sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.31, sos.create-precompue-files=true}

Connecting fire brigade 0...FireBrigade[522477215] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,0s,9ms]MapRecognition[TimePassed= 0h,0m,0s,8ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,0s,150ms]messagePrecompute[TimePassed= 0h,0m,0s,140ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,0s,439ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,288ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,37ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,597ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,238ms]setNeighbours[TimePassed= 0h,0m,0s,200ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,551ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,312ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,554ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,589ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,34ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,594ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,609ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,14ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,628ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,19ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,737ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,109ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,779ms]movePrecompute[TimePassed= 0h,0m,0s,42ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,782ms]updatePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,2s,23ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,241ms]
FireBrigade[522477215] #t0 Start of Fire PreCompute...
FireBrigade[522477215] #t0 setFireBuildings got: 1ms
FireBrigade[522477215] #t0 setExtinguishableArea: 709ms
FireBrigade[522477215] #t0 makeBuildingBlocks got: 64ms
FireBrigade[522477215] #t0 makeIslands got: 71ms
FireBrigade[522477215] #t0 Fire PreComput Time: 850ms ------------------------

:success FireBrigade[522477215]

Connecting fire brigade 1...FireBrigade[762177597] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,0s,57ms]messagePrecompute[TimePassed= 0h,0m,0s,54ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,0s,227ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,170ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,0s,989ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,761ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,1s,162ms]setNeighbours[TimePassed= 0h,0m,0s,173ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,1s,476ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,313ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,1s,479ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,1s,500ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,21ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,1s,504ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,1s,516ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,12ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,1s,527ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,11ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,1s,634ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,107ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,1s,651ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,1s,651ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[762177597] #t0 [TimePassed= 0h,0m,1s,918ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,267ms]
FireBrigade[762177597] #t0 Start of Fire PreCompute...
FireBrigade[762177597] #t0 setFireBuildings got: 0ms
FireBrigade[762177597] #t0 setExtinguishableArea: 451ms
FireBrigade[762177597] #t0 makeBuildingBlocks got: 38ms
FireBrigade[762177597] #t0 makeIslands got: 40ms
FireBrigade[762177597] #t0 Fire PreComput Time: 530ms ------------------------

:success FireBrigade[762177597]

Connecting fire brigade 2...FireBrigade[832140979] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,0s,41ms]messagePrecompute[TimePassed= 0h,0m,0s,38ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,0s,167ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,126ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,0s,648ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,481ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,0s,814ms]setNeighbours[TimePassed= 0h,0m,0s,165ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,1s,170ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,356ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,1s,173ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,1s,188ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,14ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,1s,192ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,1s,205ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,12ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,1s,213ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,1s,350ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,137ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,1s,374ms]movePrecompute[TimePassed= 0h,0m,0s,24ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,1s,374ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[832140979] #t0 [TimePassed= 0h,0m,1s,725ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,351ms]
FireBrigade[832140979] #t0 Start of Fire PreCompute...
FireBrigade[832140979] #t0 setFireBuildings got: 0ms
FireBrigade[832140979] #t0 setExtinguishableArea: 620ms
FireBrigade[832140979] #t0 makeBuildingBlocks got: 60ms
FireBrigade[832140979] #t0 makeIslands got: 64ms
FireBrigade[832140979] #t0 Fire PreComput Time: 744ms ------------------------

:success FireBrigade[832140979]

Connecting fire brigade 3...FireBrigade[2005829237] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,42ms]messagePrecompute[TimePassed= 0h,0m,0s,39ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,259ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,216ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,570ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,311ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,675ms]setNeighbours[TimePassed= 0h,0m,0s,105ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,899ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,224ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,902ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,915ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,918ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,927ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,931ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,1s,17ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,1s,27ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,1s,27ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,1s,221ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
FireBrigade[2005829237] #t0 Start of Fire PreCompute...
FireBrigade[2005829237] #t0 setFireBuildings got: 1ms
FireBrigade[2005829237] #t0 setExtinguishableArea: 382ms
FireBrigade[2005829237] #t0 makeBuildingBlocks got: 33ms
FireBrigade[2005829237] #t0 makeIslands got: 41ms
FireBrigade[2005829237] #t0 Fire PreComput Time: 457ms ------------------------

:success FireBrigade[2005829237]

