sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.21, sos.create-precompue-files=true}

Connecting fire brigade 0...FireBrigade[1246562934] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,0s,11ms]MapRecognition[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,0s,105ms]messagePrecompute[TimePassed= 0h,0m,0s,94ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,0s,432ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,326ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,1s,576ms]setReachablityPrecomputes[TimePassed= 0h,0m,1s,144ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,1s,718ms]setNeighbours[TimePassed= 0h,0m,0s,142ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,1s,985ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,267ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,1s,988ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,2s,9ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,21ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,2s,13ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,2s,27ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,14ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,2s,43ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,16ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,2s,142ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,98ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,2s,178ms]movePrecompute[TimePassed= 0h,0m,0s,35ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,2s,181ms]updatePrecompute[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1246562934] #t0 [TimePassed= 0h,0m,2s,297ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,116ms]
FireBrigade[1246562934] #t0 Start of Fire PreCompute...
FireBrigade[1246562934] #t0 setFireBuildings got: 0ms
FireBrigade[1246562934] #t0 setExtinguishableArea: 1595ms
FireBrigade[1246562934] #t0 makeBuildingBlocks got: 59ms
FireBrigade[1246562934] #t0 makeIslands got: 37ms
FireBrigade[1246562934] #t0 Fire PreComput Time: 1695ms ------------------------

:success FireBrigade[1246562934]

Connecting fire brigade 1...FireBrigade[335155755] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,0s,99ms]messagePrecompute[TimePassed= 0h,0m,0s,96ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,0s,416ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,317ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,2s,429ms]setReachablityPrecomputes[TimePassed= 0h,0m,2s,13ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,2s,614ms]setNeighbours[TimePassed= 0h,0m,0s,184ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,2s,977ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,362ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,2s,979ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,2s,989ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,2s,992ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,3s,1ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,3s,9ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,3s,127ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,117ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,3s,143ms]movePrecompute[TimePassed= 0h,0m,0s,16ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,3s,144ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[335155755] #t0 [TimePassed= 0h,0m,3s,240ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
FireBrigade[335155755] #t0 Start of Fire PreCompute...
FireBrigade[335155755] #t0 setFireBuildings got: 0ms
FireBrigade[335155755] #t0 setExtinguishableArea: 759ms
FireBrigade[335155755] #t0 makeBuildingBlocks got: 44ms
FireBrigade[335155755] #t0 makeIslands got: 32ms
FireBrigade[335155755] #t0 Fire PreComput Time: 835ms ------------------------

:success FireBrigade[335155755]

Connecting fire brigade 2...FireBrigade[2133734930] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,0s,36ms]messagePrecompute[TimePassed= 0h,0m,0s,33ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,0s,287ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,251ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,1s,269ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,982ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,1s,380ms]setNeighbours[TimePassed= 0h,0m,0s,110ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,1s,638ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,258ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,1s,640ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,1s,664ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,23ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,1s,668ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,1s,678ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,1s,686ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,1s,800ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,114ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,1s,813ms]movePrecompute[TimePassed= 0h,0m,0s,13ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,1s,813ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[2133734930] #t0 [TimePassed= 0h,0m,1s,915ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,101ms]
FireBrigade[2133734930] #t0 Start of Fire PreCompute...
FireBrigade[2133734930] #t0 setFireBuildings got: 0ms
FireBrigade[2133734930] #t0 setExtinguishableArea: 765ms
FireBrigade[2133734930] #t0 makeBuildingBlocks got: 37ms
FireBrigade[2133734930] #t0 makeIslands got: 33ms
FireBrigade[2133734930] #t0 Fire PreComput Time: 835ms ------------------------

:success FireBrigade[2133734930]

Connecting fire brigade 3...FireBrigade[636995844] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,0s,284ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,250ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,1s,77ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,792ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,1s,186ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,1s,429ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,243ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,1s,431ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,1s,441ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,1s,444ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,1s,449ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,1s,453ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,1s,548ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,1s,556ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,1s,557ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[636995844] #t0 [TimePassed= 0h,0m,1s,742ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,185ms]
FireBrigade[636995844] #t0 Start of Fire PreCompute...
FireBrigade[636995844] #t0 setFireBuildings got: 0ms
FireBrigade[636995844] #t0 setExtinguishableArea: 745ms
FireBrigade[636995844] #t0 makeBuildingBlocks got: 38ms
FireBrigade[636995844] #t0 makeIslands got: 33ms
FireBrigade[636995844] #t0 Fire PreComput Time: 816ms ------------------------

