sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.11, sos.create-precompue-files=true}

Connecting fire brigade 0...FireBrigade[1274899306] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,0s,14ms]MapRecognition[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,0s,131ms]messagePrecompute[TimePassed= 0h,0m,0s,116ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,0s,330ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,199ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,1s,106ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,775ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,1s,184ms]setNeighbours[TimePassed= 0h,0m,0s,78ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,1s,320ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,136ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,1s,322ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,1s,340ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,18ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,1s,343ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,1s,360ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,17ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,1s,383ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,22ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,1s,460ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,77ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,1s,507ms]movePrecompute[TimePassed= 0h,0m,0s,47ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,1s,510ms]updatePrecompute[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1274899306] #t0 [TimePassed= 0h,0m,1s,544ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,33ms]
FireBrigade[1274899306] #t0 Start of Fire PreCompute...
FireBrigade[1274899306] #t0 setFireBuildings got: 1ms
FireBrigade[1274899306] #t0 setExtinguishableArea: 753ms
FireBrigade[1274899306] #t0 makeBuildingBlocks got: 55ms
FireBrigade[1274899306] #t0 makeIslands got: 27ms
FireBrigade[1274899306] #t0 Fire PreComput Time: 839ms ------------------------

:success FireBrigade[1274899306]

Connecting fire brigade 1...FireBrigade[449093375] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,0s,52ms]messagePrecompute[TimePassed= 0h,0m,0s,50ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,0s,162ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,110ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,1s,107ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,945ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,1s,163ms]setNeighbours[TimePassed= 0h,0m,0s,56ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,1s,274ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,110ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,1s,276ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,1s,293ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,17ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,1s,295ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,1s,310ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,14ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,1s,326ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,16ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,1s,393ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,66ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,1s,421ms]movePrecompute[TimePassed= 0h,0m,0s,28ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,1s,421ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[449093375] #t0 [TimePassed= 0h,0m,1s,441ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,20ms]
FireBrigade[449093375] #t0 Start of Fire PreCompute...
FireBrigade[449093375] #t0 setFireBuildings got: 1ms
FireBrigade[449093375] #t0 setExtinguishableArea: 446ms
FireBrigade[449093375] #t0 makeBuildingBlocks got: 30ms
FireBrigade[449093375] #t0 makeIslands got: 22ms
FireBrigade[449093375] #t0 Fire PreComput Time: 499ms ------------------------

:success FireBrigade[449093375]

Connecting fire brigade 2...FireBrigade[1911912761] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,35ms]messagePrecompute[TimePassed= 0h,0m,0s,33ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,136ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,101ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,676ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,539ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,728ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,827ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,99ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,828ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,839ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,841ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,852ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,858ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,923ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,65ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,936ms]movePrecompute[TimePassed= 0h,0m,0s,13ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,936ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1911912761] #t0 [TimePassed= 0h,0m,0s,950ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,13ms]
FireBrigade[1911912761] #t0 Start of Fire PreCompute...
FireBrigade[1911912761] #t0 setFireBuildings got: 1ms
FireBrigade[1911912761] #t0 setExtinguishableArea: 380ms
FireBrigade[1911912761] #t0 makeBuildingBlocks got: 30ms
FireBrigade[1911912761] #t0 makeIslands got: 22ms
FireBrigade[1911912761] #t0 Fire PreComput Time: 433ms ------------------------

:success FireBrigade[1911912761]

Connecting fire brigade 3...FireBrigade[1025693412] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,135ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,100ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,680ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,545ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,728ms]setNeighbours[TimePassed= 0h,0m,0s,48ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,825ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,827ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,836ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,838ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,846ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,851ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,913ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,62ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,922ms]movePrecompute[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,922ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1025693412] #t0 [TimePassed= 0h,0m,0s,935ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,13ms]
FireBrigade[1025693412] #t0 Start of Fire PreCompute...
FireBrigade[1025693412] #t0 setFireBuildings got: 0ms
FireBrigade[1025693412] #t0 setExtinguishableArea: 409ms
FireBrigade[1025693412] #t0 makeBuildingBlocks got: 27ms
FireBrigade[1025693412] #t0 makeIslands got: 22ms
FireBrigade[1025693412] #t0 Fire PreComput Time: 458ms ------------------------

:success FireBrigade[1025693412]

Connecting fire brigade 4...FireBrigade[537070862] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,130ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,97ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,584ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,454ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,630ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,726ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,728ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,737ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,739ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,747ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,752ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,814ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,62ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,819ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,819ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[537070862] #t0 [TimePassed= 0h,0m,0s,832ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]
FireBrigade[537070862] #t0 Start of Fire PreCompute...
FireBrigade[537070862] #t0 setFireBuildings got: 0ms
FireBrigade[537070862] #t0 setExtinguishableArea: 349ms
FireBrigade[537070862] #t0 makeBuildingBlocks got: 30ms
FireBrigade[537070862] #t0 makeIslands got: 21ms
FireBrigade[537070862] #t0 Fire PreComput Time: 400ms ------------------------

:success FireBrigade[537070862]

Connecting fire brigade 5...FireBrigade[745807337] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,132ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,99ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,585ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,453ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,632ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,729ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,97ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,730ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,739ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,741ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,749ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,754ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,816ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,62ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,822ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,822ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[745807337] #t0 [TimePassed= 0h,0m,0s,835ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,13ms]
FireBrigade[745807337] #t0 Start of Fire PreCompute...
FireBrigade[745807337] #t0 setFireBuildings got: 0ms
FireBrigade[745807337] #t0 setExtinguishableArea: 408ms
FireBrigade[745807337] #t0 makeBuildingBlocks got: 27ms
FireBrigade[745807337] #t0 makeIslands got: 18ms
FireBrigade[745807337] #t0 Fire PreComput Time: 453ms ------------------------

:success FireBrigade[745807337]

Connecting fire brigade 6...FireBrigade[1341119711] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,127ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,580ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,452ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,625ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,721ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,722ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,729ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,730ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,737ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,740ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,801ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,60ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,806ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,807ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1341119711] #t0 [TimePassed= 0h,0m,0s,819ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1341119711] #t0 Start of Fire PreCompute...
FireBrigade[1341119711] #t0 setFireBuildings got: 0ms
FireBrigade[1341119711] #t0 setExtinguishableArea: 352ms
FireBrigade[1341119711] #t0 makeBuildingBlocks got: 28ms
FireBrigade[1341119711] #t0 makeIslands got: 19ms
FireBrigade[1341119711] #t0 Fire PreComput Time: 399ms ------------------------

