sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.11, sos.create-precompue-files=true}

Connecting fire brigade 0...FireBrigade[1569717754] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,0s,13ms]MapRecognition[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,0s,119ms]messagePrecompute[TimePassed= 0h,0m,0s,105ms]
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,0s,364ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,245ms]
FireBrigade[1569717754] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,1s,357ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,992ms]
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,1s,431ms]setNeighbours[TimePassed= 0h,0m,0s,74ms]
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,1s,607ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,175ms]
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,1s,609ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,1s,631ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,21ms]
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,1s,634ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,1s,648ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,14ms]
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,1s,664ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,16ms]
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,1s,694ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,1s,731ms]movePrecompute[TimePassed= 0h,0m,0s,37ms]
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,1s,734ms]updatePrecompute[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1569717754] #t0 [TimePassed= 0h,0m,1s,877ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,143ms]
FireBrigade[1569717754] #t0 Start of Fire PreCompute...
FireBrigade[1569717754] #t0 setFireBuildings got: 0ms
FireBrigade[1569717754] #t0 setExtinguishableArea: 942ms
FireBrigade[1569717754] #t0 makeBuildingBlocks got: 57ms
FireBrigade[1569717754] #t0 makeIslands got: 37ms
FireBrigade[1569717754] #t0 Fire PreComput Time: 1041ms ------------------------

:success FireBrigade[1569717754]

Connecting fire brigade 1...FireBrigade[1489942817] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,0s,53ms]messagePrecompute[TimePassed= 0h,0m,0s,50ms]
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,0s,220ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,167ms]
FireBrigade[1489942817] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,1s,438ms]setReachablityPrecomputes[TimePassed= 0h,0m,1s,218ms]
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,1s,495ms]setNeighbours[TimePassed= 0h,0m,0s,57ms]
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,1s,622ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,126ms]
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,1s,624ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,1s,643ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,18ms]
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,1s,646ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,1s,656ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,1s,663ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,1s,691ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,1s,708ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,1s,708ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1489942817] #t0 [TimePassed= 0h,0m,1s,811ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,102ms]
FireBrigade[1489942817] #t0 Start of Fire PreCompute...
FireBrigade[1489942817] #t0 setFireBuildings got: 1ms
FireBrigade[1489942817] #t0 setExtinguishableArea: 521ms
FireBrigade[1489942817] #t0 makeBuildingBlocks got: 27ms
FireBrigade[1489942817] #t0 makeIslands got: 26ms
FireBrigade[1489942817] #t0 Fire PreComput Time: 575ms ------------------------

:success FireBrigade[1489942817]

Connecting fire brigade 2...FireBrigade[1608169271] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,0s,35ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,0s,188ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
FireBrigade[1608169271] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,0s,919ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,730ms]
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,0s,970ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,1s,94ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,123ms]
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,1s,97ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,1s,107ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,1s,110ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,1s,119ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,1s,127ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,1s,155ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,28ms]
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,1s,166ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,1s,167ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1608169271] #t0 [TimePassed= 0h,0m,1s,274ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,107ms]
FireBrigade[1608169271] #t0 Start of Fire PreCompute...
FireBrigade[1608169271] #t0 setFireBuildings got: 1ms
FireBrigade[1608169271] #t0 setExtinguishableArea: 579ms
FireBrigade[1608169271] #t0 makeBuildingBlocks got: 23ms
FireBrigade[1608169271] #t0 makeIslands got: 29ms
FireBrigade[1608169271] #t0 Fire PreComput Time: 632ms ------------------------

:success FireBrigade[1608169271]

Connecting fire brigade 3...FireBrigade[1138624737] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,0s,186ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,153ms]
FireBrigade[1138624737] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,0s,884ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,698ms]
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,0s,932ms]setNeighbours[TimePassed= 0h,0m,0s,48ms]
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,1s,52ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,120ms]
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,1s,54ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,1s,64ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,1s,67ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,1s,73ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,1s,77ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,1s,106ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,28ms]
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,1s,115ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,1s,115ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1138624737] #t0 [TimePassed= 0h,0m,1s,214ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,99ms]
FireBrigade[1138624737] #t0 Start of Fire PreCompute...
FireBrigade[1138624737] #t0 setFireBuildings got: 0ms
FireBrigade[1138624737] #t0 setExtinguishableArea: 532ms
FireBrigade[1138624737] #t0 makeBuildingBlocks got: 25ms
FireBrigade[1138624737] #t0 makeIslands got: 31ms
FireBrigade[1138624737] #t0 Fire PreComput Time: 588ms ------------------------

:success FireBrigade[1138624737]