:success FireBrigade[636995844]

Connecting fire brigade 4...FireBrigade[1354727457] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,0s,279ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,247ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,1s,67ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,788ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,1s,176ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,1s,416ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,240ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,1s,418ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,1s,428ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,1s,430ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,1s,435ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,1s,438ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,1s,534ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,1s,542ms]movePrecompute[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,1s,542ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1354727457] #t0 [TimePassed= 0h,0m,1s,639ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,97ms]
FireBrigade[1354727457] #t0 Start of Fire PreCompute...
FireBrigade[1354727457] #t0 setFireBuildings got: 0ms
FireBrigade[1354727457] #t0 setExtinguishableArea: 843ms
FireBrigade[1354727457] #t0 makeBuildingBlocks got: 38ms
FireBrigade[1354727457] #t0 makeIslands got: 30ms
FireBrigade[1354727457] #t0 Fire PreComput Time: 912ms ------------------------

:success FireBrigade[1354727457]

Connecting fire brigade 5...FireBrigade[1504258147] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,0s,277ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,244ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,1s,65ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,788ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,1s,173ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,1s,414ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,241ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,1s,415ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,1s,424ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,1s,426ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,1s,432ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,1s,435ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,1s,530ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,1s,534ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,1s,535ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1504258147] #t0 [TimePassed= 0h,0m,1s,630ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
FireBrigade[1504258147] #t0 Start of Fire PreCompute...
FireBrigade[1504258147] #t0 setFireBuildings got: 0ms
FireBrigade[1504258147] #t0 setExtinguishableArea: 854ms
FireBrigade[1504258147] #t0 makeBuildingBlocks got: 37ms
FireBrigade[1504258147] #t0 makeIslands got: 28ms
FireBrigade[1504258147] #t0 Fire PreComput Time: 919ms ------------------------

:success FireBrigade[1504258147]

Connecting fire brigade 6...FireBrigade[1882449435] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,0s,277ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,245ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,1s,64ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,787ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,1s,173ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,1s,414ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,241ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,1s,415ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,1s,424ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,1s,425ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,1s,430ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,1s,433ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,1s,528ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,1s,532ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,1s,532ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1882449435] #t0 [TimePassed= 0h,0m,1s,628ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
FireBrigade[1882449435] #t0 Start of Fire PreCompute...
FireBrigade[1882449435] #t0 setFireBuildings got: 0ms
FireBrigade[1882449435] #t0 setExtinguishableArea: 753ms
FireBrigade[1882449435] #t0 makeBuildingBlocks got: 38ms
FireBrigade[1882449435] #t0 makeIslands got: 29ms
FireBrigade[1882449435] #t0 Fire PreComput Time: 820ms ------------------------

:success FireBrigade[1882449435]

Connecting fire brigade 7...FireBrigade[1426198411] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,0s,278ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,246ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,1s,214ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,936ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,1s,323ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,1s,561ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,238ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,1s,562ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,1s,571ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,1s,572ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,1s,578ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,1s,580ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,1s,676ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,1s,680ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,1s,680ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1426198411] #t0 [TimePassed= 0h,0m,1s,775ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
FireBrigade[1426198411] #t0 Start of Fire PreCompute...
FireBrigade[1426198411] #t0 setFireBuildings got: 0ms
FireBrigade[1426198411] #t0 setExtinguishableArea: 749ms
FireBrigade[1426198411] #t0 makeBuildingBlocks got: 37ms
FireBrigade[1426198411] #t0 makeIslands got: 27ms
FireBrigade[1426198411] #t0 Fire PreComput Time: 813ms ------------------------

:success FireBrigade[1426198411]

