sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.31, sos.create-precompue-files=true}

Connecting fire brigade 0...FireBrigade[1827081592] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,0s,11ms]MapRecognition[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,0s,119ms]messagePrecompute[TimePassed= 0h,0m,0s,107ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,0s,342ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,222ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,0s,809ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,467ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,0s,944ms]setNeighbours[TimePassed= 0h,0m,0s,135ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,1s,199ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,255ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,1s,201ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,1s,227ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,25ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,1s,231ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,1s,245ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,14ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,1s,264ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,18ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,1s,353ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,89ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,1s,394ms]movePrecompute[TimePassed= 0h,0m,0s,41ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,1s,397ms]updatePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1827081592] #t0 [TimePassed= 0h,0m,1s,640ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,242ms]
FireBrigade[1827081592] #t0 Start of Fire PreCompute...
FireBrigade[1827081592] #t0 setFireBuildings got: 1ms
FireBrigade[1827081592] #t0 setExtinguishableArea: 666ms
FireBrigade[1827081592] #t0 makeBuildingBlocks got: 58ms
FireBrigade[1827081592] #t0 makeIslands got: 55ms
FireBrigade[1827081592] #t0 Fire PreComput Time: 784ms ------------------------

:success FireBrigade[1827081592]

Connecting fire brigade 1...FireBrigade[1252632977] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,57ms]messagePrecompute[TimePassed= 0h,0m,0s,54ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,254ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,197ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,11ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,757ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,187ms]setNeighbours[TimePassed= 0h,0m,0s,175ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,543ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,356ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,546ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,567ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,21ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,572ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,586ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,14ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,599ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,13ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,697ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,98ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,714ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,715ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,2s,34ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,319ms]
FireBrigade[1252632977] #t0 Start of Fire PreCompute...
FireBrigade[1252632977] #t0 setFireBuildings got: 1ms
FireBrigade[1252632977] #t0 setExtinguishableArea: 470ms
FireBrigade[1252632977] #t0 makeBuildingBlocks got: 40ms
FireBrigade[1252632977] #t0 makeIslands got: 48ms
FireBrigade[1252632977] #t0 Fire PreComput Time: 559ms ------------------------

:success FireBrigade[1252632977]

Connecting fire brigade 2...FireBrigade[17213296] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,160ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,126ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,571ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,411ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,683ms]setNeighbours[TimePassed= 0h,0m,0s,112ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,921ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,238ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,923ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,934ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,937ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,947ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,951ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,1s,43ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,92ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,1s,59ms]movePrecompute[TimePassed= 0h,0m,0s,16ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,1s,60ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,1s,261ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,201ms]
FireBrigade[17213296] #t0 Start of Fire PreCompute...
FireBrigade[17213296] #t0 setFireBuildings got: 0ms
FireBrigade[17213296] #t0 setExtinguishableArea: 359ms
FireBrigade[17213296] #t0 makeBuildingBlocks got: 39ms
FireBrigade[17213296] #t0 makeIslands got: 46ms
FireBrigade[17213296] #t0 Fire PreComput Time: 444ms ------------------------

:success FireBrigade[17213296]

Connecting fire brigade 3...FireBrigade[610374745] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,40ms]messagePrecompute[TimePassed= 0h,0m,0s,37ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,259ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,219ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,580ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,321ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,691ms]setNeighbours[TimePassed= 0h,0m,0s,111ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,918ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,227ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,921ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,935ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,14ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,939ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,946ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,952ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,1s,57ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,104ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,1s,72ms]movePrecompute[TimePassed= 0h,0m,0s,15ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,1s,73ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,1s,263ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
FireBrigade[610374745] #t0 Start of Fire PreCompute...
FireBrigade[610374745] #t0 setFireBuildings got: 0ms
FireBrigade[610374745] #t0 setExtinguishableArea: 365ms
FireBrigade[610374745] #t0 makeBuildingBlocks got: 49ms
FireBrigade[610374745] #t0 makeIslands got: 77ms
FireBrigade[610374745] #t0 Fire PreComput Time: 491ms ------------------------

:success FireBrigade[610374745]

Connecting fire brigade 4...FireBrigade[1320754316] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,158ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,125ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,422ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,264ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,525ms]setNeighbours[TimePassed= 0h,0m,0s,103ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,750ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,225ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,751ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,760ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,761ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,768ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,772ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,859ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,87ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,868ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,868ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,1s,59ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
FireBrigade[1320754316] #t0 Start of Fire PreCompute...
FireBrigade[1320754316] #t0 setFireBuildings got: 0ms
FireBrigade[1320754316] #t0 setExtinguishableArea: 457ms
FireBrigade[1320754316] #t0 makeBuildingBlocks got: 33ms
FireBrigade[1320754316] #t0 makeIslands got: 44ms
FireBrigade[1320754316] #t0 Fire PreComput Time: 535ms ------------------------

:success FireBrigade[1320754316]