Connecting fire brigade 4...FireBrigade[883966135] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,36ms]messagePrecompute[TimePassed= 0h,0m,0s,33ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,165ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,129ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,432ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,267ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,533ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,757ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,224ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,758ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,767ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,768ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,775ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,781ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,878ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,97ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,886ms]movePrecompute[TimePassed= 0h,0m,0s,8ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,0s,886ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[883966135] #t0 [TimePassed= 0h,0m,1s,81ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,195ms]
FireBrigade[883966135] #t0 Start of Fire PreCompute...
FireBrigade[883966135] #t0 setFireBuildings got: 0ms
FireBrigade[883966135] #t0 setExtinguishableArea: 475ms
FireBrigade[883966135] #t0 makeBuildingBlocks got: 31ms
FireBrigade[883966135] #t0 makeIslands got: 64ms
FireBrigade[883966135] #t0 Fire PreComput Time: 570ms ------------------------

:success FireBrigade[883966135]

Connecting fire brigade 5...FireBrigade[734289147] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,157ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,125ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,421ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,264ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,520ms]setNeighbours[TimePassed= 0h,0m,0s,99ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,744ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,746ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,756ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,757ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,763ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,768ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,854ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,860ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,860ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,1s,54ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
FireBrigade[734289147] #t0 Start of Fire PreCompute...
FireBrigade[734289147] #t0 setFireBuildings got: 0ms
FireBrigade[734289147] #t0 setExtinguishableArea: 356ms
FireBrigade[734289147] #t0 makeBuildingBlocks got: 31ms
FireBrigade[734289147] #t0 makeIslands got: 24ms
FireBrigade[734289147] #t0 Fire PreComput Time: 411ms ------------------------

:success FireBrigade[734289147]

Connecting fire brigade 6...FireBrigade[454075142] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,157ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,125ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,424ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,267ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,524ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,748ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,749ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,758ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,760ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,767ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,773ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,860ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,87ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,864ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,0s,864ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[454075142] #t0 [TimePassed= 0h,0m,1s,57ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,193ms]
FireBrigade[454075142] #t0 Start of Fire PreCompute...
FireBrigade[454075142] #t0 setFireBuildings got: 0ms
FireBrigade[454075142] #t0 setExtinguishableArea: 487ms
FireBrigade[454075142] #t0 makeBuildingBlocks got: 30ms
FireBrigade[454075142] #t0 makeIslands got: 21ms
FireBrigade[454075142] #t0 Fire PreComput Time: 538ms ------------------------

:success FireBrigade[454075142]

Connecting fire brigade 7...FireBrigade[1984801287] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,161ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,128ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,427ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,266ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,527ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,751ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,752ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,762ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,763ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,768ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,771ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,857ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,862ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,0s,862ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1984801287] #t0 [TimePassed= 0h,0m,1s,56ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
FireBrigade[1984801287] #t0 Start of Fire PreCompute...
FireBrigade[1984801287] #t0 setFireBuildings got: 0ms
FireBrigade[1984801287] #t0 setExtinguishableArea: 356ms
FireBrigade[1984801287] #t0 makeBuildingBlocks got: 31ms
FireBrigade[1984801287] #t0 makeIslands got: 21ms
FireBrigade[1984801287] #t0 Fire PreComput Time: 409ms ------------------------

:success FireBrigade[1984801287]

Connecting fire brigade 8...FireBrigade[439297360] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,155ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,414ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,514ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,737ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,737ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,747ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,747ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,752ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,755ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,840ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,845ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,0s,845ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[439297360] #t0 [TimePassed= 0h,0m,1s,193ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,348ms]
FireBrigade[439297360] #t0 Start of Fire PreCompute...
FireBrigade[439297360] #t0 setFireBuildings got: 0ms
FireBrigade[439297360] #t0 setExtinguishableArea: 352ms
FireBrigade[439297360] #t0 makeBuildingBlocks got: 29ms
FireBrigade[439297360] #t0 makeIslands got: 22ms
FireBrigade[439297360] #t0 Fire PreComput Time: 403ms ------------------------

:success FireBrigade[439297360]

Connecting fire brigade 9...
Connecting ambulance team 9...AmbulanceTeam[296448977] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,155ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,419ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,264ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,522ms]setNeighbours[TimePassed= 0h,0m,0s,103ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,747ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,225ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,749ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,759ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,761ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,770ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,775ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,862ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,87ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,871ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,872ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,1s,66ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[296448977]

Connecting ambulance team 10...AmbulanceTeam[1570610110] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,37ms]messagePrecompute[TimePassed= 0h,0m,0s,36ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,161ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,123ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,426ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,265ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,527ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,750ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,750ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,760ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,761ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,766ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,773ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,889ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,893ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,893ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,1s,87ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[1570610110]

Connecting ambulance team 11...AmbulanceTeam[624348295] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,156ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,420ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,521ms]setNeighbours[TimePassed= 0h,0m,0s,101ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,744ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,745ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,754ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,754ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,760ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,764ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,850ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,854ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,854ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,1s,47ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,193ms]

:success AmbulanceTeam[624348295]

Connecting ambulance team 12...AmbulanceTeam[401046749] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,155ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,421ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,266ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,521ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,744ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,744ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,754ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,755ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,762ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,766ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,852ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,856ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,856ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,1s,50ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[401046749]

