sos-version:build 14-624
{sos.IS_CHALLENGE_RUNNING=false, sos.password=234, sos.NO_ANY_LOG=false, kernel.host=10.10.10.11, sos.create-precompue-files=true}

Connecting fire brigade 0...FireBrigade[522477215] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,0s,13ms]MapRecognition[TimePassed= 0h,0m,0s,11ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,0s,131ms]messagePrecompute[TimePassed= 0h,0m,0s,117ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,0s,316ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,185ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,0s,786ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,469ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,0s,864ms]setNeighbours[TimePassed= 0h,0m,0s,78ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,18ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,154ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,21ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,49ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,27ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,53ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,4ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,68ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,15ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,88ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,19ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,138ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,49ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,181ms]movePrecompute[TimePassed= 0h,0m,0s,43ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,185ms]updatePrecompute[TimePassed= 0h,0m,0s,3ms]
FireBrigade[522477215] #t0 [TimePassed= 0h,0m,1s,453ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,267ms]
FireBrigade[522477215] #t0 Start of Fire PreCompute...
FireBrigade[522477215] #t0 setFireBuildings got: 1ms
FireBrigade[522477215] #t0 setExtinguishableArea: 676ms
FireBrigade[522477215] #t0 makeBuildingBlocks got: 65ms
FireBrigade[522477215] #t0 makeIslands got: 59ms
FireBrigade[522477215] #t0 Fire PreComput Time: 805ms ------------------------

:success FireBrigade[522477215]

Connecting fire brigade 1...FireBrigade[1252632977] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,3ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,53ms]messagePrecompute[TimePassed= 0h,0m,0s,50ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,152ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,98ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,744ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,591ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,811ms]setNeighbours[TimePassed= 0h,0m,0s,66ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,938ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,127ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,940ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,958ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,18ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,962ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,973ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,11ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,0s,985ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,12ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,32ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,47ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,54ms]movePrecompute[TimePassed= 0h,0m,0s,22ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,54ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1252632977] #t0 [TimePassed= 0h,0m,1s,340ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,286ms]
FireBrigade[1252632977] #t0 Start of Fire PreCompute...
FireBrigade[1252632977] #t0 setFireBuildings got: 0ms
FireBrigade[1252632977] #t0 setExtinguishableArea: 392ms
FireBrigade[1252632977] #t0 makeBuildingBlocks got: 36ms
FireBrigade[1252632977] #t0 makeIslands got: 47ms
FireBrigade[1252632977] #t0 Fire PreComput Time: 476ms ------------------------

:success FireBrigade[1252632977]

Connecting fire brigade 2...FireBrigade[17213296] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,34ms]messagePrecompute[TimePassed= 0h,0m,0s,32ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,541ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,420ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,600ms]setNeighbours[TimePassed= 0h,0m,0s,59ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,723ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,122ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,725ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,737ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,740ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,750ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,10ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,755ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,800ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,45ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,812ms]movePrecompute[TimePassed= 0h,0m,0s,12ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,0s,812ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[17213296] #t0 [TimePassed= 0h,0m,1s,23ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,211ms]
FireBrigade[17213296] #t0 Start of Fire PreCompute...
FireBrigade[17213296] #t0 setFireBuildings got: 0ms
FireBrigade[17213296] #t0 setExtinguishableArea: 402ms
FireBrigade[17213296] #t0 makeBuildingBlocks got: 39ms
FireBrigade[17213296] #t0 makeIslands got: 46ms
FireBrigade[17213296] #t0 Fire PreComput Time: 487ms ------------------------

:success FireBrigade[17213296]

Connecting fire brigade 3...FireBrigade[610374745] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,33ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,86ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,532ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,413ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,590ms]setNeighbours[TimePassed= 0h,0m,0s,58ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,706ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,709ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,3ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,720ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,723ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,3ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,730ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,735ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,781ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,46ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,792ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,793ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[610374745] #t0 [TimePassed= 0h,0m,0s,985ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,192ms]
FireBrigade[610374745] #t0 Start of Fire PreCompute...
FireBrigade[610374745] #t0 setFireBuildings got: 1ms
FireBrigade[610374745] #t0 setExtinguishableArea: 379ms
FireBrigade[610374745] #t0 makeBuildingBlocks got: 31ms
FireBrigade[610374745] #t0 makeIslands got: 42ms
FireBrigade[610374745] #t0 Fire PreComput Time: 453ms ------------------------

:success FireBrigade[610374745]

Connecting fire brigade 4...FireBrigade[1320754316] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,118ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,386ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,268ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,440ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,555ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,556ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,567ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,568ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,575ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,579ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,624ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,45ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,633ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,633ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1320754316] #t0 [TimePassed= 0h,0m,0s,822ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
FireBrigade[1320754316] #t0 Start of Fire PreCompute...
FireBrigade[1320754316] #t0 setFireBuildings got: 1ms
FireBrigade[1320754316] #t0 setExtinguishableArea: 374ms
FireBrigade[1320754316] #t0 makeBuildingBlocks got: 97ms
FireBrigade[1320754316] #t0 makeIslands got: 46ms
FireBrigade[1320754316] #t0 Fire PreComput Time: 519ms ------------------------

:success FireBrigade[1320754316]

Connecting fire brigade 5...FireBrigade[168361611] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,384ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,267ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,438ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,554ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,555ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,566ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,567ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,573ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,577ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,621ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,626ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,626ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[168361611] #t0 [TimePassed= 0h,0m,0s,815ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]
FireBrigade[168361611] #t0 Start of Fire PreCompute...
FireBrigade[168361611] #t0 setFireBuildings got: 0ms
FireBrigade[168361611] #t0 setExtinguishableArea: 371ms
FireBrigade[168361611] #t0 makeBuildingBlocks got: 32ms
FireBrigade[168361611] #t0 makeIslands got: 68ms
FireBrigade[168361611] #t0 Fire PreComput Time: 471ms ------------------------

:success FireBrigade[168361611]

Connecting fire brigade 6...FireBrigade[734289147] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,383ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,265ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,436ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,552ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,553ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,563ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,565ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,570ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,574ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,617ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,621ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,621ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[734289147] #t0 [TimePassed= 0h,0m,0s,809ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]
FireBrigade[734289147] #t0 Start of Fire PreCompute...
FireBrigade[734289147] #t0 setFireBuildings got: 0ms
FireBrigade[734289147] #t0 setExtinguishableArea: 458ms
FireBrigade[734289147] #t0 makeBuildingBlocks got: 30ms
FireBrigade[734289147] #t0 makeIslands got: 40ms
FireBrigade[734289147] #t0 Fire PreComput Time: 528ms ------------------------

:success FireBrigade[734289147]

Connecting fire brigade 7...FireBrigade[1237007963] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,381ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,265ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,434ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,549ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,550ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,560ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,566ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,570ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,612ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,617ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,617ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1237007963] #t0 [TimePassed= 0h,0m,0s,805ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]
FireBrigade[1237007963] #t0 Start of Fire PreCompute...
FireBrigade[1237007963] #t0 setFireBuildings got: 0ms
FireBrigade[1237007963] #t0 setExtinguishableArea: 371ms
FireBrigade[1237007963] #t0 makeBuildingBlocks got: 32ms
FireBrigade[1237007963] #t0 makeIslands got: 41ms
FireBrigade[1237007963] #t0 Fire PreComput Time: 444ms ------------------------

:success FireBrigade[1237007963]

Connecting fire brigade 8...FireBrigade[841051097] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,379ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,432ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,546ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,547ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,556ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,557ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,562ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,565ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,607ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,612ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,612ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[841051097] #t0 [TimePassed= 0h,0m,0s,913ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,300ms]
FireBrigade[841051097] #t0 Start of Fire PreCompute...
FireBrigade[841051097] #t0 setFireBuildings got: 0ms
FireBrigade[841051097] #t0 setExtinguishableArea: 364ms
FireBrigade[841051097] #t0 makeBuildingBlocks got: 29ms
FireBrigade[841051097] #t0 makeIslands got: 45ms
FireBrigade[841051097] #t0 Fire PreComput Time: 439ms ------------------------

