sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.31, sos.create-precompue-files=true}

Connecting fire brigade 0...FireBrigade[73590387] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,0s,11ms]MapRecognition[TimePassed= 0h,0m,0s,10ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,0s,129ms]messagePrecompute[TimePassed= 0h,0m,0s,117ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,0s,311ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,182ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,0s,813ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,501ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,0s,892ms]setNeighbours[TimePassed= 0h,0m,0s,79ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,40ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,148ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,43ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,67ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,24ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,71ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,85ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,14ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,103ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,18ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,152ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,48ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,193ms]movePrecompute[TimePassed= 0h,0m,0s,40ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,196ms]updatePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,458ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,262ms]
FireBrigade[73590387] #t0 Start of Fire PreCompute...
FireBrigade[73590387] #t0 setFireBuildings got: 1ms
FireBrigade[73590387] #t0 setExtinguishableArea: 675ms
FireBrigade[73590387] #t0 makeBuildingBlocks got: 60ms
FireBrigade[73590387] #t0 makeIslands got: 60ms
FireBrigade[73590387] #t0 Fire PreComput Time: 799ms ------------------------

:success FireBrigade[73590387]

Connecting fire brigade 1...FireBrigade[904558505] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,52ms]messagePrecompute[TimePassed= 0h,0m,0s,49ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,152ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,99ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,746ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,594ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,811ms]setNeighbours[TimePassed= 0h,0m,0s,65ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,937ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,125ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,940ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,956ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,16ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,959ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,970ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,11ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,981ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,11ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,1s,27ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,46ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,1s,49ms]movePrecompute[TimePassed= 0h,0m,0s,21ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,1s,50ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,1s,326ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,276ms]
FireBrigade[904558505] #t0 Start of Fire PreCompute...
FireBrigade[904558505] #t0 setFireBuildings got: 1ms
FireBrigade[904558505] #t0 setExtinguishableArea: 377ms
FireBrigade[904558505] #t0 makeBuildingBlocks got: 37ms
FireBrigade[904558505] #t0 makeIslands got: 52ms
FireBrigade[904558505] #t0 Fire PreComput Time: 468ms ------------------------

:success FireBrigade[904558505]

Connecting fire brigade 2...FireBrigade[1567865632] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,35ms]messagePrecompute[TimePassed= 0h,0m,0s,33ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,122ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,539ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,417ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,600ms]setNeighbours[TimePassed= 0h,0m,0s,61ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,719ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,119ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,721ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,733ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,736ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,746ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,750ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,795ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,44ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,806ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,807ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,1s,13ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,206ms]
FireBrigade[1567865632] #t0 Start of Fire PreCompute...
FireBrigade[1567865632] #t0 setFireBuildings got: 0ms
FireBrigade[1567865632] #t0 setExtinguishableArea: 385ms
FireBrigade[1567865632] #t0 makeBuildingBlocks got: 42ms
FireBrigade[1567865632] #t0 makeIslands got: 51ms
FireBrigade[1567865632] #t0 Fire PreComput Time: 479ms ------------------------

:success FireBrigade[1567865632]

Connecting fire brigade 3...FireBrigade[1117529355] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,36ms]messagePrecompute[TimePassed= 0h,0m,0s,33ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,124ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,599ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,474ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,657ms]setNeighbours[TimePassed= 0h,0m,0s,57ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,774ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,778ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,789ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,792ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,799ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,806ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,853ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,47ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,864ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,865ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,1s,58ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,193ms]
FireBrigade[1117529355] #t0 Start of Fire PreCompute...
FireBrigade[1117529355] #t0 setFireBuildings got: 1ms
FireBrigade[1117529355] #t0 setExtinguishableArea: 359ms
FireBrigade[1117529355] #t0 makeBuildingBlocks got: 35ms
FireBrigade[1117529355] #t0 makeIslands got: 47ms
FireBrigade[1117529355] #t0 Fire PreComput Time: 442ms ------------------------

:success FireBrigade[1117529355]

Connecting fire brigade 4...FireBrigade[1848745670] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,439ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,320ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,495ms]setNeighbours[TimePassed= 0h,0m,0s,55ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,612ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,614ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,625ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,627ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,635ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,639ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,683ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,44ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,693ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,693ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1848745670] #t0 [TimePassed= 0h,0m,0s,883ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
FireBrigade[1848745670] #t0 Start of Fire PreCompute...
FireBrigade[1848745670] #t0 setFireBuildings got: 0ms
FireBrigade[1848745670] #t0 setExtinguishableArea: 364ms
FireBrigade[1848745670] #t0 makeBuildingBlocks got: 101ms
FireBrigade[1848745670] #t0 makeIslands got: 49ms
FireBrigade[1848745670] #t0 Fire PreComput Time: 514ms ------------------------

:success FireBrigade[1848745670]

Connecting fire brigade 5...FireBrigade[489434978] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,387ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,269ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,441ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,556ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,557ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,567ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,569ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,575ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,578ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,622ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,627ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,627ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,817ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
FireBrigade[489434978] #t0 Start of Fire PreCompute...
FireBrigade[489434978] #t0 setFireBuildings got: 1ms
FireBrigade[489434978] #t0 setExtinguishableArea: 362ms
FireBrigade[489434978] #t0 makeBuildingBlocks got: 37ms
FireBrigade[489434978] #t0 makeIslands got: 45ms
FireBrigade[489434978] #t0 Fire PreComput Time: 445ms ------------------------

:success FireBrigade[489434978]

Connecting fire brigade 6...FireBrigade[168361611] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,386ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,265ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,440ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,555ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,556ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,566ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,567ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,573ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,576ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,619ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,624ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,624ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,813ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
FireBrigade[168361611] #t0 Start of Fire PreCompute...
FireBrigade[168361611] #t0 setFireBuildings got: 0ms
FireBrigade[168361611] #t0 setExtinguishableArea: 447ms
FireBrigade[168361611] #t0 makeBuildingBlocks got: 33ms
FireBrigade[168361611] #t0 makeIslands got: 40ms
FireBrigade[168361611] #t0 Fire PreComput Time: 520ms ------------------------

:success FireBrigade[168361611]

Connecting fire brigade 7...FireBrigade[1749467129] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,380ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,433ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,549ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,550ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,560ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,566ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,569ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,612ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,617ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,617ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1749467129] #t0 [TimePassed= 0h,0m,0s,806ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
FireBrigade[1749467129] #t0 Start of Fire PreCompute...
FireBrigade[1749467129] #t0 setFireBuildings got: 0ms
FireBrigade[1749467129] #t0 setExtinguishableArea: 362ms
FireBrigade[1749467129] #t0 makeBuildingBlocks got: 35ms
FireBrigade[1749467129] #t0 makeIslands got: 39ms
FireBrigade[1749467129] #t0 Fire PreComput Time: 436ms ------------------------

:success FireBrigade[1749467129]

