sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.11, sos.create-precompue-files=true}

Connecting fire brigade 0...757	1602	468520.0	364080.0
FireBrigade[1818918215] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,0s,11ms]MapRecognition[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,0s,150ms]messagePrecompute[TimePassed= 0h,0m,0s,139ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,0s,468ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,317ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,1s,764ms]setReachablityPrecomputes[TimePassed= 0h,0m,1s,295ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,1s,871ms]setNeighbours[TimePassed= 0h,0m,0s,107ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,2s,113ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,242ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,2s,115ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,2s,132ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,16ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,2s,135ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,2s,150ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,14ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,2s,164ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,14ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,2s,232ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,67ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,2s,279ms]movePrecompute[TimePassed= 0h,0m,0s,46ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,2s,283ms]updatePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1818918215] #t0 [TimePassed= 0h,0m,2s,328ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,45ms]
FireBrigade[1818918215] #t0 Start of Fire PreCompute...
FireBrigade[1818918215] #t0 setFireBuildings got: 1ms
FireBrigade[1818918215] #t0 setExtinguishableArea: 1118ms
FireBrigade[1818918215] #t0 makeBuildingBlocks got: 44ms
FireBrigade[1818918215] #t0 makeIslands got: 46ms
FireBrigade[1818918215] #t0 Fire PreComput Time: 1213ms ------------------------

:success FireBrigade[1818918215]

Connecting fire brigade 1...757	1602	468520.0	364080.0
FireBrigade[613535993] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,0s,36ms]messagePrecompute[TimePassed= 0h,0m,0s,35ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,0s,197ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,161ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,1s,226ms]setReachablityPrecomputes[TimePassed= 0h,0m,1s,29ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,1s,287ms]setNeighbours[TimePassed= 0h,0m,0s,61ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,1s,424ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,137ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,1s,426ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,1s,437ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,1s,438ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,1s,447ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,1s,452ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,1s,494ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,1s,510ms]movePrecompute[TimePassed= 0h,0m,0s,16ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,1s,510ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[613535993] #t0 [TimePassed= 0h,0m,1s,533ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,23ms]
FireBrigade[613535993] #t0 Start of Fire PreCompute...
FireBrigade[613535993] #t0 setFireBuildings got: 0ms
FireBrigade[613535993] #t0 setExtinguishableArea: 533ms
FireBrigade[613535993] #t0 makeBuildingBlocks got: 21ms
FireBrigade[613535993] #t0 makeIslands got: 24ms
FireBrigade[613535993] #t0 Fire PreComput Time: 578ms ------------------------

:success FireBrigade[613535993]

Connecting fire brigade 2...757	1602	468520.0	364080.0
FireBrigade[591430840] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,0s,193ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,159ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,1s,7ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,813ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,1s,68ms]setNeighbours[TimePassed= 0h,0m,0s,61ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,1s,209ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,140ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,1s,211ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,1s,222ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,1s,224ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,1s,232ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,1s,236ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,1s,279ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,1s,287ms]movePrecompute[TimePassed= 0h,0m,0s,8ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,1s,288ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[591430840] #t0 [TimePassed= 0h,0m,1s,309ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,21ms]
FireBrigade[591430840] #t0 Start of Fire PreCompute...
FireBrigade[591430840] #t0 setFireBuildings got: 0ms
FireBrigade[591430840] #t0 setExtinguishableArea: 513ms
FireBrigade[591430840] #t0 makeBuildingBlocks got: 19ms
FireBrigade[591430840] #t0 makeIslands got: 24ms
FireBrigade[591430840] #t0 Fire PreComput Time: 556ms ------------------------

:success FireBrigade[591430840]

Connecting fire brigade 3...757	1602	468520.0	364080.0
FireBrigade[1137936483] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,0s,190ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,156ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,0s,791ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,601ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,0s,850ms]setNeighbours[TimePassed= 0h,0m,0s,58ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,0s,986ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,136ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,0s,987ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,0s,994ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,0s,995ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,1s,3ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,1s,6ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,1s,50ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,44ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,1s,57ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,1s,58ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1137936483] #t0 [TimePassed= 0h,0m,1s,142ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,84ms]
FireBrigade[1137936483] #t0 Start of Fire PreCompute...
FireBrigade[1137936483] #t0 setFireBuildings got: 0ms
FireBrigade[1137936483] #t0 setExtinguishableArea: 472ms
FireBrigade[1137936483] #t0 makeBuildingBlocks got: 17ms
FireBrigade[1137936483] #t0 makeIslands got: 24ms
FireBrigade[1137936483] #t0 Fire PreComput Time: 513ms ------------------------

:success FireBrigade[1137936483]

Connecting fire brigade 4...757	1602	468520.0	364080.0
FireBrigade[675710246] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,188ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,156ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,725ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,537ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,780ms]setNeighbours[TimePassed= 0h,0m,0s,55ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,914ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,133ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,915ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,922ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,923ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,929ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,931ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,973ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,979ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,979ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[675710246] #t0 [TimePassed= 0h,0m,0s,999ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,20ms]
FireBrigade[675710246] #t0 Start of Fire PreCompute...
FireBrigade[675710246] #t0 setFireBuildings got: 0ms
FireBrigade[675710246] #t0 setExtinguishableArea: 475ms
FireBrigade[675710246] #t0 makeBuildingBlocks got: 17ms
FireBrigade[675710246] #t0 makeIslands got: 25ms
FireBrigade[675710246] #t0 Fire PreComput Time: 517ms ------------------------

:success FireBrigade[675710246]

Connecting fire brigade 5...757	1602	468520.0	364080.0
FireBrigade[1680653057] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,0s,186ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,155ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,0s,791ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,605ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,0s,846ms]setNeighbours[TimePassed= 0h,0m,0s,55ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,0s,979ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,133ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,0s,980ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,0s,986ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,0s,987ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,0s,991ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,0s,993ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,1s,35ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,1s,40ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,1s,40ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1680653057] #t0 [TimePassed= 0h,0m,1s,59ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,19ms]
FireBrigade[1680653057] #t0 Start of Fire PreCompute...
FireBrigade[1680653057] #t0 setFireBuildings got: 0ms
FireBrigade[1680653057] #t0 setExtinguishableArea: 470ms
FireBrigade[1680653057] #t0 makeBuildingBlocks got: 17ms
FireBrigade[1680653057] #t0 makeIslands got: 25ms
FireBrigade[1680653057] #t0 Fire PreComput Time: 512ms ------------------------