Connecting ambulance team 13...AmbulanceTeam[541683571] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,155ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,123ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,417ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,517ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,740ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,741ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,750ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,751ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,756ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,758ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,844ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,847ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,847ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,1s,212ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,365ms]

:success AmbulanceTeam[541683571]

Connecting ambulance team 14...AmbulanceTeam[857596489] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,154ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,415ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,515ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,739ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,224ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,739ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,748ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,749ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,754ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,757ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,842ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,846ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,846ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,1s,40ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[857596489]

Connecting ambulance team 15...AmbulanceTeam[293577402] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,154ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,417ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,517ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,740ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,741ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,750ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,750ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,755ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,758ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,843ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,846ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,847ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,1s,40ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,193ms]

:success AmbulanceTeam[293577402]

Connecting ambulance team 16...AmbulanceTeam[190840799] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,154ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,123ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,418ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,264ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,517ms]setNeighbours[TimePassed= 0h,0m,0s,99ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,739ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,222ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,740ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,749ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,749ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,754ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,756ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,841ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,844ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,845ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,1s,38ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,193ms]

:success AmbulanceTeam[190840799]

Connecting ambulance team 17...AmbulanceTeam[1287543750] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,154ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,123ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,413ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,513ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,736ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,737ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,746ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,746ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,751ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,754ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,840ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,843ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,843ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,1s,37ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[1287543750]

Connecting ambulance team 18...AmbulanceTeam[825420657] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,153ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,123ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,414ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,514ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,736ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,222ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,737ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,746ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,747ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,752ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,754ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,840ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,843ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,0s,843ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[825420657] #t0 [TimePassed= 0h,0m,1s,178ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,335ms]

:success AmbulanceTeam[825420657]

Connecting ambulance team 19...
Connecting police force 19...PoliceForce[2099617495] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,157ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,125ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,419ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,523ms]setNeighbours[TimePassed= 0h,0m,0s,104ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,762ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,238ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,763ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,773ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,776ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,788ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,12ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,797ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,9ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,891ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,94ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,904ms]movePrecompute[TimePassed= 0h,0m,0s,13ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,904ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,1s,98ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
PoliceForce[2099617495] #t0 Police Search Precompute got:48ms
PoliceForce[2099617495] #t0 check rang for fire property= 546472
PoliceForce[2099617495] #t0 Cluster Connector for afterShock startRoad= Road[35553] endRoad= Road[55240]
PoliceForce[2099617495] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,371ms]
:success PoliceForce[2099617495]

Connecting police force 20...PoliceForce[1281009984] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,155ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,415ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,515ms]setNeighbours[TimePassed= 0h,0m,0s,99ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,737ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,222ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,738ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,748ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,749ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,754ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,758ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,843ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,860ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,861ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,1s,228ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,367ms]
PoliceForce[1281009984] #t0 Police Search Precompute got:43ms
PoliceForce[1281009984] #t0 check rang for fire property= 546472
PoliceForce[1281009984] #t0 Cluster Connector for afterShock startRoad= Road[5890] endRoad= Road[19993]
PoliceForce[1281009984] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,293ms]
:success PoliceForce[1281009984]

Connecting police force 21...PoliceForce[1003887945] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,155ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,415ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,516ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,739ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,739ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,749ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,750ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,755ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,758ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,844ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,851ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,851ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,1s,71ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,220ms]
PoliceForce[1003887945] #t0 Police Search Precompute got:42ms
PoliceForce[1003887945] #t0 check rang for fire property= 546472
PoliceForce[1003887945] #t0 Cluster Connector for afterShock startRoad= Road[49568] endRoad= Road[25612]
PoliceForce[1003887945] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,277ms]
:success PoliceForce[1003887945]

Connecting police force 22...PoliceForce[2064953516] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,49ms]messagePrecompute[TimePassed= 0h,0m,0s,48ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,188ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,139ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,450ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,549ms]setNeighbours[TimePassed= 0h,0m,0s,99ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,772ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,222ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,773ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,782ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,783ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,788ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,792ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,877ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,881ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,0s,881ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2064953516] #t0 [TimePassed= 0h,0m,1s,75ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
PoliceForce[2064953516] #t0 Police Search Precompute got:67ms
PoliceForce[2064953516] #t0 check rang for fire property= 546472
PoliceForce[2064953516] #t0 Cluster Connector for afterShock startRoad= Road[51595] endRoad= Road[46361]
PoliceForce[2064953516] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,421ms]
:success PoliceForce[2064953516]