Connecting fire brigade 8...FireBrigade[554123091] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,0s,280ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,246ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,1s,65ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,785ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,1s,173ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,1s,416ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,243ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,1s,417ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,1s,426ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,1s,427ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,1s,434ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,1s,440ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,1s,537ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,97ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,1s,541ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,1s,541ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[554123091] #t0 [TimePassed= 0h,0m,1s,637ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
FireBrigade[554123091] #t0 Start of Fire PreCompute...
FireBrigade[554123091] #t0 setFireBuildings got: 0ms
FireBrigade[554123091] #t0 setExtinguishableArea: 864ms
FireBrigade[554123091] #t0 makeBuildingBlocks got: 36ms
FireBrigade[554123091] #t0 makeIslands got: 32ms
FireBrigade[554123091] #t0 Fire PreComput Time: 933ms ------------------------

:success FireBrigade[554123091]

Connecting fire brigade 9...
Connecting ambulance team 9...AmbulanceTeam[39092405] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,0s,278ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,246ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,1s,66ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,788ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,1s,178ms]setNeighbours[TimePassed= 0h,0m,0s,112ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,1s,432ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,254ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,1s,433ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,1s,442ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,1s,444ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,1s,452ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,1s,459ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,1s,570ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,111ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,1s,577ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,1s,577ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[39092405] #t0 [TimePassed= 0h,0m,1s,673ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]

:success AmbulanceTeam[39092405]

Connecting ambulance team 10...AmbulanceTeam[304248321] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,0s,36ms]messagePrecompute[TimePassed= 0h,0m,0s,33ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,0s,281ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,245ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,1s,179ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,897ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,1s,287ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,1s,526ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,239ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,1s,526ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,1s,535ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,1s,536ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,1s,541ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,1s,548ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,1s,674ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,125ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,1s,678ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,1s,678ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[304248321] #t0 [TimePassed= 0h,0m,1s,774ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]

:success AmbulanceTeam[304248321]

Connecting ambulance team 11...AmbulanceTeam[1815577806] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,0s,278ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,245ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,1s,67ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,789ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,1s,176ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,1s,417ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,241ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,1s,418ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,1s,427ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,1s,428ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,1s,433ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,1s,436ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,1s,531ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,1s,534ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,1s,535ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1815577806] #t0 [TimePassed= 0h,0m,1s,631ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]

:success AmbulanceTeam[1815577806]

Connecting ambulance team 12...AmbulanceTeam[927996707] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,0s,279ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,247ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,1s,76ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,796ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,1s,186ms]setNeighbours[TimePassed= 0h,0m,0s,110ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,1s,430ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,244ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,1s,430ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,1s,441ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,1s,442ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,1s,447ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,1s,449ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,1s,547ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,98ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,1s,551ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,1s,551ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[927996707] #t0 [TimePassed= 0h,0m,1s,646ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]

:success AmbulanceTeam[927996707]

Connecting ambulance team 13...AmbulanceTeam[312083043] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,0s,278ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,246ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,1s,65ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,787ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,1s,174ms]setNeighbours[TimePassed= 0h,0m,0s,109ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,1s,418ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,243ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,1s,419ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,1s,428ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,1s,428ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,1s,433ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,1s,436ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,1s,531ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,1s,534ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,1s,534ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[312083043] #t0 [TimePassed= 0h,0m,1s,630ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]

:success AmbulanceTeam[312083043]

Connecting ambulance team 14...AmbulanceTeam[881207004] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,0s,277ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,246ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,1s,60ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,783ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,1s,169ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,1s,410ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,241ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,1s,410ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,1s,419ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,1s,420ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,1s,425ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,1s,427ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,1s,522ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,1s,525ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,1s,526ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[881207004] #t0 [TimePassed= 0h,0m,1s,621ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]

:success AmbulanceTeam[881207004]

Connecting ambulance team 15...AmbulanceTeam[882352278] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,0s,279ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,247ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,1s,175ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,896ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,1s,283ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,1s,521ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,238ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,1s,522ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,1s,530ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,1s,531ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,1s,535ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,1s,538ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,1s,633ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,1s,636ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,1s,636ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[882352278] #t0 [TimePassed= 0h,0m,1s,732ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]

:success AmbulanceTeam[882352278]