Connecting fire brigade 4...FireBrigade[314532498] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,0s,185ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,153ms]
FireBrigade[314532498] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,0s,856ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,671ms]
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,0s,904ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,1s,19ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,1s,21ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,1s,32ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,1s,35ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,1s,41ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,1s,45ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,1s,72ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,1s,79ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,1s,79ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[314532498] #t0 [TimePassed= 0h,0m,1s,177ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]
FireBrigade[314532498] #t0 Start of Fire PreCompute...
FireBrigade[314532498] #t0 setFireBuildings got: 1ms
FireBrigade[314532498] #t0 setExtinguishableArea: 514ms
FireBrigade[314532498] #t0 makeBuildingBlocks got: 24ms
FireBrigade[314532498] #t0 makeIslands got: 26ms
FireBrigade[314532498] #t0 Fire PreComput Time: 565ms ------------------------

:success FireBrigade[314532498]

Connecting fire brigade 5...FireBrigade[765008151] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,0s,184ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
FireBrigade[765008151] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,0s,778ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,593ms]
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,0s,825ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,0s,945ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,120ms]
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,0s,946ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,0s,955ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,0s,957ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,0s,963ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,0s,967ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,0s,993ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,1s,0ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,1s,0ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[765008151] #t0 [TimePassed= 0h,0m,1s,97ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
FireBrigade[765008151] #t0 Start of Fire PreCompute...
FireBrigade[765008151] #t0 setFireBuildings got: 0ms
FireBrigade[765008151] #t0 setExtinguishableArea: 589ms
FireBrigade[765008151] #t0 makeBuildingBlocks got: 24ms
FireBrigade[765008151] #t0 makeIslands got: 25ms
FireBrigade[765008151] #t0 Fire PreComput Time: 638ms ------------------------

:success FireBrigade[765008151]

Connecting fire brigade 6...FireBrigade[1617720892] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,184ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
FireBrigade[1617720892] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,780ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,596ms]
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,826ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,944ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,945ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,954ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,955ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,960ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,963ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,989ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,993ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,0s,993ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1617720892] #t0 [TimePassed= 0h,0m,1s,90ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
FireBrigade[1617720892] #t0 Start of Fire PreCompute...
FireBrigade[1617720892] #t0 setFireBuildings got: 0ms
FireBrigade[1617720892] #t0 setExtinguishableArea: 522ms
FireBrigade[1617720892] #t0 makeBuildingBlocks got: 24ms
FireBrigade[1617720892] #t0 makeIslands got: 25ms
FireBrigade[1617720892] #t0 Fire PreComput Time: 571ms ------------------------

:success FireBrigade[1617720892]

Connecting fire brigade 7...FireBrigade[876047831] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,183ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
FireBrigade[876047831] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,774ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,591ms]
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,821ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,940ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,119ms]
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,941ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,950ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,951ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,956ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,959ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,985ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,989ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,0s,990ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[876047831] #t0 [TimePassed= 0h,0m,1s,175ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,185ms]
FireBrigade[876047831] #t0 Start of Fire PreCompute...
FireBrigade[876047831] #t0 setFireBuildings got: 0ms
FireBrigade[876047831] #t0 setExtinguishableArea: 510ms
FireBrigade[876047831] #t0 makeBuildingBlocks got: 22ms
FireBrigade[876047831] #t0 makeIslands got: 26ms
FireBrigade[876047831] #t0 Fire PreComput Time: 558ms ------------------------

:success FireBrigade[876047831]

Connecting fire brigade 8...FireBrigade[853207362] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,187ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,153ms]
FireBrigade[853207362] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,780ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,593ms]
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,827ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,945ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,946ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,955ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,956ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,961ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,964ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,990ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,994ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,0s,994ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[853207362] #t0 [TimePassed= 0h,0m,1s,92ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]
FireBrigade[853207362] #t0 Start of Fire PreCompute...
FireBrigade[853207362] #t0 setFireBuildings got: 0ms
FireBrigade[853207362] #t0 setExtinguishableArea: 521ms
FireBrigade[853207362] #t0 makeBuildingBlocks got: 25ms
FireBrigade[853207362] #t0 makeIslands got: 25ms
FireBrigade[853207362] #t0 Fire PreComput Time: 571ms ------------------------

:success FireBrigade[853207362]

Connecting fire brigade 9...FireBrigade[858942885] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,0s,285ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,252ms]
FireBrigade[858942885] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,0s,875ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,590ms]
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,0s,922ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,1s,35ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,113ms]
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,1s,36ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,1s,44ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,1s,45ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,1s,52ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,1s,56ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,1s,83ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,1s,87ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,1s,87ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[858942885] #t0 [TimePassed= 0h,0m,1s,185ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
FireBrigade[858942885] #t0 Start of Fire PreCompute...
FireBrigade[858942885] #t0 setFireBuildings got: 0ms
FireBrigade[858942885] #t0 setExtinguishableArea: 517ms
FireBrigade[858942885] #t0 makeBuildingBlocks got: 22ms
FireBrigade[858942885] #t0 makeIslands got: 22ms
FireBrigade[858942885] #t0 Fire PreComput Time: 561ms ------------------------