Connecting fire brigade 8...FireBrigade[1237007963] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,377ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,429ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,545ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,545ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,555ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,555ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,560ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,563ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,606ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,611ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,611ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,912ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,301ms]
FireBrigade[1237007963] #t0 Start of Fire PreCompute...
FireBrigade[1237007963] #t0 setFireBuildings got: 0ms
FireBrigade[1237007963] #t0 setExtinguishableArea: 355ms
FireBrigade[1237007963] #t0 makeBuildingBlocks got: 32ms
FireBrigade[1237007963] #t0 makeIslands got: 39ms
FireBrigade[1237007963] #t0 Fire PreComput Time: 426ms ------------------------

:success FireBrigade[1237007963]

Connecting fire brigade 9...FireBrigade[841051097] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,375ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,427ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,542ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,543ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,553ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,553ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,561ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,603ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,608ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,608ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,797ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
FireBrigade[841051097] #t0 Start of Fire PreCompute...
FireBrigade[841051097] #t0 setFireBuildings got: 0ms
FireBrigade[841051097] #t0 setExtinguishableArea: 362ms
FireBrigade[841051097] #t0 makeBuildingBlocks got: 35ms
FireBrigade[841051097] #t0 makeIslands got: 40ms
FireBrigade[841051097] #t0 Fire PreComput Time: 437ms ------------------------

:success FireBrigade[841051097]

Connecting fire brigade 10...FireBrigade[1707178961] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,376ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,429ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,544ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,545ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,555ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,563ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,606ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,609ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,610ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,929ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,319ms]
FireBrigade[1707178961] #t0 Start of Fire PreCompute...
FireBrigade[1707178961] #t0 setFireBuildings got: 0ms
FireBrigade[1707178961] #t0 setExtinguishableArea: 355ms
FireBrigade[1707178961] #t0 makeBuildingBlocks got: 32ms
FireBrigade[1707178961] #t0 makeIslands got: 39ms
FireBrigade[1707178961] #t0 Fire PreComput Time: 426ms ------------------------

:success FireBrigade[1707178961]

Connecting fire brigade 11...
Connecting ambulance team 11...AmbulanceTeam[705292335] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,36ms]messagePrecompute[TimePassed= 0h,0m,0s,33ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,121ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,383ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,439ms]setNeighbours[TimePassed= 0h,0m,0s,56ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,557ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,559ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,569ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,571ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,581ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,590ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,633ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,644ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,645ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,834ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[705292335]

Connecting ambulance team 12...AmbulanceTeam[1041644147] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,37ms]messagePrecompute[TimePassed= 0h,0m,0s,35ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,122ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,403ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,282ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,458ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,574ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,575ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,585ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,586ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,591ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,595ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,776ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,181ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,781ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,781ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1041644147] #t0 [TimePassed= 0h,0m,0s,970ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[1041644147]

Connecting ambulance team 13...AmbulanceTeam[1540308488] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,373ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,258ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,427ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,542ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,543ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,552ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,553ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,559ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,562ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,604ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,609ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,609ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,798ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[1540308488]

Connecting ambulance team 14...AmbulanceTeam[772040329] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,83ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,377ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,430ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,545ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,546ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,556ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,557ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,564ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,567ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,610ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,614ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,614ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,914ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,300ms]

:success AmbulanceTeam[772040329]

Connecting ambulance team 15...AmbulanceTeam[462639532] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,373ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,425ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,540ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,541ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,550ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,551ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,557ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,560ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,602ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,606ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,607ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,795ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]

:success AmbulanceTeam[462639532]

Connecting ambulance team 16...AmbulanceTeam[1764729463] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,378ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,431ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,546ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,547ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,556ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,564ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,606ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,611ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,611ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1764729463] #t0 [TimePassed= 0h,0m,0s,800ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[1764729463]

Connecting ambulance team 17...AmbulanceTeam[1597476890] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,426ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,541ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,542ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,551ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,552ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,557ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,559ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,602ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,606ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,606ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,911ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,305ms]

:success AmbulanceTeam[1597476890]

Connecting ambulance team 18...AmbulanceTeam[1364139772] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,427ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,542ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,543ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,553ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,553ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,561ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,603ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,608ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,608ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1364139772] #t0 [TimePassed= 0h,0m,0s,802ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[1364139772]

Connecting ambulance team 19...AmbulanceTeam[1987372184] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,373ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,258ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,425ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,540ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,541ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,550ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,551ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,559ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,601ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,605ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,605ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1987372184] #t0 [TimePassed= 0h,0m,0s,793ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]

:success AmbulanceTeam[1987372184]

Connecting ambulance team 20...AmbulanceTeam[949070670] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,371ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,256ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,423ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,538ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,539ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,548ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,548ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,553ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,556ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,599ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,602ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,602ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[949070670] #t0 [TimePassed= 0h,0m,0s,792ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]

:success AmbulanceTeam[949070670]

Connecting ambulance team 21...AmbulanceTeam[2065443840] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,375ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,428ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,543ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,544ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,553ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,554ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,559ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,561ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,604ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,607ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,608ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,796ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]

:success AmbulanceTeam[2065443840]

Connecting ambulance team 22...AmbulanceTeam[1840528020] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,37ms]messagePrecompute[TimePassed= 0h,0m,0s,36ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,122ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,381ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,435ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,552ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,552ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,562ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,562ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,567ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,570ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,613ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,617ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,617ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1840528020] #t0 [TimePassed= 0h,0m,0s,895ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,278ms]

:success AmbulanceTeam[1840528020]

Connecting ambulance team 23...AmbulanceTeam[343821730] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,372ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,425ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,540ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,541ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,551ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,551ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,559ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,601ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,605ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,605ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,794ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[343821730]

Connecting ambulance team 24...AmbulanceTeam[2023819156] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,427ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,542ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,543ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,552ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,553ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,560ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,603ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,606ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,607ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,795ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]

:success AmbulanceTeam[2023819156]

Connecting ambulance team 25...
Connecting police force 25...PoliceForce[1431359770] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,446ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,325ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,502ms]setNeighbours[TimePassed= 0h,0m,0s,55ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,619ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,620ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,630ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,632ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,638ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,646ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,689ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,700ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,701ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,889ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]
PoliceForce[1431359770] #t0 Police Search Precompute got:41ms
PoliceForce[1431359770] #t0 check rang for fire property= 546472
PoliceForce[1431359770] #t0 Cluster Connector for afterShock startRoad= Road[29101] endRoad= Road[32303]
PoliceForce[1431359770] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,311ms]
:success PoliceForce[1431359770]

Connecting police force 26...PoliceForce[386732894] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,375ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,428ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,544ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,545ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,555ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,565ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,607ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,622ms]movePrecompute[TimePassed= 0h,0m,0s,15ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,622ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,811ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[386732894] #t0 Police Search Precompute got:40ms
PoliceForce[386732894] #t0 check rang for fire property= 546472
PoliceForce[386732894] #t0 Cluster Connector for afterShock startRoad= Road[29235] endRoad= Road[28635]
PoliceForce[386732894] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,239ms]
:success PoliceForce[386732894]