Connecting ambulance team 16...AmbulanceTeam[1699200805] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,0s,281ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,249ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,1s,65ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,784ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,1s,173ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,1s,415ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,242ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,1s,415ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,1s,424ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,1s,425ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,1s,429ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,1s,432ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,1s,527ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,1s,530ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,1s,530ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1699200805] #t0 [TimePassed= 0h,0m,1s,626ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]

:success AmbulanceTeam[1699200805]

Connecting ambulance team 17...
Connecting police force 17...PoliceForce[2058861108] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,0s,283ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,249ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,1s,70ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,787ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,1s,182ms]setNeighbours[TimePassed= 0h,0m,0s,112ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,1s,432ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,249ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,1s,433ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,1s,442ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,1s,444ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,1s,453ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,1s,462ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,9ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,1s,558ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,96ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,1s,569ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,1s,569ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2058861108] #t0 [TimePassed= 0h,0m,1s,665ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
PoliceForce[2058861108] #t0 Police Search Precompute got:51ms
PoliceForce[2058861108] #t0 check rang for fire property= 276344
PoliceForce[2058861108] #t0 Cluster Connector for afterShock startRoad= Road[61192] endRoad= Road[58943]
PoliceForce[2058861108] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,277ms]
:success PoliceForce[2058861108]

Connecting police force 18...PoliceForce[1558624862] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,0s,278ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,246ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,1s,61ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,783ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,1s,169ms]setNeighbours[TimePassed= 0h,0m,0s,107ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,1s,412ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,242ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,1s,413ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,1s,421ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,1s,422ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,1s,427ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,1s,431ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,1s,526ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,1s,543ms]movePrecompute[TimePassed= 0h,0m,0s,17ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,1s,543ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1558624862] #t0 [TimePassed= 0h,0m,1s,674ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,131ms]
PoliceForce[1558624862] #t0 Police Search Precompute got:54ms
PoliceForce[1558624862] #t0 check rang for fire property= 276344
PoliceForce[1558624862] #t0 Cluster Connector for afterShock startRoad= Road[59923] endRoad= Road[49320]
PoliceForce[1558624862] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,217ms]
:success PoliceForce[1558624862]

Connecting police force 19...PoliceForce[1829431150] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,0s,279ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,247ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,1s,65ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,786ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,1s,174ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,1s,416ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,242ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,1s,417ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,1s,426ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,1s,427ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,1s,433ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,1s,437ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,1s,532ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,1s,538ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,1s,538ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1829431150] #t0 [TimePassed= 0h,0m,1s,634ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
PoliceForce[1829431150] #t0 Police Search Precompute got:47ms
PoliceForce[1829431150] #t0 check rang for fire property= 276344
PoliceForce[1829431150] #t0 Cluster Connector for afterShock startRoad= Road[54350] endRoad= Road[26890]
PoliceForce[1829431150] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,199ms]
:success PoliceForce[1829431150]

Connecting police force 20...PoliceForce[897358618] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,0s,278ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,247ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,1s,154ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,876ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,1s,262ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,1s,500ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,238ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,1s,501ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,1s,510ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,1s,510ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,1s,515ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,1s,518ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,1s,614ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,96ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,1s,617ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,1s,617ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[897358618] #t0 [TimePassed= 0h,0m,1s,713ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
PoliceForce[897358618] #t0 Police Search Precompute got:46ms
PoliceForce[897358618] #t0 check rang for fire property= 276344
PoliceForce[897358618] #t0 Cluster Connector for afterShock startRoad= Road[49320] endRoad= Road[61192]
PoliceForce[897358618] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,197ms]
:success PoliceForce[897358618]

Connecting police force 21...PoliceForce[978979291] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,0s,278ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,245ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,1s,70ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,792ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,1s,179ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,1s,421ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,242ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,1s,422ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,1s,431ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,1s,432ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,1s,437ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,1s,439ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,1s,535ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,1s,538ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,1s,539ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[978979291] #t0 [TimePassed= 0h,0m,1s,635ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
PoliceForce[978979291] #t0 Police Search Precompute got:52ms
PoliceForce[978979291] #t0 check rang for fire property= 276344
PoliceForce[978979291] #t0 Cluster Connector for afterShock startRoad= Road[12487] endRoad= Road[23944]
PoliceForce[978979291] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,195ms]
:success PoliceForce[978979291]

