sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.11, sos.create-precompue-files=true}

Connecting fire brigade 0...FireBrigade[73590387] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,0s,10ms]MapRecognition[TimePassed= 0h,0m,0s,9ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,0s,117ms]messagePrecompute[TimePassed= 0h,0m,0s,106ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,0s,282ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,165ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,0s,744ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,461ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,0s,837ms]setNeighbours[TimePassed= 0h,0m,0s,93ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,0s,999ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,161ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,2ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,25ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,23ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,29ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,43ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,14ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,61ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,17ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,112ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,50ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,157ms]movePrecompute[TimePassed= 0h,0m,0s,45ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,161ms]updatePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[73590387] #t0 [TimePassed= 0h,0m,1s,444ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,283ms]
FireBrigade[73590387] #t0 Start of Fire PreCompute...
FireBrigade[73590387] #t0 setFireBuildings got: 0ms
FireBrigade[73590387] #t0 setExtinguishableArea: 674ms
FireBrigade[73590387] #t0 makeBuildingBlocks got: 61ms
FireBrigade[73590387] #t0 makeIslands got: 37ms
FireBrigade[73590387] #t0 Fire PreComput Time: 777ms ------------------------

:success FireBrigade[73590387]

Connecting fire brigade 1...FireBrigade[904558505] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,55ms]messagePrecompute[TimePassed= 0h,0m,0s,51ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,154ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,98ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,759ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,605ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,826ms]setNeighbours[TimePassed= 0h,0m,0s,66ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,956ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,130ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,958ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,980ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,21ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,983ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,0s,994ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,1s,5ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,11ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,1s,52ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,47ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,1s,77ms]movePrecompute[TimePassed= 0h,0m,0s,25ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,1s,78ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[904558505] #t0 [TimePassed= 0h,0m,1s,372ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,294ms]
FireBrigade[904558505] #t0 Start of Fire PreCompute...
FireBrigade[904558505] #t0 setFireBuildings got: 1ms
FireBrigade[904558505] #t0 setExtinguishableArea: 356ms
FireBrigade[904558505] #t0 makeBuildingBlocks got: 38ms
FireBrigade[904558505] #t0 makeIslands got: 31ms
FireBrigade[904558505] #t0 Fire PreComput Time: 427ms ------------------------

:success FireBrigade[904558505]

Connecting fire brigade 2...FireBrigade[1567865632] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,121ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,532ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,411ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,590ms]setNeighbours[TimePassed= 0h,0m,0s,57ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,714ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,124ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,716ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,729ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,13ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,732ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,741ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,746ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,791ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,45ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,802ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,0s,802ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1567865632] #t0 [TimePassed= 0h,0m,1s,17ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,215ms]
FireBrigade[1567865632] #t0 Start of Fire PreCompute...
FireBrigade[1567865632] #t0 setFireBuildings got: 0ms
FireBrigade[1567865632] #t0 setExtinguishableArea: 390ms
FireBrigade[1567865632] #t0 makeBuildingBlocks got: 35ms
FireBrigade[1567865632] #t0 makeIslands got: 27ms
FireBrigade[1567865632] #t0 Fire PreComput Time: 452ms ------------------------

:success FireBrigade[1567865632]

Connecting fire brigade 3...FireBrigade[1117529355] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,522ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,403ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,580ms]setNeighbours[TimePassed= 0h,0m,0s,58ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,699ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,701ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,713ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,715ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,723ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,728ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,772ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,44ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,782ms]movePrecompute[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,782ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1117529355] #t0 [TimePassed= 0h,0m,0s,983ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,201ms]
FireBrigade[1117529355] #t0 Start of Fire PreCompute...
FireBrigade[1117529355] #t0 setFireBuildings got: 0ms
FireBrigade[1117529355] #t0 setExtinguishableArea: 356ms
FireBrigade[1117529355] #t0 makeBuildingBlocks got: 28ms
FireBrigade[1117529355] #t0 makeIslands got: 23ms
FireBrigade[1117529355] #t0 Fire PreComput Time: 407ms ------------------------

:success FireBrigade[1117529355]

Connecting fire brigade 4...FireBrigade[2005829237] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,389ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,269ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,443ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,563ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,120ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,564ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,575ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,577ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,586ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,590ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,636ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,45ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,647ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,647ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[2005829237] #t0 [TimePassed= 0h,0m,0s,847ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,200ms]
FireBrigade[2005829237] #t0 Start of Fire PreCompute...
FireBrigade[2005829237] #t0 setFireBuildings got: 1ms
FireBrigade[2005829237] #t0 setExtinguishableArea: 423ms
FireBrigade[2005829237] #t0 makeBuildingBlocks got: 27ms
FireBrigade[2005829237] #t0 makeIslands got: 27ms
FireBrigade[2005829237] #t0 Fire PreComput Time: 478ms ------------------------

:success FireBrigade[2005829237]

Connecting fire brigade 5...FireBrigade[489434978] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,380ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,432ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,548ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,549ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,559ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,560ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,568ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,574ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,617ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,622ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,622ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[489434978] #t0 [TimePassed= 0h,0m,0s,816ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
FireBrigade[489434978] #t0 Start of Fire PreCompute...
FireBrigade[489434978] #t0 setFireBuildings got: 0ms
FireBrigade[489434978] #t0 setExtinguishableArea: 356ms
FireBrigade[489434978] #t0 makeBuildingBlocks got: 30ms
FireBrigade[489434978] #t0 makeIslands got: 25ms
FireBrigade[489434978] #t0 Fire PreComput Time: 411ms ------------------------

:success FireBrigade[489434978]

