host: 10.10.10.11
Launching 0 instances of component 'agent.AmbulanceTeamAgent'...
Launching 0 instances of component 'agent.AmbulanceCenterAgent'...
Launching 0 instances of component 'agent.FireBrigadeAgent'...
Launching 0 instances of component 'agent.FireStationAgent'...
Launching many instances of component 'agent.PoliceForceAgent'...
Launching instance 1...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 2...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 3...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 4...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 5...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 6...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 7...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 8...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 9...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 10...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 11...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 12...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 13...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 14...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 15...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 16...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 17...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 18...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 19...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 20...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 21...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 22...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 23...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 24...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 25...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 26...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 27...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 28...
failed: No more agents
Launching many instances of component 'agent.PoliceOfficeAgent'...
Launching instance 1...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 2...
Start of Precomputation
(hasRead) true precompute false
success
Launching instance 3...
failed: No more agents
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 100
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
didn't update way memories --> NY! time 200
Killed