Connecting police force 22...PoliceForce[2058800445] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,0s,278ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,246ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,1s,64ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,786ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,1s,172ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,1s,493ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,321ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,1s,493ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,1s,502ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,1s,503ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,1s,508ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,1s,511ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,1s,606ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,1s,610ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,1s,610ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2058800445] #t0 [TimePassed= 0h,0m,1s,707ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
PoliceForce[2058800445] #t0 Police Search Precompute got:46ms
PoliceForce[2058800445] #t0 check rang for fire property= 276344
PoliceForce[2058800445] #t0 Cluster Connector for afterShock startRoad= Road[32025] endRoad= Road[58943]
PoliceForce[2058800445] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,206ms]
:success PoliceForce[2058800445]

Connecting police force 23...PoliceForce[43481150] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,0s,276ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,245ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,1s,67ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,790ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,1s,175ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,1s,416ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,241ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,1s,417ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,1s,426ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,1s,427ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,1s,433ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,1s,438ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,1s,546ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,108ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,1s,549ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,1s,549ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[43481150] #t0 [TimePassed= 0h,0m,1s,645ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
PoliceForce[43481150] #t0 Police Search Precompute got:45ms
PoliceForce[43481150] #t0 check rang for fire property= 276344
PoliceForce[43481150] #t0 Cluster Connector for afterShock startRoad= Road[63176] endRoad= Road[36538]
PoliceForce[43481150] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,195ms]
:success PoliceForce[43481150]

Connecting police force 24...PoliceForce[1762809102] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,0s,277ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,246ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,1s,63ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,786ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,1s,171ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,1s,413ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,242ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,1s,414ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,1s,423ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,1s,423ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,1s,429ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,1s,432ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,1s,527ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,1s,530ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,1s,530ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1762809102] #t0 [TimePassed= 0h,0m,1s,626ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
PoliceForce[1762809102] #t0 Police Search Precompute got:46ms
PoliceForce[1762809102] #t0 check rang for fire property= 276344
PoliceForce[1762809102] #t0 Cluster Connector for afterShock startRoad= Road[58943] endRoad= Road[32025]
PoliceForce[1762809102] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,196ms]
:success PoliceForce[1762809102]

Connecting police force 25...PoliceForce[934775278] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,0s,277ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,245ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,1s,74ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,797ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,1s,182ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,1s,423ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,241ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,1s,424ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,1s,434ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,1s,434ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,1s,439ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,1s,442ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,1s,537ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,1s,541ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,1s,541ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[934775278] #t0 [TimePassed= 0h,0m,1s,636ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
PoliceForce[934775278] #t0 Police Search Precompute got:47ms
PoliceForce[934775278] #t0 check rang for fire property= 276344
PoliceForce[934775278] #t0 Cluster Connector for afterShock startRoad= Road[23944] endRoad= Road[12487]
PoliceForce[934775278] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,223ms]
:success PoliceForce[934775278]

Connecting police force 26...
Connecting centre 26...Center[64562] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
Center[64562] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
Center[64562] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
Center[64562] #t0 [TimePassed= 0h,0m,0s,278ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,247ms]
Center[64562] #t0 [TimePassed= 0h,0m,1s,66ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,788ms]
Center[64562] #t0 [TimePassed= 0h,0m,1s,174ms]setNeighbours[TimePassed= 0h,0m,0s,108ms]
Center[64562] #t0 [TimePassed= 0h,0m,1s,416ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,242ms]
Center[64562] #t0 [TimePassed= 0h,0m,1s,417ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
Center[64562] #t0 [TimePassed= 0h,0m,1s,426ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
Center[64562] #t0 [TimePassed= 0h,0m,1s,427ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
Center[64562] #t0 [TimePassed= 0h,0m,1s,431ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
Center[64562] #t0 [TimePassed= 0h,0m,1s,434ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
Center[64562] #t0 [TimePassed= 0h,0m,1s,529ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
Center[64562] #t0 [TimePassed= 0h,0m,1s,536ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
Center[64562] #t0 [TimePassed= 0h,0m,1s,536ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
Center[64562] #t0 [TimePassed= 0h,0m,1s,632ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,96ms]
:success Center[64562]