Connecting fire brigade 6...FireBrigade[644438] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,88ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,384ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,264ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,435ms]setNeighbours[TimePassed= 0h,0m,0s,51ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,552ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,553ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,563ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,564ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,569ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,573ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,615ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,620ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,620ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[644438] #t0 [TimePassed= 0h,0m,0s,814ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
FireBrigade[644438] #t0 Start of Fire PreCompute...
FireBrigade[644438] #t0 setFireBuildings got: 0ms
FireBrigade[644438] #t0 setExtinguishableArea: 438ms
FireBrigade[644438] #t0 makeBuildingBlocks got: 27ms
FireBrigade[644438] #t0 makeIslands got: 22ms
FireBrigade[644438] #t0 Fire PreComput Time: 487ms ------------------------

:success FireBrigade[644438]

Connecting fire brigade 7...FireBrigade[1587013976] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,379ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,432ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,549ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,551ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,561ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,562ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,568ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,572ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,615ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,619ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,620ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1587013976] #t0 [TimePassed= 0h,0m,0s,813ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,193ms]
FireBrigade[1587013976] #t0 Start of Fire PreCompute...
FireBrigade[1587013976] #t0 setFireBuildings got: 0ms
FireBrigade[1587013976] #t0 setExtinguishableArea: 355ms
FireBrigade[1587013976] #t0 makeBuildingBlocks got: 29ms
FireBrigade[1587013976] #t0 makeIslands got: 21ms
FireBrigade[1587013976] #t0 Fire PreComput Time: 405ms ------------------------

:success FireBrigade[1587013976]

Connecting fire brigade 8...FireBrigade[981582409] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,377ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,429ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,545ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,546ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,556ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,562ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,565ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,607ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,612ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,612ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[981582409] #t0 [TimePassed= 0h,0m,0s,910ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,298ms]
FireBrigade[981582409] #t0 Start of Fire PreCompute...
FireBrigade[981582409] #t0 setFireBuildings got: 1ms
FireBrigade[981582409] #t0 setExtinguishableArea: 350ms
FireBrigade[981582409] #t0 makeBuildingBlocks got: 26ms
FireBrigade[981582409] #t0 makeIslands got: 22ms
FireBrigade[981582409] #t0 Fire PreComput Time: 399ms ------------------------

:success FireBrigade[981582409]

Connecting fire brigade 9...FireBrigade[408331505] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,376ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,428ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,546ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,546ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,556ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,557ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,564ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,607ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,612ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,612ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[408331505] #t0 [TimePassed= 0h,0m,0s,806ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
FireBrigade[408331505] #t0 Start of Fire PreCompute...
FireBrigade[408331505] #t0 setFireBuildings got: 0ms
FireBrigade[408331505] #t0 setExtinguishableArea: 358ms
FireBrigade[408331505] #t0 makeBuildingBlocks got: 29ms
FireBrigade[408331505] #t0 makeIslands got: 21ms
FireBrigade[408331505] #t0 Fire PreComput Time: 409ms ------------------------

:success FireBrigade[408331505]

Connecting fire brigade 10...
Connecting ambulance team 10...AmbulanceTeam[2047728282] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,378ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,433ms]setNeighbours[TimePassed= 0h,0m,0s,55ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,552ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,119ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,553ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,564ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,566ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,576ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,583ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,629ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,45ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,645ms]movePrecompute[TimePassed= 0h,0m,0s,15ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,646ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2047728282] #t0 [TimePassed= 0h,0m,0s,969ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,323ms]

:success AmbulanceTeam[2047728282]

Connecting ambulance team 11...AmbulanceTeam[296448977] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,35ms]messagePrecompute[TimePassed= 0h,0m,0s,33ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,124ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,385ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,438ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,555ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,556ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,566ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,567ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,573ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,579ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,623ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,44ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,627ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,627ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[296448977] #t0 [TimePassed= 0h,0m,0s,822ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,195ms]

:success AmbulanceTeam[296448977]

Connecting ambulance team 12...AmbulanceTeam[1540308488] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,380ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,264ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,433ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,550ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,551ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,560ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,566ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,569ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,612ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,617ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,617ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1540308488] #t0 [TimePassed= 0h,0m,0s,812ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,195ms]

:success AmbulanceTeam[1540308488]

Connecting ambulance team 13...AmbulanceTeam[772040329] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,83ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,379ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,264ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,431ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,547ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,548ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,558ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,559ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,564ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,567ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,610ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,614ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,614ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[772040329] #t0 [TimePassed= 0h,0m,0s,808ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[772040329]

Connecting ambulance team 14...AmbulanceTeam[462639532] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,426ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,542ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,543ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,553ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,554ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,559ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,561ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,604ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,608ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,608ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[462639532] #t0 [TimePassed= 0h,0m,0s,802ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[462639532]

Connecting ambulance team 15...AmbulanceTeam[401046749] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,258ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,425ms]setNeighbours[TimePassed= 0h,0m,0s,51ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,542ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,543ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,552ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,553ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,557ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,560ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,603ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,607ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,607ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[401046749] #t0 [TimePassed= 0h,0m,0s,919ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,312ms]

:success AmbulanceTeam[401046749]

Connecting ambulance team 16...AmbulanceTeam[541683571] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,426ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,543ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,544ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,553ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,554ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,561ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,604ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,608ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,608ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[541683571] #t0 [TimePassed= 0h,0m,0s,802ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[541683571]

Connecting ambulance team 17...AmbulanceTeam[1831248636] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,373ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,258ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,425ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,543ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,543ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,553ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,553ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,561ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,604ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,608ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,608ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1831248636] #t0 [TimePassed= 0h,0m,0s,802ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[1831248636]

Connecting ambulance team 18...AmbulanceTeam[1717499330] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,87ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,375ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,427ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,543ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,544ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,553ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,553ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,561ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,603ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,607ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,607ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1717499330] #t0 [TimePassed= 0h,0m,0s,801ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[1717499330]

Connecting ambulance team 19...AmbulanceTeam[190840799] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,372ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,257ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,424ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,541ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,542ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,551ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,551ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,559ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,602ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,605ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,605ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[190840799] #t0 [TimePassed= 0h,0m,0s,799ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[190840799]