Connecting fire brigade 5...FireBrigade[644438] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,157ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,125ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,422ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,265ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,524ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,749ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,224ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,750ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,760ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,761ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,767ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,771ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,858ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,87ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,862ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,862ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,1s,52ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
FireBrigade[644438] #t0 Start of Fire PreCompute...
FireBrigade[644438] #t0 setFireBuildings got: 0ms
FireBrigade[644438] #t0 setExtinguishableArea: 348ms
FireBrigade[644438] #t0 makeBuildingBlocks got: 33ms
FireBrigade[644438] #t0 makeIslands got: 38ms
FireBrigade[644438] #t0 Fire PreComput Time: 419ms ------------------------

:success FireBrigade[644438]

Connecting fire brigade 6...FireBrigade[1587013976] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,157ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,125ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,419ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,520ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,743ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,744ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,753ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,754ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,760ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,763ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,849ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,853ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,853ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,1s,42ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
FireBrigade[1587013976] #t0 Start of Fire PreCompute...
FireBrigade[1587013976] #t0 setFireBuildings got: 0ms
FireBrigade[1587013976] #t0 setExtinguishableArea: 476ms
FireBrigade[1587013976] #t0 makeBuildingBlocks got: 30ms
FireBrigade[1587013976] #t0 makeIslands got: 37ms
FireBrigade[1587013976] #t0 Fire PreComput Time: 544ms ------------------------

:success FireBrigade[1587013976]

Connecting fire brigade 7...FireBrigade[981582409] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,157ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,125ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,418ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,520ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,744ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,224ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,745ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,755ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,756ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,761ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,764ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,851ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,87ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,855ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,855ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,1s,44ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
FireBrigade[981582409] #t0 Start of Fire PreCompute...
FireBrigade[981582409] #t0 setFireBuildings got: 0ms
FireBrigade[981582409] #t0 setExtinguishableArea: 348ms
FireBrigade[981582409] #t0 makeBuildingBlocks got: 32ms
FireBrigade[981582409] #t0 makeIslands got: 37ms
FireBrigade[981582409] #t0 Fire PreComput Time: 417ms ------------------------

:success FireBrigade[981582409]

Connecting fire brigade 8...FireBrigade[408331505] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,158ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,125ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,423ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,264ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,524ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,747ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,222ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,748ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,758ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,758ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,764ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,766ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,852ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,856ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,856ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,1s,200ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,343ms]
FireBrigade[408331505] #t0 Start of Fire PreCompute...
FireBrigade[408331505] #t0 setFireBuildings got: 0ms
FireBrigade[408331505] #t0 setExtinguishableArea: 345ms
FireBrigade[408331505] #t0 makeBuildingBlocks got: 31ms
FireBrigade[408331505] #t0 makeIslands got: 36ms
FireBrigade[408331505] #t0 Fire PreComput Time: 412ms ------------------------

:success FireBrigade[408331505]

Connecting fire brigade 9...
Connecting ambulance team 9...AmbulanceTeam[2047728282] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,157ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,125ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,418ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,526ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,754ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,228ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,755ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,764ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,766ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,776ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,783ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,870ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,880ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,880ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,1s,71ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,191ms]

:success AmbulanceTeam[2047728282]

Connecting ambulance team 10...AmbulanceTeam[90916582] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,38ms]messagePrecompute[TimePassed= 0h,0m,0s,35ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,162ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,424ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,528ms]setNeighbours[TimePassed= 0h,0m,0s,103ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,751ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,752ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,762ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,763ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,770ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,777ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,864ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,868ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,868ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,1s,58ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]

:success AmbulanceTeam[90916582]

Connecting ambulance team 11...AmbulanceTeam[1690092345] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,156ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,424ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,267ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,527ms]setNeighbours[TimePassed= 0h,0m,0s,102ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,750ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,751ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,760ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,760ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,768ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,773ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,863ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,90ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,866ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,0s,866ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1690092345] #t0 [TimePassed= 0h,0m,1s,56ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]

:success AmbulanceTeam[1690092345]

Connecting ambulance team 12...AmbulanceTeam[330832483] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,156ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,420ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,264ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,521ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,745ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,746ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,756ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,757ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,764ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,767ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,853ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,857ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,0s,857ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[330832483] #t0 [TimePassed= 0h,0m,1s,47ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]

:success AmbulanceTeam[330832483]

Connecting ambulance team 13...AmbulanceTeam[1860527611] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,156ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,125ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,416ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,517ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,741ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,224ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,742ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,751ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,752ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,757ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,760ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,846ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,850ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,850ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,1s,205ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,355ms]

:success AmbulanceTeam[1860527611]

Connecting ambulance team 14...AmbulanceTeam[1367318052] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,154ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,413ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,514ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,738ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,224ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,739ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,748ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,748ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,754ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,756ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,842ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,846ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,846ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,1s,35ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[1367318052]

Connecting ambulance team 15...AmbulanceTeam[1831248636] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,154ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,123ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,413ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,514ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,736ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,222ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,737ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,746ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,746ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,751ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,754ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,839ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,843ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,843ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,1s,33ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]

:success AmbulanceTeam[1831248636]

Connecting ambulance team 16...AmbulanceTeam[1717499330] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,156ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,125ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,416ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,518ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,742ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,224ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,742ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,751ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,752ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,757ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,759ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,845ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,848ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,848ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,1s,38ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]

:success AmbulanceTeam[1717499330]

Connecting ambulance team 17...AmbulanceTeam[669692434] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,155ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,415ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,516ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,739ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,740ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,749ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,749ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,754ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,757ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,843ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,846ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,846ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,1s,37ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,191ms]

:success AmbulanceTeam[669692434]