Connecting centre 27...Center[19020] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Paris >
Center[19020] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
Center[19020] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
Center[19020] #t0 [TimePassed= 0h,0m,0s,277ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,246ms]
Center[19020] #t0 [TimePassed= 0h,0m,1s,153ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,876ms]
Center[19020] #t0 [TimePassed= 0h,0m,1s,261ms]setNeighbours[TimePassed= 0h,0m,0s,107ms]
Center[19020] #t0 [TimePassed= 0h,0m,1s,499ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,238ms]
Center[19020] #t0 [TimePassed= 0h,0m,1s,500ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
Center[19020] #t0 [TimePassed= 0h,0m,1s,509ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
Center[19020] #t0 [TimePassed= 0h,0m,1s,509ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
Center[19020] #t0 [TimePassed= 0h,0m,1s,513ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
Center[19020] #t0 [TimePassed= 0h,0m,1s,516ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
Center[19020] #t0 [TimePassed= 0h,0m,1s,611ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,95ms]
Center[19020] #t0 [TimePassed= 0h,0m,1s,614ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
Center[19020] #t0 [TimePassed= 0h,0m,1s,614ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
Center[19020] #t0 [TimePassed= 0h,0m,1s,710ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,95ms]
:success Center[19020]

Connecting centre 28...
:Connect Time:[TimePassed= 0h,1m,4s,37ms]
============================================================
FireBrigade[2133734930] #t3 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t3 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t4 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t4 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t5 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t5 Problem Rest: Agent has buriedness.
PoliceForce[2058800445] #t5 it is critical must reachable fire agent first [FireBrigade[41618915], FireBrigade[1246562934], FireBrigade[1631805428]]
FireBrigade[2133734930] #t6 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t6 Problem Rest: Agent has buriedness.
PoliceForce[2058800445] #t6 it is critical must reachable fire agent first [FireBrigade[1246562934], FireBrigade[1631805428]]
FireBrigade[2133734930] #t7 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t7 Problem Rest: Agent has buriedness.
PoliceForce[2058800445] #t7 it is critical must reachable fire agent first [FireBrigade[1631805428]]
FireBrigade[2133734930] #t8 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t8 Problem Rest: Agent has buriedness.
PoliceForce[2058800445] #t8 it is critical must reachable fire agent first [FireBrigade[1631805428]]
FireBrigade[2133734930] #t9 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t9 Problem Rest: Agent has buriedness.
PoliceForce[2058800445] #t9 it is critical must reachable fire agent first [FireBrigade[1631805428]]
FireBrigade[2133734930] #t10 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t10 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t11 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t12 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t12 Problem Rest: Agent has buriedness.
PoliceForce[1558624862] #t12 my cluster civilians[<Civilian[987695777], 1480>]
FireBrigade[2133734930] #t13 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t13 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t14 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t14 Problem Rest: Agent has buriedness.
PoliceForce[1558624862] #t14 my cluster civilians[<Civilian[987695777], 1500>]
FireBrigade[2133734930] #t15 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t15 Problem Rest: Agent has buriedness.
PoliceForce[897358618] #t15 my cluster civilians[<Civilian[987695777], 1510>, <Civilian[597585102], 1420>]
FireBrigade[2133734930] #t16 Problem Rest: I have Buriedness;)
Center[64562] #t16 No Blockade MAP!!!!
AmbulanceTeam[881207004] #t16 Problem Rest: Agent has buriedness.
Center[19020] #t16 No Blockade MAP!!!!
PoliceForce[1762809102] #t16 my cluster civilians[<Civilian[591645654], 2340>]
FireBrigade[2133734930] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t17 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t18 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t18 Problem Rest: Agent has buriedness.
PoliceForce[2058861108] #t18 I'm Stock now!acting as stock...
FireBrigade[2133734930] #t19 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t19 Problem Rest: Agent has buriedness.
PoliceForce[897358618] #t19 my cluster civilians[<Civilian[597585102], 1460>, <Civilian[1844800039], 1450>]
FireBrigade[2133734930] #t20 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t20 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t21 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t21 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t22 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t22 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t23 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t23 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t24 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t24 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t25 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t25 Problem Rest: Agent has buriedness.
PoliceForce[2058861108] #t25 Low Buriedness civilian opened Civilian[408834070]  estimate time = 2   real time = 2   path lenth=31082