:success FireBrigade[1341119711]

Connecting fire brigade 7...FireBrigade[1915857784] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,128ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,581ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,452ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,626ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,722ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,723ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,731ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,731ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,738ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,742ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,803ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,807ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,807ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1915857784] #t0 [TimePassed= 0h,0m,0s,819ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1915857784] #t0 Start of Fire PreCompute...
FireBrigade[1915857784] #t0 setFireBuildings got: 1ms
FireBrigade[1915857784] #t0 setExtinguishableArea: 421ms
FireBrigade[1915857784] #t0 makeBuildingBlocks got: 25ms
FireBrigade[1915857784] #t0 makeIslands got: 19ms
FireBrigade[1915857784] #t0 Fire PreComput Time: 466ms ------------------------

:success FireBrigade[1915857784]

Connecting fire brigade 8...FireBrigade[2085314805] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,127ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,95ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,582ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,454ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,627ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,723ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,724ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,731ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,733ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,740ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,745ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,806ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,810ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,810ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[2085314805] #t0 [TimePassed= 0h,0m,0s,823ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,13ms]
FireBrigade[2085314805] #t0 Start of Fire PreCompute...
FireBrigade[2085314805] #t0 setFireBuildings got: 0ms
FireBrigade[2085314805] #t0 setExtinguishableArea: 351ms
FireBrigade[2085314805] #t0 makeBuildingBlocks got: 28ms
FireBrigade[2085314805] #t0 makeIslands got: 15ms
FireBrigade[2085314805] #t0 Fire PreComput Time: 394ms ------------------------

:success FireBrigade[2085314805]

Connecting fire brigade 9...FireBrigade[1144511411] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,127ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,580ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,453ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,625ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,722ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,97ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,722ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,730ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,731ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,739ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,746ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,807ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,811ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,812ms]updatePrecompute[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1144511411] #t0 [TimePassed= 0h,0m,0s,824ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1144511411] #t0 Start of Fire PreCompute...
FireBrigade[1144511411] #t0 setFireBuildings got: 0ms
FireBrigade[1144511411] #t0 setExtinguishableArea: 440ms
FireBrigade[1144511411] #t0 makeBuildingBlocks got: 26ms
FireBrigade[1144511411] #t0 makeIslands got: 14ms
FireBrigade[1144511411] #t0 Fire PreComput Time: 480ms ------------------------

:success FireBrigade[1144511411]

Connecting fire brigade 10...
Connecting ambulance team 10...AmbulanceTeam[17286412] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,130ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,97ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,582ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,452ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,634ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,735ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,101ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,736ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,744ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,746ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,759ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,13ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,771ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,12ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,833ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,62ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,848ms]movePrecompute[TimePassed= 0h,0m,0s,15ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,848ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[17286412] #t0 [TimePassed= 0h,0m,0s,860ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]

:success AmbulanceTeam[17286412]

Connecting ambulance team 11...AmbulanceTeam[1837385755] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,126ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,95ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,577ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,451ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,623ms]setNeighbours[TimePassed= 0h,0m,0s,46ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,719ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,720ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,728ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,728ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,735ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,742ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,803ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,808ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,808ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1837385755] #t0 [TimePassed= 0h,0m,0s,820ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]

:success AmbulanceTeam[1837385755]

Connecting ambulance team 12...AmbulanceTeam[648761089] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,128ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,578ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,450ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,624ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,720ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,95ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,721ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,729ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,729ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,737ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,743ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,805ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,62ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,811ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,811ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[648761089] #t0 [TimePassed= 0h,0m,0s,824ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,13ms]

:success AmbulanceTeam[648761089]

Connecting ambulance team 13...AmbulanceTeam[250363442] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,244ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,213ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,694ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,450ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,739ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,833ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,93ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,834ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,841ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,842ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,849ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,852ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,913ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,918ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,918ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[250363442] #t0 [TimePassed= 0h,0m,0s,931ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,13ms]

:success AmbulanceTeam[250363442]

Connecting ambulance team 14...AmbulanceTeam[2036075938] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,127ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,95ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,577ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,450ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,622ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,718ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,719ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,727ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,727ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,734ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,737ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,799ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,803ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,803ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2036075938] #t0 [TimePassed= 0h,0m,0s,815ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]

:success AmbulanceTeam[2036075938]

Connecting ambulance team 15...AmbulanceTeam[2011267467] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,127ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,578ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,451ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,623ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,719ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,720ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,727ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,727ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,734ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,737ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,799ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,804ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,804ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2011267467] #t0 [TimePassed= 0h,0m,0s,817ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,13ms]

:success AmbulanceTeam[2011267467]

Connecting ambulance team 16...AmbulanceTeam[856114325] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,127ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,714ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,587ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,759ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,852ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,93ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,852ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,859ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,860ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,866ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,869ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,930ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,60ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,935ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,935ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[856114325] #t0 [TimePassed= 0h,0m,0s,947ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]

:success AmbulanceTeam[856114325]

Connecting ambulance team 17...AmbulanceTeam[1788555498] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,128ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,579ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,451ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,624ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,719ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,95ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,720ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,727ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,728ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,734ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,738ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,799ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,804ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,804ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1788555498] #t0 [TimePassed= 0h,0m,0s,816ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]

:success AmbulanceTeam[1788555498]

Connecting ambulance team 18...AmbulanceTeam[1876554698] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,127ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,95ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,578ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,451ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,622ms]setNeighbours[TimePassed= 0h,0m,0s,44ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,718ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,719ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,726ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,727ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,733ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,737ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,797ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,801ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,801ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1876554698] #t0 [TimePassed= 0h,0m,0s,813ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]

:success AmbulanceTeam[1876554698]

Connecting ambulance team 19...AmbulanceTeam[1476094387] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,126ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,95ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,579ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,452ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,624ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,720ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,721ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,728ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,728ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,735ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,738ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,799ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,803ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,803ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1476094387] #t0 [TimePassed= 0h,0m,0s,815ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]

:success AmbulanceTeam[1476094387]