Connecting ambulance team 20...AmbulanceTeam[2065443840] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,35ms]messagePrecompute[TimePassed= 0h,0m,0s,34ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,121ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,379ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,258ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,431ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,548ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,549ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,559ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,559ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,564ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,567ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,610ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,613ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,613ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2065443840] #t0 [TimePassed= 0h,0m,0s,910ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,297ms]

:success AmbulanceTeam[2065443840]

Connecting ambulance team 21...AmbulanceTeam[1287543750] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,373ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,258ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,425ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,541ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,542ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,551ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,551ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,559ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,601ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,605ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,605ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1287543750] #t0 [TimePassed= 0h,0m,0s,799ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[1287543750]

Connecting ambulance team 22...AmbulanceTeam[1813639913] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,258ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,425ms]setNeighbours[TimePassed= 0h,0m,0s,51ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,541ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,542ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,552ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,552ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,557ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,559ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,602ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,605ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,605ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1813639913] #t0 [TimePassed= 0h,0m,0s,799ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]

:success AmbulanceTeam[1813639913]

Connecting ambulance team 23...
Connecting police force 23...PoliceForce[2099617495] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,127ms]messagePrecompute[TimePassed= 0h,0m,0s,124ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,213ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,472ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,527ms]setNeighbours[TimePassed= 0h,0m,0s,55ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,646ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,119ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,647ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,656ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,659ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,666ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,675ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,9ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,717ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,729ms]movePrecompute[TimePassed= 0h,0m,0s,12ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,729ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2099617495] #t0 [TimePassed= 0h,0m,0s,923ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
PoliceForce[2099617495] #t0 Police Search Precompute got:42ms
PoliceForce[2099617495] #t0 check rang for fire property= 546472
PoliceForce[2099617495] #t0 Cluster Connector for afterShock startRoad= Road[35553] endRoad= Road[55240]
PoliceForce[2099617495] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,361ms]
:success PoliceForce[2099617495]

Connecting police force 24...PoliceForce[386732894] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,377ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,429ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,547ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,547ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,557ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,564ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,569ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,612ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,623ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,623ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[386732894] #t0 [TimePassed= 0h,0m,0s,818ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,195ms]
PoliceForce[386732894] #t0 Police Search Precompute got:48ms
PoliceForce[386732894] #t0 check rang for fire property= 546472
PoliceForce[386732894] #t0 Cluster Connector for afterShock startRoad= Road[29235] endRoad= Road[28635]
PoliceForce[386732894] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,305ms]
:success PoliceForce[386732894]

Connecting police force 25...PoliceForce[148213217] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,425ms]setNeighbours[TimePassed= 0h,0m,0s,51ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,542ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,542ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,552ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,553ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,560ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,569ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,9ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,613ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,44ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,678ms]movePrecompute[TimePassed= 0h,0m,0s,65ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,678ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[148213217] #t0 [TimePassed= 0h,0m,0s,873ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,195ms]
PoliceForce[148213217] #t0 Police Search Precompute got:43ms
PoliceForce[148213217] #t0 check rang for fire property= 546472
PoliceForce[148213217] #t0 Cluster Connector for afterShock startRoad= Road[56926] endRoad= Road[56677]
PoliceForce[148213217] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,287ms]
:success PoliceForce[148213217]

Connecting police force 26...PoliceForce[2007981236] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,258ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,426ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,543ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,544ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,554ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,555ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,560ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,563ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,606ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,610ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,610ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[2007981236] #t0 [TimePassed= 0h,0m,0s,804ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
PoliceForce[2007981236] #t0 Police Search Precompute got:41ms
PoliceForce[2007981236] #t0 check rang for fire property= 546472
PoliceForce[2007981236] #t0 Cluster Connector for afterShock startRoad= Road[42707] endRoad= Road[26281]
PoliceForce[2007981236] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,287ms]
:success PoliceForce[2007981236]

Connecting police force 27...PoliceForce[441561486] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,426ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,543ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,544ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,554ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,555ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,563ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,570ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,613ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,617ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,617ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[441561486] #t0 [TimePassed= 0h,0m,0s,873ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,256ms]
PoliceForce[441561486] #t0 Police Search Precompute got:43ms
PoliceForce[441561486] #t0 check rang for fire property= 546472
PoliceForce[441561486] #t0 Cluster Connector for afterShock startRoad= Road[27493] endRoad= Road[36866]
PoliceForce[441561486] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,284ms]
:success PoliceForce[441561486]

Connecting police force 28...PoliceForce[949868476] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,378ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,430ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,547ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,548ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,558ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,559ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,566ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,569ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,613ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,44ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,617ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,617ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[949868476] #t0 [TimePassed= 0h,0m,0s,812ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,195ms]
PoliceForce[949868476] #t0 Police Search Precompute got:42ms
PoliceForce[949868476] #t0 check rang for fire property= 546472
PoliceForce[949868476] #t0 Cluster Connector for afterShock startRoad= Road[50276] endRoad= Road[34661]
PoliceForce[949868476] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,288ms]
:success PoliceForce[949868476]

Connecting police force 29...PoliceForce[1057500836] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,375ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,428ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,545ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,545ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,555ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,564ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,607ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,611ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,611ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1057500836] #t0 [TimePassed= 0h,0m,0s,805ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
PoliceForce[1057500836] #t0 Police Search Precompute got:42ms
PoliceForce[1057500836] #t0 check rang for fire property= 546472
PoliceForce[1057500836] #t0 Cluster Connector for afterShock startRoad= Road[55240] endRoad= Road[35553]
PoliceForce[1057500836] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,345ms]
:success PoliceForce[1057500836]

