #t171 dige har kari kardam natounetam rad sham
PoliceForce[499406957] #t172 I'm Stock now!acting as stock...
PoliceForce[499406957] #t172 HeavyStock with New Clear
PoliceForce[499406957] #t172 HeavyStock with old clear
PoliceForce[499406957] #t172 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t172 HeavyStock with New Clear
PoliceForce[2053009387] #t172 HeavyStock with old clear
PoliceForce[2053009387] #t172 dige har kari kardam natounetam rad sham
PoliceForce[499406957] #t173 HeavyStock with New Clear
PoliceForce[499406957] #t173 HeavyStock with old clear
PoliceForce[499406957] #t173 dige har kari kardam natounetam rad sham
PoliceForce[1941340841] #t174 I'm Stock now!acting as stock...
PoliceForce[499406957] #t174 I'm Stock now!acting as stock...
PoliceForce[499406957] #t174 HeavyStock with New Clear
PoliceForce[499406957] #t174 HeavyStock with old clear
PoliceForce[499406957] #t174 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t174 I'm Stock now!acting as stock...
PoliceForce[499406957] #t175 HeavyStock with New Clear
PoliceForce[499406957] #t175 HeavyStock with old clear
PoliceForce[499406957] #t175 dige har kari kardam natounetam rad sham
PoliceForce[1684580826] #t177 I'm Stock now!acting as stock...
PoliceForce[123284197] #t178 I'm Stock now!acting as stock...
PoliceForce[123284197] #t179 I'm Stock now!acting as stock...
PoliceForce[123284197] #t179 HeavyStock with New Clear
PoliceForce[123284197] #t179 HeavyStock with old clear
PoliceForce[123284197] #t179 dige har kari kardam natounetam rad sham
PoliceForce[123284197] #t180 HeavyStock with New Clear
PoliceForce[123284197] #t180 HeavyStock with old clear
PoliceForce[123284197] #t180 dige har kari kardam natounetam rad sham
PoliceForce[1941340841] #t181 I'm Stock now!acting as stock...
PoliceForce[499406957] #t181 I'm Stock now!acting as stock...
PoliceForce[1941340841] #t182 I'm Stock now!acting as stock...
PoliceForce[1941340841] #t182 HeavyStock with New Clear
PoliceForce[1941340841] #t182 HeavyStock with old clear
PoliceForce[1941340841] #t182 dige har kari kardam natounetam rad sham
PoliceForce[499406957] #t182 I'm Stock now!acting as stock...
PoliceForce[499406957] #t182 HeavyStock with New Clear
PoliceForce[499406957] #t182 HeavyStock with old clear
PoliceForce[499406957] #t182 dige har kari kardam natounetam rad sham
[FATAL]FireBrigade[1767549571] #t182 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
[ERROR] FireBrigade[1767549571] #t182 Your Act may not received by server!!! passed time in this cycle 2784 ms... think time=1500 tinktime*0.9=1350 nextstepstated?falseremained time to act:-1434ms
PoliceForce[499406957] #t183 HeavyStock with New Clear
PoliceForce[499406957] #t183 HeavyStock with old clear
PoliceForce[499406957] #t183 dige har kari kardam natounetam rad sham
PoliceForce[1650355376] #t184 I'm Stock now!acting as stock...
PoliceForce[499406957] #t184 I'm Stock now!acting as stock...
PoliceForce[499406957] #t184 HeavyStock with New Clear
PoliceForce[499406957] #t184 HeavyStock with old clear
PoliceForce[499406957] #t184 dige har kari kardam natounetam rad sham
PoliceForce[1650355376] #t185 I'm Stock now!acting as stock...
PoliceForce[1650355376] #t185 HeavyStock with New Clear
PoliceForce[1650355376] #t185 HeavyStock with old clear
PoliceForce[1650355376] #t185 dige har kari kardam natounetam rad sham
PoliceForce[499406957] #t185 HeavyStock with New Clear
PoliceForce[499406957] #t185 HeavyStock with old clear
PoliceForce[499406957] #t185 dige har kari kardam natounetam rad sham
PoliceForce[123284197] #t186 I'm Stock now!acting as stock...
PoliceForce[1650355376] #t186 HeavyStock with New Clear
PoliceForce[1650355376] #t186 HeavyStock with old clear
PoliceForce[1650355376] #t186 dige har kari kardam natounetam rad sham
PoliceForce[123284197] #t187 I'm Stock now!acting as stock...
PoliceForce[123284197] #t187 HeavyStock with New Clear
PoliceForce[123284197] #t187 HeavyStock with old clear
PoliceForce[123284197] #t187 dige har kari kardam natounetam rad sham
PoliceForce[123284197] #t188 I'm Stock now!acting as stock...
PoliceForce[123284197] #t188 HeavyStock with New Clear
PoliceForce[123284197] #t188 HeavyStock with old clear
PoliceForce[123284197] #t188 dige har kari kardam natounetam rad sham
PoliceForce[1970043296] #t188 I'm Stock now!acting as stock...
PoliceForce[123284197] #t189 HeavyStock with New Clear
PoliceForce[123284197] #t189 HeavyStock with old clear
PoliceForce[123284197] #t189 dige har kari kardam natounetam rad sham
PoliceForce[164613737] #t190 I'm Stock now!acting as stock...
PoliceForce[1941340841] #t192 I'm Stock now!acting as stock...
PoliceForce[499406957] #t193 I'm Stock now!acting as stock...
PoliceForce[499406957] #t194 I'm Stock now!acting as stock...
PoliceForce[499406957] #t194 HeavyStock with New Clear
PoliceForce[499406957] #t194 HeavyStock with old clear
PoliceForce[499406957] #t194 dige har kari kardam natounetam rad sham
PoliceForce[653883699] #t195 I'm Stock now!acting as stock...
PoliceForce[499406957] #t195 HeavyStock with New Clear
PoliceForce[499406957] #t195 HeavyStock with old clear
PoliceForce[499406957] #t195 dige har kari kardam natounetam rad sham
PoliceForce[164613737] #t195 I'm Stock now!acting as stock...
PoliceForce[499406957] #t196 I'm Stock now!acting as stock...
PoliceForce[499406957] #t196 HeavyStock with New Clear
PoliceForce[499406957] #t196 HeavyStock with old clear
PoliceForce[499406957] #t196 dige har kari kardam natounetam rad sham
PoliceForce[2053009387] #t196 I'm Stock now!acting as stock...
PoliceForce[499406957] #t197 HeavyStock with New Clear
PoliceForce[499406957] #t197 HeavyStock with old clear
PoliceForce[499406957] #t197 dige har kari kardam natounetam rad sham
PoliceForce[123284197] #t198 I'm Stock now!acting as stock...
PoliceForce[164613737] #t199 I'm Stock now!acting as stock...
PoliceForce[2007621311] #t199 I'm Stock now!acting as stock...
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