Connecting police force 27...PoliceForce[148213217] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,427ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,543ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,544ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,554ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,554ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,560ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,564ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,607ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,612ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,612ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,863ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,251ms]
PoliceForce[148213217] #t0 Police Search Precompute got:39ms
PoliceForce[148213217] #t0 check rang for fire property= 546472
PoliceForce[148213217] #t0 Cluster Connector for afterShock startRoad= Road[56926] endRoad= Road[56677]
PoliceForce[148213217] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,234ms]
:success PoliceForce[148213217]

Connecting police force 28...PoliceForce[2007981236] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,378ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,431ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,547ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,547ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,557ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,563ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,567ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,610ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,614ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,614ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,803ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[2007981236] #t0 Police Search Precompute got:39ms
PoliceForce[2007981236] #t0 check rang for fire property= 546472
PoliceForce[2007981236] #t0 Cluster Connector for afterShock startRoad= Road[42707] endRoad= Road[26281]
PoliceForce[2007981236] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,231ms]
:success PoliceForce[2007981236]

Connecting police force 29...PoliceForce[441561486] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,375ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,428ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,544ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,545ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,555ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,563ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,567ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,610ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,614ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,614ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,866ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,252ms]
PoliceForce[441561486] #t0 Police Search Precompute got:39ms
PoliceForce[441561486] #t0 check rang for fire property= 546472
PoliceForce[441561486] #t0 Cluster Connector for afterShock startRoad= Road[27493] endRoad= Road[36866]
PoliceForce[441561486] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,229ms]
:success PoliceForce[441561486]

Connecting police force 30...PoliceForce[228524927] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,35ms]messagePrecompute[TimePassed= 0h,0m,0s,34ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,379ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,433ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,549ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,550ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,560ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,562ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,568ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,571ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,614ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,618ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,618ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[228524927] #t0 [TimePassed= 0h,0m,0s,808ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
PoliceForce[228524927] #t0 Police Search Precompute got:39ms
PoliceForce[228524927] #t0 check rang for fire property= 546472
PoliceForce[228524927] #t0 Cluster Connector for afterShock startRoad= Road[34661] endRoad= Road[50276]
PoliceForce[228524927] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,230ms]
:success PoliceForce[228524927]

Connecting police force 31...PoliceForce[1869258834] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,377ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,430ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,546ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,547ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,557ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,565ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,568ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,612ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,44ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,616ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,616ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,805ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1869258834] #t0 Police Search Precompute got:38ms
PoliceForce[1869258834] #t0 check rang for fire property= 546472
PoliceForce[1869258834] #t0 Cluster Connector for afterShock startRoad= Road[28635] endRoad= Road[32867]
PoliceForce[1869258834] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,230ms]
:success PoliceForce[1869258834]

Connecting police force 32...PoliceForce[1057500836] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,376ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,429ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,544ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,545ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,555ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,562ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,565ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,608ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,612ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,612ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,802ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
PoliceForce[1057500836] #t0 Police Search Precompute got:39ms
PoliceForce[1057500836] #t0 check rang for fire property= 546472
PoliceForce[1057500836] #t0 Cluster Connector for afterShock startRoad= Road[55240] endRoad= Road[35553]
PoliceForce[1057500836] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,231ms]
:success PoliceForce[1057500836]

Connecting police force 33...PoliceForce[766033612] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,373ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,425ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,541ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,541ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,551ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,551ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,559ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,601ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,605ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,605ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,794ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[766033612] #t0 Police Search Precompute got:38ms
PoliceForce[766033612] #t0 check rang for fire property= 546472
PoliceForce[766033612] #t0 Cluster Connector for afterShock startRoad= Road[12055] endRoad= Road[50725]
PoliceForce[766033612] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,230ms]
:success PoliceForce[766033612]

Connecting police force 34...PoliceForce[1239146261] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,443ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,328ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,495ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,610ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,611ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,620ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,620ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,625ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,628ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,671ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,675ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,675ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1239146261] #t0 [TimePassed= 0h,0m,0s,864ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1239146261] #t0 Police Search Precompute got:37ms
PoliceForce[1239146261] #t0 check rang for fire property= 546472
PoliceForce[1239146261] #t0 Cluster Connector for afterShock startRoad= Road[42049] endRoad= Road[28447]
PoliceForce[1239146261] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,230ms]
:success PoliceForce[1239146261]

Connecting police force 35...PoliceForce[891293044] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,373ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,258ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,426ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,542ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,543ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,552ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,553ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,560ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,603ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,607ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,607ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,796ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[891293044] #t0 Police Search Precompute got:41ms
PoliceForce[891293044] #t0 check rang for fire property= 546472
PoliceForce[891293044] #t0 Cluster Connector for afterShock startRoad= Road[24441] endRoad= Road[5890]
PoliceForce[891293044] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,231ms]
:success PoliceForce[891293044]

Connecting police force 36...PoliceForce[1018562231] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,372ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,258ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,425ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,541ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,541ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,551ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,551ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,559ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,601ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,605ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,605ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,862ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1018562231] #t0 Police Search Precompute got:38ms
PoliceForce[1018562231] #t0 check rang for fire property= 546472
PoliceForce[1018562231] #t0 Cluster Connector for afterShock startRoad= Road[26281] endRoad= Road[42707]
PoliceForce[1018562231] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,227ms]
:success PoliceForce[1018562231]

Connecting police force 37...PoliceForce[1549207444] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,372ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,425ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,540ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,541ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,550ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,550ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,555ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,558ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,600ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,604ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,604ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,793ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]
PoliceForce[1549207444] #t0 Police Search Precompute got:38ms
PoliceForce[1549207444] #t0 check rang for fire property= 546472
PoliceForce[1549207444] #t0 Cluster Connector for afterShock startRoad= Road[21469] endRoad= Road[25612]
PoliceForce[1549207444] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,229ms]
:success PoliceForce[1549207444]

Connecting police force 38...PoliceForce[974923566] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,427ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,543ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,544ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,553ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,554ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,559ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,561ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,604ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,608ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,608ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,797ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[974923566] #t0 Police Search Precompute got:38ms
PoliceForce[974923566] #t0 check rang for fire property= 546472
PoliceForce[974923566] #t0 Cluster Connector for afterShock startRoad= Road[32867] endRoad= Road[25612]
PoliceForce[974923566] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,291ms]
:success PoliceForce[974923566]

Connecting police force 39...
Connecting centre 39...Center[53237] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
Center[53237] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,375ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,428ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,544ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,544ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,554ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,554ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,559ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,562ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,604ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,611ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,611ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
Center[53237] #t0 [TimePassed= 0h,0m,0s,800ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
:success Center[53237]