:success FireBrigade[841051097]

Connecting fire brigade 9...FireBrigade[1707178961] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,377ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,431ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,546ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,547ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,556ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,564ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,607ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,611ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,611ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
FireBrigade[1707178961] #t0 [TimePassed= 0h,0m,0s,801ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
FireBrigade[1707178961] #t0 Start of Fire PreCompute...
FireBrigade[1707178961] #t0 setFireBuildings got: 1ms
FireBrigade[1707178961] #t0 setExtinguishableArea: 369ms
FireBrigade[1707178961] #t0 makeBuildingBlocks got: 32ms
FireBrigade[1707178961] #t0 makeIslands got: 40ms
FireBrigade[1707178961] #t0 Fire PreComput Time: 443ms ------------------------

:success FireBrigade[1707178961]

Connecting fire brigade 10...
Connecting ambulance team 10...AmbulanceTeam[705292335] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,381ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,264ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,438ms]setNeighbours[TimePassed= 0h,0m,0s,57ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,557ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,558ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,568ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,570ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,578ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,8ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,584ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,628ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,44ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,637ms]movePrecompute[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,638ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[705292335] #t0 [TimePassed= 0h,0m,0s,958ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,320ms]

:success AmbulanceTeam[705292335]

Connecting ambulance team 11...AmbulanceTeam[90916582] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,381ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,264ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,434ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,550ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,551ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,560ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,562ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,568ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,573ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,616ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,621ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,621ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[90916582] #t0 [TimePassed= 0h,0m,0s,810ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[90916582]

Connecting ambulance team 12...AmbulanceTeam[1570610110] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,116ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,381ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,265ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,434ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,550ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,551ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,560ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,566ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,569ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,611ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,618ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,618ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1570610110] #t0 [TimePassed= 0h,0m,0s,807ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[1570610110]

Connecting ambulance team 13...AmbulanceTeam[624348295] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,83ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,377ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,430ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,545ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,546ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,556ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,557ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,562ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,565ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,608ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,613ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,613ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[624348295] #t0 [TimePassed= 0h,0m,0s,802ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[624348295]

Connecting ambulance team 14...AmbulanceTeam[1860527611] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,376ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,430ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,544ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,545ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,555ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,555ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,560ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,563ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,605ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,610ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,610ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1860527611] #t0 [TimePassed= 0h,0m,0s,798ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]

:success AmbulanceTeam[1860527611]

Connecting ambulance team 15...AmbulanceTeam[1597476890] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,378ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,431ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,549ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,118ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,549ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,559ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,559ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,564ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,567ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,609ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,614ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,614ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1597476890] #t0 [TimePassed= 0h,0m,0s,923ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,309ms]

:success AmbulanceTeam[1597476890]

Connecting ambulance team 16...AmbulanceTeam[1367318052] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,377ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,430ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,546ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,547ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,556ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,557ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,562ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,564ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,607ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,611ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,612ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[1367318052] #t0 [TimePassed= 0h,0m,0s,802ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]

:success AmbulanceTeam[1367318052]

Connecting ambulance team 17...AmbulanceTeam[857596489] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,377ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,431ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,547ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,548ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,557ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,563ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,565ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,608ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,612ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,612ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[857596489] #t0 [TimePassed= 0h,0m,0s,801ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[857596489]

Connecting ambulance team 18...AmbulanceTeam[293577402] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,377ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,431ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,546ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,546ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,555ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,564ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,606ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,610ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,610ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[293577402] #t0 [TimePassed= 0h,0m,0s,799ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[293577402]

Connecting ambulance team 19...AmbulanceTeam[669692434] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,375ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,428ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,543ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,544ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,553ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,553ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,561ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,603ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,607ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,607ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[669692434] #t0 [TimePassed= 0h,0m,0s,796ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[669692434]

Connecting ambulance team 20...AmbulanceTeam[449097101] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,376ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,429ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,544ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,545ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,554ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,555ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,560ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,562ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,605ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,608ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,608ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[449097101] #t0 [TimePassed= 0h,0m,0s,902ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,294ms]

:success AmbulanceTeam[449097101]

Connecting ambulance team 21...AmbulanceTeam[343821730] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,375ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,429ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,545ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,545ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,555ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,555ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,560ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,562ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,605ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,608ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,609ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[343821730] #t0 [TimePassed= 0h,0m,0s,797ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]

:success AmbulanceTeam[343821730]

Connecting ambulance team 22...AmbulanceTeam[2023819156] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,31ms]messagePrecompute[TimePassed= 0h,0m,0s,30ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,83ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,377ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,430ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,545ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,545ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,555ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,555ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,560ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,563ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,605ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,608ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,608ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
AmbulanceTeam[2023819156] #t0 [TimePassed= 0h,0m,0s,797ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]

:success AmbulanceTeam[2023819156]

Connecting ambulance team 23...
Connecting police force 23...PoliceForce[1431359770] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,2ms]MapRecognition[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,117ms]messagePrecompute[TimePassed= 0h,0m,0s,115ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,202ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,463ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,519ms]setNeighbours[TimePassed= 0h,0m,0s,56ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,636ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,637ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,647ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,649ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,656ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,7ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,666ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,708ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,719ms]movePrecompute[TimePassed= 0h,0m,0s,11ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,719ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1431359770] #t0 [TimePassed= 0h,0m,0s,908ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1431359770] #t0 Police Search Precompute got:43ms
PoliceForce[1431359770] #t0 check rang for fire property= 546472
PoliceForce[1431359770] #t0 Cluster Connector for afterShock startRoad= Road[29101] endRoad= Road[32303]
PoliceForce[1431359770] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,322ms]
:success PoliceForce[1431359770]

Connecting police force 24...PoliceForce[1281009984] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,32ms]messagePrecompute[TimePassed= 0h,0m,0s,31ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,117ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,384ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,267ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,438ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,553ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,554ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,565ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,11ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,566ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,571ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,577ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,620ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,635ms]movePrecompute[TimePassed= 0h,0m,0s,15ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,635ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1281009984] #t0 [TimePassed= 0h,0m,0s,826ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,191ms]
PoliceForce[1281009984] #t0 Police Search Precompute got:44ms
PoliceForce[1281009984] #t0 check rang for fire property= 546472
PoliceForce[1281009984] #t0 Cluster Connector for afterShock startRoad= Road[5890] endRoad= Road[19993]
PoliceForce[1281009984] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,243ms]
:success PoliceForce[1281009984]

Connecting police force 25...PoliceForce[1003887945] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,439ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,324ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,492ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,606ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,114ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,607ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,616ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,617ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,623ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,627ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,670ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,675ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,675ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1003887945] #t0 [TimePassed= 0h,0m,0s,864ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1003887945] #t0 Police Search Precompute got:42ms
PoliceForce[1003887945] #t0 check rang for fire property= 546472
PoliceForce[1003887945] #t0 Cluster Connector for afterShock startRoad= Road[49568] endRoad= Road[25612]
PoliceForce[1003887945] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,230ms]
:success PoliceForce[1003887945]

Connecting police force 26...PoliceForce[1522176479] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,376ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,429ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,544ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,545ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,555ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,556ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,564ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,606ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,611ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,611ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1522176479] #t0 [TimePassed= 0h,0m,0s,800ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1522176479] #t0 Police Search Precompute got:41ms
PoliceForce[1522176479] #t0 check rang for fire property= 546472
PoliceForce[1522176479] #t0 Cluster Connector for afterShock startRoad= Road[56079] endRoad= Road[40666]
PoliceForce[1522176479] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,231ms]
:success PoliceForce[1522176479]

Connecting police force 27...PoliceForce[1307861238] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,259ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,427ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,542ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,543ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,553ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,554ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,560ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,563ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,606ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,611ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,611ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1307861238] #t0 [TimePassed= 0h,0m,0s,874ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,263ms]
PoliceForce[1307861238] #t0 Police Search Precompute got:42ms
PoliceForce[1307861238] #t0 check rang for fire property= 546472
PoliceForce[1307861238] #t0 Cluster Connector for afterShock startRoad= Road[25612] endRoad= Road[21469]
PoliceForce[1307861238] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,228ms]
:success PoliceForce[1307861238]