Connecting police force 30...PoliceForce[766033612] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,375ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,427ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,545ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,546ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,556ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,562ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,565ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,608ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,612ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,612ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[766033612] #t0 [TimePassed= 0h,0m,0s,805ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,193ms]
PoliceForce[766033612] #t0 Police Search Precompute got:42ms
PoliceForce[766033612] #t0 check rang for fire property= 546472
PoliceForce[766033612] #t0 Cluster Connector for afterShock startRoad= Road[12055] endRoad= Road[50725]
PoliceForce[766033612] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,285ms]
:success PoliceForce[766033612]

Connecting police force 31...PoliceForce[945245778] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,375ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,427ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,545ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,546ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,556ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,564ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,607ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,611ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,611ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[945245778] #t0 [TimePassed= 0h,0m,0s,806ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,195ms]
PoliceForce[945245778] #t0 Police Search Precompute got:42ms
PoliceForce[945245778] #t0 check rang for fire property= 546472
PoliceForce[945245778] #t0 Cluster Connector for afterShock startRoad= Road[19993] endRoad= Road[56677]
PoliceForce[945245778] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,289ms]
:success PoliceForce[945245778]

Connecting police force 32...PoliceForce[891293044] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,89ms]messagePrecompute[TimePassed= 0h,0m,0s,88ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,173ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,432ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,489ms]setNeighbours[TimePassed= 0h,0m,0s,57ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,603ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,604ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,614ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,615ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,620ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,623ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,666ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,670ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,670ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[891293044] #t0 [TimePassed= 0h,0m,0s,863ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,193ms]
PoliceForce[891293044] #t0 Police Search Precompute got:46ms
PoliceForce[891293044] #t0 check rang for fire property= 546472
PoliceForce[891293044] #t0 Cluster Connector for afterShock startRoad= Road[24441] endRoad= Road[5890]
PoliceForce[891293044] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,285ms]
:success PoliceForce[891293044]

Connecting police force 33...PoliceForce[1182760307] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,371ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,422ms]setNeighbours[TimePassed= 0h,0m,0s,51ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,539ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,539ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,549ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,549ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,554ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,557ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,599ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,603ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,603ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1182760307] #t0 [TimePassed= 0h,0m,0s,797ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
PoliceForce[1182760307] #t0 Police Search Precompute got:43ms
PoliceForce[1182760307] #t0 check rang for fire property= 546472
PoliceForce[1182760307] #t0 Cluster Connector for afterShock startRoad= Road[41997] endRoad= Road[23515]
PoliceForce[1182760307] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,284ms]
:success PoliceForce[1182760307]

Connecting police force 34...PoliceForce[1877054483] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,373ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,258ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,425ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,606ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,181ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,607ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,616ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,616ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,621ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,624ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,667ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,671ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,671ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1877054483] #t0 [TimePassed= 0h,0m,0s,865ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,194ms]
PoliceForce[1877054483] #t0 Police Search Precompute got:41ms
PoliceForce[1877054483] #t0 check rang for fire property= 546472
PoliceForce[1877054483] #t0 Cluster Connector for afterShock startRoad= Road[50617] endRoad= Road[54327]
PoliceForce[1877054483] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,288ms]
:success PoliceForce[1877054483]

Connecting police force 35...PoliceForce[1866445164] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,372ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,257ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,424ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,542ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,543ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,552ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,553ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,560ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,603ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,607ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,607ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1866445164] #t0 [TimePassed= 0h,0m,0s,802ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,195ms]
PoliceForce[1866445164] #t0 Police Search Precompute got:42ms
PoliceForce[1866445164] #t0 check rang for fire property= 546472
PoliceForce[1866445164] #t0 Cluster Connector for afterShock startRoad= Road[32303] endRoad= Road[29101]
PoliceForce[1866445164] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,287ms]
:success PoliceForce[1866445164]