:success FireBrigade[858942885]

Connecting fire brigade 10...FireBrigade[9895720] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,185ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,153ms]
FireBrigade[9895720] #t0 CONTAINED NON OF POINTS !!!
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,778ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,592ms]
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,825ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,943ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,944ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,952ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,953ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,958ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,960ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,986ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,989ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,0s,990ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[9895720] #t0 [TimePassed= 0h,0m,1s,88ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]
FireBrigade[9895720] #t0 Start of Fire PreCompute...
FireBrigade[9895720] #t0 setFireBuildings got: 1ms
FireBrigade[9895720] #t0 setExtinguishableArea: 629ms
FireBrigade[9895720] #t0 makeBuildingBlocks got: 22ms
FireBrigade[9895720] #t0 makeIslands got: 24ms
FireBrigade[9895720] #t0 Fire PreComput Time: 676ms ------------------------

:success FireBrigade[9895720]

Connecting fire brigade 11...
Connecting ambulance team 11...AmbulanceTeam[2050603305] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,0s,185ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
AmbulanceTeam[2050603305] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,0s,776ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,591ms]
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,0s,826ms]setNeighbours[TimePassed= 0h,0m,0s,49ms]
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,0s,948ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,122ms]
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,0s,949ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,0s,959ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,0s,962ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,0s,971ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,0s,976ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,1s,3ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,1s,13ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,1s,13ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2050603305] #t0 [TimePassed= 0h,0m,1s,111ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]

:success AmbulanceTeam[2050603305]

Connecting ambulance team 12...AmbulanceTeam[1211288770] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,183ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
AmbulanceTeam[1211288770] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,773ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,590ms]
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,821ms]setNeighbours[TimePassed= 0h,0m,0s,48ms]
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,939ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,940ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,949ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,950ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,957ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,962ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,989ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,993ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,0s,993ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1211288770] #t0 [TimePassed= 0h,0m,1s,91ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]

:success AmbulanceTeam[1211288770]

Connecting ambulance team 13...AmbulanceTeam[548234935] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,0s,290ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,259ms]
AmbulanceTeam[548234935] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,0s,880ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,590ms]
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,0s,927ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,1s,41ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,1s,42ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,1s,50ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,1s,51ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,1s,56ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,1s,60ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,1s,87ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,1s,92ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,1s,92ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[548234935] #t0 [TimePassed= 0h,0m,1s,189ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[548234935]

Connecting ambulance team 14...AmbulanceTeam[181502779] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
AmbulanceTeam[181502779] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,773ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,591ms]
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,820ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,939ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,940ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,949ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,951ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,956ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,958ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,985ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,989ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,0s,989ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[181502779] #t0 [TimePassed= 0h,0m,1s,87ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]

:success AmbulanceTeam[181502779]

Connecting ambulance team 15...AmbulanceTeam[1331447290] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
AmbulanceTeam[1331447290] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,772ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,589ms]
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,818ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,937ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,938ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,946ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,947ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,952ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,954ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,980ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,984ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,0s,984ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1331447290] #t0 [TimePassed= 0h,0m,1s,82ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]

:success AmbulanceTeam[1331447290]

Connecting ambulance team 16...AmbulanceTeam[1694591826] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,181ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,150ms]
AmbulanceTeam[1694591826] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,770ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,589ms]
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,816ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,934ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,935ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,943ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,944ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,948ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,951ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,977ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,980ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,0s,980ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1694591826] #t0 [TimePassed= 0h,0m,1s,78ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[1694591826]

Connecting ambulance team 17...AmbulanceTeam[2132693218] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
AmbulanceTeam[2132693218] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,772ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,590ms]
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,819ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,939ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,120ms]
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,940ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,949ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,950ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,955ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,958ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,984ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,988ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,0s,989ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2132693218] #t0 [TimePassed= 0h,0m,1s,86ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[2132693218]

Connecting ambulance team 18...AmbulanceTeam[2079107611] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
AmbulanceTeam[2079107611] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,772ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,590ms]
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,818ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,936ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,937ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,946ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,947ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,951ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,954ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,980ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,983ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,0s,984ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2079107611] #t0 [TimePassed= 0h,0m,1s,174ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]

:success AmbulanceTeam[2079107611]

Connecting ambulance team 19...AmbulanceTeam[573282042] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,181ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,150ms]
AmbulanceTeam[573282042] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,768ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,587ms]
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,815ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,934ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,934ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,943ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,944ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,948ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,951ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,977ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,980ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,0s,980ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[573282042] #t0 [TimePassed= 0h,0m,1s,77ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[573282042]

Connecting ambulance team 20...AmbulanceTeam[1603578442] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,181ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,150ms]
AmbulanceTeam[1603578442] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,777ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,596ms]
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,824ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,943ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,944ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,953ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,953ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,958ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,961ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,987ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,990ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,0s,990ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1603578442] #t0 [TimePassed= 0h,0m,1s,88ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]

:success AmbulanceTeam[1603578442]