Connecting police force 23...PoliceForce[949868476] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,49ms]messagePrecompute[TimePassed= 0h,0m,0s,48ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,189ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,140ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,451ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,551ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,775ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,224ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,775ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,785ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,786ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,792ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,795ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,881ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,885ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,886ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,1s,139ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,253ms]
PoliceForce[949868476] #t0 Police Search Precompute got:44ms
PoliceForce[949868476] #t0 check rang for fire property= 546472
PoliceForce[949868476] #t0 Cluster Connector for afterShock startRoad= Road[50276] endRoad= Road[34661]
PoliceForce[949868476] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,283ms]
:success PoliceForce[949868476]

Connecting police force 24...PoliceForce[871408625] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,154ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,415ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,515ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,739ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,224ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,740ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,750ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,751ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,757ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,762ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,865ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,103ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,869ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,869ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,1s,63ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
PoliceForce[871408625] #t0 Police Search Precompute got:43ms
PoliceForce[871408625] #t0 check rang for fire property= 546472
PoliceForce[871408625] #t0 Cluster Connector for afterShock startRoad= Road[40666] endRoad= Road[56079]
PoliceForce[871408625] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,278ms]
:success PoliceForce[871408625]

Connecting police force 25...PoliceForce[1294983162] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,125ms]messagePrecompute[TimePassed= 0h,0m,0s,124ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,250ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,125ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,510ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,610ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,832ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,222ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,833ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,842ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,842ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,847ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,849ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,935ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,939ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,939ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,1s,132ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,193ms]
PoliceForce[1294983162] #t0 Police Search Precompute got:40ms
PoliceForce[1294983162] #t0 check rang for fire property= 546472
PoliceForce[1294983162] #t0 Cluster Connector for afterShock startRoad= Road[46361] endRoad= Road[51595]
PoliceForce[1294983162] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,276ms]
:success PoliceForce[1294983162]

Connecting police force 26...PoliceForce[945245778] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,155ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,416ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,516ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,740ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,224ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,741ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,751ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,751ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,756ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,758ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,844ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,848ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,848ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,1s,42ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
PoliceForce[945245778] #t0 Police Search Precompute got:41ms
PoliceForce[945245778] #t0 check rang for fire property= 546472
PoliceForce[945245778] #t0 Cluster Connector for afterShock startRoad= Road[19993] endRoad= Road[56677]
PoliceForce[945245778] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,276ms]
:success PoliceForce[945245778]

Connecting police force 27...PoliceForce[1390037957] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,29ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,153ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,507ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,354ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,607ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,830ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,831ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,840ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,840ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,845ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,848ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,934ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,938ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,0s,938ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1390037957] #t0 [TimePassed= 0h,0m,1s,132ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
PoliceForce[1390037957] #t0 Police Search Precompute got:41ms
PoliceForce[1390037957] #t0 check rang for fire property= 546472
PoliceForce[1390037957] #t0 Cluster Connector for afterShock startRoad= Road[36866] endRoad= Road[27493]
PoliceForce[1390037957] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,279ms]
:success PoliceForce[1390037957]

Connecting police force 28...PoliceForce[1460063375] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,153ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,123ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,414ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,513ms]setNeighbours[TimePassed= 0h,0m,0s,99ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,735ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,221ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,736ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,746ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,746ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,751ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,754ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,839ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,843ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,0s,843ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1460063375] #t0 [TimePassed= 0h,0m,1s,37ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,193ms]
PoliceForce[1460063375] #t0 Police Search Precompute got:42ms
PoliceForce[1460063375] #t0 check rang for fire property= 546472
PoliceForce[1460063375] #t0 Cluster Connector for afterShock startRoad= Road[56677] endRoad= Road[56926]
PoliceForce[1460063375] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,280ms]
:success PoliceForce[1460063375]

Connecting police force 29...PoliceForce[1135583127] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,155ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,412ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,513ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,736ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,736ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,746ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,746ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,751ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,753ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,839ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,842ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,0s,843ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1135583127] #t0 [TimePassed= 0h,0m,1s,129ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,286ms]
PoliceForce[1135583127] #t0 Police Search Precompute got:41ms
PoliceForce[1135583127] #t0 check rang for fire property= 546472
PoliceForce[1135583127] #t0 Cluster Connector for afterShock startRoad= Road[54327] endRoad= Road[50617]
PoliceForce[1135583127] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,275ms]
:success PoliceForce[1135583127]

Connecting police force 30...
Connecting centre 30...Center[53349] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Berlin >
Center[53349] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,154ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,124ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,416ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,516ms]setNeighbours[TimePassed= 0h,0m,0s,100ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,740ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,223ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,741ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,750ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,751ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,755ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,758ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,843ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,85ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,851ms]movePrecompute[TimePassed= 0h,0m,0s,8ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,851ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
Center[53349] #t0 [TimePassed= 0h,0m,1s,44ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,193ms]
:success Center[53349]