Connecting police force 36...
Connecting centre 36...
:Connect Time:[TimePassed= 0h,0m,45s,296ms]
============================================================
PoliceForce[1866445164] #t3 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t3 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t4 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t4 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t5 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t5 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t6 Problem Rest: I have Buriedness;)
AmbulanceTeam[1287543750] #t6 AmbulanceTeam[1287543750] : Road[16015] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[148213217] #t6 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t7 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t7 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t8 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t8  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t8 Problem Rest: I have Buriedness;)
AmbulanceTeam[772040329] #t9  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t9 Problem Rest: I have Buriedness;)
AmbulanceTeam[1717499330] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1540308488] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2047728282] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[541683571] #t9  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t9 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t9  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t10 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t10  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t10 Problem Rest: I have Buriedness;)
AmbulanceTeam[772040329] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[1717499330] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1540308488] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2047728282] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[541683571] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1813639913] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t12 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t12  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t12  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t12  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t12 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t13 Problem Rest: I have Buriedness;)
AmbulanceTeam[772040329] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1717499330] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1540308488] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2047728282] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[541683571] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t13 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t14 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t14  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t14  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t14  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t14 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t15 Problem Rest: I have Buriedness;)
AmbulanceTeam[772040329] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1717499330] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1540308488] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2047728282] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[541683571] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t15 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t16 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2047728282] #t16 AmbulanceTeam[2047728282] : Road[48443] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[401046749] #t16  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t16 Problem Rest: I have Buriedness;)
AmbulanceTeam[772040329] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[1717499330] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1540308488] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t17  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t18 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t18  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t18 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t19 Problem Rest: I have Buriedness;)
PoliceForce[1877054483] #t19 I'm Stock now!acting as stock...
PoliceForce[148213217] #t19 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t19  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t20 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t20  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t20 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t21 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t21 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t21  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t21  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t22 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t22  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t22 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t23 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t23 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t23  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t23  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t24 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t24  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t24  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t24  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t24 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t25 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t25 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t26 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t26  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t26  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t26  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t26 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t27 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t27 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t27  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t28 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t28  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t28  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t28  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t28 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t29 Problem Rest: I have Buriedness;)
PoliceForce[386732894] #t29 I'm Stock now!acting as stock...
PoliceForce[386732894] #t29 my cluster civilians[<Civilian[311919404], 1240>, <Civilian[255235997], 930>]
PoliceForce[148213217] #t29 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t29  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t29  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t30 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t30  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t30  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t30  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t30 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t31 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t31 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t31  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t32 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t32  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t32  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t32  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t32 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t33 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t33 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t34 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t34  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t34  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[401046749] #t34  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t34 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t35 Problem Rest: I have Buriedness;)
PoliceForce[386732894] #t35 my cluster civilians[<Civilian[255235997], 990>]
PoliceForce[148213217] #t35 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t35  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t36 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t36  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t36  have 3 cycle position near together! ==>is stuck
PoliceForce[441561486] #t36 my cluster civilians[<Civilian[1544329953], 1460>]
AmbulanceTeam[401046749] #t36  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t36 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t37 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t37 Problem Rest: I have Buriedness;)
AmbulanceTeam[1813639913] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[296448977] #t37  have 3 cycle position near together! ==>is stuck
PoliceForce[1866445164] #t38 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t38  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t38  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t38 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t39 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t39 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t40 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t40  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1287543750] #t40 AmbulanceTeam[1287543750] : Road[16015] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1831248636] #t40  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t40 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t41 Problem Rest: I have Buriedness;)