Connecting ambulance team 21...AmbulanceTeam[1182448723] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,0s,183ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
AmbulanceTeam[1182448723] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,0s,781ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,597ms]
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,0s,828ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,0s,948ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,120ms]
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,0s,949ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,0s,958ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,0s,958ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,0s,963ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,1s,49ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,1s,75ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,1s,78ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,1s,78ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1182448723] #t0 [TimePassed= 0h,0m,1s,176ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]

:success AmbulanceTeam[1182448723]

Connecting ambulance team 22...AmbulanceTeam[1313690933] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
AmbulanceTeam[1313690933] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,775ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,593ms]
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,822ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,941ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,942ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,951ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,951ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,956ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,958ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,987ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,28ms]
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,990ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,0s,990ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1313690933] #t0 [TimePassed= 0h,0m,1s,88ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]

:success AmbulanceTeam[1313690933]

Connecting ambulance team 23...AmbulanceTeam[1181227914] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,181ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,150ms]
AmbulanceTeam[1181227914] #t0 CONTAINED NON OF POINTS !!!
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,771ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,590ms]
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,817ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,936ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,936ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,945ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,946ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,950ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,952ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,979ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,982ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,0s,982ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1181227914] #t0 [TimePassed= 0h,0m,1s,79ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]

:success AmbulanceTeam[1181227914]

Connecting ambulance team 24...
Connecting police force 24...PoliceForce[1644896934] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,0s,46ms]messagePrecompute[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,0s,202ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,156ms]
PoliceForce[1644896934] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,0s,850ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,648ms]
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,0s,901ms]setNeighbours[TimePassed= 0h,0m,0s,51ms]
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,1s,28ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,127ms]
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,1s,29ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,1s,38ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,1s,40ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,1s,46ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,1s,55ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,1s,81ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,1s,92ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,1s,93ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1644896934] #t0 [TimePassed= 0h,0m,1s,190ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[1644896934] #t0 Police Search Precompute got:40ms
PoliceForce[1644896934] #t0 check rang for fire property= 325460
PoliceForce[1644896934] #t0 Cluster Connector for afterShock startRoad= Road[39922] endRoad= Road[56853]
PoliceForce[1644896934] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,299ms]
:success PoliceForce[1644896934]

Connecting police force 25...PoliceForce[272872168] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,0s,38ms]messagePrecompute[TimePassed= 0h,0m,0s,36ms]
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,0s,189ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
PoliceForce[272872168] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,0s,782ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,593ms]
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,0s,829ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,0s,947ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,0s,948ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,0s,957ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,0s,958ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,0s,963ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,0s,968ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,0s,994ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,1s,7ms]movePrecompute[TimePassed= 0h,0m,0s,13ms]
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,1s,8ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[272872168] #t0 [TimePassed= 0h,0m,1s,105ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[272872168] #t0 Police Search Precompute got:37ms
PoliceForce[272872168] #t0 check rang for fire property= 325460
PoliceForce[272872168] #t0 Cluster Connector for afterShock startRoad= Road[35254] endRoad= Road[50509]
PoliceForce[272872168] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,204ms]
:success PoliceForce[272872168]

Connecting police force 26...PoliceForce[1743299508] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
PoliceForce[1743299508] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,772ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,590ms]
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,819ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,937ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,938ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,947ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,948ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,953ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,956ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,982ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,987ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,0s,987ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1743299508] #t0 [TimePassed= 0h,0m,1s,85ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[1743299508] #t0 Police Search Precompute got:37ms
PoliceForce[1743299508] #t0 check rang for fire property= 325460
PoliceForce[1743299508] #t0 Cluster Connector for afterShock startRoad= Road[18104] endRoad= Road[63058]
PoliceForce[1743299508] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,260ms]
:success PoliceForce[1743299508]

Connecting police force 27...PoliceForce[695709212] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
PoliceForce[695709212] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,774ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,592ms]
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,821ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,940ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,119ms]
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,941ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,950ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,951ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,956ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,960ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,987ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,991ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,0s,991ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[695709212] #t0 [TimePassed= 0h,0m,1s,88ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[695709212] #t0 Police Search Precompute got:37ms
PoliceForce[695709212] #t0 check rang for fire property= 325460
PoliceForce[695709212] #t0 Cluster Connector for afterShock startRoad= Road[33640] endRoad= Road[44385]
PoliceForce[695709212] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,199ms]
:success PoliceForce[695709212]

Connecting police force 28...PoliceForce[1571796639] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,181ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
PoliceForce[1571796639] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,773ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,592ms]
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,820ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,939ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,119ms]
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,940ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,949ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,950ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,955ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,959ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,985ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,989ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,0s,989ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1571796639] #t0 [TimePassed= 0h,0m,1s,88ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,99ms]
PoliceForce[1571796639] #t0 Police Search Precompute got:36ms
PoliceForce[1571796639] #t0 check rang for fire property= 325460
PoliceForce[1571796639] #t0 Cluster Connector for afterShock startRoad= Road[58944] endRoad= Road[29343]
PoliceForce[1571796639] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,200ms]
:success PoliceForce[1571796639]