Connecting ambulance team 18...AmbulanceTeam[449097101] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,155ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,412ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,513ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,737ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,738ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,747ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,747ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,752ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,755ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,841ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,844ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,845ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,1s,168ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,323ms]

:success AmbulanceTeam[449097101]

Connecting ambulance team 19...AmbulanceTeam[1813639913] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,154ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,412ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,258ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,513ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,739ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,226ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,739ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,748ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,749ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,754ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,756ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,842ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,846ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,846ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,1s,35ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[1813639913]

Connecting ambulance team 20...
Connecting police force 20...PoliceForce[1340869789] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,159ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,126ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,419ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,526ms]setNeighbours[TimePassed= 0h,0m,0s,107ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,753ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,227ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,754ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,764ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,767ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,773ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,782ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,869ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,87ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,880ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,0s,880ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1340869789] #t0 [TimePassed= 0h,0m,1s,69ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1340869789] #t0 Police Search Precompute got:44ms
PoliceForce[1340869789] #t0 check rang for fire property= 546472
PoliceForce[1340869789] #t0 Cluster Connector for afterShock startRoad= Road[28447] endRoad= Road[42049]
PoliceForce[1340869789] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,468ms]
:success PoliceForce[1340869789]

Connecting police force 21...PoliceForce[706981537] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,156ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,417ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,520ms]setNeighbours[TimePassed= 0h,0m,0s,103ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,743ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,743ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,753ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,754ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,759ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,764ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,849ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,860ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,0s,860ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[706981537] #t0 [TimePassed= 0h,0m,1s,50ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
PoliceForce[706981537] #t0 Police Search Precompute got:43ms
PoliceForce[706981537] #t0 check rang for fire property= 546472
PoliceForce[706981537] #t0 Cluster Connector for afterShock startRoad= Road[23515] endRoad= Road[41997]
PoliceForce[706981537] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,269ms]
:success PoliceForce[706981537]

Connecting police force 22...PoliceForce[720514859] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,49ms]messagePrecompute[TimePassed= 0h,0m,0s,48ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,186ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,136ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,444ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,258ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,546ms]setNeighbours[TimePassed= 0h,0m,0s,102ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,770ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,224ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,771ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,780ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,781ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,787ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,795ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,892ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,97ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,898ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,0s,898ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[720514859] #t0 [TimePassed= 0h,0m,1s,88ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
PoliceForce[720514859] #t0 Police Search Precompute got:69ms
PoliceForce[720514859] #t0 check rang for fire property= 546472
PoliceForce[720514859] #t0 Cluster Connector for afterShock startRoad= Road[34698] endRoad= Road[12055]
PoliceForce[720514859] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,266ms]
:success PoliceForce[720514859]

Connecting police force 23...PoliceForce[1522176479] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,162ms]messagePrecompute[TimePassed= 0h,0m,0s,161ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,286ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,552ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,266ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,653ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,876ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,222ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,877ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,885ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,886ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,891ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,895ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,981ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,985ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,985ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,1s,174ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1522176479] #t0 Police Search Precompute got:50ms
PoliceForce[1522176479] #t0 check rang for fire property= 546472
PoliceForce[1522176479] #t0 Cluster Connector for afterShock startRoad= Road[56079] endRoad= Road[40666]
PoliceForce[1522176479] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,259ms]
:success PoliceForce[1522176479]

Connecting police force 24...PoliceForce[1307861238] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,155ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,414ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,514ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,737ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,737ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,747ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,748ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,754ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,758ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,843ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,847ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,847ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,1s,38ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,191ms]
PoliceForce[1307861238] #t0 Police Search Precompute got:41ms
PoliceForce[1307861238] #t0 check rang for fire property= 546472
PoliceForce[1307861238] #t0 Cluster Connector for afterShock startRoad= Road[25612] endRoad= Road[21469]
PoliceForce[1307861238] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,253ms]
:success PoliceForce[1307861238]

Connecting police force 25...PoliceForce[1674431544] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,154ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,513ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,359ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,614ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,836ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,222ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,837ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,846ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,847ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,853ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,856ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,942ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,947ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,0s,947ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1674431544] #t0 [TimePassed= 0h,0m,1s,204ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1674431544] #t0 Police Search Precompute got:41ms
PoliceForce[1674431544] #t0 check rang for fire property= 546472
PoliceForce[1674431544] #t0 Cluster Connector for afterShock startRoad= Road[44696] endRoad= Road[57463]
PoliceForce[1674431544] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,254ms]
:success PoliceForce[1674431544]

Connecting police force 26...PoliceForce[226933810] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,156ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,125ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,415ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,517ms]setNeighbours[TimePassed= 0h,0m,0s,102ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,740ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,741ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,752ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,752ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,759ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,762ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,849ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,87ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,853ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,0s,853ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[226933810] #t0 [TimePassed= 0h,0m,1s,43ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
PoliceForce[226933810] #t0 Police Search Precompute got:41ms
PoliceForce[226933810] #t0 check rang for fire property= 546472
PoliceForce[226933810] #t0 Cluster Connector for afterShock startRoad= Road[14791] endRoad= Road[50725]
PoliceForce[226933810] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,252ms]
:success PoliceForce[226933810]