Connecting centre 40...
:Connect Time:[TimePassed= 0h,0m,49s,52ms]
============================================================
PoliceForce[148213217] #t3 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t3 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t4 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t4 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t5 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t5 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t6 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t6 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t7 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t7 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t8 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t8  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t8 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t8  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t9 Problem Rest: I have Buriedness;)
AmbulanceTeam[1540308488] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1764729463] #t9  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t9 Problem Rest: I have Buriedness;)
AmbulanceTeam[1041644147] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[772040329] #t9  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t10 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t10  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t10 Problem Rest: I have Buriedness;)
AmbulanceTeam[1840528020] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[949070670] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t10  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[1549207444] #t11 I'm Stock now!acting as stock...
PoliceForce[1018562231] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[1540308488] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[772040329] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t12 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t12  have 3 cycle position near together! ==>is stuck
PoliceForce[1869258834] #t12 my cluster civilians[<Civilian[1353799534], 1180>]
PoliceForce[1018562231] #t12 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t12  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t12  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t12  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t12  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[949070670] #t12  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t13 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1540308488] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t13 Problem Rest: I have Buriedness;)
AmbulanceTeam[772040329] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t14 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t14  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t14 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t14  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[949070670] #t14  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t14  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t14  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t14  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t15 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[1869258834] #t15 my cluster civilians[<Civilian[1353799534], 1210>]
PoliceForce[1018562231] #t15 Problem Rest: I have Buriedness;)
AmbulanceTeam[1041644147] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[772040329] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1540308488] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t16 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t16  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t16 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[949070670] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t16  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1540308488] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[772040329] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t18 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t18  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t18 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[949070670] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t18  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t19 Problem Rest: I have Buriedness;)
AmbulanceTeam[1041644147] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1764729463] #t19  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t19 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t20 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t20  have 3 cycle position near together! ==>is stuck
PoliceForce[1869258834] #t20 my cluster civilians[<Civilian[1353799534], 1460>]
PoliceForce[1018562231] #t20 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t20  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t21 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[705292335] #t21 AmbulanceTeam[705292335] : Road[4898] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t21 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t22 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t22  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t22 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t22  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t23 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t23  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t23 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t24 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t24  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t24 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t24  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t24  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t24  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t24  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t24  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t25 Problem Rest: I have Buriedness;)
PoliceForce[1869258834] #t25 my cluster civilians[<Civilian[1732252912], 1380>]
AmbulanceTeam[1764729463] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t25 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t25 AmbulanceTeam[705292335] : Road[4898] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[148213217] #t26 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t26  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t26 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t26  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[949070670] #t26  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t26  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t26  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t26  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t27 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t27 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t28 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t28  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t28 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t28  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[949070670] #t28  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t28  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t28  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t28  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t29 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t29  have 3 cycle position near together! ==>is stuck
PoliceForce[386732894] #t29 I'm Stock now!acting as stock...
PoliceForce[386732894] #t29 my cluster civilians[<Civilian[255235997], 930>]
AmbulanceTeam[343821730] #t29 AmbulanceTeam[343821730] : Road[11632] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t29 AmbulanceTeam[343821730] : Road[11632] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1041644147] #t29  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t29 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t30 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t30  have 3 cycle position near together! ==>is stuck
PoliceForce[1869258834] #t30 my cluster civilians[<Civilian[1732252912], 1530>]
AmbulanceTeam[343821730] #t30 AmbulanceTeam[343821730] : Road[11632] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[949070670] #t30  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t30 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t30  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t30  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t30  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t31 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t31 AmbulanceTeam[343821730] : Road[11632] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1041644147] #t31  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t31 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t32 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t32  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t32 AmbulanceTeam[343821730] : Road[11632] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t32 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t32 AmbulanceTeam[705292335] : Road[22864] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[949070670] #t32  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t32  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t32  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t32  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t33 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[1869258834] #t33 my cluster civilians[<Civilian[1732252912], 1500>]
AmbulanceTeam[1041644147] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t33 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t34 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t34  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t34 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t34  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t34  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t34  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t34  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t35 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t35 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t36 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t36  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t36 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t36  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t36  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t36  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t37 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t37  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t37 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t37  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t38 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t38  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t38 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t38  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t38  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t38  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t39 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t39 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t39  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t39  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t40 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t40  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t40 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t40  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t40  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t40  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t41 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t41  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t41  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t41 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t42 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t42  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t42 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t42  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t42  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t42  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t43 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t43  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t43  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t43 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t44 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t44  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t44 Problem Rest: I have Buriedness;)
PoliceForce[1549207444] #t44 my cluster civilians[<Civilian[39913314], 4610>, <Civilian[363166090], 1450>]
AmbulanceTeam[705292335] #t44 AmbulanceTeam[705292335] : Road[22846] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2023819156] #t44  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t44  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t44  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t45 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t45  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t45  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t45 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t46 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t46  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t46 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t46  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t46  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t46  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t47 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t47  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t47  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t47 Problem Rest: I have Buriedness;)
PoliceForce[891293044] #t47 Low Buriedness civilian opened Civilian[274241107]  estimate time = 2   real time = 2   path lenth=27515
PoliceForce[148213217] #t48 Problem Rest: I have Buriedness;)
PoliceForce[766033612] #t48 my cluster civilians[<Civilian[1186794151], 1600>]
AmbulanceTeam[1597476890] #t48  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t48 Problem Rest: I have Buriedness;)
PoliceForce[1549207444] #t48 my cluster civilians[<Civilian[39913314], 4650>, <Civilian[363166090], 1490>]
AmbulanceTeam[2023819156] #t48  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t48  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t48  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t49 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t49  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t49  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t49 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t50 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t50  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t50 Problem Rest: I have Buriedness;)
AmbulanceTeam[462639532] #t50 AmbulanceTeam[462639532] : Road[6125] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2023819156] #t50  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t50  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t50  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t51 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1597476890] #t51 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
AmbulanceTeam[1764729463] #t51  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t51  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t51 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t51 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t51 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t51 null
java.lang.NullPointerException
PoliceForce[148213217] #t52 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t52  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[1848745670] #t52 null
java.lang.NullPointerException
PoliceForce[1018562231] #t52 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1764729463] #t52 null
java.lang.NullPointerException
AmbulanceTeam[462639532] #t52 AmbulanceTeam[462639532] : Road[6125] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1041644147] #t52 null
java.lang.NullPointerException
AmbulanceTeam[2023819156] #t52  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t52  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t52  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t53 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1597476890] #t53 null
java.lang.NullPointerException
AmbulanceTeam[1764729463] #t53  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t53  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t53 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t53 null
java.lang.NullPointerException
FireBrigade[841051097] #t53 FireBrigadeAgent [841051097] : Road[14251] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[841051097] #t53 FireBrigadeAgent [841051097] : Road[14251] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[2065443840] #t53 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t53 null
java.lang.NullPointerException
PoliceForce[148213217] #t54 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t54  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1764729463] #t54 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1041644147] #t54 null
java.lang.NullPointerException
PoliceForce[1018562231] #t54 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1848745670] #t54 nullCenter[53237] #t53 no fire site with this building to disableBuilding[36712]