Connecting police force 29...PoliceForce[392305265] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,0s,186ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,156ms]
PoliceForce[392305265] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,0s,840ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,654ms]
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,0s,887ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,1s,1ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,1s,2ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,1s,10ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,1s,11ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,1s,16ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,1s,18ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,1s,44ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,1s,48ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,1s,48ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[392305265] #t0 [TimePassed= 0h,0m,1s,146ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]
PoliceForce[392305265] #t0 Police Search Precompute got:36ms
PoliceForce[392305265] #t0 check rang for fire property= 325460
PoliceForce[392305265] #t0 Cluster Connector for afterShock startRoad= Road[50509] endRoad= Road[35254]
PoliceForce[392305265] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,198ms]
:success PoliceForce[392305265]

Connecting police force 30...PoliceForce[1815764762] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
PoliceForce[1815764762] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,773ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,591ms]
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,819ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,938ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,939ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,948ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,948ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,953ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,956ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,982ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,986ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,0s,986ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1815764762] #t0 [TimePassed= 0h,0m,1s,83ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[1815764762] #t0 Police Search Precompute got:37ms
PoliceForce[1815764762] #t0 check rang for fire property= 325460
PoliceForce[1815764762] #t0 Cluster Connector for afterShock startRoad= Road[30166] endRoad= Road[62760]
PoliceForce[1815764762] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,197ms]
:success PoliceForce[1815764762]

Connecting police force 31...PoliceForce[642560543] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,181ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,150ms]
PoliceForce[642560543] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,774ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,593ms]
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,821ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,940ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,119ms]
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,941ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,950ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,950ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,955ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,957ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,984ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,987ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,0s,987ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[642560543] #t0 [TimePassed= 0h,0m,1s,85ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]
PoliceForce[642560543] #t0 Police Search Precompute got:36ms
PoliceForce[642560543] #t0 check rang for fire property= 325460
PoliceForce[642560543] #t0 Cluster Connector for afterShock startRoad= Road[49327] endRoad= Road[33282]
PoliceForce[642560543] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,258ms]
:success PoliceForce[642560543]

Connecting police force 32...PoliceForce[100078492] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
PoliceForce[100078492] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,772ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,590ms]
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,819ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,937ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,938ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,948ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,948ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,953ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,956ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,982ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,986ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,0s,986ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[100078492] #t0 [TimePassed= 0h,0m,1s,83ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[100078492] #t0 Police Search Precompute got:37ms
PoliceForce[100078492] #t0 check rang for fire property= 325460
PoliceForce[100078492] #t0 Cluster Connector for afterShock startRoad= Road[63829] endRoad= Road[26193]
PoliceForce[100078492] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,199ms]
:success PoliceForce[100078492]

Connecting police force 33...PoliceForce[258848817] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,181ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
PoliceForce[258848817] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,773ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,592ms]
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,819ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,939ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,120ms]
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,939ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,948ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,948ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,953ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,955ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,982ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,27ms]
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,985ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,0s,986ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[258848817] #t0 [TimePassed= 0h,0m,1s,83ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[258848817] #t0 Police Search Precompute got:36ms
PoliceForce[258848817] #t0 check rang for fire property= 325460
PoliceForce[258848817] #t0 Cluster Connector for afterShock startRoad= Road[34761] endRoad= Road[26193]
PoliceForce[258848817] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,196ms]
:success PoliceForce[258848817]

Connecting police force 34...PoliceForce[1453354379] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,0s,181ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,150ms]
PoliceForce[1453354379] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,0s,831ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,650ms]
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,0s,878ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,0s,991ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,113ms]
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,0s,992ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,1s,0ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,1s,1ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,1s,5ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,1s,8ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,1s,33ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,25ms]
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,1s,37ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,1s,37ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1453354379] #t0 [TimePassed= 0h,0m,1s,134ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[1453354379] #t0 Police Search Precompute got:35ms
PoliceForce[1453354379] #t0 check rang for fire property= 325460
PoliceForce[1453354379] #t0 Cluster Connector for afterShock startRoad= Road[59896] endRoad= Road[39504]
PoliceForce[1453354379] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,196ms]
:success PoliceForce[1453354379]

Connecting police force 35...PoliceForce[1839042972] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,183ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,152ms]
PoliceForce[1839042972] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,773ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,590ms]
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,820ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,938ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,939ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,948ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,948ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,953ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,956ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,982ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,986ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,0s,986ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1839042972] #t0 [TimePassed= 0h,0m,1s,83ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
PoliceForce[1839042972] #t0 Police Search Precompute got:39ms
PoliceForce[1839042972] #t0 check rang for fire property= 325460
PoliceForce[1839042972] #t0 Cluster Connector for afterShock startRoad= Road[53851] endRoad= Road[44385]
PoliceForce[1839042972] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,199ms]
:success PoliceForce[1839042972]