Connecting centre 31...
:Connect Time:[TimePassed= 0h,0m,49s,338ms]
============================================================
PoliceForce[1390037957] #t3 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t4 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t5 Problem Rest: I have Buriedness;)
FireBrigade[522477215] #t6 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t6 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t6 Problem Rest: I have Buriedness;)
AmbulanceTeam[1287543750] #t6 AmbulanceTeam[1287543750] : Road[16015] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t7 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t7 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t7 Problem Rest: I have Buriedness;)
FireBrigade[522477215] #t8 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t8 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t8 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[857596489] #t8  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t9 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t9 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[541683571] #t9  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t9 Problem Rest: I have Buriedness;)
AmbulanceTeam[825420657] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[293577402] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1570610110] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[857596489] #t10  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t10 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t10  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[825420657] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[541683571] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[293577402] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1570610110] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t11  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t12 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t12 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t12 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t12 Problem Rest: I have Buriedness;)
AmbulanceTeam[857596489] #t12  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t12  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t13 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t13 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1135583127] #t13 my cluster civilians[<Civilian[363166090], 830>]
PoliceForce[1390037957] #t13 Problem Rest: I have Buriedness;)
AmbulanceTeam[825420657] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[541683571] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[293577402] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1570610110] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[857596489] #t14  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t14 Problem Rest: I have Buriedness;)
AmbulanceTeam[624348295] #t14 AmbulanceTeam[624348295] : Road[52177] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[401046749] #t14  have 3 cycle position near together! ==>is stuck
PoliceForce[871408625] #t15 my cluster civilians[<Civilian[1712301504], 2250>]
AmbulanceTeam[541683571] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t15 Problem Rest: I have Buriedness;)
AmbulanceTeam[293577402] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[624348295] #t15 AmbulanceTeam[624348295] : Road[52177] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[624348295] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[825420657] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1570610110] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[1294983162] #t16 I'm Stock now!acting as stock...
AmbulanceTeam[857596489] #t16  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t16 Problem Rest: I have Buriedness;)
PoliceForce[1003887945] #t16 my cluster civilians[<Civilian[1273739048], 830>]
AmbulanceTeam[401046749] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[541683571] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[293577402] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[624348295] #t17 AmbulanceTeam[624348295] : Road[52177] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[296448977] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t18 Problem Rest: I have Buriedness;)
AmbulanceTeam[857596489] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t18  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t19 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t19 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t19 Problem Rest: I have Buriedness;)
AmbulanceTeam[293577402] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t19  have 3 cycle position near together! ==>is stuck
PoliceForce[1003887945] #t19 my cluster civilians[<Civilian[255235997], 830>]
FireBrigade[522477215] #t20 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[857596489] #t20  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t20 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t20  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t21 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t21 Problem Rest: I have Buriedness;)
AmbulanceTeam[293577402] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t21  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t22 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[857596489] #t22  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t22 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t22  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t23 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[293577402] #t23  have 3 cycle position near together! ==>is stuck
PoliceForce[1294983162] #t23 my cluster civilians[<Civilian[1132940644], 890>]
PoliceForce[1390037957] #t23 Problem Rest: I have Buriedness;)
AmbulanceTeam[296448977] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[857596489] #t24  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t24 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t24  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t25 Problem Rest: I have Buriedness;)
AmbulanceTeam[293577402] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t25  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t26 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t26 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t26 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[857596489] #t26  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t26 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t26  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t27 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t27 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[293577402] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t27 Problem Rest: I have Buriedness;)