Connecting police force 28...PoliceForce[1869258834] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,35ms]messagePrecompute[TimePassed= 0h,0m,0s,34ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,380ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,433ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,548ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,550ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,560ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,567ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,570ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,613ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,617ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,617ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1869258834] #t0 [TimePassed= 0h,0m,0s,807ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,190ms]
PoliceForce[1869258834] #t0 Police Search Precompute got:42ms
PoliceForce[1869258834] #t0 check rang for fire property= 546472
PoliceForce[1869258834] #t0 Cluster Connector for afterShock startRoad= Road[28635] endRoad= Road[32867]
PoliceForce[1869258834] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,232ms]
:success PoliceForce[1869258834]

Connecting police force 29...PoliceForce[871408625] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,115ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,378ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,262ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,433ms]setNeighbours[TimePassed= 0h,0m,0s,55ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,549ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,550ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,560ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,561ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,567ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,6ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,570ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,613ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,618ms]movePrecompute[TimePassed= 0h,0m,0s,5ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,618ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[871408625] #t0 [TimePassed= 0h,0m,0s,866ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,248ms]
PoliceForce[871408625] #t0 Police Search Precompute got:41ms
PoliceForce[871408625] #t0 check rang for fire property= 546472
PoliceForce[871408625] #t0 Cluster Connector for afterShock startRoad= Road[40666] endRoad= Road[56079]
PoliceForce[871408625] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,229ms]
:success PoliceForce[871408625]

Connecting police force 30...PoliceForce[1294983162] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,119ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,89ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,382ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,435ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,552ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,553ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,563ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,564ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,569ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,571ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,614ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,618ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,618ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1294983162] #t0 [TimePassed= 0h,0m,0s,807ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1294983162] #t0 Police Search Precompute got:41ms
PoliceForce[1294983162] #t0 check rang for fire property= 546472
PoliceForce[1294983162] #t0 Cluster Connector for afterShock startRoad= Road[46361] endRoad= Road[51595]
PoliceForce[1294983162] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,230ms]
:success PoliceForce[1294983162]

Connecting police force 31...PoliceForce[1191113296] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,36ms]messagePrecompute[TimePassed= 0h,0m,0s,35ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,120ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,383ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,263ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,436ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,551ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,552ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,562ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,562ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,568ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,571ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,614ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,617ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,618ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1191113296] #t0 [TimePassed= 0h,0m,0s,806ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]
PoliceForce[1191113296] #t0 Police Search Precompute got:42ms
PoliceForce[1191113296] #t0 check rang for fire property= 546472
PoliceForce[1191113296] #t0 Cluster Connector for afterShock startRoad= Road[50725] endRoad= Road[14791]
PoliceForce[1191113296] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,289ms]
:success PoliceForce[1191113296]

Connecting police force 32...PoliceForce[1406462961] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,379ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,265ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,432ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,549ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,117ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,549ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,559ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,559ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,564ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,567ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,609ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,613ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,613ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1406462961] #t0 [TimePassed= 0h,0m,0s,802ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1406462961] #t0 Police Search Precompute got:41ms
PoliceForce[1406462961] #t0 check rang for fire property= 546472
PoliceForce[1406462961] #t0 Cluster Connector for afterShock startRoad= Road[57463] endRoad= Road[44696]
PoliceForce[1406462961] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,228ms]
:success PoliceForce[1406462961]

Connecting police force 33...PoliceForce[1018562231] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,0ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,29ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,85ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,375ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,261ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,427ms]setNeighbours[TimePassed= 0h,0m,0s,52ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,543ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,116ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,544ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,553ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,554ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,559ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,561ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,604ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,608ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,608ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1018562231] #t0 [TimePassed= 0h,0m,0s,797ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[1018562231] #t0 Police Search Precompute got:40ms
PoliceForce[1018562231] #t0 check rang for fire property= 546472
PoliceForce[1018562231] #t0 Cluster Connector for afterShock startRoad= Road[26281] endRoad= Road[42707]
PoliceForce[1018562231] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,229ms]
:success PoliceForce[1018562231]

Connecting police force 34...PoliceForce[1549207444] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,93ms]messagePrecompute[TimePassed= 0h,0m,0s,92ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,177ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,437ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,490ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,603ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,113ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,604ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,613ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,613ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,618ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,620ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,663ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,667ms]movePrecompute[TimePassed= 0h,0m,0s,4ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,667ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[1549207444] #t0 [TimePassed= 0h,0m,0s,855ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,188ms]
PoliceForce[1549207444] #t0 Police Search Precompute got:40ms
PoliceForce[1549207444] #t0 check rang for fire property= 546472
PoliceForce[1549207444] #t0 Cluster Connector for afterShock startRoad= Road[21469] endRoad= Road[25612]
PoliceForce[1549207444] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,228ms]
:success PoliceForce[1549207444]

Connecting police force 35...PoliceForce[974923566] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,374ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,260ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,427ms]setNeighbours[TimePassed= 0h,0m,0s,53ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,542ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,543ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,1ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,552ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,9ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,553ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,558ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,560ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,603ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,43ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,606ms]movePrecompute[TimePassed= 0h,0m,0s,3ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,607ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
PoliceForce[974923566] #t0 [TimePassed= 0h,0m,0s,796ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,189ms]
PoliceForce[974923566] #t0 Police Search Precompute got:41ms
PoliceForce[974923566] #t0 check rang for fire property= 546472
PoliceForce[974923566] #t0 Cluster Connector for afterShock startRoad= Road[32867] endRoad= Road[25612]
PoliceForce[974923566] #t0 PolicePreCompute [TimePassed= 0h,0m,0s,229ms]
:success PoliceForce[974923566]

Connecting police force 36...
Connecting centre 36...Center[53349] #t0 [Map Recognintion]::: <MapInformation Name: MAP-1 type:KNOWN RealMapName:Berlin >
Center[53349] #t0 [TimePassed= 0h,0m,0s,1ms]MapRecognition[TimePassed= 0h,0m,0s,1ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,30ms]messagePrecompute[TimePassed= 0h,0m,0s,29ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,114ms]findMaxBlockadesForBuilding[TimePassed= 0h,0m,0s,84ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,379ms]setReachablityPrecomputes[TimePassed= 0h,0m,0s,264ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,433ms]setNeighbours[TimePassed= 0h,0m,0s,54ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,548ms]setFireSearchBuildings[TimePassed= 0h,0m,0s,115ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,549ms]computeRoadsBasePoint[TimePassed= 0h,0m,0s,0ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,559ms]computeEdgesNewProperties[TimePassed= 0h,0m,0s,10ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,560ms]createWorldGraphNodes[TimePassed= 0h,0m,0s,1ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,565ms]createWorldGraphEdges[TimePassed= 0h,0m,0s,5ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,567ms]createVirtualGraphEdges[TimePassed= 0h,0m,0s,2ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,610ms]setSearchPrecomputes[TimePassed= 0h,0m,0s,42ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,616ms]movePrecompute[TimePassed= 0h,0m,0s,6ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,616ms]updatePrecompute[TimePassed= 0h,0m,0s,0ms]
Center[53349] #t0 [TimePassed= 0h,0m,0s,872ms]FireEstimatorPrecompute[TimePassed= 0h,0m,0s,256ms]
:success Center[53349]