:success FireBrigade[1680653057]

Connecting fire brigade 6...
Connecting ambulance team 6...757	1602	468520.0	364080.0
AmbulanceTeam[65138995] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,187ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,155ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,722ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,535ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,778ms]setNeighbours[TimePassed= 0h,0m,0s,56ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,913ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,135ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,915ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,920ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,922ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,927ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,931ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,973ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,979ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,979ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[65138995] #t0 [TimePassed= 0h,0m,0s,999ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,20ms]

:success AmbulanceTeam[65138995]

Connecting ambulance team 7...757	1602	468520.0	364080.0
AmbulanceTeam[334481162] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,186ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,155ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,716ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,530ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,770ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,904ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,133ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,905ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,911ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,912ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,916ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,922ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,982ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,60ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,985ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,0s,985ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[334481162] #t0 [TimePassed= 0h,0m,1s,5ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,20ms]

:success AmbulanceTeam[334481162]

Connecting ambulance team 8...757	1602	468520.0	364080.0
AmbulanceTeam[710561214] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,0s,184ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,154ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,0s,805ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,620ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,0s,859ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,0s,992ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,133ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,0s,992ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,0s,997ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,0s,998ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,1s,2ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,1s,4ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,1s,46ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,1s,48ms]movePrecompute[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,1s,48ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[710561214] #t0 [TimePassed= 0h,0m,1s,68ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,20ms]

:success AmbulanceTeam[710561214]

Connecting ambulance team 9...757	1602	468520.0	364080.0
AmbulanceTeam[2047264318] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,185ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,155ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,716ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,531ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,771ms]setNeighbours[TimePassed= 0h,0m,0s,55ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,905ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,134ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,906ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,913ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,914ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,920ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,924ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,984ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,60ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,987ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,0s,987ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2047264318] #t0 [TimePassed= 0h,0m,1s,6ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,19ms]

:success AmbulanceTeam[2047264318]

Connecting ambulance team 10...757	1602	468520.0	364080.0
AmbulanceTeam[1595077303] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,28ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,184ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,153ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,715ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,531ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,769ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,902ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,133ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,902ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,909ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,910ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,915ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,917ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,958ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,41ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,960ms]movePrecompute[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,961ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1595077303] #t0 [TimePassed= 0h,0m,0s,980ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,19ms]

:success AmbulanceTeam[1595077303]

Connecting ambulance team 11...757	1602	468520.0	364080.0
AmbulanceTeam[770912789] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,184ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,154ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,715ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,530ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,769ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,903ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,134ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,904ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,909ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,909ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,913ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,915ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,957ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,960ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,960ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[770912789] #t0 [TimePassed= 0h,0m,0s,993ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,32ms]

:success AmbulanceTeam[770912789]

Connecting ambulance team 12...
Connecting police force 12...757	1602	468520.0	364080.0
PoliceForce[1920725986] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,0s,186ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,155ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,0s,840ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,654ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,0s,895ms]setNeighbours[TimePassed= 0h,0m,0s,55ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,1s,30ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,135ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,1s,31ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,1s,36ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,1s,37ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,1s,44ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,1s,50ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,1s,93ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,1s,103ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,1s,103ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1920725986] #t0 [TimePassed= 0h,0m,1s,123ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,20ms]
PoliceForce[1920725986] #t0 Police Search Precompute got:21ms
PoliceForce[1920725986] #t0 check rang for fire property= 118670
PoliceForce[1920725986] #t0 Cluster Connector for afterShock startRoad= Road[21231] endRoad= Road[27480]
PoliceForce[1920725986] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,168ms]
:success PoliceForce[1920725986]

Connecting police force 13...757	1602	468520.0	364080.0
PoliceForce[1894041519] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,185ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,154ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,717ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,532ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,771ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,904ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,133ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,905ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,910ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,911ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,915ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,918ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,960ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,41ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,969ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,969ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1894041519] #t0 [TimePassed= 0h,0m,0s,989ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,20ms]
PoliceForce[1894041519] #t0 Police Search Precompute got:22ms
PoliceForce[1894041519] #t0 check rang for fire property= 118670
PoliceForce[1894041519] #t0 Cluster Connector for afterShock startRoad= Road[34214] endRoad= Road[2661]
PoliceForce[1894041519] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,95ms]
:success PoliceForce[1894041519]

Connecting police force 14...757	1602	468520.0	364080.0
PoliceForce[723329881] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,184ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,154ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,717ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,532ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,772ms]setNeighbours[TimePassed= 0h,0m,0s,55ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,905ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,133ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,906ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,911ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,5ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,911ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,915ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,918ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,960ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,963ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,963ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[723329881] #t0 [TimePassed= 0h,0m,0s,983ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,20ms]
PoliceForce[723329881] #t0 Police Search Precompute got:24ms
PoliceForce[723329881] #t0 check rang for fire property= 118670
PoliceForce[723329881] #t0 Cluster Connector for afterShock startRoad= Road[2661] endRoad= Road[32988]
PoliceForce[723329881] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,90ms]
:success PoliceForce[723329881]

Connecting police force 15...757	1602	468520.0	364080.0
PoliceForce[384716049] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,184ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,154ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,713ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,529ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,767ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,900ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,133ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,900ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,906ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,6ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,906ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,910ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,913ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,954ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,41ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,957ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,957ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[384716049] #t0 [TimePassed= 0h,0m,0s,976ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,19ms]
PoliceForce[384716049] #t0 Police Search Precompute got:21ms
PoliceForce[384716049] #t0 check rang for fire property= 118670
PoliceForce[384716049] #t0 Cluster Connector for afterShock startRoad= Road[15754] endRoad= Road[10432]
PoliceForce[384716049] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,88ms]
:success PoliceForce[384716049]

Connecting police force 16...757	1602	468520.0	364080.0
PoliceForce[862351065] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,0s,216ms]messagePrecompute[TimePassed= 0h,0m,0s,215ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,0s,370ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,154ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,0s,900ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,530ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,0s,955ms]setNeighbours[TimePassed= 0h,0m,0s,55ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,1s,87ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,132ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,1s,88ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,1s,93ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,5ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,1s,93ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,1s,97ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,1s,100ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,1s,141ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,41ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,1s,144ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,1s,144ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[862351065] #t0 [TimePassed= 0h,0m,1s,163ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,19ms]
PoliceForce[862351065] #t0 Police Search Precompute got:20ms
PoliceForce[862351065] #t0 check rang for fire property= 118670
PoliceForce[862351065] #t0 Cluster Connector for afterShock startRoad= Road[35246] endRoad= Road[10940]
PoliceForce[862351065] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,90ms]
:success PoliceForce[862351065]