Connecting police force 27...PoliceForce[1191113296] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,49ms]messagePrecompute[TimePassed= 0h,0m,0s,48ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,185ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,136ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,447ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,548ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,771ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,772ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,781ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,782ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,787ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,789ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,875ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,879ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,879ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,1s,160ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,281ms]
PoliceForce[1191113296] #t0 Police Search Precompute got:41ms
PoliceForce[1191113296] #t0 check rang for fire property= 546472
PoliceForce[1191113296] #t0 Cluster Connector for afterShock startRoad= Road[50725] endRoad= Road[14791]
PoliceForce[1191113296] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,252ms]
:success PoliceForce[1191113296]

Connecting police force 28...PoliceForce[1406462961] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,168ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,137ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,431ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,532ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,755ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,756ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,766ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,766ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,771ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,774ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,859ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,863ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,863ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,1s,53ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
PoliceForce[1406462961] #t0 Police Search Precompute got:41ms
PoliceForce[1406462961] #t0 check rang for fire property= 546472
PoliceForce[1406462961] #t0 Cluster Connector for afterShock startRoad= Road[57463] endRoad= Road[44696]
PoliceForce[1406462961] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,290ms]
:success PoliceForce[1406462961]

Connecting police force 29...PoliceForce[1182760307] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,153ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,123ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,415ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,516ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,739ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,739ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,748ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,749ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,753ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,756ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,842ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,845ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,845ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,1s,128ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,283ms]
PoliceForce[1182760307] #t0 Police Search Precompute got:41ms
PoliceForce[1182760307] #t0 check rang for fire property= 546472
PoliceForce[1182760307] #t0 Cluster Connector for afterShock startRoad= Road[41997] endRoad= Road[23515]
PoliceForce[1182760307] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,250ms]
:success PoliceForce[1182760307]

Connecting police force 30...PoliceForce[1877054483] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,154ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,413ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,515ms]setNeighbours[TimePassed= 0h,0m,0s,102ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,738ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,739ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,748ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,748ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,753ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,756ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,842ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,846ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,846ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,1s,35ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1877054483] #t0 Police Search Precompute got:41ms
PoliceForce[1877054483] #t0 check rang for fire property= 546472
PoliceForce[1877054483] #t0 Cluster Connector for afterShock startRoad= Road[50617] endRoad= Road[54327]
PoliceForce[1877054483] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,251ms]
:success PoliceForce[1877054483]

Connecting police force 31...PoliceForce[1866445164] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,154ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,414ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,515ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,738ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,739ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,748ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,749ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,753ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,756ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,842ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,846ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,846ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,1s,35ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1866445164] #t0 Police Search Precompute got:41ms
PoliceForce[1866445164] #t0 check rang for fire property= 546472
PoliceForce[1866445164] #t0 Cluster Connector for afterShock startRoad= Road[32303] endRoad= Road[29101]
PoliceForce[1866445164] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,251ms]
:success PoliceForce[1866445164]