Connecting centre 37...
:Connect Time:[TimePassed= 0h,0m,45s,839ms]
============================================================
PoliceForce[1018562231] #t3 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t4 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t5 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t6 Problem Rest: I have Buriedness;)
FireBrigade[522477215] #t6 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t6 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t7 Problem Rest: I have Buriedness;)
FireBrigade[522477215] #t7 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t7 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t8 Problem Rest: I have Buriedness;)
AmbulanceTeam[857596489] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[90916582] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t8  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t8  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t8 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t8 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t9 Problem Rest: I have Buriedness;)
AmbulanceTeam[1570610110] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[293577402] #t9  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[449097101] #t9  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t9 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t9 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t10 Problem Rest: I have Buriedness;)
AmbulanceTeam[857596489] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[669692434] #t10 AmbulanceTeam[669692434] : Road[52177] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1367318052] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[90916582] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t10  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t10  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t10 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t10 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t11 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t11 AmbulanceTeam[669692434] : Road[52177] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[669692434] #t11  have 3 cycle position near together! ==>is stuck
PoliceForce[1549207444] #t11 I'm Stock now!acting as stock...
AmbulanceTeam[1570610110] #t11  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[293577402] #t11  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t11 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t11 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t12 Problem Rest: I have Buriedness;)
AmbulanceTeam[857596489] #t12  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t12  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t12  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t12  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t12  have 3 cycle position near together! ==>is stuck
PoliceForce[1869258834] #t12 my cluster civilians[<Civilian[1353799534], 1180>]
FireBrigade[522477215] #t12 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t12 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t13 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t13 AmbulanceTeam[669692434] : Road[52177] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[293577402] #t13  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1570610110] #t13  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t14 Problem Rest: I have Buriedness;)
AmbulanceTeam[857596489] #t14  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t14  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t14  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t14  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[624348295] #t14 AmbulanceTeam[624348295] : Road[52177] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1860527611] #t14  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t15 Problem Rest: I have Buriedness;)
PoliceForce[871408625] #t15 my cluster civilians[<Civilian[1712301504], 2250>]
AmbulanceTeam[624348295] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1570610110] #t15  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[293577402] #t15  have 3 cycle position near together! ==>is stuck
PoliceForce[1869258834] #t15 my cluster civilians[<Civilian[1353799534], 1150>]
PoliceForce[1294983162] #t16 I'm Stock now!acting as stock...
AmbulanceTeam[857596489] #t16  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t16 Problem Rest: I have Buriedness;)
PoliceForce[1003887945] #t16 my cluster civilians[<Civilian[1273739048], 1430>]
AmbulanceTeam[343821730] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t16  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t16  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t17 Problem Rest: I have Buriedness;)
AmbulanceTeam[293577402] #t17  have 3 cycle position near together! ==>is stuck
PoliceForce[1522176479] #t18 my cluster civilians[<Civilian[1712301504], 4280>]
AmbulanceTeam[857596489] #t18  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t18 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t18  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[624348295] #t18 AmbulanceTeam[624348295] : Road[16015] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1860527611] #t18  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t19 Problem Rest: I have Buriedness;)
PoliceForce[1003887945] #t19 my cluster civilians[<Civilian[255235997], 830>]
AmbulanceTeam[293577402] #t19  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t20 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[857596489] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t20  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t20  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t20 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t20 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t21 Problem Rest: I have Buriedness;)
PoliceForce[871408625] #t21 my cluster civilians[<Civilian[1723158460], 850>]
AmbulanceTeam[705292335] #t21 AmbulanceTeam[705292335] : Road[4898] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[293577402] #t21  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t21 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t22 Problem Rest: I have Buriedness;)
AmbulanceTeam[857596489] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t22  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t22  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t22 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t23 Problem Rest: I have Buriedness;)
AmbulanceTeam[293577402] #t23  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t23 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t23 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t24 Problem Rest: I have Buriedness;)
AmbulanceTeam[857596489] #t24  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t24  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t24  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t24  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t24  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t24 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t24 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t24 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t24 FireBrigadeAgent [522477215] : Road[18463] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1406462961] #t25 my cluster civilians[<Civilian[225746971], 1360>]
PoliceForce[1018562231] #t25 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t25 AmbulanceTeam[705292335] : Road[4898] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[624348295] #t25 AmbulanceTeam[624348295] : Road[16015] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[293577402] #t25  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[857596489] #t26  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t26 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t26  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t26  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t26  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t26  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[624348295] #t26  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t27 Problem Rest: I have Buriedness;)
AmbulanceTeam[293577402] #t27  have 3 cycle position near together! ==>is stuck
PoliceForce[1869258834] #t27 my cluster civilians[<Civilian[1732252912], 1500>, <Civilian[1358548780], 1370>, <Civilian[1353799534], 1370>]
FireBrigade[522477215] #t27 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t27 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t27 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t28 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t28 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t28 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t28 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t28 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t28 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t28 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t28  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t28  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t28  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t28  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t28 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t28 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1294983162] #t29 my cluster civilians[<Civilian[1132940644], 950>]
PoliceForce[1018562231] #t29 Problem Rest: I have Buriedness;)
AmbulanceTeam[293577402] #t29  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t29 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t29 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1406462961] #t30 my cluster civilians[<Civilian[1091489664], 920>]
AmbulanceTeam[343821730] #t30 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t30 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t30 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t30 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t30  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t30  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t30  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t30 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t30 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t31 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t31 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t31 Problem Rest: I have Buriedness;)
AmbulanceTeam[293577402] #t31  have 3 cycle position near together! ==>is stuck