Connecting ambulance team 20...
Connecting police force 20...PoliceForce[1549484003] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,43ms]messagePrecompute[TimePassed= 0h,0m,0s,39ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,140ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,97ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,591ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,451ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,639ms]setNeighbours[TimePassed= 0h,0m,0s,47ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,743ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,103ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,743ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,752ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,754ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,767ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,13ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,779ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,12ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,842ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,62ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,853ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,853ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1549484003] #t0 [TimePassed= 0h,0m,0s,865ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]
PoliceForce[1549484003] #t0 Police Search Precompute got:33ms
PoliceForce[1549484003] #t0 Police Islands got:14ms
PoliceForce[1549484003] #t0 highways got:7ms
PoliceForce[1549484003] #t0 Junctions got:1ms
PoliceForce[1549484003] #t0 check rang for fire property= 123878
PoliceForce[1549484003] #t0 Cluster Connector for afterShock startRoad= Road[29637] endRoad= Road[29637]
PoliceForce[1549484003] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,356ms]
:success PoliceForce[1549484003]

Connecting police force 21...PoliceForce[281023838] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,128ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,578ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,450ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,624ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,721ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,97ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,721ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,729ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,730ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,737ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,742ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,804ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,822ms]movePrecompute[TimePassed= 0h,0m,0s,18ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,822ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[281023838] #t0 [TimePassed= 0h,0m,0s,834ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,11ms]
PoliceForce[281023838] #t0 Police Search Precompute got:33ms
PoliceForce[281023838] #t0 Police Islands got:13ms
PoliceForce[281023838] #t0 highways got:5ms
PoliceForce[281023838] #t0 Junctions got:0ms
PoliceForce[281023838] #t0 check rang for fire property= 123878
PoliceForce[281023838] #t0 Cluster Connector for afterShock startRoad= Road[35679] endRoad= Road[29637]
PoliceForce[281023838] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,281ms]
:success PoliceForce[281023838]

Connecting police force 22...PoliceForce[960868712] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,127ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,693ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,566ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,737ms]setNeighbours[TimePassed= 0h,0m,0s,44ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,831ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,94ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,832ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,839ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,839ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,846ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,851ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,912ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,919ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,919ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[960868712] #t0 [TimePassed= 0h,0m,0s,931ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]
PoliceForce[960868712] #t0 Police Search Precompute got:32ms
PoliceForce[960868712] #t0 Police Islands got:13ms
PoliceForce[960868712] #t0 highways got:4ms
PoliceForce[960868712] #t0 Junctions got:0ms
PoliceForce[960868712] #t0 check rang for fire property= 123878
PoliceForce[960868712] #t0 Cluster Connector for afterShock startRoad= Road[51838] endRoad= Road[53753]
PoliceForce[960868712] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,269ms]
:success PoliceForce[960868712]

Connecting police force 23...PoliceForce[1937070524] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,126ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,95ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,577ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,450ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,622ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,718ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,719ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,728ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,728ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,735ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,740ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,801ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,806ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,806ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1937070524] #t0 [TimePassed= 0h,0m,0s,818ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,11ms]
PoliceForce[1937070524] #t0 Police Search Precompute got:33ms
PoliceForce[1937070524] #t0 Police Islands got:14ms
PoliceForce[1937070524] #t0 highways got:5ms
PoliceForce[1937070524] #t0 Junctions got:1ms
PoliceForce[1937070524] #t0 check rang for fire property= 123878
PoliceForce[1937070524] #t0 Cluster Connector for afterShock startRoad= Road[53074] endRoad= Road[49068]
PoliceForce[1937070524] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,275ms]
:success PoliceForce[1937070524]

Connecting police force 24...PoliceForce[880793608] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,126ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,95ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,577ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,451ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,622ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,718ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,719ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,727ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,728ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,735ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,740ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,801ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,806ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,806ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[880793608] #t0 [TimePassed= 0h,0m,0s,818ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]
PoliceForce[880793608] #t0 Police Search Precompute got:32ms
PoliceForce[880793608] #t0 Police Islands got:13ms
PoliceForce[880793608] #t0 highways got:6ms
PoliceForce[880793608] #t0 Junctions got:1ms
PoliceForce[880793608] #t0 check rang for fire property= 123878
PoliceForce[880793608] #t0 Cluster Connector for afterShock startRoad= Road[49068] endRoad= Road[9824]
PoliceForce[880793608] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,273ms]
:success PoliceForce[880793608]

Connecting police force 25...PoliceForce[1599803475] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,127ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,687ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,560ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,732ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,826ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,94ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,826ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,834ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,834ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,842ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,845ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,906ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,911ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,911ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1599803475] #t0 [TimePassed= 0h,0m,0s,923ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]
PoliceForce[1599803475] #t0 Police Search Precompute got:30ms
PoliceForce[1599803475] #t0 Police Islands got:12ms
PoliceForce[1599803475] #t0 highways got:3ms
PoliceForce[1599803475] #t0 Junctions got:1ms
PoliceForce[1599803475] #t0 check rang for fire property= 123878
PoliceForce[1599803475] #t0 Cluster Connector for afterShock startRoad= Road[29637] endRoad= Road[29637]
PoliceForce[1599803475] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,264ms]
:success PoliceForce[1599803475]

Connecting police force 26...PoliceForce[786872468] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,126ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,579ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,453ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,623ms]setNeighbours[TimePassed= 0h,0m,0s,44ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,720ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,720ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,728ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,8ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,729ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,736ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,740ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,801ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,805ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,805ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[786872468] #t0 [TimePassed= 0h,0m,0s,817ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]
PoliceForce[786872468] #t0 Police Search Precompute got:31ms
PoliceForce[786872468] #t0 Police Islands got:13ms
PoliceForce[786872468] #t0 highways got:4ms
PoliceForce[786872468] #t0 Junctions got:0ms
PoliceForce[786872468] #t0 check rang for fire property= 123878
PoliceForce[786872468] #t0 Cluster Connector for afterShock startRoad= Road[53618] endRoad= Road[40600]
PoliceForce[786872468] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,267ms]
:success PoliceForce[786872468]

Connecting police force 27...PoliceForce[851486070] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,127ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,578ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,451ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,623ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,719ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,720ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,727ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,728ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,736ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,741ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,802ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,806ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,806ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[851486070] #t0 [TimePassed= 0h,0m,0s,818ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]
PoliceForce[851486070] #t0 Police Search Precompute got:31ms
PoliceForce[851486070] #t0 Police Islands got:13ms
PoliceForce[851486070] #t0 highways got:4ms
PoliceForce[851486070] #t0 Junctions got:0ms
PoliceForce[851486070] #t0 check rang for fire property= 123878
PoliceForce[851486070] #t0 Cluster Connector for afterShock startRoad= Road[47661] endRoad= Road[52411]
PoliceForce[851486070] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,361ms]
:success PoliceForce[851486070]