Connecting police force 32...
Connecting centre 32...
:Connect Time:[TimePassed= 0h,0m,49s,183ms]
============================================================
PoliceForce[1866445164] #t3 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t3 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t3 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t4 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t4 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t4 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t5 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t5 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t5 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t6 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t6 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t6 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t7 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t7 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t7 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t8 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[90916582] #t8  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t8 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t8 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1690092345] #t8  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t9 Problem Rest: I have Buriedness;)
AmbulanceTeam[330832483] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1813639913] #t9  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t9 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t9 Problem Rest: I have Buriedness;)
AmbulanceTeam[1717499330] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[449097101] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2047728282] #t9  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t10 Problem Rest: I have Buriedness;)
AmbulanceTeam[1367318052] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[669692434] #t10 AmbulanceTeam[669692434] : Road[52177] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[90916582] #t10  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t10 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t10 Problem Rest: I have Buriedness;)
AmbulanceTeam[1690092345] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t10  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t11 AmbulanceTeam[669692434] : Road[52177] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[669692434] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[1717499330] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[2047728282] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1813639913] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[330832483] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t12 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t12  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t12 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t12  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t12 Problem Rest: I have Buriedness;)
AmbulanceTeam[1690092345] #t12  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t13 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t13 AmbulanceTeam[669692434] : Road[52177] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1717499330] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1813639913] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t13 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t13 Problem Rest: I have Buriedness;)
AmbulanceTeam[330832483] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2047728282] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t14 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t14  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t14 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t14 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t14  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1690092345] #t14  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t15 Problem Rest: I have Buriedness;)
AmbulanceTeam[1717499330] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[330832483] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1813639913] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t15 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t15 Problem Rest: I have Buriedness;)
AmbulanceTeam[2047728282] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t16 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t16  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t16 Problem Rest: I have Buriedness;)
PoliceForce[226933810] #t16 Low Buriedness civilian opened Civilian[1613351357]  estimate time = 2   real time = 3   path lenth=55775
PoliceForce[720514859] #t16 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1690092345] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2047728282] #t16 AmbulanceTeam[2047728282] : Road[48443] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1866445164] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[1717499330] #t17  have 3 cycle position near together! ==>is stuck
FireBrigade[1827081592] #t17 FireBrigadeAgent [1827081592] : Road[14512] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1827081592] #t17 FireBrigadeAgent [1827081592] : Road[14512] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1813639913] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[330832483] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t17 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t18 Problem Rest: I have Buriedness;)
PoliceForce[1522176479] #t18 my cluster civilians[<Civilian[1712301504], 4280>]
AmbulanceTeam[1831248636] #t18  have 3 cycle position near together! ==>is stuck
FireBrigade[1827081592] #t18 FireBrigadeAgent [1827081592] : Road[14512] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[706981537] #t18 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t18 Problem Rest: I have Buriedness;)
AmbulanceTeam[1690092345] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t18  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t19 Problem Rest: I have Buriedness;)
PoliceForce[1877054483] #t19 I'm Stock now!acting as stock...
AmbulanceTeam[1813639913] #t19  have 3 cycle position near together! ==>is stuck
FireBrigade[1827081592] #t19 FireBrigadeAgent [1827081592] : Road[14512] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[706981537] #t19 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t19 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t20 Problem Rest: I have Buriedness;)
FireBrigade[1827081592] #t20 FireBrigadeAgent [1827081592] : Road[14521] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1827081592] #t20 FireBrigadeAgent [1827081592] : Road[14521] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1831248636] #t20  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t20 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t20 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1690092345] #t20  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t21 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t21 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t21 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t21  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t22 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t22  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t22 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t22 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1690092345] #t22  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t23 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t23  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t23 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t23 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t24 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t24  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t24 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t24 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t24  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1690092345] #t24  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t25 Problem Rest: I have Buriedness;)
PoliceForce[1406462961] #t25 my cluster civilians[<Civilian[225746971], 1360>]
AmbulanceTeam[1813639913] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t25 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t25 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t26 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t26  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t26 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t26 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t26  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1690092345] #t26  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t27 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t27 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t27 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t28 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t28  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1690092345] #t28 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t28 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t28 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t28 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t28 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t28 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t28  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1690092345] #t28  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t29 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1690092345] #t29 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t29 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[706981537] #t29 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t29 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t30 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t30  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1690092345] #t30 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t30 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t30 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t30 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[706981537] #t30 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t30  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t30 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t31 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1690092345] #t31 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t31 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t31 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t31 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[706981537] #t31 Problem Rest: I have Buriedness;)
PoliceForce[1674431544] #t31 it is critical must reachable fire agent first [FireBrigade[439297360], FireBrigade[610374745], FireBrigade[1827081592]]
PoliceForce[720514859] #t31 Problem Rest: I have Buriedness;)
AmbulanceTeam[2047728282] #t31 AmbulanceTeam[2047728282] : Road[12010] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1866445164] #t32 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t32  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1690092345] #t32 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t32 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[706981537] #t32 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t32 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t32  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t33 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t33 Problem Rest: I have Buriedness;)