FireBrigade[522477215] #t31 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[522477215] #t31 FireBrigadeAgent [522477215] : Road[18481] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t32 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t32 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t32 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t32 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t32 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t32 AmbulanceTeam[705292335] : Road[22864] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2023819156] #t32  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t32  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t32  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t33 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t33 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t33 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t33 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t33 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[293577402] #t33  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t34 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t34 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t34 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t34 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t34 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t34  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t34  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t34  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t35 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t35  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t36 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t36  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t36  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t36  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t37 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t37 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t37 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t37 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t37 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t37 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t37 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[293577402] #t37  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[343821730] #t38 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t38 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t38 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t38  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t38  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t38  have 3 cycle position near together! ==>is stuck
PoliceForce[1869258834] #t38 my cluster civilians[<Civilian[1358548780], 1480>, <Civilian[1353799534], 1280>]
AmbulanceTeam[343821730] #t39 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[343821730] #t39 AmbulanceTeam[343821730] : Road[14197] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t39 Problem Rest: I have Buriedness;)
PoliceForce[1431359770] #t40 Low Buriedness civilian opened Civilian[1496033486]  estimate time = 2   real time = 4   path lenth=56078
PoliceForce[1018562231] #t40 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t40  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t40  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t40  have 3 cycle position near together! ==>is stuck
PoliceForce[1869258834] #t40 my cluster civilians[<Civilian[1358548780], 1500>, <Civilian[1353799534], 1300>]
PoliceForce[1018562231] #t41 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t41 AmbulanceTeam[705292335] : Road[22846] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1549207444] #t41 my cluster civilians[<Civilian[89529390], 1640>, <Civilian[363166090], 1430>, <Civilian[1723158460], 1050>]
PoliceForce[1018562231] #t42 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t42  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t42  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t42  have 3 cycle position near together! ==>is stuck
PoliceForce[1522176479] #t43 my cluster civilians[<Civilian[168636846], -11800>]
PoliceForce[1018562231] #t43 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t44 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t44  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t44  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t44  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t45 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t46 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t46  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t46  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t46  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t47 Problem Rest: I have Buriedness;)
AmbulanceTeam[624348295] #t47 AmbulanceTeam[624348295] : Road[6125] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t48 Problem Rest: I have Buriedness;)
PoliceForce[871408625] #t48 I'm Stock now!acting as stock...
AmbulanceTeam[2023819156] #t48  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t48  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t48  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[624348295] #t48 AmbulanceTeam[624348295] : Road[6125] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t49 Problem Rest: I have Buriedness;)
AmbulanceTeam[624348295] #t49 AmbulanceTeam[624348295] : Road[6125] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t50 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t50  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t50  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t50  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t51 Problem Rest: I have Buriedness;)
Center[53349] #t50 no fire site with this building to disableBuilding[42010]
[FATAL]AmbulanceTeam[2023819156] #t51 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
[FATAL]AmbulanceTeam[1597476890] #t51 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
[FATAL]AmbulanceTeam[1860527611] #t51 null
java.lang.NullPointerException
	at sos.base.message.ReadXml$MessageGroup.headerToIndex(ReadXml.java:255)
	at sos.base.message.structure.blocks.MessageBlock.toBitArray(MessageBlock.java:87)
	at sos.base.message.structure.blocks.MessagePackage.toBitArray(MessagePackage.java:36)
	at sos.base.message.structure.blocks.MessagePackage.toByteArray(MessagePackage.java:42)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:560)
	at sos.base.message.system.MessageSystem.speak(MessageSystem.java:543)
	at sos.base.message.system.MessageSystem.sayMessage(MessageSystem.java:515)
	at sos.base.SOSAgent.sendSayMessage(SOSAgent.java:82)
	at sos.base.SOSAgent.preSuperThink(SOSAgent.java:59)
	at sos.base.PlatoonAgent.preSuperThink(PlatoonAgent.java:43)
	at sos.base.AbstractSOSAgent.doPreSuperThink(AbstractSOSAgent.java:202)
	at sos.base.AbstractSOSAgent.processSense(AbstractSOSAgent.java:178)
	at rescuecore2.components.AbstractAgent.processMessage(AbstractAgent.java:122)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:243)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
PoliceForce[1018562231] #t52 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t52  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t52  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t52  have 3 cycle position near together! ==>is stuck
PoliceForce[1191113296] #t53 Low Buriedness civilian opened Civilian[1898978788]  estimate time = 2   real time = 2   path lenth=6983
PoliceForce[1018562231] #t53 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t53 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t53 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1597476890] #t53 null
java.lang.NullPointerException
PoliceForce[1018562231] #t54 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t54  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t54  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t54  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t55 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1597476890] #t55 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[2023819156] #t55 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t55 null
java.lang.NullPointerException
PoliceForce[1869258834] #t55 my cluster civilians[<Civilian[949808806], -13880>]
PoliceForce[1522176479] #t56 my cluster civilians[<Civilian[168636846], -11800>]
PoliceForce[1018562231] #t56 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t56  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t56  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t56  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t57 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t57 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1597476890] #t57 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t57 null
java.lang.NullPointerException
PoliceForce[1018562231] #t58 Problem Rest: I have Buriedness;)
PoliceForce[1307861238] #t58 my cluster civilians[<Civilian[1987718268], 4310>]
AmbulanceTeam[2023819156] #t58  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1597476890] #t58  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t58  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t59 Problem Rest: I have Buriedness;)
PoliceForce[1307861238] #t59 I'm Stock now!acting as stock...
[FATAL]AmbulanceTeam[2023819156] #t59 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1597476890] #t59 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t59 null
java.lang.NullPointerException
PoliceForce[1018562231] #t60 Problem Rest: I have Buriedness;)
PoliceForce[1003887945] #t60 my cluster civilians[<Civilian[1987718268], 4340>]
AmbulanceTeam[2023819156] #t60  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t60  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t61 Problem Rest: I have Buriedness;)
AmbulanceTeam[669692434] #t61 AmbulanceTeam[669692434] : Road[12064] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[2023819156] #t61 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t61 null
java.lang.NullPointerException
FireBrigade[841051097] #t61 FireBrigadeAgent [841051097] : Road[14251] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
FireBrigade[841051097] #t61 FireBrigadeAgent [841051097] : Road[14251] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1522176479] #t62 my cluster civilians[<Civilian[168636846], -11800>]
PoliceForce[1018562231] #t62 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t62  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t62  have 3 cycle position near together! ==>is stuck
PoliceForce[1869258834] #t62 my cluster civilians[<Civilian[949808806], -11150>]
FireBrigade[841051097] #t62 FireBrigadeAgent [841051097] : Road[14251] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1522176479] #t63 I'm Stock now!acting as stock...
PoliceForce[1018562231] #t63 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t63 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t63 null
java.lang.NullPointerException
FireBrigade[841051097] #t63 FireBrigadeAgent [841051097] : Road[14251] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1522176479] #t64 I'm Stock now!acting as stock...
PoliceForce[1522176479] #t64 HeavyStock with New Clear
PoliceForce[1522176479] #t64 HeavyStock with old clear