java.lang.NullPointerException
FireBrigade[841051097] #t54 FireBrigadeAgent [841051097] : Road[14251] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2023819156] #t54  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t54  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t54  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t55 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1597476890] #t55 null
java.lang.NullPointerException
AmbulanceTeam[1041644147] #t55  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1764729463] #t55  have 3 cycle position near together! ==>is stuck
PoliceForce[2007981236] #t55 my cluster civilians[<Civilian[78691259], 1750>]
PoliceForce[1018562231] #t55 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1749467129] #t55 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2023819156] #t55 null
java.lang.NullPointerException
FireBrigade[841051097] #t55 FireBrigadeAgent [841051097] : Road[14251] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[2065443840] #t55 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t55 null
java.lang.NullPointerException
PoliceForce[148213217] #t56 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t56  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1764729463] #t56 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1041644147] #t56 null
java.lang.NullPointerException
PoliceForce[1018562231] #t56 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t56  have 3 cycle position near together! ==>is stuck
FireBrigade[841051097] #t56 FireBrigadeAgent [841051097] : Road[14251] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1987372184] #t56  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t56  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t57 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1597476890] #t57 null
java.lang.NullPointerException
AmbulanceTeam[1764729463] #t57  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1041644147] #t57  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[1749467129] #t57 null
java.lang.NullPointerException
PoliceForce[1018562231] #t57 Problem Rest: I have Buriedness;)
FireBrigade[841051097] #t57 FireBrigadeAgent [841051097] : Road[14251] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[2023819156] #t57 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t57 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t57 null
java.lang.NullPointerException
PoliceForce[148213217] #t58 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1764729463] #t58 null
java.lang.NullPointerException
AmbulanceTeam[1597476890] #t58  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1041644147] #t58 null
java.lang.NullPointerException
PoliceForce[1018562231] #t58 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t58  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[841051097] #t58 null
java.lang.NullPointerException
AmbulanceTeam[1987372184] #t58  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t58  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t59 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1597476890] #t59 null
java.lang.NullPointerException
PoliceForce[1018562231] #t59 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t59 nullAmbulanceTeam[462639532] #t59 AmbulanceTeam[462639532] : Road[6125] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!