AmbulanceTeam[1690092345] #t33 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t33 AmbulanceTeam[1690092345] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t33 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t34 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t34  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t34 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t34  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t34 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t35 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t35 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t35 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t36 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t36  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t36 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t36  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t36 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t37 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t37 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t37 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t38 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t38  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t38 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t38 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t38  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t39 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t39 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t39 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t40 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t40  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t40 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t40  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t40 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t41 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t41 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t41 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t42 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t42  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t42 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t42  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t42 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t43 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t43 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t43 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t44 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t44  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t44 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t44 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t44  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t45 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t45 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t45 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t46 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t46  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t46 Problem Rest: I have Buriedness;)
PoliceForce[1674431544] #t46 my cluster civilians[<Civilian[558127146], 1540>]
AmbulanceTeam[1860527611] #t46  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t46 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t47 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t47 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t47 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t48 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t48  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t48 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t48  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t48 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t49 Problem Rest: I have Buriedness;)
PoliceForce[1877054483] #t49 my cluster civilians[<Civilian[117616256], 1430>]
PoliceForce[706981537] #t49 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t49 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t50 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t50  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t50 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t50  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t50 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t51 Problem Rest: I have Buriedness;)
PoliceForce[1191113296] #t51 Low Buriedness civilian opened Civilian[1898978788]  estimate time = 2   real time = 4   path lenth=36895
[FATAL]AmbulanceTeam[1831248636] #t51 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
PoliceForce[706981537] #t51 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t51 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
PoliceForce[720514859] #t51 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t52 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t52  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t52 Problem Rest: I have Buriedness;)
PoliceForce[1674431544] #t52 my cluster civilians[<Civilian[558127146], 1600>]
AmbulanceTeam[1860527611] #t52  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t52 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t53 Problem Rest: I have Buriedness;)
PoliceForce[1877054483] #t53 Low Buriedness civilian opened Civilian[852717064]  estimate time = 3   real time = 2   path lenth=18156
[FATAL]AmbulanceTeam[1831248636] #t53 null
java.lang.NullPointerException
PoliceForce[706981537] #t53 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t53 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t53 null
java.lang.NullPointerException
PoliceForce[1866445164] #t54 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t54  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t54 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t54 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t54  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t55 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1831248636] #t55 null
java.lang.NullPointerException
PoliceForce[706981537] #t55 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t55 null
java.lang.NullPointerException
PoliceForce[720514859] #t55 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t56 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t56  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t56 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t56  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t56 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t57 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1831248636] #t57 null
java.lang.NullPointerException
PoliceForce[706981537] #t57 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t57 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t57 null
java.lang.NullPointerException
PoliceForce[1866445164] #t58 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t58  have 3 cycle position near together! ==>is stuck
PoliceForce[706981537] #t58 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t58 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t58  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t59 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1831248636] #t59 null
java.lang.NullPointerException
PoliceForce[706981537] #t59 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t59 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t59 null
java.lang.NullPointerException
PoliceForce[1866445164] #t60 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t60 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t60  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t60 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t61 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t61 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t61 null
java.lang.NullPointerException
PoliceForce[720514859] #t61 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t62 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t62 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t62 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t62  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t63 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t63 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t63 null
java.lang.NullPointerException
PoliceForce[720514859] #t63 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[610374745] #t63 null
java.lang.NullPointerException
PoliceForce[1866445164] #t64 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t64 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t64 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t64  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t65 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t65 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t65 null
java.lang.NullPointerException
PoliceForce[720514859] #t65 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t66 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t66 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t66  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t66 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t67 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t67 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t67 null
java.lang.NullPointerException
PoliceForce[720514859] #t67 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t68 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t68 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t68  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t68 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t69 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t69 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t69 null
java.lang.NullPointerException
PoliceForce[720514859] #t69 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t70 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t70 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t70  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t70 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t71 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t71 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t71 null
java.lang.NullPointerException
PoliceForce[720514859] #t71 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t72 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[408331505] #t72 null
java.lang.NullPointerException
PoliceForce[706981537] #t72 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t72 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t72  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t73 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t73 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t73 null
java.lang.NullPointerException
PoliceForce[720514859] #t73 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t74 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t74 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[408331505] #t74 null
java.lang.NullPointerException
PoliceForce[720514859] #t74 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t74  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t75 Problem Rest: I have Buriedness;)
PoliceForce[1340869789] #t75 I'm Stock now!acting as stock...
PoliceForce[1340869789] #t75 Low Buriedness civilian opened Civilian[2011703849]  estimate time = 2   real time = 3   path lenth=23310
PoliceForce[706981537] #t75 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t75 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t75 null
java.lang.NullPointerException
PoliceForce[1866445164] #t76 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[408331505] #t76 null
java.lang.NullPointerException
PoliceForce[706981537] #t76 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t76  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t76 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t77 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t77 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t77 null
java.lang.NullPointerException
PoliceForce[720514859] #t77 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t78 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t78 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[408331505] #t78 null
java.lang.NullPointerException