Connecting police force 28...PoliceForce[1369886055] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,126ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,95ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,577ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,451ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,622ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,718ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,96ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,719ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,729ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,730ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,739ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,743ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,804ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,808ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,808ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1369886055] #t0 [TimePassed= 0h,0m,0s,820ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]
PoliceForce[1369886055] #t0 Police Search Precompute got:31ms
PoliceForce[1369886055] #t0 Police Islands got:13ms
PoliceForce[1369886055] #t0 highways got:3ms
PoliceForce[1369886055] #t0 Junctions got:0ms
PoliceForce[1369886055] #t0 check rang for fire property= 123878
PoliceForce[1369886055] #t0 Cluster Connector for afterShock startRoad= Road[50239] endRoad= Road[50239]
PoliceForce[1369886055] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,266ms]
:success PoliceForce[1369886055]

Connecting police force 29...
Connecting centre 29...Center[50513] #t0 [Map Recognintion]::: <MapInformation Name: MAP-4 type:KNOWN RealMapName:VC >
Center[50513] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,36ms]messagePrecompute[TimePassed= 0h,0m,0s,34ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,132ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,96ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,583ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,451ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,628ms]setNeighbours[TimePassed= 0h,0m,0s,45ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,725ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,97ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,726ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,733ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,7ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,734ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,740ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,744ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,805ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,61ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,813ms]movePrecompute[TimePassed= 0h,0m,0s,7ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,813ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
Center[50513] #t0 [TimePassed= 0h,0m,0s,825ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,12ms]
:success Center[50513]