AmbulanceTeam[1287543750] #t41  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t41 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t42 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t42  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t42  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t42 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t43 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t43 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t44 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t44  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1287543750] #t44 AmbulanceTeam[1287543750] : Road[16015] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[2099617495] #t44 Low Buriedness civilian opened Civilian[1406957442]  estimate time = 2   real time = 4   path lenth=76679
AmbulanceTeam[1831248636] #t44  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t44 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t45 Problem Rest: I have Buriedness;)
AmbulanceTeam[1287543750] #t45  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t45 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t46 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t46  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t46  have 3 cycle position near together! ==>is stuck
PoliceForce[766033612] #t46 my cluster civilians[<Civilian[1186794151], 1640>]
PoliceForce[148213217] #t46 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t47 Problem Rest: I have Buriedness;)
AmbulanceTeam[2047728282] #t47  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t47 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t48 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t48  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t48  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t48 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t49 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t49 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t50 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t50  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t50  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t50 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t51 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t51 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
[FATAL]AmbulanceTeam[1831248636] #t51 null
java.lang.NullPointerException
PoliceForce[148213217] #t51 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t52 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t52  have 3 cycle position near together! ==>is stuck
PoliceForce[1877054483] #t52 Low Buriedness civilian opened Civilian[852717064]  estimate time = 2   real time = 3   path lenth=67925
AmbulanceTeam[1831248636] #t52  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t52 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t53 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t53 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1831248636] #t53 null
java.lang.NullPointerException
AmbulanceTeam[2047728282] #t53  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t53 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t54 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t54  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t54  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t54 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t55 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t55 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1831248636] #t55 null
java.lang.NullPointerException
PoliceForce[148213217] #t55 Problem Rest: I have Buriedness;)
PoliceForce[2007981236] #t55 my cluster civilians[<Civilian[1871171034], 1660>, <Civilian[78691259], 1580>]
PoliceForce[1866445164] #t56 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t56  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t56  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t56 Problem Rest: I have Buriedness;)
PoliceForce[1866445164] #t57 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t57 null
java.lang.NullPointerException
PoliceForce[1877054483] #t57 my cluster civilians[<Civilian[674091180], -6400>]
PoliceForce[2099617495] #t57 Low Buriedness civilian opened Civilian[1181192189]  estimate time = 2   real time = 2   path lenth=21817
[FATAL]AmbulanceTeam[1831248636] #t57 null
java.lang.NullPointerException
PoliceForce[148213217] #t57 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t58  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t58  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t58 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t59 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1831248636] #t59 null
java.lang.NullPointerException
PoliceForce[148213217] #t59 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t60  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t60 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t61 null
java.lang.NullPointerException
PoliceForce[148213217] #t61 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t62  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t62 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t63 null
java.lang.NullPointerException
PoliceForce[148213217] #t63 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t64  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t64 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t65 null
java.lang.NullPointerException
PoliceForce[148213217] #t65 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t66  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1831248636] #t66 AmbulanceTeam[1831248636] : Road[21487] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[148213217] #t66 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t67 null
java.lang.NullPointerException
PoliceForce[148213217] #t67 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t68  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t68 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t69 null
java.lang.NullPointerException
PoliceForce[1057500836] #t69 my cluster civilians[<Civilian[329741460], 1490>]
PoliceForce[148213217] #t69 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t70  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t70 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t71 null
java.lang.NullPointerException
PoliceForce[148213217] #t71 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t72  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t72 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t73 null
java.lang.NullPointerException
PoliceForce[148213217] #t73 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t74  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t74 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t75 null
java.lang.NullPointerException
PoliceForce[148213217] #t75 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t76  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t76 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t77 null
java.lang.NullPointerException
PoliceForce[148213217] #t77 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t78  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t78 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t79 null
java.lang.NullPointerException
PoliceForce[148213217] #t79 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t80  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t80 Problem Rest: I have Buriedness;)
PoliceForce[2007981236] #t80 I'm Stock now!acting as stock...
[FATAL]FireBrigade[1117529355] #t81 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t81 null
java.lang.NullPointerException
PoliceForce[148213217] #t81 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t82  have 3 cycle position near together! ==>is stuck
PoliceForce[2007981236] #t82 I'm Stock now!acting as stock...
PoliceForce[148213217] #t82 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t83 null
java.lang.NullPointerException
PoliceForce[148213217] #t83 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t84  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t84 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t85 null
java.lang.NullPointerException
PoliceForce[2099617495] #t85 my cluster civilians[<Civilian[310090623], 1610>]
PoliceForce[148213217] #t85 Problem Rest: I have Buriedness;)
AmbulanceTeam[401046749] #t85  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2065443840] #t86  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t86 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t87 null
java.lang.NullPointerException
PoliceForce[148213217] #t87 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t88  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t88 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t89 null
java.lang.NullPointerException
PoliceForce[148213217] #t89 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t90  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t90 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t91 null
java.lang.NullPointerException
PoliceForce[148213217] #t91 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t92  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t92 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[401046749] #t92 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2065443840] #t93 null
java.lang.NullPointerException
PoliceForce[148213217] #t93 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t94  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t94 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t95 null
java.lang.NullPointerException