PoliceForce[720514859] #t78 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t78  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t79 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t79 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t79 null
java.lang.NullPointerException
PoliceForce[720514859] #t79 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t80 Problem Rest: I have Buriedness;)
PoliceForce[1340869789] #t80 my cluster civilians[<Civilian[2125895988], 1640>, <Civilian[127697151], -15850>]
[FATAL]FireBrigade[408331505] #t80 null
java.lang.NullPointerException
PoliceForce[720514859] #t80 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t80 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t80  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t81 Problem Rest: I have Buriedness;)
PoliceForce[1877054483] #t81 my cluster civilians[<Civilian[674091180], -5630>]
PoliceForce[706981537] #t81 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t81 null
java.lang.NullPointerException
PoliceForce[720514859] #t81 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t82 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t82 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[408331505] #t82 null
java.lang.NullPointerException
AmbulanceTeam[1860527611] #t82  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t82 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t83 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t83 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t83 null
java.lang.NullPointerException
PoliceForce[720514859] #t83 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t84 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t84 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[408331505] #t84 null
java.lang.NullPointerException
PoliceForce[720514859] #t84 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t84  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t85 Problem Rest: I have Buriedness;)
PoliceForce[1340869789] #t85 Low Buriedness civilian opened Civilian[127697151]  estimate time = 2   real time = 3   path lenth=47786
PoliceForce[706981537] #t85 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t85 null
java.lang.NullPointerException
PoliceForce[720514859] #t85 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t86 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t86 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[408331505] #t86 null
java.lang.NullPointerException
AmbulanceTeam[1860527611] #t86  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t86 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t87 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t87 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t87 null
java.lang.NullPointerException
PoliceForce[720514859] #t87 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t88 Problem Rest: I have Buriedness;)
PoliceForce[1522176479] #t88 my cluster civilians[<Civilian[589367060], 930>]
PoliceForce[706981537] #t88 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t88  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t88 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t89 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t89 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t89 null
java.lang.NullPointerException
PoliceForce[720514859] #t89 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t90 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t90 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t90 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t90  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t91 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t91 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t91 null
java.lang.NullPointerException
PoliceForce[720514859] #t91 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t92 Problem Rest: I have Buriedness;)
PoliceForce[1406462961] #t92 my cluster civilians[<Civilian[1538717973], 4360>]
PoliceForce[706981537] #t92 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t92  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t92 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t93 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t93 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t93 null
java.lang.NullPointerException
PoliceForce[720514859] #t93 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t94 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t94 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t94  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t94 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t95 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t95 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t95 null
java.lang.NullPointerException
PoliceForce[720514859] #t95 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t96 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t96 my cluster civilians[<Civilian[1199658582], 4290>]
AmbulanceTeam[1860527611] #t96  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t96 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t97 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t97 null
java.lang.NullPointerException
PoliceForce[720514859] #t97 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t98 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t98  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t98 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t99 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t99 null
java.lang.NullPointerException
PoliceForce[720514859] #t99 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t100 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t100  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t100 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t101 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t101 null
java.lang.NullPointerException
PoliceForce[720514859] #t101 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t102 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t102  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t102 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t103 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t103 null
java.lang.NullPointerException
PoliceForce[720514859] #t103 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t104 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t104  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t104 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t105 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t105 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t105 null
java.lang.NullPointerException
PoliceForce[1866445164] #t106 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t106  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t106 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t107 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t107 null
java.lang.NullPointerException
PoliceForce[720514859] #t107 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t108 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t108 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t108  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t109 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t109 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t109 null
java.lang.NullPointerException
PoliceForce[1866445164] #t110 Problem Rest: I have Buriedness;)
AmbulanceTeam[1717499330] #t110  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t110  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t110 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t111 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1717499330] #t111 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t111 null
java.lang.NullPointerException
PoliceForce[720514859] #t111 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t112 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t112  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t112 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t113 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t113 null
java.lang.NullPointerException
PoliceForce[720514859] #t113 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t114 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t114 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t114  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t115 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t115 null
java.lang.NullPointerException
PoliceForce[720514859] #t115 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t116 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t116 AmbulanceTeam[669692434] : Road[11434] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t116 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t116  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t117 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t117 AmbulanceTeam[669692434] : Road[11434] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1860527611] #t117 null
java.lang.NullPointerException
PoliceForce[720514859] #t117 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t118 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t118 AmbulanceTeam[669692434] : Road[11434] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1860527611] #t118  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t118 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t119 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t119 null
java.lang.NullPointerException
PoliceForce[720514859] #t119 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t120 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t120 AmbulanceTeam[669692434] : Road[11461] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1860527611] #t120  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t120 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t121 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t121 AmbulanceTeam[669692434] : Road[11461] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1860527611] #t121 null
java.lang.NullPointerException
PoliceForce[720514859] #t121 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t122 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t122  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t122 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t123 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t123 null
java.lang.NullPointerException
PoliceForce[720514859] #t123 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t124 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t124  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t124 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t125 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t125 AmbulanceTeam[669692434] : Road[11461] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1860527611] #t125 null
java.lang.NullPointerException
PoliceForce[720514859] #t125 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t126 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t126  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t126  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t126 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t127 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t127 AmbulanceTeam[669692434] : Road[11461] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t127 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t127 null
java.lang.NullPointerException
PoliceForce[1866445164] #t128 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t128 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t129 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t129 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t130 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t130 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t131 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t131 AmbulanceTeam[669692434] : Road[11470] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t131 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t132 Problem Rest: I have Buriedness;)