Connecting centre 30...
:Connect Time:[TimePassed= 0h,0m,37s,687ms]
============================================================
PoliceForce[851486070] #t5 HeavyStock with New Clear
PoliceForce[851486070] #t5 HeavyStock with old clear
PoliceForce[851486070] #t5 dige har kari kardam natounetam rad sham
PoliceForce[851486070] #t5 Building[51198]failed 
PoliceForce[786872468] #t5 HeavyStock with New Clear
PoliceForce[786872468] #t5 HeavyStock with old clear
AmbulanceTeam[2036075938] #t5 AmbulanceTeam[2036075938] : Road[53415] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2036075938] #t5 AmbulanceTeam[2036075938] : Road[53415] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1549484003] #t5 Building[49692]failed 
PoliceForce[1549484003] #t5 Building[49695]failed 
PoliceForce[1549484003] #t5 Building[49686]failed 
PoliceForce[1549484003] #t5 Building[49746]failed 
PoliceForce[1549484003] #t5 Building[49775]failed 
PoliceForce[1549484003] #t5 Building[49691]failed 
PoliceForce[1599803475] #t5 Building[51196]failed 
PoliceForce[1599803475] #t5 Building[49692]failed 
PoliceForce[1599803475] #t5 Building[49695]failed 
PoliceForce[1599803475] #t5 Building[51236]failed 
PoliceForce[1599803475] #t5 Building[49746]failed 
PoliceForce[1599803475] #t5 Building[51235]failed 
PoliceForce[1599803475] #t5 Building[49775]failed 
PoliceForce[1599803475] #t5 Building[49690]failed 
PoliceForce[1599803475] #t5 Building[49691]failed 
PoliceForce[1599803475] #t5 Building[51197]failed 
PoliceForce[1937070524] #t7 my cluster civilians[<Civilian[136942292], 1020>, <Civilian[1521702211], 850>, <Civilian[123223184], 830>, <Civilian[2101544041], 820>]
PoliceForce[851486070] #t7 it is critical must reachable fire agent first [FireBrigade[1201572500]]
AmbulanceTeam[250363442] #t7 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[851486070] #t8 it is critical must reachable fire agent first [FireBrigade[1201572500]]
AmbulanceTeam[2011267467] #t8 AmbulanceTeam[2011267467] : Road[48149] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[648761089] #t8 AmbulanceTeam[648761089] : Road[47619] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[648761089] #t8 AmbulanceTeam[648761089] : Road[47619] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[648761089] #t8 AmbulanceTeam[648761089] : Road[47619] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1788555498] #t8 AmbulanceTeam[1788555498] : Road[51134] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[250363442] #t8 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1937070524] #t9 my cluster civilians[<Civilian[1521702211], 870>, <Civilian[123223184], 850>, <Civilian[2101544041], 840>]
AmbulanceTeam[1876554698] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[250363442] #t9 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[250363442] #t9  have 3 cycle position near together! ==>is stuck
PoliceForce[960868712] #t10 Low Buriedness civilian opened Civilian[1791062366]  estimate time = 1   real time = 3   path lenth=4974
AmbulanceTeam[250363442] #t10 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1876554698] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[250363442] #t11 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[250363442] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[281023838] #t12 HeavyStock with New Clear
PoliceForce[281023838] #t12 HeavyStock with old clear
AmbulanceTeam[1788555498] #t12 AmbulanceTeam[1788555498] : Road[51130] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1876554698] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[1937070524] #t14 I'm Stock now!acting as stock...
PoliceForce[1549484003] #t14 my cluster civilians[<Civilian[1770940727], 820>]
AmbulanceTeam[1788555498] #t14 AmbulanceTeam[1788555498] : Road[51130] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1937070524] #t15 I'm Stock now!acting as stock...
PoliceForce[1937070524] #t15 HeavyStock with New Clear
PoliceForce[1937070524] #t15 HeavyStock with old clear
AmbulanceTeam[1876554698] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1788555498] #t15 AmbulanceTeam[1788555498] : Road[50642] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1937070524] #t16 my cluster civilians[<Civilian[123223184], 1180>, <Civilian[2101544041], 910>, <Civilian[1521702211], 830>]
AmbulanceTeam[1788555498] #t16 AmbulanceTeam[1788555498] : Road[50642] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[250363442] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1876554698] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[880793608] #t17 my cluster civilians[<Civilian[136942292], 1320>, <Civilian[2101544041], 1210>, <Civilian[1653488389], 900>]
PoliceForce[786872468] #t17 I'm Stock now!acting as stock...
PoliceForce[1599803475] #t18 my cluster civilians[<Civilian[1954069556], 950>, <Civilian[1770940727], 860>]
AmbulanceTeam[250363442] #t18 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1937070524] #t19 I'm Stock now!acting as stock...
AmbulanceTeam[1876554698] #t19  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1837385755] #t19 AmbulanceTeam[1837385755] : Road[6631] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[250363442] #t19 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1937070524] #t20 my cluster civilians[<Civilian[2101544041], 950>]
PoliceForce[786872468] #t20 my cluster civilians[<Civilian[987374144], 1900>, <Civilian[1957417628], 930>, <Civilian[1443607579], 880>, <Civilian[2091234223], 820>]
AmbulanceTeam[250363442] #t20 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[250363442] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1876554698] #t21  have 3 cycle position near together! ==>is stuck
PoliceForce[880793608] #t21 my cluster civilians[<Civilian[2101544041], 1250>, <Civilian[1653488389], 940>]
AmbulanceTeam[250363442] #t21 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[250363442] #t22 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[250363442] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1876554698] #t23  have 3 cycle position near together! ==>is stuck
PoliceForce[880793608] #t23 my cluster civilians[<Civilian[1653488389], 960>]
AmbulanceTeam[250363442] #t23 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[851486070] #t24 Low Buriedness civilian opened Civilian[757060168]  estimate time = 2   real time = 2   path lenth=60378
AmbulanceTeam[250363442] #t24  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1876554698] #t25  have 3 cycle position near together! ==>is stuck
PoliceForce[1937070524] #t26 my cluster civilians[<Civilian[442814929], 4600>, <Civilian[2101544041], 1030>, <Civilian[1472146203], 1030>]
PoliceForce[851486070] #t26 Low Buriedness civilian opened Civilian[1179025329]  estimate time = 2   real time = 2   path lenth=29133
PoliceForce[1937070524] #t27 my cluster civilians[<Civilian[136942292], 1220>]
AmbulanceTeam[1876554698] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[786872468] #t27 Low Buriedness civilian opened Civilian[1179025329]  estimate time = 2   real time = 3   path lenth=106042
PoliceForce[786872468] #t27 my cluster civilians[<Civilian[987374144], 1970>, <Civilian[1443607579], 1190>, <Civilian[2091234223], 890>, <Civilian[929443072], 870>]
PoliceForce[1937070524] #t28 my cluster civilians[<Civilian[2101544041], 1050>, <Civilian[1472146203], 1050>]
PoliceForce[960868712] #t28 I'm Stock now!acting as stock...
AmbulanceTeam[1876554698] #t29  have 3 cycle position near together! ==>is stuck
PoliceForce[786872468] #t29 Low Buriedness civilian opened Civilian[779474667]  estimate time = 2   real time = 1   path lenth=4149
PoliceForce[786872468] #t29 my cluster civilians[<Civilian[987374144], 1990>, <Civilian[1443607579], 1210>, <Civilian[2091234223], 910>, <Civilian[929443072], 890>]
PoliceForce[281023838] #t30 HeavyStock with New Clear
PoliceForce[281023838] #t30 HeavyStock with old clear