Connecting police force 17...757	1602	468520.0	364080.0
PoliceForce[75209597] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,188ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,153ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,718ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,529ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,772ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,906ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,133ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,906ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,912ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,6ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,912ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,916ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,919ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,961ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,963ms]movePrecompute[TimePassed= 0h,0m,0s,2ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,964ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[75209597] #t0 [TimePassed= 0h,0m,0s,983ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,19ms]
PoliceForce[75209597] #t0 Police Search Precompute got:20ms
PoliceForce[75209597] #t0 check rang for fire property= 118670
PoliceForce[75209597] #t0 Cluster Connector for afterShock startRoad= Road[10940] endRoad= Road[35246]
PoliceForce[75209597] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,88ms]
:success PoliceForce[75209597]

Connecting police force 18...
Connecting centre 18...757	1602	468520.0	364080.0
Center[16654] #t0 [Map Recognintion]::: <MapInformation Name: MAP-0 type:KNOWN RealMapName:Small >
Center[16654] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
Center[16654] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
Center[16654] #t0 [TimePassed= 0h,0m,0s,195ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,165ms]
Center[16654] #t0 [TimePassed= 0h,0m,0s,726ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,531ms]
Center[16654] #t0 [TimePassed= 0h,0m,0s,781ms]setNeighbours[TimePassed= 0h,0m,0s,55ms]
Center[16654] #t0 [TimePassed= 0h,0m,0s,914ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,133ms]
Center[16654] #t0 [TimePassed= 0h,0m,0s,915ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
Center[16654] #t0 [TimePassed= 0h,0m,0s,921ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,6ms]
Center[16654] #t0 [TimePassed= 0h,0m,0s,922ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
Center[16654] #t0 [TimePassed= 0h,0m,0s,927ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
Center[16654] #t0 [TimePassed= 0h,0m,0s,931ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
Center[16654] #t0 [TimePassed= 0h,0m,0s,989ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,58ms]
Center[16654] #t0 [TimePassed= 0h,0m,0s,995ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
Center[16654] #t0 [TimePassed= 0h,0m,0s,995ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
Center[16654] #t0 [TimePassed= 0h,0m,1s,15ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,20ms]
:success Center[16654]