Connecting police force 36...PoliceForce[682784387] #t0 [Map Recognintion]::: <MapInformation Name: MAP-5 type:KNOWN RealMapName:Istanbul >
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,182ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,151ms]
PoliceForce[682784387] #t0 CONTAINED NON OF POINTS !!!
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,773ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,591ms]
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,819ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,937ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,938ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,946ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,947ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,951ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,954ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,980ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,26ms]
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,983ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,0s,983ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[682784387] #t0 [TimePassed= 0h,0m,1s,81ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,98ms]
PoliceForce[682784387] #t0 Police Search Precompute got:36ms
PoliceForce[682784387] #t0 check rang for fire property= 325460
PoliceForce[682784387] #t0 Cluster Connector for afterShock startRoad= Road[40423] endRoad= Road[21713]
PoliceForce[682784387] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,259ms]
:success PoliceForce[682784387]

Connecting police force 37...
Connecting centre 37...
:Connect Time:[TimePassed= 0h,0m,57s,455ms]
============================================================
AmbulanceTeam[1211288770] #t7 AmbulanceTeam[1211288770] : Road[7518] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2079107611] #t7 AmbulanceTeam[2079107611] : Road[8345] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2079107611] #t8 AmbulanceTeam[2079107611] : Road[8345] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[573282042] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2079107611] #t9 AmbulanceTeam[2079107611] : Road[8345] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1603578442] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1182448723] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2132693218] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1331447290] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[573282042] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2079107611] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1182448723] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1331447290] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[573282042] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1182448723] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1331447290] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[573282042] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[1839042972] #t15 my cluster civilians[<Civilian[869918542], 1260>]
AmbulanceTeam[1182448723] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1331447290] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[1453354379] #t16 I'm Stock now!acting as stock...
AmbulanceTeam[573282042] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1331447290] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[1743299508] #t18 I'm Stock now!acting as stock...
AmbulanceTeam[573282042] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t19  have 3 cycle position near together! ==>is stuck
PoliceForce[1644896934] #t19 it is critical must reachable fire agent first [FireBrigade[765008151]]
AmbulanceTeam[1331447290] #t19  have 3 cycle position near together! ==>is stuck
PoliceForce[1644896934] #t20 it is critical must reachable fire agent first [FireBrigade[765008151]]
AmbulanceTeam[573282042] #t21  have 3 cycle position near together! ==>is stuck
PoliceForce[695709212] #t21 Low Buriedness civilian opened Civilian[2145688018]  estimate time = 2   real time = 1   path lenth=12693
AmbulanceTeam[1603578442] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t21  have 3 cycle position near together! ==>is stuck
PoliceForce[100078492] #t21 I'm Stock now!acting as stock...
AmbulanceTeam[1181227914] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t21  have 3 cycle position near together! ==>is stuck
PoliceForce[1644896934] #t21 it is critical must reachable fire agent first [FireBrigade[765008151]]
AmbulanceTeam[1331447290] #t21  have 3 cycle position near together! ==>is stuck
PoliceForce[100078492] #t22 I'm Stock now!acting as stock...
PoliceForce[100078492] #t22 HeavyStock with New Clear
PoliceForce[100078492] #t22 HeavyStock with old clear
PoliceForce[1644896934] #t22 it is critical must reachable fire agent first [FireBrigade[765008151]]
AmbulanceTeam[573282042] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t23  have 3 cycle position near together! ==>is stuck
PoliceForce[1644896934] #t23 it is critical must reachable fire agent first [FireBrigade[765008151]]
AmbulanceTeam[1331447290] #t23  have 3 cycle position near together! ==>is stuck
PoliceForce[1644896934] #t24 it is critical must reachable fire agent first [FireBrigade[765008151]]