PoliceForce[880793608] #t30 I'm Stock now!acting as stock...
AmbulanceTeam[1876554698] #t31  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[250363442] #t31 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[880793608] #t32 I'm Stock now!acting as stock...
AmbulanceTeam[250363442] #t32 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1876554698] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[880793608] #t33 I'm Stock now!acting as stock...
PoliceForce[880793608] #t33 HeavyStock with New Clear
PoliceForce[880793608] #t33 HeavyStock with old clear
AmbulanceTeam[250363442] #t33 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[250363442] #t33  have 3 cycle position near together! ==>is stuck
PoliceForce[880793608] #t34 my cluster civilians[<Civilian[1653488389], 1240>]
AmbulanceTeam[1876554698] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[880793608] #t35 I'm Stock now!acting as stock...
FireBrigade[537070862] #t35 FireBrigadeAgent [537070862] : Road[48945] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[537070862] #t35 FireBrigadeAgent [537070862] : Road[48945] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[537070862] #t35 FireBrigadeAgent [537070862] : Road[48945] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[851486070] #t36 PoliceForce[851486070] : Road[608] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[851486070] #t36 PoliceForce[851486070] : Road[608] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[851486070] #t36 PoliceForce[851486070] : Road[608] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1876554698] #t37  have 3 cycle position near together! ==>is stuck
PoliceForce[281023838] #t37 HeavyStock with New Clear
PoliceForce[281023838] #t37 HeavyStock with old clear
PoliceForce[880793608] #t37 I'm Stock now!acting as stock...
PoliceForce[786872468] #t37 my cluster civilians[<Civilian[1443607579], 1290>, <Civilian[2091234223], 990>, <Civilian[929443072], 970>]
AmbulanceTeam[250363442] #t37 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[250363442] #t37 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[281023838] #t38 Low Buriedness civilian opened Civilian[1593299103]  estimate time = 2   real time = 2   path lenth=84020
PoliceForce[880793608] #t38 I'm Stock now!acting as stock...
PoliceForce[880793608] #t38 HeavyStock with New Clear
PoliceForce[880793608] #t38 HeavyStock with old clear
AmbulanceTeam[250363442] #t38 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[250363442] #t38 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1876554698] #t39  have 3 cycle position near together! ==>is stuck
PoliceForce[880793608] #t39 my cluster civilians[<Civilian[27016467], 1960>, <Civilian[1653488389], 1290>]
PoliceForce[1549484003] #t39 my cluster civilians[<Civilian[2130420104], 1910>]
AmbulanceTeam[250363442] #t39 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[250363442] #t39 AmbulanceTeam[250363442] : Road[51983] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[250363442] #t39  have 3 cycle position near together! ==>is stuck
PoliceForce[1599803475] #t40 my cluster civilians[<Civilian[2130420104], 1940>]
AmbulanceTeam[1876554698] #t41  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[250363442] #t41  have 3 cycle position near together! ==>is stuck
PoliceForce[1369886055] #t43 HeavyStock with New Clear
PoliceForce[1369886055] #t43 HeavyStock with old clear
PoliceForce[786872468] #t43 my cluster civilians[<Civilian[1627589516], 1340>, <Civilian[2091234223], 1050>, <Civilian[929443072], 1030>]
PoliceForce[1549484003] #t43 my cluster civilians[<Civilian[1060762406], 1910>]
AmbulanceTeam[250363442] #t43  have 3 cycle position near together! ==>is stuck
PoliceForce[851486070] #t44 I'm Stock now!acting as stock...
PoliceForce[786872468] #t44 my cluster civilians[<Civilian[2091234223], 1060>, <Civilian[929443072], 1040>]
PoliceForce[1599803475] #t44 my cluster civilians[<Civilian[1060762406], 1940>]
PoliceForce[281023838] #t45 I'm Stock now!acting as stock...
PoliceForce[880793608] #t46 my cluster civilians[<Civilian[1653488389], 1360>]
PoliceForce[1937070524] #t47 HeavyStock with New Clear
PoliceForce[1937070524] #t47 HeavyStock with old clear
PoliceForce[851486070] #t47 my cluster civilians[<Civilian[1835064184], 1120>]
PoliceForce[1549484003] #t48 my cluster civilians[<Civilian[1424832465], 1260>]
PoliceForce[1599803475] #t49 my cluster civilians[<Civilian[1424832465], 1290>]
PoliceForce[1937070524] #t50 I'm Stock now!acting as stock...
PoliceForce[786872468] #t51 my cluster civilians[<Civilian[929443072], 1110>]
[FATAL]FireBrigade[1274899306] #t53 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
PoliceForce[960868712] #t54 I'm Stock now!acting as stock...
PoliceForce[786872468] #t54 Low Buriedness civilian opened Civilian[877775312]  estimate time = 2   real time = 1   path lenth=90749
PoliceForce[851486070] #t56 Low Buriedness civilian opened Civilian[877775312]  estimate time = 2   real time = 3   path lenth=121214
PoliceForce[880793608] #t57 my cluster civilians[<Civilian[2142582625], -6430>]
PoliceForce[786872468] #t57 Low Buriedness civilian opened Civilian[1273724046]  estimate time = 2   real time = 3   path lenth=92153
AmbulanceTeam[648761089] #t57 AmbulanceTeam[648761089] : Road[4246] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1599803475] #t57 HeavyStock with New Clear
PoliceForce[1599803475] #t57 HeavyStock with old clear
PoliceForce[851486070] #t58 I'm Stock now!acting as stock...
[FATAL]FireBrigade[2085314805] #t59 null
java.lang.NullPointerException
PoliceForce[851486070] #t59 I'm Stock now!acting as stock...
PoliceForce[851486070] #t59 HeavyStock with New Clear
PoliceForce[851486070] #t59 HeavyStock with old clear
PoliceForce[786872468] #t59 Low Buriedness civilian opened Civilian[249641539]  estimate time = 2   real time = 2   path lenth=34456
PoliceForce[786872468] #t59 my cluster civilians[<Civilian[929443072], 1190>]
PoliceForce[851486070] #t60 Low Buriedness civilian opened Civilian[249641539]  estimate time = 2   real time = 4   path lenth=130320
PoliceForce[851486070] #t60 my cluster civilians[<Civilian[1835064184], 1110>]
PoliceForce[281023838] #t63 I'm Stock now!acting as stock...
[FATAL]FireBrigade[1144511411] #t63 null
java.lang.NullPointerException
PoliceForce[1937070524] #t65 I'm Stock now!acting as stock...
[FATAL]FireBrigade[1144511411] #t65 null
java.lang.NullPointerException
PoliceForce[786872468] #t65 Low Buriedness civilian opened Civilian[929443072]  estimate time = 2   real time = 1   path lenth=6913
PoliceForce[1369886055] #t68 Low Buriedness civilian opened Civilian[1761707798]  estimate time = 1   real time = 1   path lenth=3310
AmbulanceTeam[1476094387] #t69 AmbulanceTeam[1476094387] : Road[4165] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[1274899306] #t71 null
java.lang.NullPointerException
AmbulanceTeam[1476094387] #t71 AmbulanceTeam[1476094387] : Road[4246] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1937070524] #t72 Low Buriedness civilian opened Civilian[1809518319]  estimate time = 2   real time = 1   path lenth=8111
[FATAL]FireBrigade[1274899306] #t73 null
java.lang.NullPointerException
PoliceForce[851486070] #t73 Low Buriedness civilian opened Civilian[719080059]  estimate time = 1   real time = 2   path lenth=2264
PoliceForce[851486070] #t73 my cluster civilians[<Civilian[1809306314], 2090>, <Civilian[1835064184], 1240>, <Civilian[397799752], 1230>]
PoliceForce[1369886055] #t74 I'm Stock now!acting as stock...
AmbulanceTeam[856114325] #t74 AmbulanceTeam[856114325] : Road[3418] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[1274899306] #t75 null
java.lang.NullPointerException
PoliceForce[1937070524] #t76 HeavyStock with New Clear
PoliceForce[1937070524] #t76 HeavyStock with old clear