java.lang.NullPointerException
AmbulanceTeam[1364139772] #t59 AmbulanceTeam[1364139772] : Road[12064] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1987372184] #t59 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t59 null
java.lang.NullPointerException
PoliceForce[148213217] #t60 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t60 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t60  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[462639532] #t60 AmbulanceTeam[462639532] : Road[6125] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1987372184] #t60  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t60  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t61 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t61 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t61 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t61 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t61 null
java.lang.NullPointerException
PoliceForce[148213217] #t62 Problem Rest: I have Buriedness;)
PoliceForce[974923566] #t62 I'm Stock now!acting as stock...
PoliceForce[1018562231] #t62 Problem Rest: I have Buriedness;)
AmbulanceTeam[462639532] #t62 AmbulanceTeam[462639532] : Road[6125] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1987372184] #t62  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t62  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t62  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t63 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t63 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t63 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t63 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t63 null
java.lang.NullPointerException
PoliceForce[148213217] #t64 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t64 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t64 AmbulanceTeam[949070670] : Road[52403] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2023819156] #t64  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t64  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t64  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t65 Problem Rest: I have Buriedness;)
PoliceForce[1431359770] #t65 I'm Stock now!acting as stock...
PoliceForce[1018562231] #t65 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t65 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t65 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t65 null
java.lang.NullPointerException
PoliceForce[148213217] #t66 Problem Rest: I have Buriedness;)
PoliceForce[1431359770] #t66 I'm Stock now!acting as stock...
PoliceForce[1431359770] #t66 HeavyStock with New Clear
PoliceForce[1431359770] #t66 HeavyStock with old clear
PoliceForce[1018562231] #t66 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t66  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t66  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t66  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t67 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t67 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t67 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t67 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t67 null
java.lang.NullPointerException
PoliceForce[148213217] #t68 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t68 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t68  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t68  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t68  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t69 Problem Rest: I have Buriedness;)
PoliceForce[2007981236] #t69 my cluster civilians[<Civilian[78691259], 1890>]
PoliceForce[1018562231] #t69 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t69 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t69 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t69 null
java.lang.NullPointerException
PoliceForce[148213217] #t70 Problem Rest: I have Buriedness;)
FireBrigade[1749467129] #t70 FireBrigadeAgent [1749467129] : Road[5858] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t70 Problem Rest: I have Buriedness;)
FireBrigade[1749467129] #t70 FireBrigadeAgent [1749467129] : Road[5858] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1749467129] #t70 FireBrigadeAgent [1749467129] : Road[5858] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2023819156] #t70  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t70  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t70  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t71 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t71 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t71 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t71 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t71 null
java.lang.NullPointerException
PoliceForce[148213217] #t72 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t72 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t72  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t72  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t72  have 3 cycle position near together! ==>is stuck
PoliceForce[441561486] #t73 Low Buriedness civilian opened Civilian[1445506416]  estimate time = 2   real time = 3   path lenth=15763
PoliceForce[148213217] #t73 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t73 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t73 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t73 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t73 null
java.lang.NullPointerException
PoliceForce[148213217] #t74 Problem Rest: I have Buriedness;)
PoliceForce[1239146261] #t74 I'm Stock now!acting as stock...
PoliceForce[1239146261] #t74 Low Buriedness civilian opened Civilian[2011703849]  estimate time = 2   real time = 2   path lenth=34300
PoliceForce[1018562231] #t74 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t74  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t74  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t74  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t75 Problem Rest: I have Buriedness;)
PoliceForce[2007981236] #t75 my cluster civilians[<Civilian[78691259], 1950>, <Civilian[1871171034], 1630>]
PoliceForce[1018562231] #t75 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t75 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t75 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t75 null
java.lang.NullPointerException
PoliceForce[148213217] #t76 Problem Rest: I have Buriedness;)
PoliceForce[2007981236] #t76 my cluster civilians[<Civilian[1871171034], 1640>]
PoliceForce[1018562231] #t76 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t76  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t76  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t76  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t77 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t77 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t77 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t77 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t77 null
java.lang.NullPointerException
PoliceForce[148213217] #t78 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[1707178961] #t78 null
java.lang.NullPointerException
[FATAL]FireBrigade[1749467129] #t78 null
java.lang.NullPointerException
PoliceForce[1018562231] #t78 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[73590387] #t78 null
java.lang.NullPointerException
AmbulanceTeam[2023819156] #t78  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t78  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t78  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t79 Problem Rest: I have Buriedness;)
PoliceForce[1239146261] #t79 my cluster civilians[<Civilian[2125895988], 1440>, <Civilian[127697151], -15850>]
PoliceForce[1018562231] #t79 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t79 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t79 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t79 null
java.lang.NullPointerException
PoliceForce[148213217] #t80 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t80 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t80  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t80  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t80  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t81 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t81 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t81 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t81 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t81 null
java.lang.NullPointerException
PoliceForce[148213217] #t82 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t82 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t82  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1364139772] #t82 AmbulanceTeam[1364139772] : Road[12064] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1987372184] #t82  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t82  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t83 Problem Rest: I have Buriedness;)
PoliceForce[1869258834] #t83 my cluster civilians[<Civilian[1353799534], 1690>, <Civilian[1358548780], 1630>]
PoliceForce[1018562231] #t83 Problem Rest: I have Buriedness;)
FireBrigade[841051097] #t83 FireBrigadeAgent [841051097] : Road[19201] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[841051097] #t83 FireBrigadeAgent [841051097] : Road[19201] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[841051097] #t83 FireBrigadeAgent [841051097] : Road[19201] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1987372184] #t83 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t83 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2023819156] #t83 null
java.lang.NullPointerException
PoliceForce[148213217] #t84 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t84 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t84  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t84  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t84  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t85 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t85 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[73590387] #t85 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2023819156] #t85 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t85 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t85 null
java.lang.NullPointerException
PoliceForce[148213217] #t86 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t86 AmbulanceTeam[1597476890] : Road[12064] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t86 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t86  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t86  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t86  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t87 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t87 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t87 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t87 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t87 null
java.lang.NullPointerException
PoliceForce[148213217] #t88 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t88 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t88  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t88  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t88  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t89 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t89 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t89 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t89 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t89 null
java.lang.NullPointerException
PoliceForce[148213217] #t90 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t90 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t90  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t90  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t90  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t91 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t91 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t91 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t91 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t91 null
java.lang.NullPointerException
PoliceForce[148213217] #t92 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t92 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t92  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t92  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t92  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t93 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t93 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t93 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t93 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t93 null
java.lang.NullPointerException
PoliceForce[148213217] #t94 Problem Rest: I have Buriedness;)
PoliceForce[1869258834] #t94 I'm Stock now!acting as stock...
PoliceForce[1018562231] #t94 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t94  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t94  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t94  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t95 Problem Rest: I have Buriedness;)
PoliceForce[2007981236] #t95 my cluster civilians[<Civilian[1871171034], 1830>]
PoliceForce[1018562231] #t95 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t95 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t95 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t95 null
java.lang.NullPointerException
PoliceForce[148213217] #t96 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t96 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t96  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t96  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t96  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t97 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t97 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t97 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t97 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t97 null
java.lang.NullPointerException
PoliceForce[148213217] #t98 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t98 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t98  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t98  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t98  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t99 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t99 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t99 null
java.lang.NullPointerException
Center[53237] #t98 no fire site with this building to disableBuilding[57672]
[FATAL]AmbulanceTeam[2065443840] #t99 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t99 null
java.lang.NullPointerException
PoliceForce[148213217] #t100 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t100 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t100  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t100  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t100  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t101 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t101 Problem Rest: I have Buriedness;)