FireBrigade[2133734930] #t26 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t26 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t27 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t27 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t28 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t28 Problem Rest: Agent has buriedness.
PoliceForce[2058861108] #t28 my cluster civilians[<Civilian[597585102], 1550>, <Civilian[1014496808], 1030>]
FireBrigade[2133734930] #t29 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t29 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t30 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t30 Problem Rest: Agent has buriedness.
PoliceForce[2058861108] #t30 my cluster civilians[<Civilian[1014496808], 1050>]
FireBrigade[2133734930] #t31 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t31 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t32 Problem Rest: I have Buriedness;)
PoliceForce[978979291] #t32 I'm Stock now!acting as stock...
AmbulanceTeam[881207004] #t32 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t33 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t33 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t34 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t34 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t35 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t35 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t36 Problem Rest: I have Buriedness;)
AmbulanceTeam[881207004] #t36 Problem Rest: Agent has buriedness.
FireBrigade[2133734930] #t37 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t38 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t39 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t40 Problem Rest: I have Buriedness;)
PoliceForce[2058861108] #t40 my cluster civilians[<Civilian[1262160529], 830>]
FireBrigade[2133734930] #t41 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t42 Problem Rest: I have Buriedness;)
PoliceForce[1762809102] #t42 my cluster civilians[<Civilian[21383544], 1560>]
FireBrigade[2133734930] #t43 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t44 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t45 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t46 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t47 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t48 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t49 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t50 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t51 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t52 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t53 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t54 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t55 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t56 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t57 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t58 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t59 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t60 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t61 Problem Rest: I have Buriedness;)
AmbulanceTeam[927996707] #t61 AmbulanceTeam[927996707] : Road[4498] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2133734930] #t62 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t63 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t64 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t65 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t66 Problem Rest: I have Buriedness;)
PoliceForce[1829431150] #t66 my cluster civilians[<Civilian[458774012], 1630>]
FireBrigade[2133734930] #t67 Problem Rest: I have Buriedness;)
PoliceForce[1762809102] #t67 my cluster civilians[<Civilian[858496604], 1550>]
FireBrigade[2133734930] #t68 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t69 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t70 Problem Rest: I have Buriedness;)
PoliceForce[1829431150] #t70 my cluster civilians[<Civilian[556455173], 1030>]
PoliceForce[43481150] #t71 my cluster civilians[<Civilian[1706169322], 1030>]
FireBrigade[2133734930] #t71 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t72 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t73 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t74 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t75 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t76 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t77 Problem Rest: I have Buriedness;)
PoliceForce[43481150] #t78 my cluster civilians[<Civilian[1075559275], 1560>]
FireBrigade[2133734930] #t78 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t79 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t80 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t81 Problem Rest: I have Buriedness;)
PoliceForce[1762809102] #t81 my cluster civilians[<Civilian[547117573], 1560>]
FireBrigade[2133734930] #t82 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t83 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t84 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t85 Problem Rest: I have Buriedness;)
FireBrigade[2133734930] #t86 Problem Rest: I have Buriedness;)
PoliceForce[1558624862] #t86 I'm Stock now!acting as stock...
FireBrigade[2133734930] #t87 Problem Rest: I have Buriedness;)
PoliceForce[1558624862] #t102 I'm Stock now!acting as stock...
PoliceForce[934775278] #t105 I'm Stock now!acting as stock...
PoliceForce[2058800445] #t116 I'm Stock now!acting as stock...
[FATAL]FireBrigade[335155755] #t188 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