PoliceForce[851486070] #t76 my cluster civilians[<Civilian[1835064184], 1270>, <Civilian[397799752], 1150>]
PoliceForce[960868712] #t77 HeavyStock with New Clear
PoliceForce[960868712] #t77 HeavyStock with old clear
PoliceForce[786872468] #t77 I'm Stock now!acting as stock...
FireBrigade[2085314805] #t79 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t79 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t79 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t79 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[786872468] #t79 Low Buriedness civilian opened Civilian[1627589516]  estimate time = 3   real time = 1   path lenth=24437
FireBrigade[2085314805] #t80 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t80 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t80 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t81 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t81 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t81 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[960868712] #t81 HeavyStock with New Clear
PoliceForce[960868712] #t81 HeavyStock with old clear
PoliceForce[851486070] #t82 Low Buriedness civilian opened Civilian[1205161514]  estimate time = 2   real time = 3   path lenth=95826
PoliceForce[851486070] #t82 my cluster civilians[<Civilian[1835064184], 1310>, <Civilian[397799752], 1200>]
PoliceForce[281023838] #t83 I'm Stock now!acting as stock...
FireBrigade[2085314805] #t83 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t83 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t83 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[786872468] #t83 Low Buriedness civilian opened Civilian[1205161514]  estimate time = 2   real time = 4   path lenth=140987
PoliceForce[1937070524] #t84 HeavyStock with New Clear
PoliceForce[1937070524] #t84 HeavyStock with old clear
FireBrigade[2085314805] #t84 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t84 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t84 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[281023838] #t85 HeavyStock with New Clear
PoliceForce[281023838] #t85 HeavyStock with old clear
FireBrigade[2085314805] #t85 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t85 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t85 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[851486070] #t85 my cluster civilians[<Civilian[1731174430], 2070>, <Civilian[397799752], 1230>]
PoliceForce[1937070524] #t87 HeavyStock with New Clear
PoliceForce[1937070524] #t87 HeavyStock with old clear
FireBrigade[2085314805] #t87 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t87 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t87 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[851486070] #t87 I'm Stock now!acting as stock...
FireBrigade[2085314805] #t88 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t88 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t88 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t89 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t89 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t89 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t91 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t91 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t91 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t92 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t92 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t92 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1937070524] #t93 my cluster civilians[<Civilian[1429430738], 2130>]
FireBrigade[2085314805] #t93 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t93 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t93 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[786872468] #t93 I'm Stock now!acting as stock...
PoliceForce[1369886055] #t94 Low Buriedness civilian opened Civilian[412388177]  estimate time = 2   real time = 4   path lenth=134389
FireBrigade[2085314805] #t95 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t95 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t95 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[745807337] #t95 null
java.lang.NullPointerException
FireBrigade[2085314805] #t96 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t96 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t96 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[17286412] #t96 AmbulanceTeam[17286412] : Road[4165] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t97 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t97 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t97 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1599803475] #t97 I'm Stock now!acting as stock...
AmbulanceTeam[17286412] #t98 AmbulanceTeam[17286412] : Road[4246] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1599803475] #t98 I'm Stock now!acting as stock...
PoliceForce[1599803475] #t98 HeavyStock with New Clear
PoliceForce[1599803475] #t98 HeavyStock with old clear
FireBrigade[2085314805] #t99 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t99 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t99 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t100 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t100 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t100 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[851486070] #t100 Low Buriedness civilian opened Civilian[719080059]  estimate time = 2   real time = 4   path lenth=28088
PoliceForce[851486070] #t100 my cluster civilians[<Civilian[397799752], 2070>]
PoliceForce[1599803475] #t100 I'm Stock now!acting as stock...
FireBrigade[2085314805] #t101 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t101 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t101 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[960868712] #t101 Low Buriedness civilian opened Civilian[1260879518]  estimate time = 2   real time = 3   path lenth=105924
PoliceForce[1937070524] #t102 Low Buriedness civilian opened Civilian[1260879518]  estimate time = 3   real time = 2   path lenth=139238
PoliceForce[880793608] #t102 Low Buriedness civilian opened Civilian[1260879518]  estimate time = 2   real time = 4   path lenth=112616
FireBrigade[2085314805] #t103 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t103 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t103 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1937070524] #t104 my cluster civilians[<Civilian[1070361869], 2110>, <Civilian[136942292], 1800>]
PoliceForce[880793608] #t104 HeavyStock with New Clear
PoliceForce[880793608] #t104 HeavyStock with old clear
FireBrigade[2085314805] #t104 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t104 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t104 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t105 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t105 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t105 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[960868712] #t105 I'm Stock now!acting as stock...
PoliceForce[1937070524] #t107 Low Buriedness civilian opened Civilian[2102638732]  estimate time = 2   real time = 2   path lenth=17516
PoliceForce[1937070524] #t107 my cluster civilians[<Civilian[136942292], 1830>]
PoliceForce[880793608] #t107 Low Buriedness civilian opened Civilian[2102638732]  estimate time = 2   real time = 2   path lenth=77118
PoliceForce[880793608] #t107 my cluster civilians[<Civilian[136942292], 1830>]
FireBrigade[2085314805] #t107 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t107 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t107 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1369886055] #t108 I'm Stock now!acting as stock...
FireBrigade[2085314805] #t108 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t108 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t108 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t108 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1937070524] #t109 my cluster civilians[<Civilian[1472146203], 2130>]