PoliceForce[1018562231] #t64 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t64  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t64  have 3 cycle position near together! ==>is stuck
FireBrigade[841051097] #t64 FireBrigadeAgent [841051097] : Road[14251] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1522176479] #t65 my cluster civilians[<Civilian[168636846], -11260>]
PoliceForce[1018562231] #t65 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t65 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t65 null
java.lang.NullPointerException
PoliceForce[1869258834] #t65 Low Buriedness civilian opened Civilian[949808806]  estimate time = 2   real time = 2   path lenth=12781
FireBrigade[841051097] #t65 FireBrigadeAgent [841051097] : Road[14251] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1191113296] #t66 Low Buriedness civilian opened Civilian[1444055882]  estimate time = 2   real time = 3   path lenth=68501
PoliceForce[1018562231] #t66 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t66  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t66  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[841051097] #t66 null
java.lang.NullPointerException
PoliceForce[1018562231] #t67 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t67 AmbulanceTeam[705292335] : Road[11470] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[2023819156] #t67 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t67 null
java.lang.NullPointerException
PoliceForce[1018562231] #t68 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t68  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t68  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t69 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t69 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t69 null
java.lang.NullPointerException
PoliceForce[1018562231] #t70 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t70  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t70  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t71 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t71 null
java.lang.NullPointerException
AmbulanceTeam[705292335] #t71 AmbulanceTeam[705292335] : Road[11461] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1860527611] #t71 null
java.lang.NullPointerException
PoliceForce[1522176479] #t72 Low Buriedness civilian opened Civilian[168636846]  estimate time = 2   real time = 4   path lenth=25892
PoliceForce[974923566] #t72 I'm Stock now!acting as stock...
PoliceForce[1018562231] #t72 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t72  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t72  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t72  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t73 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t73 AmbulanceTeam[705292335] : Road[11461] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[2023819156] #t73 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t73 null
java.lang.NullPointerException
PoliceForce[1018562231] #t74 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t74  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t74  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t75 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t75 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t75 null
java.lang.NullPointerException
PoliceForce[1003887945] #t76 Low Buriedness civilian opened Civilian[1467627377]  estimate time = 2   real time = 2   path lenth=19605
PoliceForce[1018562231] #t76 Problem Rest: I have Buriedness;)
AmbulanceTeam[857596489] #t76  have 3 cycle position near together! ==>is stuck
Center[53349] #t75 no fire site with this building to disableBuilding[42010]
AmbulanceTeam[2023819156] #t76  have 3 cycle position near together! ==>is stuck
PoliceForce[1549207444] #t76 my cluster civilians[<Civilian[89529390], 1990>, <Civilian[363166090], 1780>]
AmbulanceTeam[1860527611] #t76  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t77 Problem Rest: I have Buriedness;)
Center[53349] #t76 no fire site with this building to disableBuilding[42010]
[FATAL]AmbulanceTeam[2023819156] #t77 null
java.lang.NullPointerException
AmbulanceTeam[705292335] #t77 AmbulanceTeam[705292335] : Road[11470] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1860527611] #t77 null
java.lang.NullPointerException
PoliceForce[1018562231] #t78 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t78  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t78  have 3 cycle position near together! ==>is stuck
Center[53349] #t77 no fire site with this building to disableBuilding[42010]
AmbulanceTeam[1860527611] #t78  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t79 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t79 AmbulanceTeam[705292335] : Road[11470] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[2023819156] #t79 null
java.lang.NullPointerException
Center[53349] #t78 no fire site with this building to disableBuilding[42010]
[FATAL]AmbulanceTeam[1860527611] #t79 null
java.lang.NullPointerException
AmbulanceTeam[449097101] #t79 AmbulanceTeam[449097101] : Road[51938] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]FireBrigade[841051097] #t79 null
java.lang.NullPointerException
PoliceForce[1018562231] #t80 Problem Rest: I have Buriedness;)
Center[53349] #t79 no fire site with this building to disableBuilding[42010]
AmbulanceTeam[2023819156] #t80  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t80  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t81 Problem Rest: I have Buriedness;)
Center[53349] #t80 no fire site with this building to disableBuilding[42010]
[FATAL]AmbulanceTeam[2023819156] #t81 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t81 null
java.lang.NullPointerException
[FATAL]FireBrigade[841051097] #t81 null
java.lang.NullPointerException
PoliceForce[1018562231] #t82 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t82  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t82  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t83 Problem Rest: I have Buriedness;)
Center[53349] #t82 no fire site with this building to disableBuilding[42010]
[FATAL]AmbulanceTeam[2023819156] #t83 null
java.lang.NullPointerException
AmbulanceTeam[705292335] #t83 AmbulanceTeam[705292335] : Road[11461] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1860527611] #t83 null
java.lang.NullPointerException
PoliceForce[1018562231] #t84 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t84  have 3 cycle position near together! ==>is stuck
Center[53349] #t83 no fire site with this building to disableBuilding[42010]
AmbulanceTeam[2023819156] #t84  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t84  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t85 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t85 AmbulanceTeam[705292335] : Road[11461] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[2023819156] #t85 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t85 null
java.lang.NullPointerException
PoliceForce[1406462961] #t86 Low Buriedness civilian opened Civilian[1349426868]  estimate time = 1   real time = 1   path lenth=2842
PoliceForce[1406462961] #t86 my cluster civilians[<Civilian[565494634], 1700>, <Civilian[1538717973], 1620>]
PoliceForce[1018562231] #t86 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t86  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t86  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t87 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t87 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t87 null
java.lang.NullPointerException
PoliceForce[1018562231] #t88 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t88  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t88  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t89 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t89 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t89 null
java.lang.NullPointerException
PoliceForce[1018562231] #t90 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t90 AmbulanceTeam[705292335] : Road[11434] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
Center[53349] #t89 no fire site with this building to disableBuilding[42010]
AmbulanceTeam[2023819156] #t90  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t90  have 3 cycle position near together! ==>is stuck
PoliceForce[974923566] #t91 my cluster civilians[<Civilian[470885692], 1890>, <Civilian[719269193], -3900>]
PoliceForce[1018562231] #t91 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t91 AmbulanceTeam[705292335] : Road[11434] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[705292335] #t91  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[2023819156] #t91 null
java.lang.NullPointerException
[FATAL]FireBrigade[1707178961] #t91 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t91 null
java.lang.NullPointerException
PoliceForce[1018562231] #t92 Problem Rest: I have Buriedness;)
AmbulanceTeam[705292335] #t92 AmbulanceTeam[705292335] : Road[11434] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[2023819156] #t92  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t92  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t93 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t93 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t93 null
java.lang.NullPointerException
PoliceForce[1406462961] #t94 my cluster civilians[<Civilian[1538717973], 1700>]
PoliceForce[1018562231] #t94 Problem Rest: I have Buriedness;)
AmbulanceTeam[857596489] #t94  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[2023819156] #t94  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t94  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[857596489] #t95 null
java.lang.NullPointerException
PoliceForce[1018562231] #t95 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t95 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t95 null
java.lang.NullPointerException
PoliceForce[974923566] #t96 my cluster civilians[<Civilian[719269193], -2950>]
PoliceForce[1018562231] #t96 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t96  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t96  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t97 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t97 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t97 null
java.lang.NullPointerException
PoliceForce[1018562231] #t98 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t98  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t98  have 3 cycle position near together! ==>is stuck
PoliceForce[1869258834] #t98 my cluster civilians[<Civilian[1818563046], 1650>]
PoliceForce[1018562231] #t99 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t99 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t99 null
java.lang.NullPointerException
PoliceForce[1018562231] #t100 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t100  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t100  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t101 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t101  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[2023819156] #t101 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t101 null