AmbulanceTeam[573282042] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1331447290] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[573282042] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[258848817] #t27 my cluster civilians[<Civilian[1337118896], 1350>, <Civilian[1717932861], 1330>]
AmbulanceTeam[1603578442] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[682784387] #t27 my cluster civilians[<Civilian[689544512], 2030>, <Civilian[1150109752], 1860>, <Civilian[1108259975], 1350>]
AmbulanceTeam[1181227914] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1331447290] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[100078492] #t28 my cluster civilians[<Civilian[1218790799], 1220>]
AmbulanceTeam[573282042] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1331447290] #t29  have 3 cycle position near together! ==>is stuck
PoliceForce[1571796639] #t30 Low Buriedness civilian opened Civilian[1424153695]  estimate time = 1   real time = 1   path lenth=7492
PoliceForce[682784387] #t30 my cluster civilians[<Civilian[1150109752], 1890>, <Civilian[1108259975], 1380>]
PoliceForce[642560543] #t31 Low Buriedness civilian opened Civilian[186674312]  estimate time = 2   real time = 1   path lenth=173572
AmbulanceTeam[573282042] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1331447290] #t31  have 3 cycle position near together! ==>is stuck
PoliceForce[682784387] #t32 my cluster civilians[<Civilian[1108259975], 1400>]
AmbulanceTeam[573282042] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[1839042972] #t33 my cluster civilians[<Civilian[1419949358], 1370>, <Civilian[310010580], 1350>, <Civilian[1662641143], 1330>]
AmbulanceTeam[1181227914] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1331447290] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[1743299508] #t34 I'm Stock now!acting as stock...
AmbulanceTeam[573282042] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1331447290] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[573282042] #t36 AmbulanceTeam[573282042] : Road[8954] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1603578442] #t37  have 3 cycle position near together! ==>is stuck
PoliceForce[1839042972] #t37 my cluster civilians[<Civilian[310010580], 1390>, <Civilian[1662641143], 1370>]
AmbulanceTeam[181502779] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1331447290] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1331447290] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t41  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t41  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t41  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t41  have 3 cycle position near together! ==>is stuck
PoliceForce[258848817] #t42 my cluster civilians[<Civilian[1717932861], 1480>]
AmbulanceTeam[1603578442] #t43  have 3 cycle position near together! ==>is stuck
PoliceForce[1839042972] #t43 my cluster civilians[<Civilian[1662641143], 1390>]
AmbulanceTeam[1181227914] #t43  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t43  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t43  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1603578442] #t45  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t45  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[181502779] #t45  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t45  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t47  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t47  have 3 cycle position near together! ==>is stuck
PoliceForce[642560543] #t49 my cluster civilians[<Civilian[1274069736], 2110>]
PoliceForce[1839042972] #t49 my cluster civilians[<Civilian[516832155], 1240>]
AmbulanceTeam[1181227914] #t49  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t49  have 3 cycle position near together! ==>is stuck
PoliceForce[1571796639] #t50 Low Buriedness civilian opened Civilian[176979450]  estimate time = 3   real time = 4   path lenth=16027
PoliceForce[1644896934] #t50 my cluster civilians[<Civilian[793612217], 2250>, <Civilian[456450908], 1520>]
AmbulanceTeam[1181227914] #t51  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t51  have 3 cycle position near together! ==>is stuck
PoliceForce[1743299508] #t52 Low Buriedness civilian opened Civilian[1274069736]  estimate time = 2   real time = 4   path lenth=73074
[FATAL]AmbulanceTeam[2050603305] #t52 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
AmbulanceTeam[1603578442] #t53 AmbulanceTeam[1603578442] : Road[23108] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1603578442] #t53 AmbulanceTeam[1603578442] : Road[23108] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1603578442] #t53 AmbulanceTeam[1603578442] : Road[23108] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1181227914] #t53  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2050603305] #t53  have 3 cycle position near together! ==>is stuck
PoliceForce[695709212] #t54 my cluster civilians[<Civilian[476562152], 4820>, <Civilian[25792200], 4310>]
[FATAL]AmbulanceTeam[2050603305] #t54 null
java.lang.NullPointerException
AmbulanceTeam[1181227914] #t55  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t57  have 3 cycle position near together! ==>is stuck
PoliceForce[1815764762] #t58 I'm Stock now!acting as stock...
PoliceForce[695709212] #t58 my cluster civilians[<Civilian[25792200], 4350>, <Civilian[1819600357], 1250>]