PoliceForce[2099617495] #t95 my cluster civilians[<Civilian[1672940249], 1170>]
PoliceForce[148213217] #t95 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t96  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t96 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t97 null
java.lang.NullPointerException
PoliceForce[148213217] #t97 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t98  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t98 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t99 null
java.lang.NullPointerException
PoliceForce[148213217] #t99 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t100  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t100 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t101 null
java.lang.NullPointerException
PoliceForce[148213217] #t101 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t102  have 3 cycle position near together! ==>is stuck
PoliceForce[2099617495] #t102 my cluster civilians[<Civilian[915300397], 1570>]
PoliceForce[148213217] #t102 Problem Rest: I have Buriedness;)
PoliceForce[2007981236] #t102 my cluster civilians[<Civilian[78691259], 4420>, <Civilian[1871171034], 1820>]
[FATAL]AmbulanceTeam[2065443840] #t103 null
java.lang.NullPointerException
PoliceForce[148213217] #t103 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t104  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t104 Problem Rest: I have Buriedness;)
PoliceForce[2007981236] #t104 my cluster civilians[<Civilian[1871171034], 1840>]
[FATAL]AmbulanceTeam[2065443840] #t105 null
java.lang.NullPointerException
PoliceForce[148213217] #t105 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t106  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t106 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t107 null
java.lang.NullPointerException
PoliceForce[148213217] #t107 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t108  have 3 cycle position near together! ==>is stuck
PoliceForce[891293044] #t108 I'm Stock now!acting as stock...
PoliceForce[148213217] #t108 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t109 null
java.lang.NullPointerException
PoliceForce[148213217] #t109 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t110  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t110 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t111 null
java.lang.NullPointerException
PoliceForce[148213217] #t111 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t112  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t112 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t113 null
java.lang.NullPointerException
PoliceForce[148213217] #t113 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t114  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t114 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t115 null
java.lang.NullPointerException
PoliceForce[148213217] #t115 Problem Rest: I have Buriedness;)
AmbulanceTeam[2065443840] #t116  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t116 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2065443840] #t117 null
java.lang.NullPointerException
PoliceForce[148213217] #t117 Problem Rest: I have Buriedness;)
PoliceForce[1057500836] #t118 my cluster civilians[<Civilian[880121978], -19470>]
PoliceForce[148213217] #t118 Problem Rest: I have Buriedness;)
PoliceForce[2007981236] #t118 my cluster civilians[<Civilian[1871171034], 1980>]
PoliceForce[441561486] #t119 Low Buriedness civilian opened Civilian[534646929]  estimate time = 2   real time = 2   path lenth=6575
PoliceForce[148213217] #t119 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t120 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t121 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t122 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t123 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t124 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[73590387] #t125 null
java.lang.NullPointerException
PoliceForce[148213217] #t125 Problem Rest: I have Buriedness;)
PoliceForce[2007981236] #t125 my cluster civilians[<Civilian[1317416934], 4470>]
PoliceForce[148213217] #t126 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[73590387] #t127 null
java.lang.NullPointerException
PoliceForce[148213217] #t127 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t128 Problem Rest: I have Buriedness;)
PoliceForce[1057500836] #t129 my cluster civilians[<Civilian[880121978], -19470>]
PoliceForce[148213217] #t129 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t130 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t131 Problem Rest: I have Buriedness;)
PoliceForce[1057500836] #t132 Low Buriedness civilian opened Civilian[880121978]  estimate time = 2   real time = 1   path lenth=6101
PoliceForce[148213217] #t132 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t133 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t134 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t135 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t136 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t137 Problem Rest: I have Buriedness;)
PoliceForce[1182760307] #t138 my cluster civilians[<Civilian[1199658582], 1710>]
PoliceForce[148213217] #t138 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t139 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t140 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t141 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t142 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t143 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t144 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t145 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t146 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t147 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t148 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t149 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t150 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t151 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t152 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t153 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t154 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t155 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t156 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t157 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t158 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t159 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t160 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t161 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t162 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t163 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t164 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t165 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t166 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t167 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t168 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t169 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t170 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t171 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t172 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t173 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t174 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t175 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t176 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t177 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t178 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t179 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t180 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t181 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t182 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t183 Low Buriedness civilian opened Civilian[1858862332]  estimate time = 2   real time = 2   path lenth=30114
PoliceForce[148213217] #t183 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t184 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t185 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t186 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t187 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t188 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t189 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t190 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[2005829237] #t190 null
java.lang.NullPointerException
PoliceForce[148213217] #t191 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t192 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t193 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t194 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t195 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t196 Building[36411]failed 
PoliceForce[441561486] #t196 Building[53234]failed 
PoliceForce[441561486] #t196 Building[54198]failed 
PoliceForce[441561486] #t196 Building[34399]failed 
PoliceForce[441561486] #t196 Center[53237]failed 
PoliceForce[441561486] #t196 Building[53238]failed 
PoliceForce[441561486] #t196 Building[31363]failed 
PoliceForce[441561486] #t196 Building[54208]failed 
PoliceForce[441561486] #t196 Building[54205]failed 
AmbulanceTeam[462639532] #t196 AmbulanceTeam[462639532] : Road[15970] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[148213217] #t196 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t197 Building[36411]failed 
PoliceForce[441561486] #t197 Building[53234]failed 
PoliceForce[441561486] #t197 Building[54198]failed 
PoliceForce[441561486] #t197 Building[34399]failed 
PoliceForce[441561486] #t197 Center[53237]failed 