java.lang.NullPointerException
PoliceForce[1018562231] #t102 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t102  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t102  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t103 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t103 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t103 null
java.lang.NullPointerException
PoliceForce[1018562231] #t104 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t104  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t104  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t105 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t105 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t105 null
java.lang.NullPointerException
PoliceForce[1522176479] #t106 my cluster civilians[<Civilian[1224670639], 4400>]
PoliceForce[1018562231] #t106 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t106  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t106  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[1707178961] #t106 null
java.lang.NullPointerException
PoliceForce[1018562231] #t107 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t107 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t107 null
java.lang.NullPointerException
PoliceForce[1018562231] #t108 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t108  have 3 cycle position near together! ==>is stuck
[FATAL]FireBrigade[1707178961] #t108 null
java.lang.NullPointerException
AmbulanceTeam[1860527611] #t108  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t109 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t109 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t109 null
java.lang.NullPointerException
PoliceForce[1018562231] #t110 Problem Rest: I have Buriedness;)
PoliceForce[871408625] #t110 I'm Stock now!acting as stock...
AmbulanceTeam[2023819156] #t110  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t110  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t111 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t111 null
java.lang.NullPointerException
AmbulanceTeam[1367318052] #t111 AmbulanceTeam[1367318052] : Road[2068] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1860527611] #t111 null
java.lang.NullPointerException
PoliceForce[1018562231] #t112 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t112  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t112  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t113 Problem Rest: I have Buriedness;)
PoliceForce[974923566] #t113 my cluster civilians[<Civilian[470885692], 4530>, <Civilian[719269193], -2950>]
[FATAL]AmbulanceTeam[2023819156] #t113 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t113 null
java.lang.NullPointerException
PoliceForce[1522176479] #t114 my cluster civilians[<Civilian[1485769891], 1720>]
PoliceForce[1018562231] #t114 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t114  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t114  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t115 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t115 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1860527611] #t115 null
java.lang.NullPointerException
PoliceForce[1018562231] #t116 Problem Rest: I have Buriedness;)
AmbulanceTeam[2023819156] #t116  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1860527611] #t116  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t117 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[2023819156] #t117 null
java.lang.NullPointerException
AmbulanceTeam[1367318052] #t117 AmbulanceTeam[1367318052] : Road[2068] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[1860527611] #t117 null
java.lang.NullPointerException
PoliceForce[1018562231] #t118 Problem Rest: I have Buriedness;)
PoliceForce[974923566] #t119 my cluster civilians[<Civilian[470885692], 4590>, <Civilian[719269193], -3730>]
PoliceForce[1018562231] #t119 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t120 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t121 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t122 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t123 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t124 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t125 Problem Rest: I have Buriedness;)
PoliceForce[974923566] #t125 my cluster civilians[<Civilian[470885692], 4650>, <Civilian[719269193], -3540>]
PoliceForce[1018562231] #t126 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t127 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t128 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t129 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t130 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t131 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t132 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t133 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t134 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t135 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t136 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t137 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t138 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t139 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t140 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t141 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t142 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t143 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t144 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t145 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t146 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t147 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t148 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t149 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t150 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t151 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t152 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t153 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t154 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t155 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t156 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t157 Problem Rest: I have Buriedness;)
PoliceForce[1294983162] #t158 Low Buriedness civilian opened Civilian[1891871958]  estimate time = 2   real time = 2   path lenth=9256
PoliceForce[1018562231] #t158 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t159 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t160 Problem Rest: I have Buriedness;)
PoliceForce[1406462961] #t161 my cluster civilians[<Civilian[1709537006], 4630>]
PoliceForce[1018562231] #t161 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t162 Problem Rest: I have Buriedness;)
PoliceForce[1406462961] #t163 my cluster civilians[<Civilian[1709537006], 4650>]
PoliceForce[1018562231] #t163 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t164 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t165 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t166 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t167 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t168 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t169 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t170 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t171 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t172 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t173 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t174 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t175 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t176 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t177 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t178 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t179 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t180 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t181 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t182 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t183 Problem Rest: I have Buriedness;)
PoliceForce[1869258834] #t183 PoliceForce[1869258834] : Road[8662] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1869258834] #t183 PoliceForce[1869258834] : Road[8662] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
PoliceForce[1018562231] #t184 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t185 Problem Rest: I have Buriedness;)
Center[53349] #t184 no fire site with this building to disableBuilding[42010]
PoliceForce[1018562231] #t186 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t187 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t188 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t189 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t190 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t191 Problem Rest: I have Buriedness;)
PoliceForce[1018562231] #t192 Problem Rest: I have Buriedness;)
AmbulanceTeam[1570610110] #t192  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t193 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1570610110] #t193 null
java.lang.NullPointerException
PoliceForce[1018562231] #t194 Problem Rest: I have Buriedness;)
AmbulanceTeam[1570610110] #t194  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t195 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1570610110] #t195 null
java.lang.NullPointerException
PoliceForce[1522176479] #t196 my cluster civilians[<Civilian[589367060], -7260>]
PoliceForce[1406462961] #t196 Building[36411]failed 
PoliceForce[1406462961] #t196 Building[53234]failed 
PoliceForce[1406462961] #t196 Building[54198]failed 
PoliceForce[1406462961] #t196 Building[34399]failed 
PoliceForce[1406462961] #t196 Center[53237]failed 
PoliceForce[1406462961] #t196 Building[53238]failed 
PoliceForce[1406462961] #t196 Building[31363]failed 
PoliceForce[1406462961] #t196 Building[54208]failed 
PoliceForce[1406462961] #t196 Building[54205]failed 
PoliceForce[1018562231] #t196 Problem Rest: I have Buriedness;)
AmbulanceTeam[343821730] #t196 AmbulanceTeam[343821730] : Road[15970] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[1570610110] #t196  have 3 cycle position near together! ==>is stuck
PoliceForce[1406462961] #t197 Building[36411]failed 
PoliceForce[1406462961] #t197 Building[53234]failed 
PoliceForce[1406462961] #t197 Building[54198]failed 
PoliceForce[1406462961] #t197 Building[34399]failed 
PoliceForce[1406462961] #t197 Center[53237]failed 
PoliceForce[1406462961] #t197 Building[53238]failed 
PoliceForce[1406462961] #t197 Building[31363]failed 
PoliceForce[1406462961] #t197 Building[54208]failed 
PoliceForce[1406462961] #t197 Building[54205]failed 
PoliceForce[1018562231] #t197 Problem Rest: I have Buriedness;)
PoliceForce[1406462961] #t198 Building[36411]failed 
PoliceForce[1406462961] #t198 Building[53234]failed 
PoliceForce[1406462961] #t198 Building[54198]failed 
PoliceForce[1406462961] #t198 Building[34399]failed 