AmbulanceTeam[296448977] #t27  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t28 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t28 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[857596489] #t28  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t28 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t28  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t29 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t29 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[857596489] #t29 AmbulanceTeam[857596489] : Road[11632] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[857596489] #t29 AmbulanceTeam[857596489] : Road[11632] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[857596489] #t29 AmbulanceTeam[857596489] : Road[11632] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t29 Problem Rest: I have Buriedness;)
AmbulanceTeam[293577402] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t29  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t30 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t30 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t30 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t30  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[293577402] #t31  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t31 Problem Rest: I have Buriedness;)
AmbulanceTeam[296448977] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[541683571] #t32 AmbulanceTeam[541683571] : Road[12064] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t32 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t32  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[825420657] #t33 AmbulanceTeam[825420657] : Road[12064] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[293577402] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t33 Problem Rest: I have Buriedness;)
AmbulanceTeam[296448977] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t34 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t34  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[293577402] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t35 Problem Rest: I have Buriedness;)
AmbulanceTeam[296448977] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t36 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t37 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t38 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t39 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t40 Problem Rest: I have Buriedness;)
AmbulanceTeam[1287543750] #t40 AmbulanceTeam[1287543750] : Road[16015] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1570610110] #t40 AmbulanceTeam[1570610110] : Road[12064] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t41 Problem Rest: I have Buriedness;)
AmbulanceTeam[1287543750] #t41  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t42 Problem Rest: I have Buriedness;)
PoliceForce[1135583127] #t43 my cluster civilians[<Civilian[39913314], 4600>, <Civilian[2053659008], 1560>, <Civilian[363166090], 1130>]
PoliceForce[1390037957] #t43 Problem Rest: I have Buriedness;)
PoliceForce[2099617495] #t44 Low Buriedness civilian opened Civilian[1406957442]  estimate time = 2   real time = 4   path lenth=77023
PoliceForce[1390037957] #t44 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t45 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t46 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t47 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t48 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t49 Problem Rest: I have Buriedness;)
PoliceForce[1460063375] #t50 I'm Stock now!acting as stock...
PoliceForce[1390037957] #t50 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t51 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t52 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t53 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t54 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t55 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t56 Problem Rest: I have Buriedness;)
PoliceForce[2099617495] #t57 Low Buriedness civilian opened Civilian[1181192189]  estimate time = 2   real time = 2   path lenth=21816
PoliceForce[1390037957] #t57 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t58 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t59 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t60 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t61 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t62 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t63 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t64 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t65 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t66 Problem Rest: I have Buriedness;)
PoliceForce[2064953516] #t66 my cluster civilians[<Civilian[1546778752], 1240>]
PoliceForce[1135583127] #t67 my cluster civilians[<Civilian[363166090], 1610>]
PoliceForce[1390037957] #t67 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t68 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t69 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t70 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t71 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t72 Problem Rest: I have Buriedness;)
PoliceForce[1135583127] #t73 my cluster civilians[<Civilian[363166090], 1630>]
PoliceForce[1390037957] #t73 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t74 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t75 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t76 Problem Rest: I have Buriedness;)
PoliceForce[1003887945] #t76 Low Buriedness civilian opened Civilian[1496033486]  estimate time = 2   real time = 3   path lenth=26876
AmbulanceTeam[541683571] #t77  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t77 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t78 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t79 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t80 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t81 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t82 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[541683571] #t83 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
PoliceForce[1390037957] #t83 Problem Rest: I have Buriedness;)
AmbulanceTeam[541683571] #t84  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t84 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[541683571] #t85 null
java.lang.NullPointerException
PoliceForce[1390037957] #t85 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t86 Problem Rest: I have Buriedness;)
AmbulanceTeam[296448977] #t86 AmbulanceTeam[296448977] : Road[52476] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t87 Problem Rest: I have Buriedness;)
PoliceForce[2099617495] #t87 my cluster civilians[<Civilian[915300397], -24230>]
PoliceForce[1390037957] #t88 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t89 Problem Rest: I have Buriedness;)
AmbulanceTeam[296448977] #t89 AmbulanceTeam[296448977] : Road[52403] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t90 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t91 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t92 Problem Rest: I have Buriedness;)
Center[53349] #t91 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t93 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t94 Problem Rest: I have Buriedness;)
AmbulanceTeam[296448977] #t94  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t95 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[296448977] #t95 null