PoliceForce[1182760307] #t132 my cluster civilians[<Civilian[1199658582], 1780>]
AmbulanceTeam[669692434] #t132  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t132  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t132 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t133 Problem Rest: I have Buriedness;)
AmbulanceTeam[449097101] #t133  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[1860527611] #t133 null
java.lang.NullPointerException
PoliceForce[720514859] #t133 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[449097101] #t134 null
java.lang.NullPointerException
PoliceForce[720514859] #t134 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t135 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t136 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t137 Problem Rest: I have Buriedness;)
PoliceForce[1182760307] #t138 my cluster civilians[<Civilian[1199658582], 1840>]
AmbulanceTeam[1717499330] #t138  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t138 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t139 Problem Rest: I have Buriedness;)
PoliceForce[1674431544] #t140 Low Buriedness civilian opened Civilian[1720503050]  estimate time = 3   real time = 2   path lenth=12765
PoliceForce[720514859] #t140 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t140  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t141 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t142 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t143 Problem Rest: I have Buriedness;)
AmbulanceTeam[1690092345] #t144 AmbulanceTeam[1690092345] : Road[6125] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t144 Problem Rest: I have Buriedness;)
PoliceForce[1182760307] #t145 Low Buriedness civilian opened Civilian[2074884737]  estimate time = 2   real time = 1   path lenth=7776
PoliceForce[1182760307] #t145 my cluster civilians[<Civilian[1199658582], 1710>]
PoliceForce[706981537] #t145 my cluster civilians[<Civilian[1459151465], 4640>, <Civilian[1199658582], 1670>]
AmbulanceTeam[1690092345] #t145 AmbulanceTeam[1690092345] : Road[6125] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t145 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t146 Problem Rest: I have Buriedness;)
AmbulanceTeam[1690092345] #t146 AmbulanceTeam[1690092345] : Road[6125] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t147 AmbulanceTeam[1690092345] : Road[6125] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t147 Problem Rest: I have Buriedness;)
AmbulanceTeam[1690092345] #t148 AmbulanceTeam[1690092345] : Road[6125] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1690092345] #t148  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t148 Problem Rest: I have Buriedness;)
PoliceForce[706981537] #t149 my cluster civilians[<Civilian[1199658582], 1700>]
[FATAL]AmbulanceTeam[1690092345] #t149 null
java.lang.NullPointerException
PoliceForce[720514859] #t149 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t150 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t151 Problem Rest: I have Buriedness;)
PoliceForce[1522176479] #t152 my cluster civilians[<Civilian[116053610], 1580>]
PoliceForce[1406462961] #t152 Low Buriedness civilian opened Civilian[1709537006]  estimate time = 2   real time = 1   path lenth=12020
PoliceForce[720514859] #t152 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t153 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t154 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t155 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t156 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t157 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t158 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t159 Problem Rest: I have Buriedness;)
FireBrigade[408331505] #t159 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t159 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t159 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t159 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t160 Problem Rest: I have Buriedness;)
FireBrigade[408331505] #t160 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t160 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t160 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t160 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t161 Problem Rest: I have Buriedness;)
FireBrigade[408331505] #t161 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t161 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t162 Problem Rest: I have Buriedness;)
FireBrigade[408331505] #t162 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t162 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t163 Problem Rest: I have Buriedness;)
PoliceForce[1522176479] #t163 my cluster civilians[<Civilian[1485769891], 4490>]
PoliceForce[720514859] #t164 Problem Rest: I have Buriedness;)
FireBrigade[408331505] #t164 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t164 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t164 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t165 Problem Rest: I have Buriedness;)
FireBrigade[408331505] #t165 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t165 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t166 Problem Rest: I have Buriedness;)
FireBrigade[408331505] #t166 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t166 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t167 Problem Rest: I have Buriedness;)
FireBrigade[408331505] #t167 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t167 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t168 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t168 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t168 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t168 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t168 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t168 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t168 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t168 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t168 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t168 Problem Rest: I have Buriedness;)
FireBrigade[408331505] #t168 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t168 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t168 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t168 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t168 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t168 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t169 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t169 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t169 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t169 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t169 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t169 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t169 Problem Rest: I have Buriedness;)
FireBrigade[408331505] #t169 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t169 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t169 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t169 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t169 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[408331505] #t169 FireBrigadeAgent [408331505] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t170 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t170 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t170 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t170 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t170 Problem Rest: I have Buriedness;)
PoliceForce[1340869789] #t170 my cluster civilians[<Civilian[1842797448], 4730>]
FireBrigade[1252632977] #t171 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t171 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t171 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1252632977] #t171 FireBrigadeAgent [1252632977] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[720514859] #t171 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t172 Problem Rest: I have Buriedness;)
PoliceForce[1406462961] #t173 my cluster civilians[<Civilian[565494634], 1770>]
PoliceForce[720514859] #t173 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t174 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t175 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t176 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t177 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t178 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t179 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t180 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t181 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t182 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t182  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t183 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t183 null
java.lang.NullPointerException
PoliceForce[720514859] #t184 Problem Rest: I have Buriedness;)
AmbulanceTeam[1860527611] #t184  have 3 cycle position near together! ==>is stuck
PoliceForce[720514859] #t185 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1860527611] #t185 null
java.lang.NullPointerException
PoliceForce[720514859] #t186 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t187 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t188 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t189 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t190 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t191 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t192 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t193 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t194 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t195 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t196 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t197 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t198 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t199 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t200 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t201 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t202 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t203 Problem Rest: I have Buriedness;)
PoliceForce[1522176479] #t203 my cluster civilians[<Civilian[1891871958], -13340>]
PoliceForce[720514859] #t204 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t205 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t206 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t207 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t208 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t209 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t210 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t211 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t212 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t213 Problem Rest: I have Buriedness;)
PoliceForce[1340869789] #t213 Low Buriedness civilian opened Civilian[482513114]  estimate time = 2   real time = 4   path lenth=29511
PoliceForce[720514859] #t214 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t215 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t216 Problem Rest: I have Buriedness;)
PoliceForce[1522176479] #t216 my cluster civilians[<Civilian[1891871958], -13340>]
PoliceForce[720514859] #t217 Problem Rest: I have Buriedness;)
PoliceForce[1307861238] #t218 my cluster civilians[<Civilian[1218054731], -5230>]
PoliceForce[720514859] #t218 Problem Rest: I have Buriedness;)
PoliceForce[720514859] #t219 Problem Rest: I have Buriedness;)
PoliceForce[226933810] #t219 I'm Stock now!acting as stock...
PoliceForce[720514859] #t220 Problem Rest: I have Buriedness;)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