Connecting centre 19...
:Connect Time:[TimePassed= 0h,0m,27s,810ms]
============================================================
AmbulanceTeam[770912789] #t3 AmbulanceTeam[770912789] : Road[33038] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1595077303] #t3 Problem Rest: Agent has buriedness.
AmbulanceTeam[770912789] #t4 AmbulanceTeam[770912789] : Road[33789] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1595077303] #t4 Problem Rest: Agent has buriedness.
AmbulanceTeam[2047264318] #t5 AmbulanceTeam[2047264318] : Road[2139] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2047264318] #t5 AmbulanceTeam[2047264318] : Road[2139] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[75209597] #t5 Low Buriedness civilian opened Civilian[348337076]  estimate time = 2   real time = 2   path lenth=9014
AmbulanceTeam[1595077303] #t5 Problem Rest: Agent has buriedness.
AmbulanceTeam[2047264318] #t6 AmbulanceTeam[2047264318] : Road[8070] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t6 AmbulanceTeam[770912789] : Road[33789] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[723329881] #t6 it is critical must reachable fire agent first [FireBrigade[1487558634]]
AmbulanceTeam[1595077303] #t6 Problem Rest: Agent has buriedness.
AmbulanceTeam[2047264318] #t7 AmbulanceTeam[2047264318] : Road[31195] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2047264318] #t7 AmbulanceTeam[2047264318] : Road[31195] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[723329881] #t7 it is critical must reachable fire agent first [FireBrigade[1487558634]]
AmbulanceTeam[1595077303] #t7 Problem Rest: Agent has buriedness.
AmbulanceTeam[2047264318] #t8 AmbulanceTeam[2047264318] : Road[31195] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2047264318] #t8 AmbulanceTeam[2047264318] : Road[31195] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[723329881] #t8 it is critical must reachable fire agent first [FireBrigade[1487558634]]
AmbulanceTeam[1595077303] #t8 Problem Rest: Agent has buriedness.
AmbulanceTeam[2047264318] #t9 AmbulanceTeam[2047264318] : Road[8070] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[710561214] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[334481162] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[65138995] #t9 AmbulanceTeam[65138995] : Road[33357] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[723329881] #t9 it is critical must reachable fire agent first [FireBrigade[1487558634]]
AmbulanceTeam[1595077303] #t9 Problem Rest: Agent has buriedness.
AmbulanceTeam[1595077303] #t10 Problem Rest: Agent has buriedness.
AmbulanceTeam[710561214] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[334481162] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1595077303] #t11 Problem Rest: Agent has buriedness.
AmbulanceTeam[770912789] #t12 AmbulanceTeam[770912789] : Road[33723] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1595077303] #t12 Problem Rest: Agent has buriedness.
[ERROR] FireBrigade[591430840] #t12 Your Act may not received by server!!! passed time in this cycle 2899 ms... think time=1000 tinktime*0.9=900 nextstepstated?falseremained time to act:-1999ms
AmbulanceTeam[770912789] #t13 AmbulanceTeam[770912789] : Road[33723] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[710561214] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[334481162] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[75209597] #t13 Low Buriedness civilian opened Civilian[142991561]  estimate time = 2   real time = 2   path lenth=13445
AmbulanceTeam[1595077303] #t13 Problem Rest: Agent has buriedness.
AmbulanceTeam[2047264318] #t14 AmbulanceTeam[2047264318] : Road[31195] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2047264318] #t14 AmbulanceTeam[2047264318] : Road[31195] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t14 AmbulanceTeam[770912789] : Road[33723] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t14 AmbulanceTeam[770912789] : Road[33723] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t14 AmbulanceTeam[770912789] : Road[33723] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t14 AmbulanceTeam[770912789] : Road[33723] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1595077303] #t14 Problem Rest: Agent has buriedness.
AmbulanceTeam[770912789] #t15 AmbulanceTeam[770912789] : Road[33723] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t15 AmbulanceTeam[770912789] : Road[33723] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t15 AmbulanceTeam[770912789] : Road[33723] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[710561214] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[334481162] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[75209597] #t15 Building[23850]failed 
PoliceForce[723329881] #t15 Building[23850]failed 
PoliceForce[384716049] #t15 Building[23850]failed 
AmbulanceTeam[1595077303] #t15 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t15 Building[23850]failed 
AmbulanceTeam[770912789] #t16  have 3 cycle position near together! ==>is stuck
PoliceForce[75209597] #t16 Building[23850]failed 
PoliceForce[723329881] #t16 Building[23850]failed 
PoliceForce[384716049] #t16 Building[23850]failed 
AmbulanceTeam[1595077303] #t16 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t16 Building[23850]failed 
AmbulanceTeam[770912789] #t17 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t17 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t17 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t17 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t17 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t17 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t17 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t17 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t17 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t17 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[710561214] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[334481162] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[75209597] #t17 Building[23850]failed 
PoliceForce[723329881] #t17 Building[23850]failed 
PoliceForce[384716049] #t17 Building[23850]failed 
AmbulanceTeam[1595077303] #t17 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t17 Building[23850]failed 
AmbulanceTeam[770912789] #t18 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t18 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t18 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t18 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t18 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t18 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t18 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t18 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t18 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[75209597] #t18 Building[23850]failed 
PoliceForce[723329881] #t18 Building[23850]failed 
PoliceForce[384716049] #t18 Building[23850]failed 