FireBrigade[2085314805] #t109 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t109 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t109 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t109 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t109 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[2085314805] #t109 FireBrigadeAgent [2085314805] : Road[6109] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[880793608] #t110 my cluster civilians[<Civilian[2101544041], 2200>]
PoliceForce[786872468] #t112 I'm Stock now!acting as stock...
AmbulanceTeam[17286412] #t114 AmbulanceTeam[17286412] : Road[3418] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[786872468] #t114 my cluster civilians[<Civilian[1174457158], 2300>]
PoliceForce[1937070524] #t127 my cluster civilians[<Civilian[627526327], 1190>]
AmbulanceTeam[250363442] #t127 AmbulanceTeam[250363442] : Road[3418] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2036075938] #t128 AmbulanceTeam[2036075938] : Road[4246] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1369886055] #t131 Low Buriedness civilian opened Civilian[17422551]  estimate time = 2   real time = 4   path lenth=75321
PoliceForce[851486070] #t133 HeavyStock with New Clear
PoliceForce[851486070] #t133 HeavyStock with old clear
PoliceForce[786872468] #t135 my cluster civilians[<Civilian[568683672], -2260>]
PoliceForce[880793608] #t138 HeavyStock with New Clear
PoliceForce[880793608] #t138 HeavyStock with old clear
AmbulanceTeam[1476094387] #t139 AmbulanceTeam[1476094387] : Road[4165] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1937070524] #t141 I'm Stock now!acting as stock...
FireBrigade[449093375] #t141 FireBrigadeAgent [449093375] : Road[6523] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[449093375] #t141 FireBrigadeAgent [449093375] : Road[6523] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[449093375] #t141 FireBrigadeAgent [449093375] : Road[6523] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[449093375] #t141 FireBrigadeAgent [449093375] : Road[6523] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[880793608] #t143 I'm Stock now!acting as stock...
PoliceForce[880793608] #t144 I'm Stock now!acting as stock...
PoliceForce[880793608] #t144 HeavyStock with New Clear
PoliceForce[880793608] #t144 HeavyStock with old clear
PoliceForce[880793608] #t144 dige har kari kardam natounetam rad sham
AmbulanceTeam[1476094387] #t144 AmbulanceTeam[1476094387] : Road[52525] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[880793608] #t145 HeavyStock with New Clear
PoliceForce[880793608] #t145 HeavyStock with old clear
PoliceForce[880793608] #t145 dige har kari kardam natounetam rad sham
PoliceForce[786872468] #t146 PoliceForce[786872468] : Road[53398] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[880793608] #t147 I'm Stock now!acting as stock...
PoliceForce[786872468] #t147 my cluster civilians[<Civilian[1920956006], 4340>]
PoliceForce[1369886055] #t148 my cluster civilians[<Civilian[1293697730], 4770>]
PoliceForce[880793608] #t148 I'm Stock now!acting as stock...
PoliceForce[880793608] #t148 HeavyStock with New Clear
PoliceForce[880793608] #t148 HeavyStock with old clear
PoliceForce[880793608] #t148 dige har kari kardam natounetam rad sham
PoliceForce[851486070] #t148 I'm Stock now!acting as stock...
PoliceForce[880793608] #t149 HeavyStock with New Clear
PoliceForce[880793608] #t149 HeavyStock with old clear
PoliceForce[880793608] #t149 dige har kari kardam natounetam rad sham
FireBrigade[1144511411] #t150 FireBrigadeAgent [1144511411] : Road[7288] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1144511411] #t150 FireBrigadeAgent [1144511411] : Road[7288] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[1144511411] #t150 FireBrigadeAgent [1144511411] : Road[7288] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1369886055] #t151 my cluster civilians[<Civilian[1293697730], 4840>]
PoliceForce[851486070] #t151 HeavyStock with New Clear
PoliceForce[851486070] #t151 HeavyStock with old clear
PoliceForce[960868712] #t151 HeavyStock with New Clear
PoliceForce[960868712] #t151 HeavyStock with old clear
PoliceForce[960868712] #t151 dige har kari kardam natounetam rad sham
PoliceForce[786872468] #t154 Low Buriedness civilian opened Civilian[1825264496]  estimate time = 1   real time = 1   path lenth=3686
PoliceForce[851486070] #t155 Low Buriedness civilian opened Civilian[1825264496]  estimate time = 2   real time = 1   path lenth=71076
PoliceForce[1937070524] #t157 HeavyStock with New Clear
PoliceForce[1937070524] #t157 HeavyStock with old clear
PoliceForce[1937070524] #t157 dige har kari kardam natounetam rad sham
PoliceForce[1369886055] #t157 HeavyStock with New Clear
PoliceForce[1369886055] #t157 HeavyStock with old clear
PoliceForce[1369886055] #t157 dige har kari kardam natounetam rad sham
PoliceForce[786872468] #t157 Low Buriedness civilian opened Civilian[1825264496]  estimate time = 1   real time = 1   path lenth=2532
PoliceForce[1599803475] #t157 HeavyStock with New Clear
PoliceForce[1599803475] #t157 HeavyStock with old clear
PoliceForce[1599803475] #t157 dige har kari kardam natounetam rad sham
PoliceForce[786872468] #t159 Low Buriedness civilian opened Civilian[1825264496]  estimate time = 2   real time = 1   path lenth=10890
PoliceForce[880793608] #t161 I'm Stock now!acting as stock...
PoliceForce[960868712] #t161 HeavyStock with New Clear
PoliceForce[960868712] #t161 HeavyStock with old clear
PoliceForce[960868712] #t161 dige har kari kardam natounetam rad sham
PoliceForce[786872468] #t161 my cluster civilians[<Civilian[302535809], 4420>]
PoliceForce[1549484003] #t162 I'm Stock now!acting as stock...
PoliceForce[786872468] #t163 I'm Stock now!acting as stock...
AmbulanceTeam[856114325] #t166 AmbulanceTeam[856114325] : Road[3418] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1937070524] #t167 my cluster civilians[<Civilian[136942292], 1910>]
AmbulanceTeam[17286412] #t169 AmbulanceTeam[17286412] : Road[3418] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[880793608] #t172 I'm Stock now!acting as stock...
PoliceForce[786872468] #t173 I'm Stock now!acting as stock...
PoliceForce[1369886055] #t174 HeavyStock with New Clear
PoliceForce[1369886055] #t174 HeavyStock with old clear
PoliceForce[1369886055] #t174 dige har kari kardam natounetam rad sham
AmbulanceTeam[1788555498] #t174 AmbulanceTeam[1788555498] : Road[47743] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[880793608] #t176 HeavyStock with New Clear
PoliceForce[880793608] #t176 HeavyStock with old clear
PoliceForce[880793608] #t180 HeavyStock with New Clear
PoliceForce[880793608] #t180 HeavyStock with old clear
PoliceForce[786872468] #t180 HeavyStock with New Clear
PoliceForce[786872468] #t180 HeavyStock with old clear
AmbulanceTeam[17286412] #t184 AmbulanceTeam[17286412] : Road[47743] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[17286412] #t185 AmbulanceTeam[17286412] : Road[3418] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[786872468] #t185 HeavyStock with New Clear
PoliceForce[786872468] #t185 HeavyStock with old clear
PoliceForce[851486070] #t186 HeavyStock with New Clear
PoliceForce[851486070] #t186 HeavyStock with old clear
PoliceForce[851486070] #t186 dige har kari kardam natounetam rad sham
PoliceForce[851486070] #t192 HeavyStock with New Clear
PoliceForce[851486070] #t192 HeavyStock with old clear
PoliceForce[880793608] #t195 I'm Stock now!acting as stock...
PoliceForce[1369886055] #t198 HeavyStock with New Clear
PoliceForce[1369886055] #t198 HeavyStock with old clear
PoliceForce[1369886055] #t198 dige har kari kardam natounetam rad sham
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