Center[53237] #t100 no fire site with this building to disableBuilding[57672]
[FATAL]AmbulanceTeam[2023819156] #t101 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t101 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t101 null
java.lang.NullPointerException
PoliceForce[148213217] #t102 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t102 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t102  have 3 cycle position near together! ==>is stuck
Center[53237] #t101 no fire site with this building to disableBuilding[57672]
AmbulanceTeam[2065443840] #t102  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t102  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t103 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t103 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t103 null
java.lang.NullPointerException
Center[53237] #t102 no fire site with this building to disableBuilding[57672]
[FATAL]AmbulanceTeam[1987372184] #t103 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t103 null
java.lang.NullPointerException
PoliceForce[148213217] #t104 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t104 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t104  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t104  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t104  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t105 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t105 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t105 null
java.lang.NullPointerException
Center[53237] #t104 no fire site with this building to disableBuilding[57672]
[FATAL]AmbulanceTeam[1987372184] #t105 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t105 null
java.lang.NullPointerException
PoliceForce[148213217] #t106 Problem Rest: I have Buriedness;)
PoliceForce[2007981236] #t106 my cluster civilians[<Civilian[1317416934], 4400>]
PoliceForce[1018562231] #t106 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t106  have 3 cycle position near together! ==>is stuck
Center[53237] #t105 no fire site with this building to disableBuilding[57672]
AmbulanceTeam[2065443840] #t106  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t106  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t107 Problem Rest: I have Buriedness;)
AmbulanceTeam[1840528020] #t107 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t107 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t107 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t107 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t107 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t107 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[ERROR] AmbulanceTeam[1840528020] #t107 Traffic Simulator bug-->reachablity should handle it...
PoliceForce[1018562231] #t107 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t107 null
java.lang.NullPointerException
Center[53237] #t106 no fire site with this building to disableBuilding[57672]
[FATAL]AmbulanceTeam[1987372184] #t107 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t107 null
java.lang.NullPointerException
PoliceForce[148213217] #t108 Problem Rest: I have Buriedness;)
AmbulanceTeam[1840528020] #t108 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t108 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t108 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t108 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[ERROR] AmbulanceTeam[1840528020] #t108 Traffic Simulator bug-->reachablity should handle it...
PoliceForce[1018562231] #t108 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t108  have 3 cycle position near together! ==>is stuck
Center[53237] #t107 no fire site with this building to disableBuilding[57672]
AmbulanceTeam[1987372184] #t108  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t108  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t109 Problem Rest: I have Buriedness;)
AmbulanceTeam[1840528020] #t109 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t109 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t109 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t109 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[ERROR] AmbulanceTeam[1840528020] #t109 Traffic Simulator bug-->reachablity should handle it...
PoliceForce[1018562231] #t109 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t109 null
java.lang.NullPointerException
Center[53237] #t108 no fire site with this building to disableBuilding[57672]
[FATAL]AmbulanceTeam[1987372184] #t109 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t109 null
java.lang.NullPointerException
PoliceForce[148213217] #t110 Problem Rest: I have Buriedness;)
AmbulanceTeam[1840528020] #t110 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t110 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t110 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1840528020] #t110 AmbulanceTeam[1840528020] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t110 Problem Rest: I have Buriedness;)
[ERROR] AmbulanceTeam[1840528020] #t110 Traffic Simulator bug-->reachablity should handle it...
AmbulanceTeam[2023819156] #t110  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t110  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t110  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t111 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t111 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t111 null
java.lang.NullPointerException
Center[53237] #t110 no fire site with this building to disableBuilding[57672]
[FATAL]AmbulanceTeam[1987372184] #t111 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t111 null
java.lang.NullPointerException
PoliceForce[148213217] #t112 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t112 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t112  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t112  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t112  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t113 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t113 Problem Rest: I have Buriedness;)
Center[53237] #t112 no fire site with this building to disableBuilding[57672]
[FATAL]AmbulanceTeam[2023819156] #t113 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t113 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t113 null
java.lang.NullPointerException
PoliceForce[148213217] #t114 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t114 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t114  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t114  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t114  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t115 Problem Rest: I have Buriedness;)
PoliceForce[1549207444] #t115 my cluster civilians[<Civilian[363166090], 1900>, <Civilian[89529390], 1770>]
PoliceForce[1018562231] #t115 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t115 null
java.lang.NullPointerException
Center[53237] #t114 no fire site with this building to disableBuilding[57672]
[FATAL]AmbulanceTeam[1987372184] #t115 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t115 null
java.lang.NullPointerException
PoliceForce[148213217] #t116 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t116 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t116  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t116  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t116  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t117 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t117 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t117 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t117 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t117 null
java.lang.NullPointerException
PoliceForce[148213217] #t118 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t118 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t118  have 3 cycle position near together! ==>is stuck
Center[53237] #t117 no fire site with this building to disableBuilding[57672]
AmbulanceTeam[1987372184] #t118  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t118  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t119 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t119 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t119 null
java.lang.NullPointerException
Center[53237] #t118 no fire site with this building to disableBuilding[57672]
[FATAL]AmbulanceTeam[1987372184] #t119 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t119 null
java.lang.NullPointerException
PoliceForce[148213217] #t120 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t120 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t120  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t120  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t120  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t121 Problem Rest: I have Buriedness;)
PoliceForce[1549207444] #t121 my cluster civilians[<Civilian[89529390], 1830>]
PoliceForce[1018562231] #t121 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t121 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t121 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t121 null
java.lang.NullPointerException
PoliceForce[148213217] #t122 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t122 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t122  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t122  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t122  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t123 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t123 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t123 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t123 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t123 null
java.lang.NullPointerException
PoliceForce[148213217] #t124 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t124 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t124  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t124  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t124  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t125 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t125 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t125 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t125 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t125 null
java.lang.NullPointerException
PoliceForce[148213217] #t126 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t126 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t126  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t126  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1987372184] #t126  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t127 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t127 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t127 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1987372184] #t127 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t127 null
java.lang.NullPointerException
PoliceForce[148213217] #t128 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t128 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t128  have 3 cycle position near together! ==>is stuck
PoliceForce[441561486] #t129 Low Buriedness civilian opened Civilian[1858862332]  estimate time = 2   real time = 2   path lenth=30113
PoliceForce[148213217] #t129 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t129 my cluster civilians[<Civilian[189568132], 4590>]
PoliceForce[1018562231] #t129 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t130 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t130 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t130  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t131 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t131 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t131 null
java.lang.NullPointerException
PoliceForce[148213217] #t132 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t132 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t133 Problem Rest: I have Buriedness;)
PoliceForce[1869258834] #t133 my cluster civilians[<Civilian[1818563046], -7720>]
PoliceForce[1018562231] #t133 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t134 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t134 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t135 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t135 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t136 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t136 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t137 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t137 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t138 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t138 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t139 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t139 Problem Rest: I have Buriedness;)
PoliceForce[1057500836] #t139 my cluster civilians[<Civilian[1459151465], 4570>, <Civilian[880121978], -21530>]
PoliceForce[148213217] #t140 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t140 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t141 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t141 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t141  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t142 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t142 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t142 AmbulanceTeam[949070670] : Road[52476] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[2023819156] #t142 null
java.lang.NullPointerException
PoliceForce[148213217] #t143 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t143 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t143 AmbulanceTeam[949070670] : Road[52476] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2023819156] #t143  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t144 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t144 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t144 AmbulanceTeam[949070670] : Road[52476] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[2023819156] #t144 null
java.lang.NullPointerException
PoliceForce[148213217] #t145 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t145 AmbulanceTeam[343821730] : Road[11434] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[949070670] #t145 AmbulanceTeam[949070670] : Road[52476] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t145 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t145  have 3 cycle position near together! ==>is stuck
Center[53237] #t144 no fire site with this building to disableBuilding[57672]
PoliceForce[1057500836] #t145 my cluster civilians[<Civilian[1459151465], 4630>]
PoliceForce[148213217] #t146 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t146  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t146 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t146 null
java.lang.NullPointerException
PoliceForce[148213217] #t147 Problem Rest: I have Buriedness;)
PoliceForce[386732894] #t147 I'm Stock now!acting as stock...
[FATAL]AmbulanceTeam[949070670] #t147 null