PoliceForce[441561486] #t197 Building[53238]failed 
PoliceForce[441561486] #t197 Building[31363]failed 
PoliceForce[441561486] #t197 Building[54208]failed 
PoliceForce[441561486] #t197 Building[54205]failed 
PoliceForce[148213217] #t197 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t198 Building[36411]failed 
PoliceForce[441561486] #t198 Building[53234]failed 
PoliceForce[441561486] #t198 Building[54198]failed 
PoliceForce[441561486] #t198 Building[34399]failed 
PoliceForce[441561486] #t198 Center[53237]failed 
PoliceForce[441561486] #t198 Building[53238]failed 
PoliceForce[441561486] #t198 Building[31363]failed 
PoliceForce[441561486] #t198 Building[54208]failed 
PoliceForce[441561486] #t198 Building[54205]failed 
PoliceForce[148213217] #t198 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t199 Building[36411]failed 
PoliceForce[441561486] #t199 Building[53234]failed 
PoliceForce[441561486] #t199 Building[54198]failed 
PoliceForce[441561486] #t199 Building[34399]failed 
PoliceForce[441561486] #t199 Center[53237]failed 
PoliceForce[441561486] #t199 Building[53238]failed 
PoliceForce[441561486] #t199 Building[31363]failed 
PoliceForce[441561486] #t199 Building[54208]failed 
PoliceForce[441561486] #t199 Building[54205]failed 
PoliceForce[148213217] #t199 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t200 Building[36411]failed 
PoliceForce[441561486] #t200 Building[53234]failed 
PoliceForce[441561486] #t200 Building[54198]failed 
PoliceForce[441561486] #t200 Building[34399]failed 
PoliceForce[441561486] #t200 Center[53237]failed 
PoliceForce[441561486] #t200 Building[53238]failed 
PoliceForce[441561486] #t200 Building[31363]failed 
PoliceForce[441561486] #t200 Building[54208]failed 
PoliceForce[441561486] #t200 Building[54205]failed 
PoliceForce[148213217] #t200 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t201 Building[36411]failed 
PoliceForce[441561486] #t201 Building[53234]failed 
PoliceForce[441561486] #t201 Building[54198]failed 
PoliceForce[441561486] #t201 Building[34399]failed 
PoliceForce[441561486] #t201 Center[53237]failed 
PoliceForce[441561486] #t201 Building[53238]failed 
PoliceForce[441561486] #t201 Building[31363]failed 
PoliceForce[441561486] #t201 Building[54208]failed 
PoliceForce[441561486] #t201 Building[54205]failed 
PoliceForce[148213217] #t201 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t202 Building[36411]failed 
PoliceForce[441561486] #t202 Building[53234]failed 
PoliceForce[441561486] #t202 Building[54198]failed 
PoliceForce[441561486] #t202 Building[34399]failed 
PoliceForce[441561486] #t202 Center[53237]failed 
PoliceForce[441561486] #t202 Building[53238]failed 
PoliceForce[441561486] #t202 Building[31363]failed 
PoliceForce[441561486] #t202 Building[54208]failed 
PoliceForce[441561486] #t202 Building[54205]failed 
PoliceForce[148213217] #t202 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t203 Building[36411]failed 
PoliceForce[441561486] #t203 Building[53234]failed 
PoliceForce[441561486] #t203 Building[54198]failed 
PoliceForce[441561486] #t203 Building[34399]failed 
PoliceForce[441561486] #t203 Center[53237]failed 
PoliceForce[441561486] #t203 Building[53238]failed 
PoliceForce[441561486] #t203 Building[31363]failed 
PoliceForce[441561486] #t203 Building[54208]failed 
PoliceForce[441561486] #t203 Building[54205]failed 
PoliceForce[148213217] #t203 Problem Rest: I have Buriedness;)
AmbulanceTeam[1831248636] #t204  have 3 cycle position near together! ==>is stuck
PoliceForce[441561486] #t204 Building[36411]failed 
PoliceForce[441561486] #t204 Building[53234]failed 
PoliceForce[441561486] #t204 Building[54198]failed 
PoliceForce[441561486] #t204 Building[34399]failed 
PoliceForce[441561486] #t204 Center[53237]failed 
PoliceForce[441561486] #t204 Building[53238]failed 
PoliceForce[441561486] #t204 Building[31363]failed 
PoliceForce[441561486] #t204 Building[54207]failed 
PoliceForce[441561486] #t204 Building[54208]failed 
PoliceForce[441561486] #t204 Building[54210]failed 
PoliceForce[441561486] #t204 Building[54214]failed 
PoliceForce[148213217] #t204 Problem Rest: I have Buriedness;)
AmbulanceTeam[1717499330] #t205 AmbulanceTeam[1717499330] : Road[15970] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1831248636] #t205 null
java.lang.NullPointerException
PoliceForce[441561486] #t205 Building[36411]failed 
PoliceForce[441561486] #t205 Building[53234]failed 
PoliceForce[441561486] #t205 Building[54198]failed 
PoliceForce[441561486] #t205 Building[34399]failed 
PoliceForce[441561486] #t205 Center[53237]failed 
PoliceForce[441561486] #t205 Building[53238]failed 
PoliceForce[441561486] #t205 Building[31363]failed 
PoliceForce[441561486] #t205 Building[54207]failed 
PoliceForce[441561486] #t205 Building[54208]failed 
PoliceForce[441561486] #t205 Building[54210]failed 
PoliceForce[441561486] #t205 Building[54214]failed 
AmbulanceTeam[1540308488] #t205  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t205 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t206 Building[36411]failed 
PoliceForce[441561486] #t206 Building[53234]failed 
PoliceForce[441561486] #t206 Building[54198]failed 
PoliceForce[441561486] #t206 Building[34399]failed 
PoliceForce[441561486] #t206 Center[53237]failed 
PoliceForce[441561486] #t206 Building[53238]failed 
PoliceForce[441561486] #t206 Building[31363]failed 
PoliceForce[441561486] #t206 Building[54207]failed 
PoliceForce[441561486] #t206 Building[54208]failed 
PoliceForce[441561486] #t206 Building[54210]failed 
PoliceForce[441561486] #t206 Building[54214]failed 
[FATAL]AmbulanceTeam[1540308488] #t206 null
java.lang.NullPointerException
PoliceForce[148213217] #t206 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t207 Building[36411]failed 
PoliceForce[441561486] #t207 Building[53234]failed 
PoliceForce[441561486] #t207 Building[54198]failed 
PoliceForce[441561486] #t207 Building[34399]failed 
PoliceForce[441561486] #t207 Center[53237]failed 
PoliceForce[441561486] #t207 Building[53238]failed 
PoliceForce[441561486] #t207 Building[31363]failed 
PoliceForce[441561486] #t207 Building[54207]failed 
PoliceForce[441561486] #t207 Building[54208]failed 
PoliceForce[441561486] #t207 Building[54210]failed 
PoliceForce[441561486] #t207 Building[54214]failed 
AmbulanceTeam[1540308488] #t207  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t207 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t208 Building[36411]failed 
PoliceForce[441561486] #t208 Building[53234]failed 
PoliceForce[441561486] #t208 Building[54198]failed 
PoliceForce[441561486] #t208 Building[34399]failed 
PoliceForce[441561486] #t208 Center[53237]failed 
PoliceForce[441561486] #t208 Building[53238]failed 
PoliceForce[441561486] #t208 Building[31363]failed 
PoliceForce[441561486] #t208 Building[54207]failed 
PoliceForce[441561486] #t208 Building[54208]failed 
PoliceForce[441561486] #t208 Building[54210]failed 
PoliceForce[441561486] #t208 Building[54214]failed 
[FATAL]AmbulanceTeam[1540308488] #t208 null
java.lang.NullPointerException
PoliceForce[148213217] #t208 Problem Rest: I have Buriedness;)
PoliceForce[441561486] #t209 Building[53234]failed 
PoliceForce[441561486] #t209 Building[34399]failed 
PoliceForce[441561486] #t209 Building[54198]failed 
PoliceForce[441561486] #t209 Building[31363]failed 
PoliceForce[441561486] #t209 Building[53238]failed 
PoliceForce[441561486] #t209 Building[36411]failed 
PoliceForce[441561486] #t209 Building[54214]failed 
PoliceForce[441561486] #t209 Center[53237]failed 
PoliceForce[441561486] #t209 Building[54208]failed 
PoliceForce[441561486] #t209 Building[54207]failed 
PoliceForce[441561486] #t209 Building[54210]failed 
AmbulanceTeam[1540308488] #t209  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t209 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1540308488] #t210 null
java.lang.NullPointerException
PoliceForce[148213217] #t210 Problem Rest: I have Buriedness;)
AmbulanceTeam[1540308488] #t211  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[462639532] #t211 AmbulanceTeam[462639532] : Road[15970] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[148213217] #t211 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1540308488] #t212 null
java.lang.NullPointerException
AmbulanceTeam[462639532] #t212 AmbulanceTeam[462639532] : Road[15970] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[148213217] #t212 Problem Rest: I have Buriedness;)
AmbulanceTeam[1540308488] #t213  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t213 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1540308488] #t214 null
java.lang.NullPointerException
PoliceForce[148213217] #t214 Problem Rest: I have Buriedness;)
AmbulanceTeam[1540308488] #t215  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t215 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1540308488] #t216 null
java.lang.NullPointerException
PoliceForce[148213217] #t216 Problem Rest: I have Buriedness;)
PoliceForce[1182760307] #t217 my cluster civilians[<Civilian[1206611987], 4670>]
AmbulanceTeam[1540308488] #t217  have 3 cycle position near together! ==>is stuck
PoliceForce[148213217] #t217 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[73590387] #t218 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1540308488] #t218 null
java.lang.NullPointerException
PoliceForce[148213217] #t218 Problem Rest: I have Buriedness;)
PoliceForce[148213217] #t219 Problem Rest: I have Buriedness;)
[FATAL]FireBrigade[73590387] #t220 null
java.lang.NullPointerException
PoliceForce[148213217] #t220 Problem Rest: I have Buriedness;)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