java.lang.NullPointerException
PoliceForce[1390037957] #t96 Problem Rest: I have Buriedness;)
PoliceForce[2099617495] #t97 my cluster civilians[<Civilian[1672940249], 4370>]
PoliceForce[1390037957] #t97 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t98 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t99 Problem Rest: I have Buriedness;)
Center[53349] #t98 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t100 Problem Rest: I have Buriedness;)
PoliceForce[2099617495] #t100 my cluster civilians[<Civilian[310090623], 1520>]
AmbulanceTeam[296448977] #t100 AmbulanceTeam[296448977] : Road[52476] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t101 Problem Rest: I have Buriedness;)
Center[53349] #t100 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t102 Problem Rest: I have Buriedness;)
Center[53349] #t101 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t103 Problem Rest: I have Buriedness;)
Center[53349] #t102 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t104 Problem Rest: I have Buriedness;)
Center[53349] #t103 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t105 Problem Rest: I have Buriedness;)
Center[53349] #t104 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t106 Problem Rest: I have Buriedness;)
Center[53349] #t105 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t107 Problem Rest: I have Buriedness;)
Center[53349] #t106 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t108 Problem Rest: I have Buriedness;)
Center[53349] #t107 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t109 Problem Rest: I have Buriedness;)
Center[53349] #t108 no fire site with this building to disableBuilding[57672]
[FATAL]FireBrigade[734289147] #t110 null
java.lang.NullPointerException
PoliceForce[1390037957] #t110 Problem Rest: I have Buriedness;)
Center[53349] #t109 no fire site with this building to disableBuilding[57672]
PoliceForce[2064953516] #t110 my cluster civilians[<Civilian[1590785198], -15950>]
PoliceForce[1390037957] #t111 Problem Rest: I have Buriedness;)
Center[53349] #t110 no fire site with this building to disableBuilding[57672]
AmbulanceTeam[1570610110] #t111  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t112 Problem Rest: I have Buriedness;)
Center[53349] #t111 no fire site with this building to disableBuilding[57672]
PoliceForce[1135583127] #t113 my cluster civilians[<Civilian[363166090], 1880>, <Civilian[89529390], 1750>]
PoliceForce[1390037957] #t113 Problem Rest: I have Buriedness;)
Center[53349] #t112 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t114 Problem Rest: I have Buriedness;)
Center[53349] #t113 no fire site with this building to disableBuilding[57672]
[FATAL]FireBrigade[454075142] #t115 null
java.lang.NullPointerException
PoliceForce[1390037957] #t115 Problem Rest: I have Buriedness;)
Center[53349] #t114 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t116 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t117 Problem Rest: I have Buriedness;)
Center[53349] #t116 no fire site with this building to disableBuilding[57672]
PoliceForce[2064953516] #t117 Low Buriedness civilian opened Civilian[1590785198]  estimate time = 2   real time = 3   path lenth=37374
PoliceForce[1390037957] #t118 Problem Rest: I have Buriedness;)
Center[53349] #t117 no fire site with this building to disableBuilding[57672]
PoliceForce[1135583127] #t119 my cluster civilians[<Civilian[89529390], 1810>]
Center[53349] #t118 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t119 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t120 Problem Rest: I have Buriedness;)
Center[53349] #t119 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t121 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t122 Problem Rest: I have Buriedness;)
Center[53349] #t121 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t123 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t124 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t125 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[734289147] #t126 null
java.lang.NullPointerException
PoliceForce[1390037957] #t126 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t127 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t128 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t129 Problem Rest: I have Buriedness;)
PoliceForce[1135583127] #t130 my cluster civilians[<Civilian[89529390], 1920>]
PoliceForce[1390037957] #t130 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t131 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t132 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t133 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t134 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t135 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t136 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[454075142] #t137 null
java.lang.NullPointerException
PoliceForce[1390037957] #t137 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t138 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t139 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t140 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[734289147] #t141 null
java.lang.NullPointerException
PoliceForce[1390037957] #t141 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t142 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[734289147] #t143 null
java.lang.NullPointerException
PoliceForce[1390037957] #t143 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t144 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t145 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t146 Problem Rest: I have Buriedness;)
PoliceForce[2064953516] #t146 my cluster civilians[<Civilian[1788269451], 4580>]
PoliceForce[1390037957] #t147 Problem Rest: I have Buriedness;)
Center[53349] #t146 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t148 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t149 Problem Rest: I have Buriedness;)
Center[53349] #t148 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t150 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t151 Problem Rest: I have Buriedness;)
Center[53349] #t150 no fire site with this building to disableBuilding[57672]
PoliceForce[1390037957] #t152 Problem Rest: I have Buriedness;)
Center[53349] #t151 no fire site with this building to disableBuilding[57672]
AmbulanceTeam[190840799] #t152 AmbulanceTeam[190840799] : Road[51938] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t153 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t154 Problem Rest: I have Buriedness;)
Center[53349] #t153 no fire site with this building to disableBuilding[57672]
AmbulanceTeam[825420657] #t155 AmbulanceTeam[825420657] : Road[20695] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[825420657] #t155 AmbulanceTeam[825420657] : Road[20695] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[825420657] #t155 AmbulanceTeam[825420657] : Road[20695] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[734289147] #t155 null
java.lang.NullPointerException
PoliceForce[1390037957] #t155 Problem Rest: I have Buriedness;)
AmbulanceTeam[825420657] #t156 AmbulanceTeam[825420657] : Road[20695] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[825420657] #t156 AmbulanceTeam[825420657] : Road[20695] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t156 Problem Rest: I have Buriedness;)