AmbulanceTeam[1595077303] #t18 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t18 Building[23850]failed 
AmbulanceTeam[770912789] #t19 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t19 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t19 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t19 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t19 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t19 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t19 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t19 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t19 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[710561214] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[334481162] #t19  have 3 cycle position near together! ==>is stuck
PoliceForce[862351065] #t19 Building[23850]failed 
PoliceForce[75209597] #t19 Building[23850]failed 
PoliceForce[384716049] #t19 Building[23850]failed 
AmbulanceTeam[1595077303] #t19 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t19 Building[23850]failed 
AmbulanceTeam[770912789] #t20 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t20 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t20 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t20 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t20 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t20 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t20 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t20 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t20 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[710561214] #t20 AmbulanceTeam[710561214] : Road[9195] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[710561214] #t20 AmbulanceTeam[710561214] : Road[9195] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[710561214] #t20 AmbulanceTeam[710561214] : Road[9195] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[862351065] #t20 Building[20570]failed 
PoliceForce[862351065] #t20 Building[23850]failed 
PoliceForce[862351065] #t20 Building[16846]failed 
PoliceForce[75209597] #t20 Building[26228]failed 
PoliceForce[75209597] #t20 Building[20570]failed 
PoliceForce[75209597] #t20 Building[34295]failed 
PoliceForce[75209597] #t20 Building[23850]failed 
PoliceForce[723329881] #t20 Building[28036]failed 
PoliceForce[723329881] #t20 Building[16846]failed 
PoliceForce[384716049] #t20 Building[20570]failed 
PoliceForce[384716049] #t20 Building[23850]failed 
PoliceForce[384716049] #t20 Building[16846]failed 
AmbulanceTeam[1595077303] #t20 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t20 Building[26228]failed 
PoliceForce[1894041519] #t20 Building[28036]failed 
PoliceForce[1894041519] #t20 Building[20570]failed 
PoliceForce[1894041519] #t20 Building[34295]failed 
PoliceForce[1894041519] #t20 Building[23850]failed 
PoliceForce[1894041519] #t20 Building[16846]failed 
AmbulanceTeam[770912789] #t21 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[770912789] #t21 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t21 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t21 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t21 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t21 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t21 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t21 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t21 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[334481162] #t21  have 3 cycle position near together! ==>is stuck
PoliceForce[862351065] #t21 Building[23850]failed 
PoliceForce[75209597] #t21 Building[23850]failed 
PoliceForce[384716049] #t21 Building[23850]failed 
AmbulanceTeam[1595077303] #t21 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t21 Building[23850]failed 
AmbulanceTeam[770912789] #t22 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t22 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t22 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t22 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t22 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t22 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t22 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t22 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t22 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[862351065] #t22 Building[23850]failed 
PoliceForce[75209597] #t22 Building[23850]failed 
PoliceForce[384716049] #t22 Building[23850]failed 
AmbulanceTeam[1595077303] #t22 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t22 Building[23850]failed 
AmbulanceTeam[770912789] #t23 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t23 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[770912789] #t23 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t23 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t23 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t23 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t23 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t23 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t23 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[770912789] #t23 AmbulanceTeam[770912789] : Road[33039] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[334481162] #t23  have 3 cycle position near together! ==>is stuck
PoliceForce[862351065] #t23 Building[23850]failed 
PoliceForce[75209597] #t23 Building[23850]failed 
PoliceForce[384716049] #t23 Building[23850]failed 
AmbulanceTeam[1595077303] #t23 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t23 Building[23850]failed 
PoliceForce[862351065] #t24 Building[23850]failed 
PoliceForce[75209597] #t24 Building[23850]failed 
PoliceForce[384716049] #t24 Building[23850]failed 
AmbulanceTeam[1595077303] #t24 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t24 Building[23850]failed 
AmbulanceTeam[334481162] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[862351065] #t25 Building[23850]failed 
PoliceForce[75209597] #t25 Building[23850]failed 
PoliceForce[384716049] #t25 Building[23850]failed 
AmbulanceTeam[1595077303] #t25 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t25 Building[23850]failed 
PoliceForce[862351065] #t26 Building[23850]failed 
PoliceForce[75209597] #t26 I'm Stock now!acting as stock...
PoliceForce[384716049] #t26 Building[23850]failed 
PoliceForce[384716049] #t26 my cluster civilians[<Civilian[1504837116], 1030>]
AmbulanceTeam[1595077303] #t26 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t26 Building[23850]failed 
AmbulanceTeam[334481162] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[862351065] #t27 Building[23850]failed 
PoliceForce[75209597] #t27 Building[23850]failed 
PoliceForce[384716049] #t27 Building[23850]failed 
AmbulanceTeam[1595077303] #t27 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t27 Building[23850]failed 
PoliceForce[862351065] #t28 Building[23850]failed 
PoliceForce[75209597] #t28 Building[23850]failed 
PoliceForce[1920725986] #t28 Building[24097]failed 