AmbulanceTeam[1181227914] #t59  have 3 cycle position near together! ==>is stuck
PoliceForce[1571796639] #t61 I'm Stock now!acting as stock...
AmbulanceTeam[1181227914] #t61  have 3 cycle position near together! ==>is stuck
PoliceForce[1644896934] #t61 my cluster civilians[<Civilian[456450908], 1270>]
PoliceForce[695709212] #t63 Low Buriedness civilian opened Civilian[867383477]  estimate time = 2   real time = 2   path lenth=17534
PoliceForce[695709212] #t63 my cluster civilians[<Civilian[25792200], 4400>, <Civilian[1819600357], 1300>]
AmbulanceTeam[1181227914] #t63  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t65  have 3 cycle position near together! ==>is stuck
PoliceForce[695709212] #t66 my cluster civilians[<Civilian[1819600357], 1290>]
AmbulanceTeam[1181227914] #t67  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t69  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t71  have 3 cycle position near together! ==>is stuck
PoliceForce[272872168] #t73 Low Buriedness civilian opened Civilian[1991885212]  estimate time = 1   real time = 1   path lenth=8105
AmbulanceTeam[1181227914] #t73  have 3 cycle position near together! ==>is stuck
PoliceForce[1743299508] #t74 I'm Stock now!acting as stock...
PoliceForce[1571796639] #t75 my cluster civilians[<Civilian[1095325107], 4260>, <Civilian[761320674], 1410>]
AmbulanceTeam[1181227914] #t75  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[765008151] #t75 null
java.lang.NullPointerException
AmbulanceTeam[1181227914] #t77  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[765008151] #t77 null
java.lang.NullPointerException
AmbulanceTeam[1181227914] #t79  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t81  have 3 cycle position near together! ==>is stuck
PoliceForce[1815764762] #t82 Low Buriedness civilian opened Civilian[337682416]  estimate time = 2   real time = 3   path lenth=131919
AmbulanceTeam[1181227914] #t83  have 3 cycle position near together! ==>is stuck
PoliceForce[100078492] #t83 my cluster civilians[<Civilian[1972433547], -20010>]
AmbulanceTeam[1181227914] #t85  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1181227914] #t87  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1181227914] #t88 null
java.lang.NullPointerException
PoliceForce[1644896934] #t89 Low Buriedness civilian opened Civilian[1690597616]  estimate time = 1   real time = 1   path lenth=2381
PoliceForce[1571796639] #t90 my cluster civilians[<Civilian[761320674], 1560>]
PoliceForce[1644896934] #t93 my cluster civilians[<Civilian[1935447680], 1430>]
PoliceForce[1743299508] #t94 Low Buriedness civilian opened Civilian[882542054]  estimate time = 3   real time = 4   path lenth=14083
PoliceForce[1839042972] #t96 my cluster civilians[<Civilian[516832155], 1470>]
[FATAL]FireBrigade[1569717754] #t96 null
java.lang.NullPointerException
PoliceForce[1453354379] #t101 I'm Stock now!acting as stock...
PoliceForce[258848817] #t103 Low Buriedness civilian opened Civilian[2045217238]  estimate time = 1   real time = 1   path lenth=5256
PoliceForce[695709212] #t104 my cluster civilians[<Civilian[2128108143], 2240>]
PoliceForce[100078492] #t111 my cluster civilians[<Civilian[679860531], 4310>]
PoliceForce[1815764762] #t112 I'm Stock now!acting as stock...
PoliceForce[272872168] #t112 Low Buriedness civilian opened Civilian[464287581]  estimate time = 1   real time = 1   path lenth=1067
PoliceForce[1571796639] #t117 Low Buriedness civilian opened Civilian[337682416]  estimate time = 2   real time = 1   path lenth=115805
PoliceForce[258848817] #t122 Low Buriedness civilian opened Civilian[170055688]  estimate time = 1   real time = 1   path lenth=4051
[FATAL]FireBrigade[1569717754] #t128 null
java.lang.NullPointerException
PoliceForce[1839042972] #t140 Low Buriedness civilian opened Civilian[1819600357]  estimate time = 2   real time = 1   path lenth=164423
[FATAL]FireBrigade[1569717754] #t142 null
java.lang.NullPointerException
PoliceForce[1571796639] #t144 Low Buriedness civilian opened Civilian[45451807]  estimate time = 2   real time = 3   path lenth=168118
[FATAL]FireBrigade[1569717754] #t144 null
java.lang.NullPointerException
PoliceForce[258848817] #t145 my cluster civilians[<Civilian[170055688], 4390>]
[FATAL]FireBrigade[1569717754] #t146 null
java.lang.NullPointerException
PoliceForce[1839042972] #t148 Low Buriedness civilian opened Civilian[290898639]  estimate time = 2   real time = 2   path lenth=87405
[FATAL]FireBrigade[1569717754] #t148 null
java.lang.NullPointerException
PoliceForce[1571796639] #t151 I'm Stock now!acting as stock...
PoliceForce[682784387] #t152 Low Buriedness civilian opened Civilian[648574603]  estimate time = 2   real time = 1   path lenth=81844
PoliceForce[1743299508] #t155 I'm Stock now!acting as stock...
PoliceForce[642560543] #t160 Low Buriedness civilian opened Civilian[329715035]  estimate time = 2   real time = 1   path lenth=95439
PoliceForce[258848817] #t170 my cluster civilians[<Civilian[170055688], 4430>]
PoliceForce[392305265] #t172 I'm Stock now!acting as stock...
PoliceForce[100078492] #t172 my cluster civilians[<Civilian[393199364], 4390>]
PoliceForce[1815764762] #t183 I'm Stock now!acting as stock...
PoliceForce[1815764762] #t188 I'm Stock now!acting as stock...
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