PoliceForce[1406462961] #t198 Center[53237]failed 
PoliceForce[1406462961] #t198 Building[53238]failed 
PoliceForce[1406462961] #t198 Building[31363]failed 
PoliceForce[1406462961] #t198 Building[54208]failed 
PoliceForce[1406462961] #t198 Building[54205]failed 
PoliceForce[1018562231] #t198 Problem Rest: I have Buriedness;)
AmbulanceTeam[1570610110] #t198  have 3 cycle position near together! ==>is stuck
PoliceForce[1406462961] #t199 Building[36411]failed 
PoliceForce[1406462961] #t199 Building[53234]failed 
PoliceForce[1406462961] #t199 Building[54198]failed 
PoliceForce[1406462961] #t199 Building[34399]failed 
PoliceForce[1406462961] #t199 Center[53237]failed 
PoliceForce[1406462961] #t199 Building[53238]failed 
PoliceForce[1406462961] #t199 Building[31363]failed 
PoliceForce[1406462961] #t199 Building[54208]failed 
PoliceForce[1406462961] #t199 Building[54205]failed 
PoliceForce[1018562231] #t199 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[1570610110] #t199 null
java.lang.NullPointerException
PoliceForce[1406462961] #t200 Building[36411]failed 
PoliceForce[1406462961] #t200 Building[53234]failed 
PoliceForce[1406462961] #t200 Building[54198]failed 
PoliceForce[1406462961] #t200 Building[34399]failed 
PoliceForce[1406462961] #t200 Center[53237]failed 
PoliceForce[1406462961] #t200 Building[53238]failed 
PoliceForce[1406462961] #t200 Building[31363]failed 
PoliceForce[1406462961] #t200 Building[54208]failed 
PoliceForce[1406462961] #t200 Building[54205]failed 
PoliceForce[1018562231] #t200 Problem Rest: I have Buriedness;)
AmbulanceTeam[90916582] #t200  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1570610110] #t200  have 3 cycle position near together! ==>is stuck
PoliceForce[1406462961] #t201 Building[36411]failed 
PoliceForce[1406462961] #t201 Building[53234]failed 
PoliceForce[1406462961] #t201 Building[54198]failed 
PoliceForce[1406462961] #t201 Building[34399]failed 
PoliceForce[1406462961] #t201 Center[53237]failed 
PoliceForce[1406462961] #t201 Building[53238]failed 
PoliceForce[1406462961] #t201 Building[31363]failed 
PoliceForce[1406462961] #t201 Building[54208]failed 
PoliceForce[1406462961] #t201 Building[54205]failed 
PoliceForce[1018562231] #t201 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[90916582] #t201 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1570610110] #t201 null
java.lang.NullPointerException
PoliceForce[1406462961] #t202 Building[36411]failed 
PoliceForce[1406462961] #t202 Building[53234]failed 
PoliceForce[1406462961] #t202 Building[54198]failed 
PoliceForce[1406462961] #t202 Building[34399]failed 
PoliceForce[1406462961] #t202 Center[53237]failed 
PoliceForce[1406462961] #t202 Building[53238]failed 
PoliceForce[1406462961] #t202 Building[31363]failed 
PoliceForce[1406462961] #t202 Building[54208]failed 
PoliceForce[1406462961] #t202 Building[54205]failed 
PoliceForce[1018562231] #t202 Problem Rest: I have Buriedness;)
PoliceForce[1307861238] #t202 my cluster civilians[<Civilian[1218054731], -6080>]
AmbulanceTeam[90916582] #t202  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1570610110] #t202  have 3 cycle position near together! ==>is stuck
PoliceForce[1406462961] #t203 Building[36411]failed 
PoliceForce[1406462961] #t203 Building[53234]failed 
PoliceForce[1406462961] #t203 Building[54198]failed 
PoliceForce[1406462961] #t203 Building[34399]failed 
PoliceForce[1406462961] #t203 Center[53237]failed 
PoliceForce[1406462961] #t203 Building[53238]failed 
PoliceForce[1406462961] #t203 Building[31363]failed 
PoliceForce[1406462961] #t203 Building[54208]failed 
PoliceForce[1406462961] #t203 Building[54205]failed 
PoliceForce[1018562231] #t203 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[90916582] #t203 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1570610110] #t203 null
java.lang.NullPointerException
PoliceForce[1406462961] #t204 Building[36411]failed 
PoliceForce[1406462961] #t204 Building[53234]failed 
PoliceForce[1406462961] #t204 Building[54198]failed 
PoliceForce[1406462961] #t204 Building[34399]failed 
PoliceForce[1406462961] #t204 Center[53237]failed 
PoliceForce[1406462961] #t204 Building[53238]failed 
PoliceForce[1406462961] #t204 Building[31363]failed 
PoliceForce[1406462961] #t204 Building[54207]failed 
PoliceForce[1406462961] #t204 Building[54208]failed 
PoliceForce[1406462961] #t204 Building[54210]failed 
PoliceForce[1406462961] #t204 Building[54214]failed 
PoliceForce[1018562231] #t204 Problem Rest: I have Buriedness;)
AmbulanceTeam[90916582] #t204  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1570610110] #t204  have 3 cycle position near together! ==>is stuck
PoliceForce[1406462961] #t205 Building[36411]failed 
PoliceForce[1406462961] #t205 Building[53234]failed 
PoliceForce[1406462961] #t205 Building[54198]failed 
PoliceForce[1406462961] #t205 Building[34399]failed 
PoliceForce[1406462961] #t205 Center[53237]failed 
PoliceForce[1406462961] #t205 Building[53238]failed 
PoliceForce[1406462961] #t205 Building[31363]failed 
PoliceForce[1406462961] #t205 Building[54207]failed 
PoliceForce[1406462961] #t205 Building[54208]failed 
PoliceForce[1406462961] #t205 Building[54210]failed 
PoliceForce[1406462961] #t205 Building[54214]failed 
PoliceForce[1018562231] #t205 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[90916582] #t205 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1570610110] #t205 null
java.lang.NullPointerException
PoliceForce[1406462961] #t206 Building[36411]failed 
PoliceForce[1406462961] #t206 Building[53234]failed 
PoliceForce[1406462961] #t206 Building[54198]failed 
PoliceForce[1406462961] #t206 Building[34399]failed 
PoliceForce[1406462961] #t206 Center[53237]failed 
PoliceForce[1406462961] #t206 Building[53238]failed 
PoliceForce[1406462961] #t206 Building[31363]failed 
PoliceForce[1406462961] #t206 Building[54207]failed 
PoliceForce[1406462961] #t206 Building[54208]failed 
PoliceForce[1406462961] #t206 Building[54210]failed 
PoliceForce[1406462961] #t206 Building[54214]failed 
PoliceForce[1018562231] #t206 Problem Rest: I have Buriedness;)
AmbulanceTeam[90916582] #t206  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1570610110] #t206  have 3 cycle position near together! ==>is stuck
PoliceForce[1406462961] #t207 Building[36411]failed 
PoliceForce[1406462961] #t207 Building[53234]failed 
PoliceForce[1406462961] #t207 Building[54198]failed 
PoliceForce[1406462961] #t207 Building[34399]failed 
PoliceForce[1406462961] #t207 Center[53237]failed 
PoliceForce[1406462961] #t207 Building[53238]failed 
PoliceForce[1406462961] #t207 Building[31363]failed 
PoliceForce[1406462961] #t207 Building[54207]failed 
PoliceForce[1406462961] #t207 Building[54208]failed 
PoliceForce[1406462961] #t207 Building[54210]failed 
PoliceForce[1406462961] #t207 Building[54214]failed 
PoliceForce[1018562231] #t207 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[90916582] #t207 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1570610110] #t207 null
java.lang.NullPointerException
PoliceForce[1406462961] #t208 Building[36411]failed 
PoliceForce[1406462961] #t208 Building[53234]failed 
PoliceForce[1406462961] #t208 Building[54198]failed 
PoliceForce[1406462961] #t208 Building[34399]failed 
PoliceForce[1406462961] #t208 Center[53237]failed 
PoliceForce[1406462961] #t208 Building[53238]failed 
PoliceForce[1406462961] #t208 Building[31363]failed 
PoliceForce[1406462961] #t208 Building[54207]failed 
PoliceForce[1406462961] #t208 Building[54208]failed 
PoliceForce[1406462961] #t208 Building[54210]failed 
PoliceForce[1406462961] #t208 Building[54214]failed 
PoliceForce[1018562231] #t208 Problem Rest: I have Buriedness;)
AmbulanceTeam[90916582] #t208  have 3 cycle position near together! ==>is stuck
AmbulanceTeam[1570610110] #t208  have 3 cycle position near together! ==>is stuck
PoliceForce[1406462961] #t209 Building[53234]failed 
PoliceForce[1406462961] #t209 Building[34399]failed 
PoliceForce[1406462961] #t209 Building[54198]failed 
PoliceForce[1406462961] #t209 Building[31363]failed 
PoliceForce[1406462961] #t209 Building[53238]failed 
PoliceForce[1406462961] #t209 Building[36411]failed 
PoliceForce[1406462961] #t209 Building[54214]failed 
PoliceForce[1406462961] #t209 Center[53237]failed 
PoliceForce[1406462961] #t209 Building[54208]failed 
PoliceForce[1406462961] #t209 Building[54207]failed 
PoliceForce[1406462961] #t209 Building[54210]failed 
PoliceForce[1018562231] #t209 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[90916582] #t209 null
java.lang.NullPointerException
[FATAL]AmbulanceTeam[1570610110] #t209 null
java.lang.NullPointerException
PoliceForce[1018562231] #t210 Problem Rest: I have Buriedness;)
AmbulanceTeam[857596489] #t210 AmbulanceTeam[857596489] : Road[15970] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
AmbulanceTeam[90916582] #t210  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t211 Problem Rest: I have Buriedness;)
AmbulanceTeam[857596489] #t211 AmbulanceTeam[857596489] : Road[15970] >> distance to reachable parts checked but the point isnot in any of reachableparts yet!!!
[FATAL]AmbulanceTeam[90916582] #t211 null
java.lang.NullPointerException
PoliceForce[1018562231] #t212 Problem Rest: I have Buriedness;)
AmbulanceTeam[90916582] #t212  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t213 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[90916582] #t213 null
java.lang.NullPointerException
AmbulanceTeam[293577402] #t213  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t214 Problem Rest: I have Buriedness;)
AmbulanceTeam[90916582] #t214  have 3 cycle position near together! ==>is stuck
[FATAL]AmbulanceTeam[293577402] #t214 null
java.lang.NullPointerException
PoliceForce[1018562231] #t215 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[90916582] #t215 null
java.lang.NullPointerException
PoliceForce[1018562231] #t216 Problem Rest: I have Buriedness;)
AmbulanceTeam[90916582] #t216  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t217 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[90916582] #t217 null
java.lang.NullPointerException
PoliceForce[1018562231] #t218 Problem Rest: I have Buriedness;)
AmbulanceTeam[90916582] #t218  have 3 cycle position near together! ==>is stuck
PoliceForce[1018562231] #t219 Problem Rest: I have Buriedness;)
[FATAL]AmbulanceTeam[90916582] #t219 null
java.lang.NullPointerException
PoliceForce[1018562231] #t220 Problem Rest: I have Buriedness;)
AmbulanceTeam[90916582] #t220  have 3 cycle position near together! ==>is stuck
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
java.lang.InterruptedException
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.reportInterruptAfterWait(AbstractQueuedSynchronizer.java:2014)
	at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(AbstractQueuedSynchronizer.java:2048)
	at java.util.concurrent.LinkedBlockingQueue.take(LinkedBlockingQueue.java:442)
	at rescuecore2.components.AbstractComponent$MessageProcessor.work(AbstractComponent.java:241)
	at rescuecore2.misc.WorkerThread.run(WorkerThread.java:51)