java.lang.NullPointerException
PoliceForce[1018562231] #t147 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[73590387] #t147 null
java.lang.NullPointerException
AmbulanceTeam[2023819156] #t147  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t148 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t148 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t148 null
java.lang.NullPointerException
PoliceForce[148213217] #t149 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t149 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t149  have 3 cycle position near together! ==>is stuck
Center[53237] #t148 no fire site with this building to disableBuilding[57672]
PoliceForce[148213217] #t150 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t150 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t150 null
java.lang.NullPointerException
PoliceForce[148213217] #t151 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t151 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t152 my cluster civilians[<Civilian[548325592], 4580>, <Civilian[1445506416], -8020>]
PoliceForce[148213217] #t152 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t152 Problem Rest: I have Buriedness;)
AmbulanceTeam[462639532] #t152 AmbulanceTeam[462639532] : Road[11434] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
Center[53237] #t151 no fire site with this building to disableBuilding[57672]
PoliceForce[148213217] #t153 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t153 Problem Rest: I have Buriedness;)
AmbulanceTeam[462639532] #t153 AmbulanceTeam[462639532] : Road[11434] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
Center[53237] #t152 no fire site with this building to disableBuilding[57672]
PoliceForce[148213217] #t154 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t154 Problem Rest: I have Buriedness;)
Center[53237] #t153 no fire site with this building to disableBuilding[57672]
PoliceForce[148213217] #t155 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t155 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t155  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t156 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t156 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t156 null
java.lang.NullPointerException
PoliceForce[148213217] #t157 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t157 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t158 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t158 Problem Rest: I have Buriedness;)
AmbulanceTeam[462639532] #t158  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t159 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t159 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t160 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t160 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t161 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t161 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t162 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t162 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t162 AmbulanceTeam[949070670] : Road[4974] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[148213217] #t163 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t163 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t163 AmbulanceTeam[949070670] : Road[4974] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[148213217] #t164 Problem Rest: I have Buriedness;)
PoliceForce[766033612] #t164 I'm Stock now!acting as stock...
PoliceForce[1018562231] #t164 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[949070670] #t164 null
java.lang.NullPointerException
AmbulanceTeam[949070670] #t164 AmbulanceTeam[949070670] : Road[4974] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[148213217] #t165 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t165 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t165 AmbulanceTeam[949070670] : Road[4974] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[949070670] #t165  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t165  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t166 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t166 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[949070670] #t166 null
java.lang.NullPointerException
AmbulanceTeam[949070670] #t166 AmbulanceTeam[949070670] : Road[4974] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[2023819156] #t166 null
java.lang.NullPointerException
PoliceForce[148213217] #t167 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t167 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t167 AmbulanceTeam[949070670] : Road[4974] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[949070670] #t167  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t167  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t168 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t168 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[949070670] #t168 null
java.lang.NullPointerException
AmbulanceTeam[949070670] #t168 AmbulanceTeam[949070670] : Road[4974] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[2023819156] #t168 null
java.lang.NullPointerException
PoliceForce[148213217] #t169 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t169 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t169  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t169  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t170 Problem Rest: I have Buriedness;)
PoliceForce[1239146261] #t170 my cluster civilians[<Civilian[1842797448], 4730>]
PoliceForce[1018562231] #t170 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[949070670] #t170 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2023819156] #t170 null
java.lang.NullPointerException
PoliceForce[148213217] #t171 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t171 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t171  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t172 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t172 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[949070670] #t172 null
java.lang.NullPointerException
PoliceForce[148213217] #t173 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t173 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t173  have 3 cycle position near together! ==>is stuck
Center[53237] #t172 no fire site with this building to disableBuilding[29089]
PoliceForce[148213217] #t174 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t174 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[949070670] #t174 null
java.lang.NullPointerException
PoliceForce[148213217] #t175 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t175 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t175  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t176 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t176 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[949070670] #t176 null
java.lang.NullPointerException
PoliceForce[148213217] #t177 Problem Rest: I have Buriedness;)
AmbulanceTeam[1597476890] #t177 AmbulanceTeam[1597476890] : Road[15970] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t177 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t178 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t178 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t179 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t179 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t179  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t180 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t180 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t180 null
java.lang.NullPointerException
PoliceForce[148213217] #t181 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t181 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t182 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t182 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t183 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t183 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t184 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t184 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t184 AmbulanceTeam[2023819156] : Road[16564] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2023819156] #t184 AmbulanceTeam[2023819156] : Road[16564] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2023819156] #t184 AmbulanceTeam[2023819156] : Road[16564] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2023819156] #t184 AmbulanceTeam[2023819156] : Road[16564] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2023819156] #t184 AmbulanceTeam[2023819156] : Road[16564] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[148213217] #t185 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t185 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t185 AmbulanceTeam[949070670] : Road[4974] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[148213217] #t186 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t186 Problem Rest: I have Buriedness;)
AmbulanceTeam[1987372184] #t186  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t187 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t187 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1987372184] #t187 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[949070670] #t187 null
java.lang.NullPointerException
PoliceForce[148213217] #t188 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t188 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t188  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t189 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t189 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[949070670] #t189 null
java.lang.NullPointerException
PoliceForce[148213217] #t190 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t190 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t190  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t191 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t191 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[949070670] #t191 null
java.lang.NullPointerException
PoliceForce[148213217] #t192 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t192 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t192 AmbulanceTeam[949070670] : Road[4974] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[949070670] #t192  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t193 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t193 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[949070670] #t193 null
java.lang.NullPointerException
PoliceForce[148213217] #t194 Problem Rest: I have Buriedness;)
PoliceForce[386732894] #t194 my cluster civilians[<Civilian[255235997], 4720>]
PoliceForce[1018562231] #t194 Problem Rest: I have Buriedness;)
AmbulanceTeam[949070670] #t194  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t195 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t195 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[949070670] #t195 null
java.lang.NullPointerException
PoliceForce[148213217] #t196 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t196 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t197 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t197 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t198 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t198 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t199 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t199 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t200 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t200 Problem Rest: I have Buriedness;)
Center[53237] #t199 no fire site with this building to disableBuilding[29089]
PoliceForce[148213217] #t201 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t201 Problem Rest: I have Buriedness;)
Center[53237] #t200 no fire site with this building to disableBuilding[29089]
PoliceForce[148213217] #t202 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t202 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t203 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t203 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t203 AmbulanceTeam[1764729463] : Road[12163] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[148213217] #t204 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t204 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t205 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t205 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t206 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t206 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t207 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t207  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t207 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t207 AmbulanceTeam[1764729463] : Road[12163] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[772040329] #t207  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t208 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[343821730] #t208 null
java.lang.NullPointerException
PoliceForce[1018562231] #t208 Problem Rest: I have Buriedness;)
AmbulanceTeam[1764729463] #t208  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[772040329] #t208 null
java.lang.NullPointerException
PoliceForce[148213217] #t209 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t209 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t209  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t210 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t210 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[343821730] #t210 null
java.lang.NullPointerException
PoliceForce[148213217] #t211 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t211  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t211 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t212 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[343821730] #t212 null
java.lang.NullPointerException
PoliceForce[1018562231] #t212 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t213 Problem Rest: I have Buriedness;)
PoliceForce[1239146261] #t213 Low Buriedness civilian opened Civilian[482513114]  estimate time = 2   real time = 2   path lenth=19047
PoliceForce[1018562231] #t213 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t214 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t214 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t215 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t215 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t216 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t216 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t217 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t217 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t217 my cluster civilians[<Civilian[1544329953], 1920>]
PoliceForce[148213217] #t218 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t218 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t219 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t219 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t220 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t220 Problem Rest: I have Buriedness;)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