AmbulanceTeam[825420657] #t157 AmbulanceTeam[825420657] : Road[20695] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[825420657] #t157 AmbulanceTeam[825420657] : Road[20695] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[825420657] #t157  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t157 Problem Rest: I have Buriedness;)
AmbulanceTeam[825420657] #t158 AmbulanceTeam[825420657] : Road[20695] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[825420657] #t158 AmbulanceTeam[825420657] : Road[20695] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1460063375] #t158 I'm Stock now!acting as stock...
[FATAL]AmbulanceTeam[825420657] #t158 null
java.lang.NullPointerException
PoliceForce[1390037957] #t158 Problem Rest: I have Buriedness;)
AmbulanceTeam[825420657] #t159 AmbulanceTeam[825420657] : Road[20695] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[825420657] #t159 AmbulanceTeam[825420657] : Road[20695] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t159 Problem Rest: I have Buriedness;)
AmbulanceTeam[825420657] #t159  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t160 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[825420657] #t160 null
java.lang.NullPointerException
PoliceForce[1390037957] #t161 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t162 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t163 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t164 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t165 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t166 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t167 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t168 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t169 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t170 Problem Rest: I have Buriedness;)
Center[53349] #t170 no fire site with this building to disableBuilding[29089]
PoliceForce[1390037957] #t171 Problem Rest: I have Buriedness;)
Center[53349] #t171 no fire site with this building to disableBuilding[29089]
PoliceForce[1390037957] #t172 Problem Rest: I have Buriedness;)
AmbulanceTeam[190840799] #t172  have 3 cycle position near together! ==>is stuck
Center[53349] #t172 no fire site with this building to disableBuilding[29089]
PoliceForce[1390037957] #t173 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[190840799] #t173 null
java.lang.NullPointerException
PoliceForce[1390037957] #t174 Problem Rest: I have Buriedness;)
AmbulanceTeam[190840799] #t174  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t175 Problem Rest: I have Buriedness;)
AmbulanceTeam[825420657] #t175 AmbulanceTeam[825420657] : Road[15970] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[190840799] #t175 null
java.lang.NullPointerException
PoliceForce[1390037957] #t176 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t177 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t178 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t179 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t180 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t181 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t182 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t183 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t184 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t185 Problem Rest: I have Buriedness;)
AmbulanceTeam[296448977] #t186  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t186 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t187 Problem Rest: I have Buriedness;)
PoliceForce[1135583127] #t188 my cluster civilians[<Civilian[407438204], 4280>]
PoliceForce[1390037957] #t188 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t189 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t190 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t191 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t192 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[883966135] #t192 null
java.lang.NullPointerException
PoliceForce[1390037957] #t193 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t194 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t195 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t196 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t197 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t198 Problem Rest: I have Buriedness;)
AmbulanceTeam[296448977] #t199  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t199 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t200 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t201 Problem Rest: I have Buriedness;)
Center[53349] #t201 no fire site with this building to disableBuilding[29089]
PoliceForce[1390037957] #t202 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t203 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t204 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t205 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[883966135] #t205 null
java.lang.NullPointerException
PoliceForce[1390037957] #t206 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t207 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t208 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t209 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t210 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t211 Problem Rest: I have Buriedness;)
PoliceForce[2099617495] #t212 PoliceForce[2099617495] : Road[20812] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[401046749] #t212 AmbulanceTeam[401046749] : Road[52476] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t212 Problem Rest: I have Buriedness;)
PoliceForce[871408625] #t213 I'm Stock now!acting as stock...
AmbulanceTeam[401046749] #t213 AmbulanceTeam[401046749] : Road[52476] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t213 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t214 AmbulanceTeam[401046749] : Road[52476] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t214 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t215 AmbulanceTeam[401046749] : Road[52476] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1390037957] #t215 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t216 AmbulanceTeam[401046749] : Road[52476] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[401046749] #t216  have 3 cycle position near together! ==>is stuck
PoliceForce[1390037957] #t216 Problem Rest: I have Buriedness;)
Center[53349] #t216 no fire site with this building to disableBuilding[34399]
[FATAL]AmbulanceTeam[401046749] #t217 null
java.lang.NullPointerException
PoliceForce[1390037957] #t217 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[832140979] #t218 null
java.lang.NullPointerException
Center[53349] #t217 no fire site with this building to disableBuilding[34399]
PoliceForce[1390037957] #t218 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[734289147] #t219 null
java.lang.NullPointerException
PoliceForce[1390037957] #t219 Problem Rest: I have Buriedness;)
PoliceForce[1390037957] #t220 Problem Rest: I have Buriedness;)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