PoliceForce[1920725986] #t28 Building[29812]failed 
PoliceForce[1920725986] #t28 Building[30956]failed 
PoliceForce[1920725986] #t28 Building[32838]failed 
PoliceForce[1920725986] #t28 Building[18463]failed 
PoliceForce[1920725986] #t28 Building[28727]failed 
PoliceForce[1920725986] #t28 Building[13126]failed 
PoliceForce[384716049] #t28 Building[23850]failed 
AmbulanceTeam[1595077303] #t28 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t28 Building[23850]failed 
AmbulanceTeam[334481162] #t29  have 3 cycle position near together! ==>is stuck
PoliceForce[862351065] #t29 Building[27812]failed 
PoliceForce[862351065] #t29 Building[30956]failed 
PoliceForce[862351065] #t29 Building[32838]failed 
PoliceForce[862351065] #t29 Building[28727]failed 
PoliceForce[75209597] #t29 Building[23850]failed 
PoliceForce[1920725986] #t29 Building[24097]failed 
PoliceForce[1920725986] #t29 Building[29812]failed 
PoliceForce[1920725986] #t29 Building[30956]failed 
PoliceForce[1920725986] #t29 Building[32838]failed 
PoliceForce[1920725986] #t29 Building[18463]failed 
PoliceForce[1920725986] #t29 Building[28727]failed 
PoliceForce[1920725986] #t29 Building[13126]failed 
PoliceForce[384716049] #t29 Building[23850]failed 
PoliceForce[384716049] #t29 Building[29025]failed 
PoliceForce[384716049] #t29 Building[27812]failed 
PoliceForce[384716049] #t29 Building[24097]failed 
PoliceForce[384716049] #t29 Building[32838]failed 
PoliceForce[384716049] #t29 Building[13126]failed 
AmbulanceTeam[1595077303] #t29 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t29 Building[23850]failed 
PoliceForce[1894041519] #t29 Building[29025]failed 
PoliceForce[1894041519] #t29 Building[27812]failed 
PoliceForce[1894041519] #t29 Building[24097]failed 
PoliceForce[1894041519] #t29 Building[29812]failed 
PoliceForce[1894041519] #t29 Building[30956]failed 
PoliceForce[1894041519] #t29 Building[32838]failed 
PoliceForce[1894041519] #t29 Building[18463]failed 
PoliceForce[1894041519] #t29 Building[28727]failed 
PoliceForce[1894041519] #t29 Building[13126]failed 
PoliceForce[862351065] #t30 Building[27812]failed 
PoliceForce[862351065] #t30 Building[30956]failed 
PoliceForce[862351065] #t30 Building[32838]failed 
PoliceForce[862351065] #t30 Building[28727]failed 
PoliceForce[75209597] #t30 Building[23850]failed 
PoliceForce[384716049] #t30 Building[23850]failed 
PoliceForce[384716049] #t30 Building[29025]failed 
PoliceForce[384716049] #t30 Building[27812]failed 
PoliceForce[384716049] #t30 Building[24097]failed 
PoliceForce[384716049] #t30 Building[32838]failed 
PoliceForce[384716049] #t30 Building[13126]failed 
AmbulanceTeam[1595077303] #t30 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t30 Building[23850]failed 
PoliceForce[1894041519] #t30 Building[29025]failed 
PoliceForce[1894041519] #t30 Building[27812]failed 
PoliceForce[1894041519] #t30 Building[24097]failed 
PoliceForce[1894041519] #t30 Building[29812]failed 
PoliceForce[1894041519] #t30 Building[30956]failed 
PoliceForce[1894041519] #t30 Building[32838]failed 
PoliceForce[1894041519] #t30 Building[18463]failed 
PoliceForce[1894041519] #t30 Building[28727]failed 
PoliceForce[1894041519] #t30 Building[13126]failed 
PoliceForce[1894041519] #t30 Low Buriedness civilian opened Civilian[1443952595]  estimate time = 2   real time = 1   path lenth=57418
AmbulanceTeam[334481162] #t31  have 3 cycle position near together! ==>is stuck
PoliceForce[862351065] #t31 Building[23850]failed 
PoliceForce[862351065] #t31 Building[27812]failed 
PoliceForce[862351065] #t31 Building[30956]failed 
PoliceForce[862351065] #t31 Building[32838]failed 
PoliceForce[862351065] #t31 Building[28727]failed 
PoliceForce[384716049] #t31 Building[23850]failed 
PoliceForce[384716049] #t31 Building[29025]failed 
PoliceForce[384716049] #t31 Building[27812]failed 
PoliceForce[384716049] #t31 Building[24097]failed 
PoliceForce[384716049] #t31 Building[29812]failed 
PoliceForce[384716049] #t31 Building[32838]failed 
PoliceForce[384716049] #t31 Building[18463]failed 
PoliceForce[384716049] #t31 Building[13126]failed 
AmbulanceTeam[1595077303] #t31 Problem Rest: Agent has buriedness.
PoliceForce[384716049] #t31 my cluster civilians[<Civilian[1504837116], 1180>]
PoliceForce[1894041519] #t31 Building[23850]failed 
PoliceForce[1894041519] #t31 Building[29025]failed 
PoliceForce[1894041519] #t31 Building[27812]failed 
PoliceForce[1894041519] #t31 Building[24097]failed 
PoliceForce[1894041519] #t31 Building[29812]failed 
PoliceForce[1894041519] #t31 Building[30956]failed 
PoliceForce[1894041519] #t31 Building[32838]failed 
PoliceForce[1894041519] #t31 Building[18463]failed 
PoliceForce[1894041519] #t31 Building[28727]failed 
PoliceForce[1894041519] #t31 Building[13126]failed 
PoliceForce[862351065] #t32 Building[23850]failed 
PoliceForce[862351065] #t32 Building[27812]failed 
PoliceForce[862351065] #t32 Building[30956]failed 
PoliceForce[862351065] #t32 Building[32838]failed 
PoliceForce[862351065] #t32 Building[28727]failed 
AmbulanceTeam[1595077303] #t32 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t32 Building[29025]failed 
PoliceForce[1894041519] #t32 Building[27812]failed 
PoliceForce[1894041519] #t32 Building[24097]failed 
PoliceForce[1894041519] #t32 Building[29812]failed 
PoliceForce[1894041519] #t32 Building[30956]failed 
PoliceForce[1894041519] #t32 Building[32838]failed 
PoliceForce[1894041519] #t32 Building[18463]failed 
PoliceForce[1894041519] #t32 Building[28727]failed 
PoliceForce[1894041519] #t32 Building[13126]failed 
AmbulanceTeam[334481162] #t33 Problem Rest: Agent has buriedness.
PoliceForce[862351065] #t33 Building[23850]failed 
PoliceForce[862351065] #t33 Building[29812]failed 
PoliceForce[862351065] #t33 Building[28727]failed 
PoliceForce[862351065] #t33 Building[13126]failed 
PoliceForce[862351065] #t33 Building[32838]failed 
PoliceForce[862351065] #t33 Building[30956]failed 
PoliceForce[723329881] #t33 Low Buriedness civilian opened Civilian[1859152818]  estimate time = 2   real time = 2   path lenth=6958
PoliceForce[384716049] #t33 Building[27774]failed 
PoliceForce[384716049] #t33 my cluster civilians[<Civilian[353277279], 840>]
AmbulanceTeam[1595077303] #t33 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t33 Building[29025]failed 
PoliceForce[1894041519] #t33 Building[24097]failed 
PoliceForce[1894041519] #t33 Building[27774]failed 
PoliceForce[1894041519] #t33 Building[29812]failed 
PoliceForce[1894041519] #t33 Building[15295]failed 
PoliceForce[1894041519] #t33 Building[18463]failed 
PoliceForce[1894041519] #t33 Building[28727]failed 
PoliceForce[1894041519] #t33 Building[13126]failed 
PoliceForce[1894041519] #t33 Building[32838]failed 
PoliceForce[1894041519] #t33 Building[30956]failed 
AmbulanceTeam[334481162] #t34 Problem Rest: Agent has buriedness.
PoliceForce[862351065] #t34 Building[26228]failed 
PoliceForce[862351065] #t34 Building[20570]failed 
PoliceForce[862351065] #t34 Building[34295]failed 
PoliceForce[862351065] #t34 Building[23850]failed 
PoliceForce[862351065] #t34 Building[16846]failed 
PoliceForce[862351065] #t34 Building[29812]failed 
PoliceForce[862351065] #t34 Building[28727]failed 
PoliceForce[862351065] #t34 Building[13126]failed 
PoliceForce[862351065] #t34 Building[32838]failed 
PoliceForce[862351065] #t34 Building[30956]failed 
PoliceForce[75209597] #t34 Building[26228]failed 
PoliceForce[75209597] #t34 Building[20570]failed 
PoliceForce[75209597] #t34 Building[34295]failed 
PoliceForce[75209597] #t34 Building[23850]failed 
PoliceForce[75209597] #t34 Building[16846]failed 
PoliceForce[723329881] #t34 Building[26228]failed 
PoliceForce[723329881] #t34 Building[20570]failed 
PoliceForce[723329881] #t34 Building[23850]failed 
PoliceForce[723329881] #t34 Building[16846]failed 
PoliceForce[384716049] #t34 Building[29025]failed 
PoliceForce[384716049] #t34 Building[24097]failed 
PoliceForce[384716049] #t34 Building[27774]failed 
PoliceForce[384716049] #t34 Building[29812]failed 
PoliceForce[384716049] #t34 Building[15295]failed 
PoliceForce[384716049] #t34 Building[18463]failed 
PoliceForce[384716049] #t34 Building[13126]failed 
PoliceForce[384716049] #t34 Building[32838]failed 
AmbulanceTeam[1595077303] #t34 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t34 Building[26228]failed 
PoliceForce[1894041519] #t34 Building[20570]failed 
PoliceForce[1894041519] #t34 Building[34295]failed 
PoliceForce[1894041519] #t34 Building[16846]failed 
PoliceForce[1894041519] #t34 Building[29025]failed 
PoliceForce[1894041519] #t34 Building[24097]failed 
PoliceForce[1894041519] #t34 Building[27774]failed 
PoliceForce[1894041519] #t34 Building[29812]failed 
PoliceForce[1894041519] #t34 Building[15295]failed 
PoliceForce[1894041519] #t34 Building[18463]failed 
PoliceForce[1894041519] #t34 Building[28727]failed 
PoliceForce[1894041519] #t34 Building[13126]failed 
PoliceForce[1894041519] #t34 Building[32838]failed 
PoliceForce[1894041519] #t34 Building[30956]failed 
AmbulanceTeam[334481162] #t35 Problem Rest: Agent has buriedness.
PoliceForce[862351065] #t35 Building[29812]failed 
PoliceForce[862351065] #t35 Building[28727]failed 
PoliceForce[862351065] #t35 Building[13126]failed 
PoliceForce[862351065] #t35 Building[30956]failed 
PoliceForce[384716049] #t35 Building[29025]failed 
PoliceForce[384716049] #t35 Building[24097]failed 
PoliceForce[384716049] #t35 Building[27774]failed 
PoliceForce[384716049] #t35 Building[15295]failed 
PoliceForce[384716049] #t35 Building[13126]failed 
AmbulanceTeam[1595077303] #t35 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t35 Building[29025]failed 
PoliceForce[1894041519] #t35 Building[24097]failed 
PoliceForce[1894041519] #t35 Building[27774]failed 
PoliceForce[1894041519] #t35 Building[29812]failed 
PoliceForce[1894041519] #t35 Building[15295]failed 
PoliceForce[1894041519] #t35 Building[18463]failed 
PoliceForce[1894041519] #t35 Building[28727]failed 
PoliceForce[1894041519] #t35 Building[13126]failed 
PoliceForce[1894041519] #t35 Building[30956]failed 
AmbulanceTeam[334481162] #t36 Problem Rest: Agent has buriedness.
PoliceForce[862351065] #t36 Building[13126]failed 
PoliceForce[862351065] #t36 Building[29812]failed 
PoliceForce[862351065] #t36 Building[28727]failed 
PoliceForce[862351065] #t36 Building[30956]failed 
PoliceForce[1920725986] #t36 my cluster civilians[<Civilian[1692607773], 1030>]
PoliceForce[384716049] #t36 Building[29025]failed 
PoliceForce[384716049] #t36 Building[27774]failed 
PoliceForce[384716049] #t36 Building[15295]failed 
PoliceForce[384716049] #t36 Building[13126]failed 
PoliceForce[384716049] #t36 Building[24097]failed 
AmbulanceTeam[1595077303] #t36 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t36 Building[29025]failed 
PoliceForce[1894041519] #t36 Building[27774]failed 
PoliceForce[1894041519] #t36 Building[15295]failed 
PoliceForce[1894041519] #t36 Building[13126]failed 
PoliceForce[1894041519] #t36 Building[24097]failed 
PoliceForce[1894041519] #t36 Building[18463]failed 
PoliceForce[1894041519] #t36 Building[29812]failed 
PoliceForce[1894041519] #t36 Building[28727]failed 
PoliceForce[1894041519] #t36 Building[30956]failed 
AmbulanceTeam[334481162] #t37 Problem Rest: Agent has buriedness.
PoliceForce[862351065] #t37 Building[13126]failed 
PoliceForce[862351065] #t37 Building[18463]failed 
PoliceForce[862351065] #t37 Building[29812]failed 
PoliceForce[862351065] #t37 Building[28727]failed 
PoliceForce[862351065] #t37 Building[30956]failed 
PoliceForce[384716049] #t37 Building[27774]failed 
PoliceForce[384716049] #t37 Building[15295]failed 
AmbulanceTeam[1595077303] #t37 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t37 Building[29025]failed 
PoliceForce[1894041519] #t37 Building[27774]failed 
PoliceForce[1894041519] #t37 Building[15295]failed 
PoliceForce[1894041519] #t37 Building[13126]failed 
PoliceForce[1894041519] #t37 Building[24097]failed 
PoliceForce[1894041519] #t37 Building[18463]failed 
PoliceForce[1894041519] #t37 Building[29812]failed 
PoliceForce[1894041519] #t37 Building[30956]failed 
AmbulanceTeam[334481162] #t38 Problem Rest: Agent has buriedness.
PoliceForce[862351065] #t38 Building[13126]failed 
PoliceForce[862351065] #t38 Building[18463]failed 
PoliceForce[862351065] #t38 Building[29812]failed 
PoliceForce[862351065] #t38 Building[28727]failed 
PoliceForce[862351065] #t38 Building[30956]failed 
AmbulanceTeam[1595077303] #t38 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t39 Problem Rest: Agent has buriedness.
PoliceForce[862351065] #t39 Building[13126]failed 
PoliceForce[862351065] #t39 Building[18463]failed 
PoliceForce[862351065] #t39 Building[29812]failed 
PoliceForce[862351065] #t39 Building[28727]failed 
PoliceForce[862351065] #t39 Building[30956]failed 
PoliceForce[862351065] #t39 it is critical must reachable fire agent first [FireBrigade[1137936483]]
AmbulanceTeam[1595077303] #t39 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t40 Problem Rest: Agent has buriedness.
PoliceForce[862351065] #t40 Building[13126]failed 
PoliceForce[862351065] #t40 Building[18463]failed 
PoliceForce[862351065] #t40 Building[29812]failed 
PoliceForce[862351065] #t40 Building[28727]failed 
PoliceForce[862351065] #t40 Building[30956]failed 
AmbulanceTeam[1595077303] #t40 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t41 Problem Rest: Agent has buriedness.
AmbulanceTeam[1595077303] #t41 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t42 Problem Rest: Agent has buriedness.
AmbulanceTeam[1595077303] #t42 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t43 Problem Rest: Agent has buriedness.
AmbulanceTeam[1595077303] #t43 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t44 Problem Rest: Agent has buriedness.
AmbulanceTeam[1595077303] #t44 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t45 Problem Rest: Agent has buriedness.
AmbulanceTeam[1595077303] #t45 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t46 Problem Rest: Agent has buriedness.
AmbulanceTeam[1595077303] #t46 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t47 Problem Rest: Agent has buriedness.
AmbulanceTeam[1595077303] #t47 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t48 Problem Rest: Agent has buriedness.
AmbulanceTeam[1595077303] #t48 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t48 Low Buriedness civilian opened Civilian[535528537]  estimate time = 2   real time = 2   path lenth=35603
AmbulanceTeam[334481162] #t49 Problem Rest: Agent has buriedness.
AmbulanceTeam[1595077303] #t49 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t50 Problem Rest: Agent has buriedness.
AmbulanceTeam[65138995] #t50  have 3 cycle position near together! ==>is stuck
PoliceForce[862351065] #t50 Building[16379]failed 
PoliceForce[862351065] #t50 Building[11064]failed 
PoliceForce[862351065] #t50 Building[16982]failed 
PoliceForce[862351065] #t50 Building[17556]failed 
PoliceForce[862351065] #t50 Building[16928]failed 
PoliceForce[862351065] #t50 Building[16146]failed 
PoliceForce[862351065] #t50 Building[13072]failed 
PoliceForce[862351065] #t50 Center[36011]failed 
PoliceForce[862351065] #t50 Building[21587]failed 
PoliceForce[862351065] #t50 Building[17202]failed 
PoliceForce[862351065] #t50 Building[15819]failed 
PoliceForce[75209597] #t50 Building[18565]failed 
PoliceForce[75209597] #t50 Building[16379]failed 
PoliceForce[75209597] #t50 Building[18648]failed 
PoliceForce[75209597] #t50 Building[11064]failed 
PoliceForce[75209597] #t50 Building[16982]failed 
PoliceForce[75209597] #t50 Building[16928]failed 
PoliceForce[75209597] #t50 Center[36011]failed 
PoliceForce[75209597] #t50 Building[15928]failed 
PoliceForce[75209597] #t50 Building[21587]failed 
PoliceForce[75209597] #t50 Building[17202]failed 
PoliceForce[75209597] #t50 Building[15819]failed 
PoliceForce[384716049] #t50 Building[18565]failed 
PoliceForce[384716049] #t50 Building[14013]failed 
PoliceForce[384716049] #t50 Building[16379]failed 
PoliceForce[384716049] #t50 Building[18648]failed 
PoliceForce[384716049] #t50 Building[11064]failed 
PoliceForce[384716049] #t50 Building[16982]failed 
PoliceForce[384716049] #t50 Building[17556]failed 
PoliceForce[384716049] #t50 Building[16928]failed 
PoliceForce[384716049] #t50 Building[16146]failed 
PoliceForce[384716049] #t50 Building[13072]failed 
PoliceForce[384716049] #t50 Center[36011]failed 
PoliceForce[384716049] #t50 Building[15928]failed 
PoliceForce[384716049] #t50 Building[21587]failed 
PoliceForce[384716049] #t50 Building[17202]failed 
PoliceForce[384716049] #t50 Building[15819]failed 
AmbulanceTeam[1595077303] #t50 Problem Rest: Agent has buriedness.
PoliceForce[1894041519] #t50 Building[17556]failed 
PoliceForce[1894041519] #t50 Building[16146]failed 
AmbulanceTeam[334481162] #t51 Problem Rest: Agent has buriedness.
[FATAL]AmbulanceTeam[65138995] #t51 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
AmbulanceTeam[1595077303] #t51 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t52 Problem Rest: Agent has buriedness.
AmbulanceTeam[65138995] #t52  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1595077303] #t52 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t53 Problem Rest: Agent has buriedness.
[FATAL]AmbulanceTeam[65138995] #t53 null
java.lang.NullPointerException
AmbulanceTeam[1595077303] #t53 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t54 Problem Rest: Agent has buriedness.
AmbulanceTeam[65138995] #t54  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1595077303] #t54 Problem Rest: Agent has buriedness.
AmbulanceTeam[334481162] #t55 Problem Rest: Agent has buriedness.
[FATAL]AmbulanceTeam[65138995] #t55 null
java.lang.NullPointerException
AmbulanceTeam[334481162] #t56 Problem Rest: Agent has buriedness.
AmbulanceTeam[65138995] #t56  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[65138995] #t57 null
java.lang.NullPointerException
[FATAL]FireBrigade[1680653057] #t58 null
java.lang.NullPointerException
[FATAL]FireBrigade[613535993] #t60 null
java.lang.NullPointerException
[FATAL]FireBrigade[613535993] #t62 null
java.lang.NullPointerException
[FATAL]FireBrigade[1680653057] #t64 null
java.lang.NullPointerException
[FATAL]FireBrigade[1680653057] #t66 null
java.lang.NullPointerException
PoliceForce[75209597] #t66 I'm Stock now!acting as stock...
[FATAL]FireBrigade[1680653057] #t68 null
java.lang.NullPointerException
[FATAL]FireBrigade[1680653057] #t70 null
java.lang.NullPointerException
PoliceForce[1920725986] #t71 I'm Stock now!acting as stock...
PoliceForce[1920725986] #t74 I'm Stock now!acting as stock...
PoliceForce[1894041519] #t83 I'm Stock now!acting as stock...
[FATAL]FireBrigade[591430840] #t85 null
java.lang.NullPointerException
AmbulanceTeam[334481162] #t89 AmbulanceTeam[334481162] : Road[32752] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[862351065] #t91 I'm Stock now!acting as stock...
PoliceForce[862351065] #t92 I'm Stock now!acting as stock...
PoliceForce[862351065] #t92 HeavyStock with New Clear
PoliceForce[862351065] #t92 HeavyStock with old clear
PoliceForce[862351065] #t92 dige har kari kardam natounetam rad sham
PoliceForce[862351065] #t93 HeavyStock with New Clear
PoliceForce[862351065] #t93 HeavyStock with old clear
PoliceForce[862351065] #t93 dige har kari kardam natounetam rad sham
PoliceForce[1894041519] #t93 Low Buriedness civilian opened Civilian[344444089]  estimate time = 3   real time = 1   path lenth=9496
PoliceForce[1894041519] #t94 I'm Stock now!acting as stock...
AmbulanceTeam[65138995] #t96  have 3 cycle position near together! ==>is stuck
PoliceForce[862351065] #t97 I'm Stock now!acting as stock...
[FATAL]AmbulanceTeam[65138995] #t97 null
java.lang.NullPointerException
AmbulanceTeam[65138995] #t98  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[65138995] #t99 null
java.lang.NullPointerException
AmbulanceTeam[710561214] #t103 AmbulanceTeam[710561214] : Road[32752] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1595077303] #t105 AmbulanceTeam[1595077303] : Road[32752] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1920725986] #t111 Low Buriedness civilian opened Civilian[1273873067]  estimate time = 2   real time = 3   path lenth=14122
PoliceForce[75209597] #t138 I'm Stock now!acting as stock...
PoliceForce[723329881] #t140 I'm Stock now!acting as stock...
PoliceForce[1920725986] #t147 I'm Stock now!acting as stock...
AmbulanceTeam[710561214] #t153 AmbulanceTeam[710561214] : Road[8070] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[710561214] #t153 AmbulanceTeam[710561214] : Road[8070] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[710561214] #t153  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[710561214] #t154 null
java.lang.NullPointerException
PoliceForce[384716049] #t176 I'm Stock now!acting as stock...
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)